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Dorian Wylde
Posted - 2011.08.13 20:49:00 - [61]
 

Originally by: digitalwanderer
Edited by: digitalwanderer on 13/08/2011 20:34:16
Originally by: Dorian Wylde


No, they would be alienating the new playerbase they're trying to attract. Dust will never be on PC because console players will never be able to compete with a mouse and keyboard.



Keep in mind that it also might be that sony put an exclusivity clause in the contract as a condition to allow Dust 514 to happen at all...They own the console and the network afterall so even if CCP wanted to do a PC version, they might not be legally allowed to do it, at least for a fixed amount of time after it's been launched on the PS3.


While that's possible, it's unlikely. Sony's openness is the main reason why Dust is on the playstation and not the xbox. Or at least why it's not on both. Microsoft flat out refused to link their network with CCP's, or to allow the kind of access they would need.

digitalwanderer
Gallente
DF0 incorporated
Posted - 2011.08.13 20:55:00 - [62]
 

Edited by: digitalwanderer on 13/08/2011 21:04:59
Originally by: Pablo Amadeus Zekairra


idk either I can enjoy both Dust and EvE so I am set...
I want to get crackin on getting some people ready for it tho most of the noobs on the forums will alt rage quit the min they get popped in the head by a small nuke.

plus the building here[EvE] for the mercs[Dust514]might be just what the doc ordered.

and crapbox has Master Chief and pretty avatars and that is fine, Ps3 has HOME and free stuff if you are cheap(which you most likely are) and the SONY has been at it for longer so it WOULD be them to bring MMOs to a console gamer.

lastly I like how all the trolls against a Dust514 complain about having to get a Ps3 for DUST, then again you had to get a PC to run EvE...

or is there an EvE client that runs on space?
DUST CREW™ [Wordpress]




More like buying a PS3 wich i already outdated and basically powered by 5+ year old technology inside it, and as for combat you actually bring up a good point...


We have all sorts of planets in the game right, from ice planets, to water planets, plasma, volcanic and gas giants, as well as temperate planets built much like the earth right?, and the video's of dust 514 show just that with combat on a temperate planet.


So how do we fight in those other types of planets, wich some types can be considered true hellholes that require specialised equipement that isn't needed for regular planets....Do we fight underwater on a water planet?, or how about a volcanic one without burning to a crisp as soon as a soldier sets foot on it...then there's gaseous planets where the gravity alone crushes pretty much anything(look at jupiter for an example), and visibility would be a huge problem here...


Stuff that CCP hasn't bothered releasing any information about you know, and there are a lot of those planets in the game right now afterall...

digitalwanderer
Gallente
DF0 incorporated
Posted - 2011.08.13 21:03:00 - [63]
 

Originally by: Dorian Wylde


While that's possible, it's unlikely. Sony's openness is the main reason why Dust is on the playstation and not the xbox. Or at least why it's not on both. Microsoft flat out refused to link their network with CCP's, or to allow the kind of access they would need.



I wasn't talking about the network per se or ho open it is, simply the point of allowing a PC port of the game to happen at the same time as Dust 514 is launched on the PS3, wich sony would likely have a problem with it since they want to sell consoles and also get a cut on game sales for the PS3.


There might be a clause like that or not, but it's up to CCP senior staff to state it, wich i doubt they would anyhow....


Kunming
Amarr
T.H.U.G L.I.F.E
Xenon-Empire
Posted - 2011.08.13 21:31:00 - [64]
 

One thing CCP misses is, yes they will get the average console gamer addicted to their game longer than the usual FPS out there but the console gamer is not as forgiving as the PC gamer. If CCP, and Im sure thats a "when", makes one slip they will lose the console community and it will be like a wind that has passed by since they are always aiming for the next new hype.

Then in a year after launch or so CCP will be forced to extend DUST onto the PC.

handige harrie
Posted - 2011.08.13 21:52:00 - [65]
 

Originally by: Kunming
One thing CCP misses is, yes they will get the average console gamer addicted to their game longer than the usual FPS out there but the console gamer is not as forgiving as the PC gamer. If CCP, and Im sure thats a "when", makes one slip they will lose the console community and it will be like a wind that has passed by since they are always aiming for the next new hype.

