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Author Topic

Hirana Yoshida
Behavioral Affront
Posted - 2011.08.16 09:35:00 - [1]
 

Yes, that again .. my quest to combine a rep boost with a nerf to buffers has floundered, too many people that are unnaturally attached to their FoTM fits Sad

New idea: Attach it to the skills.
Armour skills: Capital Repair Systems and Repair Systems current have 5%/lvl duration modifier.
- Propose this is increased to 7.5%/lvl with an added 5%/lvl cap reduction.

Sub-capital Shield skills are more difficult as they appear to be designed to cater to buffer paradigm Evil or Very Mad.
Capital Shield Operation currently has 2%/lvl cap reduction.
- Propose this is increased to 3%/lvl with an added 2%/lvl duration modifier.
Shield Operation currently augments recharge time while being the requisite skill for booster (go figure).
- Propose the addition of a 5%/lvl cap reduction when boosting to current skill.

Armour repairers could do with an overall 25% (or there about) reduction in cycle duration.

Result: Better active repair options while being just as (or more) cap heavy. Should make it viable in small (read <10) skirmishes.


 

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