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Kvothe Windcaller
Posted - 2011.08.16 16:00:00 - [1]
 

I'm looking for fits and advice on using an Orca as a mobile base for running exploration. For now, I'll be sticking to high sec and hoping to get experience with this type of setup to prep for making a go at C2 wormhole stays.

My main will do most scanning in an imicus, and then switch ships to a Harby for now. I'm still working on T3 training. I've had no issues with sites, 4/10's etc, but it would be nice to be able to switch out fits on the fly and scan quicker with a scanning boosted ship.

I have been using my alt to fly in after with a noctis to salvage. So I could either stil do that, or what I was thinking I can use the orca's tractor bonuses to pull all the wrecks in to one spot and then have the main hop into a noctis with all salvagers running.

I have a third alt who is queued up for an anathema, but still about 10 days away on that. Don't NEED him now but the goal is to use him more for WH's, and possible low-sec after I get the T3.

When it comes to using the orca's ship bay, how does that work logistically? Do I need to contract all ships to the orca pilot and then the characters can tak them out? Is this done in station, or do the characters have to load up the ships while in space? Can an orca with another characters ships dock in a station, and if so, can the other characters access their ships from there? These are my main questions that I have not found answers for with searches.

Lastly, can anyone recommend a good fit for this orca and any general tips or advice?

TIA

TheMahdi
Posted - 2011.08.16 16:07:00 - [2]
 

I used to use an Orca as a mobile base in a C3. Pretty damn effective.

You can fit a Tengu, Noctis and cov ops frigate in the Orca without any trouble, and fit the Orca with i-stabs/wcs, cloak and probe launcher. Warp to safespot, cloak up, viola and you have a no fuel mobile base!

With the ISK saved on POS fuel costs and the added security, it was well worth the investment. Also with a cov ops frigate in the hold, you don't need to put a probe launcher on your Tengu (or other T3) gimping your DPS.

It's actually incredibly effective looking back now.

mxzf
Minmatar
Shovel Bros
Posted - 2011.08.16 16:18:00 - [3]
 

Originally by: Kvothe Windcaller
When it comes to using the orca's ship bay, how does that work logistically? Do I need to contract all ships to the orca pilot and then the characters can tak them out? Is this done in station, or do the characters have to load up the ships while in space? Can an orca with another characters ships dock in a station, and if so, can the other characters access their ships from there? These are my main questions that I have not found answers for with searches.


All your chars are in the same corp, right? They should be. Pretty much what happens is that when in space, other corp-mates of the Orca can access the ship's Maintenance Bay and Corp Hanger and the fitting service while they're within 2.5km or so of the Orca. This will let them store/board ships while in space, put things into the hanger, and refit ships.

What you'll want to do is dock up and trade over whatever spare ships you want to go into the Orca and have the Orca pilot put them in the maint bay (you can also be in space and store one ship, go back to the station, undock and store that one too, but it's way slower).

An Orca carrying someone else's ships can dock fine and they can only be accessed by the Orca pilot (though it's easy to trade them over to another char).

As for a basic fit, if you're fitting an armor tank on your Harb (I assume you are), I'd suggest something like this (just a quick fit, not min-maxed, but it's a starting point):

[Orca, Support]
Local Hull Conversion Nanofiber Structure I
Damage Control II

Invulnerability Field II
Photon Scattering Field II
Invulnerability Field II
100MN Afterburner II

Armored Warfare Link - Passive Defense
Small Tractor Beam I
Small Tractor Beam I

[empty rig slot]
[empty rig slot]
[empty rig slot]


Hammerhead II x5
Hobgoblin II x5


Kvothe Windcaller
Posted - 2011.08.16 16:25:00 - [4]
 

Good feebdack on viability of the idea in first post, and helpful answers in second, thanks!

I am armor fit on the harby...

So just give everything you would need to the orca pilot and then as needed when out in space, the characters can access everything from the bays. Cool, and yes all in same corp.

mxzf
Minmatar
Shovel Bros
Posted - 2011.08.16 16:36:00 - [5]
 

Originally by: Kvothe Windcaller
I am armor fit on the harby...


Ok, that's good. The reason I asked is that I tossed in an armor ganglink on the Orca fit. It's not absolutely necessary, but an extra 5-10% resists on your missioner just for having the Orca in-system with you is nice if you have the skills for it trained. If not, another tractor or a cloak or whatever works fine too.

CataCourier
Posted - 2011.08.16 23:21:00 - [6]
 

Edited by: CataCourier on 16/08/2011 23:21:55
I'm pretty sure you'd want a cloak on the Orca, and you can't use gang links while cloaked on an Orca.