Then in a year after launch or so CCP will be forced to extend DUST onto the PC.



Just like COD (and every other Activision title) they can just add some maps and change some textures and sell it like a new game and console FPS gamers will buy it like it's the next hawt new thing.

Pablo Amadeus Zekairra
Caldari
State War Academy
Posted - 2011.08.13 23:41:00 - [66]
 

Originally by: digitalwanderer
Edited by: digitalwanderer on 13/08/2011 21:04:59
Originally by: Pablo Amadeus Zekairra


idk either I can enjoy both Dust and EvE so I am set...
I want to get crackin on getting some people ready for it tho most of the noobs on the forums will alt rage quit the min they get popped in the head by a small nuke.

plus the building here[EvE] for the mercs[Dust514]might be just what the doc ordered.

and crapbox has Master Chief and pretty avatars and that is fine, Ps3 has HOME and free stuff if you are cheap(which you most likely are) and the SONY has been at it for longer so it WOULD be them to bring MMOs to a console gamer.

lastly I like how all the trolls against a Dust514 complain about having to get a Ps3 for DUST, then again you had to get a PC to run EvE...

or is there an EvE client that runs on space?
DUST CREW™ [Wordpress]




More like buying a PS3 wich i already outdated and basically powered by 5+ year old technology inside it, and as for combat you actually bring up a good point...


We have all sorts of planets in the game right, from ice planets, to water planets, plasma, volcanic and gas giants, as well as temperate planets built much like the earth right?, and the video's of dust 514 show just that with combat on a temperate planet.


So how do we fight in those other types of planets, wich some types can be considered true hellholes that require specialised equipement that isn't needed for regular planets....Do we fight underwater on a water planet?, or how about a volcanic one without burning to a crisp as soon as a soldier sets foot on it...then there's gaseous planets where the gravity alone crushes pretty much anything(look at jupiter for an example), and visibility would be a huge problem here...


Stuff that CCP hasn't bothered releasing any information about you know, and there are a lot of those planets in the game right now afterall...


I posted something not too long ago, that which you just listed as far as PI and planet surface interaction goes is the reason why this game has so much potential. The DL content alone will be able to draw attention if it is well delivered and ppl will buy it for the fun of it.

Imagine certain battlegrounds are in the middle of a sand storm on a barren planet, visibility is at zero and you know there X amount of "others" with you,death is certain respawn is a maybe if you don't lag or rage quit. And you know for a fact the next thing that moves within sight will get a slug to face and chest...



Who cares if its PS3 at first if it catches once it wont be for long unless it becomes such a power-house that the last thing you would worry about is getting a Ps3 to play it(by that I mean a Ps4 that looks something like Metal Gear Rex and sounds like Godzilla (to name drop a just a bit) )

Dust Crew™ [Dust514 Chronicles]
Please visit your user settings to re-enable images.


Ranisk
Posted - 2011.08.14 02:44:00 - [67]
 

Kurath De'telandros, be glad you dont have as PS3 on which to play Dust 514. Because if you did I would shoot you in the face. I would go out of my way to hunt you down and plant you in the ground and urinate on the grave just to prove the point. That you dont belong in Dust. Dust is for the strong, the brave, the ones who dont cry about where trees are planted. So stay where you're safe, locked up tight behind your Captain Quarter's door in 1.0 sec. And leave the real killing to the professionals

Celgar Thurn
Minmatar
Department 10
Posted - 2011.08.14 12:03:00 - [68]
 

The most up to date info on DUST514 is available on http://dust514base.blogspot.com/ as opposed to the official CCP site which is still good but not as informative. For example the reasoning behind why the DUST514 name is fully explained in a recent article on the 'dust514base' site.