Edit: gang links*

Buzz Cutter
Posted - 2011.08.16 23:37:00 - [7]
 

lol This is what i use mine for. i purchsed it and made the money back in 2 hours.

I have it full with ammo diff hardners.
Ship that are in it. T3 for doing all the sites and a frig for smaller ones and a PVP cruiser for if people flip my loots.

They way i work is i scan with my orca while my main runs the sites. The rig on mine are cargo rigs but you can sit it with grav rigs for better scanning but i have never failed to scan down a site in high sec with it.

Highs;
Sisters expanded prob launcher
2x links (dependant on what i am flying armor shields)

Mids;
Junk all i have is a survey scaner lol

Lows;
Int stab to warp faster
DC anti gank protection


mxzf
Minmatar
Shovel Bros
Posted - 2011.08.16 23:57:00 - [8]
 

Originally by: CataCourier
Edited by: CataCourier on 16/08/2011 23:21:55
I'm pretty sure you'd want a cloak on the Orca, and you can't use gang links while cloaked on an Orca.

Edit: gang links*


Originally by: Kvothe Windcaller
For now, I'll be sticking to high sec


You don't really need to cloak in highsec, hence the ganglink. For low/null/WH work, of course you'd trade it for a cloak.

Sader Rykane
Amarr
The Dark Space Initiative
Revival Of The Talocan Empire
Posted - 2011.08.17 09:29:00 - [9]
 

Edited by: Sader Rykane on 17/08/2011 09:30:18
[Orca, New Setup 1]
Reinforced Bulkheads II
Damage Control II

Invulnerability Field II
Invulnerability Field II
Large Shield Extender II
Large Shield Extender II

Prototype Cloaking Device I
Large Remote Hull Repair System I
Core Probe Launcher I, Core Scanner Probe I

[empty rig slot]
[empty rig slot]
[empty rig slot]


Vespa EC-600 x5
Hobgoblin II x5


*Lulz Edit*

Originally by: mxzf
Originally by: CataCourier
Edited by: CataCourier on 16/08/2011 23:21:55
I'm pretty sure you'd want a cloak on the Orca, and you can't use gang links while cloaked on an Orca.

Edit: gang links*


Originally by: Kvothe Windcaller
For now, I'll be sticking to high sec


You don't really need to cloak in highsec, hence the ganglink. For low/null/WH work, of course you'd trade it for a cloak.


You do realize gang links don't work if you're not in system right?

Versuvius Marii
Posted - 2011.08.17 11:27:00 - [10]
 

Originally by: Buzz Cutter
lol This is what i use mine for. i purchsed it and made the money back in 2 hours.

I have it full with ammo diff hardners.
Ship that are in it. T3 for doing all the sites and a frig for smaller ones and a PVP cruiser for if people flip my loots.

They way i work is i scan with my orca while my main runs the sites. The rig on mine are cargo rigs but you can sit it with grav rigs for better scanning but i have never failed to scan down a site in high sec with it.

Highs;
Sisters expanded prob launcher
2x links (dependant on what i am flying armor shields)

Mids;
Junk all i have is a survey scaner lol

Lows;
Int stab to warp faster
DC anti gank protection



I call BS, you've never flown in a WH. There's no point in flipping wrecks or suchlike in w-space. Swapping hardeners is useless as you need an omni tank.

Troll harder, 0/10

TheMahdi
Posted - 2011.08.17 11:53:00 - [11]
 

Originally by: Versuvius Marii
Originally by: Buzz Cutter
lol This is what i use mine for. i purchsed it and made the money back in 2 hours.

I have it full with ammo diff hardners.
Ship that are in it. T3 for doing all the sites and a frig for smaller ones and a PVP cruiser for if people flip my loots.

They way i work is i scan with my orca while my main runs the sites. The rig on mine are cargo rigs but you can sit it with grav rigs for better scanning but i have never failed to scan down a site in high sec with it.

Highs;
Sisters expanded prob launcher
2x links (dependant on what i am flying armor shields)

Mids;
Junk all i have is a survey scaner lol

Lows;
Int stab to warp faster
DC anti gank protection



I call BS, you've never flown in a WH. There's no point in flipping wrecks or suchlike in w-space. Swapping hardeners is useless as you need an omni tank.

Troll harder, 0/10


He did specifically say this was for high sec. It's in bold.

Alec Freeman
Minmatar
The Dark Space Initiative
Revival Of The Talocan Empire
Posted - 2011.08.17 13:38:00 - [12]
 

Originally by: Sader Rykane
Edited by: Sader Rykane on 17/08/2011 09:30:18
[Orca, New Setup 1]
Reinforced Bulkheads II
Damage Control II

Invulnerability Field II
Invulnerability Field II
Large Shield Extender II
Large Shield Extender II

Prototype Cloaking Device I
Large Remote Hull Repair System I
Core Probe Launcher I, Core Scanner Probe I

[empty rig slot]
[empty rig slot]
[empty rig slot]


Vespa EC-600 x5
Hobgoblin II x5



This is pretty much what I use exept with T2 cloaking device and sister scanner. Also instead of a hull repair i find it more useful to equip a medium armor remote repair as the majority of times its a notch of armor damage I take and by the time im into hull my ship is already dead. Also it gives me an excuse to use a deadspace RR which is almost never used Very Happy. Although i suppose this would be ok if your using an armor tanked ship which can rep its own armor.

On board i tend to carry

1x Loki - For running sites.
1x Noctis - For salvaging sites
1x Scimitar - For when I wish to run C5 with corp mates (also carry a Loki refit for this)

mxzf
Minmatar
Shovel Bros
Posted - 2011.08.17 13:42:00 - [13]
 

Originally by: Sader Rykane
You do realize gang links don't work if you're not in system right?


Of course they don't. Did you even bother to read the entire OP before posting? Where on earth would you get the impression that you'd have the boosting char in another system than the one running the sites?

Kvothe Windcaller
Posted - 2011.08.17 16:31:00 - [14]
 

Good discussions guys, thanks.
Went out for the first time last night and again this am. Not bad, pulled ~150 million from a lookout escalation and a mul-zatah this am, so off to a good start. It didn't seem like a hug eboost in productivity yet, but I'm sure it will as I get furthr away from home and can swap ships, modules, refit etc on the go.

For now, I have a dedicated scanning ship, magnate while alt trains for anathema, harby for running plexes, and a noctis for salvage.

On a somehwat related note, what would work to keep on board the orca in case i need to do any random mining? I can fly a hulk but takes up too much room in the maint bay. Would be for if I find a nice grav site in a c1, where if the orca is just outside the wh, it would be worthwhile to hop in something and mine some null sec roids.

Thanks again

Marcus Gideon
Gallente
Federal Defense Operations
Posted - 2011.08.17 21:42:00 - [15]
 

Originally by: Kvothe Windcaller
For now, I have a dedicated scanning ship, magnate while alt trains for anathema, harby for running plexes, and a noctis for salvage.


Magnate - 22k m3 / Anathema - 28k m3
Harbinger - 234k m3
Noctis - 270k m3

Unless they made the 400k m3 SMA on the Orca bigger... you can't fit those all in the Orca at once. So there's certainly not going to be room for anything to mine with! =)

If you do need something to mine with, and you aren't storing all of those at once, I'd consider using a Procurer or one of the racial mining cruisers.

TheMahdi
Posted - 2011.08.18 00:36:00 - [16]
 

You really need a HAC or T3 cruiser. And if you do the scanning with the Orca, you can save some space there and then you might be able to squeeze in a mining ship.

Buzz Cutter
Posted - 2011.08.18 00:46:00 - [17]
 

Originally by: Versuvius Marii
Originally by: Buzz Cutter
Stuff

I call BS, you've never flown in a WH. There's no point in flipping wrecks or suchlike in w-space. Swapping hardeners is useless as you need an omni tank.

Troll harder, 0/10


Its for high sec fool!!! I see who is really trolling. 0/10 for your effortRazz

As for your orca, The ship you are putting into it are fine for now how ever in high-sec exploration there are 3 types of site you want to run for max money;

Radar can net 15 to 30 mil of each (if there is not much else)
1/10, 2/10, 3/10, 4/10 plexes, i have had 500mil drops off the 4/10 (these are best and net the most)
Exploration sites they have a chance of escalation and can net smoe good isk (plexs are first piority but)

As for ships what i do is carry a pirate faction or assult frig for 1/10 and 2/ 10 plexes and a t3 for the 3/10 and 4/10 plexes this leaves plenty of room in the orca for a co-op ship for dual system scaning to find more plexes faster or in my case a PVP ship or two for if you get fliped or flip some one else Very Happy

As for salvaging the sites i never really both but i do somtimes salvage the faction ship wrecks as they can produce T2 salvage.



Argo Pyxis
Posted - 2011.08.18 03:30:00 - [18]
 

Edited by: Argo Pyxis on 18/08/2011 03:37:22
Edited by: Argo Pyxis on 18/08/2011 03:32:25
Edited by: Argo Pyxis on 18/08/2011 03:31:14
Originally by: Kvothe Windcaller

When it comes to using the orca's ship bay, how does that work logistically? Do I need to contract all ships to the orca pilot and then the characters can tak them out? Is this done in station, or do the characters have to load up the ships while in space? Can an orca with another characters ships dock in a station, and if so, can the other characters access their ships from there?



1) You can contract or do a in-station trade of your ships to your orca pilot. This is much faster than trying to load them into the orca's maint. bay while in space.

2) The only constraint (aside from keeping under the 400k m3 of space that the maint. bay is limited to is that the ships you put inside the orca can not have any non-charge item in its cargo bay.

Things considered as charges are ammo, cap boosters, nanite paste, probes (scan or interdiction) and EWAR module scripts. Any non-charge item (this includes containers) will prevent the storage of the ship in the orca. You'll get a pop-up error telling you so if you attempt to either drop a ship into the maint. bay while in station or store one there in space if that ship has non-charge items in its cargo.

If you're in space and need to store the ship in the orca, just open up the orca's corporate hangar and drop the items that are preventing you from storing your ship in there, then try again.

Quote:

Lastly, can anyone recommend a good fit for this orca and any general tips or advice?



For getting around highsec in a orca that's being used as a mobile base, you'll find that you'll want max agility over cargo capacity.

Combine the following with a AY-2 implant.

[Orca, CommandOrca - Shield]
Inertia Stabilizers II
Inertia Stabilizers II

Invulnerability Field II
Invulnerability Field II
Large Shield Extender II
Large Shield Extender II

Siege Warfare Link - Shield Harmonizing
Siege Warfare Link - Active Shielding
Siege Warfare Link - Shield Efficiency

Large Hyperspatial Velocity Optimizer II
Large Low Friction Nozzle Joints II
Large Low Friction Nozzle Joints II

The mids and highs (gang links) can be altered to taste, the real meat of this fit are of course the rigs and lows. 3.6 AU/s warp speed (a increase from the standard 2.8 AU/s and is faster than a cruiser, which saves time when burning lots of jumps with 50+ AU warps between gates) and 21.7s align speed when combined with evasive maneuvering 5 and the aforementioned AY-2 implant. If I know I'm going to autopiloting it, I sometimes swap one or both of the i-stabs for overdrives to make the 15km crawl to the gate a bit faster.

It's a utility ship, meant to hold your ships, your loot and a personal amount of supplies and get them all from A to B a fast as reasonably possible.

Commander IceQ
Caldari
Spit and Ductape Maintenance
Trade Wind Commodities
Posted - 2011.08.18 09:56:00 - [19]
 

I would use something like this:

[Orca, Mobile Base]
Inertia Stabilizers II
Inertia Stabilizers II

Invulnerability Field II
Magnetic Scattering Amplifier II
Heat Dissipation Amplifier I
Large Shield Extender II

Sisters Expanded Probe Launcher, Deep Space Scanner Probe I
[empty high slot]
[empty high slot]

Large Drone Repair Augmentor I
Large Low Friction Nozzle Joints I
Large Hyperspatial Velocity Optimizer I


Light Shield Maintenance Bot I x5
Medium Armor Maintenance Bot I x5


-----------------------------------------------

I have 3 Chars. 1 This, 1 in Combat Ship, 1 in Noctis. The armor drones are there to rep if needed.

If Corp mate joins I have 2 combat ships and a scanner. So the High's are fair game for anything. :)

Fenix Darkstar
Posted - 2011.08.18 14:32:00 - [20]
 

I used to use the exact tactic you are describing to do exploration before I moved into wormholes full time, it works great. But there is a trick to moving an orca around quickly that I'm surprised noone has mentioned yet...

Fit a battleship sized microwarp drive (to achieve this you must either use an ACR rig or a reactor control in the lows). When you jump through a gate you click warp and then activate the MWD for 1 cycle, when that cycle ends you will be going fast enough to enter warp... Voila 10 second aligns in an orca.

Doing this you end up trading off the gang links though, since there isn't enough powergrid left. But that is a small price to pay in my opinion, just go with cloak / probes / tractor in the highs.

Marcus Gideon
Gallente
Federal Defense Operations
Posted - 2011.08.18 20:47:00 - [21]
 

If you fit a BS AB, you achieve the same thing without eating up so much PG.

Depending on your skills, it may be a little longer than 10sec, but not the 5min it takes an Orca otherwise Laughing


 

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