Re. DigitalWanderers question as to which planet types will feature as the battlezones in DUST514 this has also been answered on the 'dust514base' site.The plasma,lava,storm,gas,& barren planet classes will be considered too hostile for the DUST514 mercs to land on. So only the temperate class of planets will be used. This is not so bad though if you take planet Earth as an example which has many different types of terrains and climates.

Regarding Kurath's OP I imagine CCP's reasoning is to do with attracting more people to the EVE universe. Also I suspect more FPS games are played on consoles than the PC so having the game on the PS3 will result in more people playing DUST514. Having the game just on PS3 would also be more attractive financially for Sony/Playstation as well. And last but not least there are the technological reasons as regards Microsoft which have been mentioned mostly as the reasoning behind the decision.

I don't have a PS3 but I will get one to play DUST514 depending on how the DUST514 and EVE Online games are going to be 'connected' together in terms of the economy & sovereignty issues.Smile

xSHOCKWAVEx
Posted - 2011.08.14 12:16:00 - [69]
 

dust players are gonna be amazed at how good eve is at scamming. contracts are gonna be blazing hardcore

Obviously Confidential
Posted - 2011.08.14 12:40:00 - [70]
 

Originally by: CCP Prism X
This is all a big misunderstanding. We're making a new game, not an expansion, to maintain momentum as a serious gaming studio that produces its own technology rather than just being a one-trick pony. We're just crazy enough to want those two games to affect each other in a meaningful way. Otherwise we would probably not have bothered with showing you guys anything concerning DUST. As EVE players DUST would never have had any meaning for you without that connection, so why announce it so early?

As to hamsters: I trust the EVE community absolutely and unquestionably with conferring the uniqueness of EVE over to DUST players. I might not have been very invested in the FPSs I've played up to date.. but they never allowed me to show my friends an influence map of a persistent universe nor pointing to a location there saying: "I made that happen.". So, to me, it's mostly on us on making that connection as immersive as possible for both sides.

It wont be easy. But being insane ain't supposed to be easy.


The one trick pony will look like a flying stallion soon after you release DUST/WOD and grow up to understand that no company is great at everything, instead you should be happy that you found something you are very good at and stick to it insted of shooting yourselves in the foot with inconsequential side projects.

In the recent past, several multi million dollar gaming companies have launched sucesfull first titles developed from scratch and with no need to skim resources from other projects. In that sense, even if DUST/WOD are sucesfull, CCP already lost.

That said, I see this as a coming of age process for CCP, in the end EVE will continue to be the main thing and these failures will stand as an example of what NOT to do when some rampant delusional megalomaniacal suggests CCP should "reinvent pacman in a persistent universe with item shops".

There is a fine line between heroism and stupidity. If you get away with it, you are a hero. If you don't, you are stupid.

Pablo Amadeus Zekairra
Caldari
State War Academy
Posted - 2011.08.14 15:19:00 - [71]
 

Edited by: Pablo Amadeus Zekairra on 14/08/2011 15:19:38
Originally by: Celgar Thurn
The most up to date info on DUST514 is available on http://dust514base.blogspot.com/ as opposed to the official CCP site which is still good but not as informative. For example the reasoning behind why the DUST514 name is fully explained in a recent article on the 'dust514base' site.

Re. DigitalWanderers question as to which planet types will feature as the battlezones in DUST514 this has also been answered on the 'dust514base' site.The plasma,lava,storm,gas,& barren planet classes will be considered too hostile for the DUST514 mercs to land on. So only the temperate class of planets will be used. This is not so bad though if you take planet Earth as an example which has many different types of terrains and climates.Exclamation

Regarding Kurath's OP I imagine CCP's reasoning is to do with attracting more people to the EVE universe. Also I suspect more FPS games are played on consoles than the PC so having the game on the PS3 will result in more people playing DUST514. Having the game just on PS3 would also be more attractive financially for Sony/Playstation as well. And last but not least there are the technological reasons as regards Microsoft which have been mentioned mostly as the reasoning behind the decision.

I don't have a PS3 but I will get one to play DUST514 depending on how the DUST514 and EVE Online games are going to be 'connected' together in terms of the economy & sovereignty issues.Smile


re calculates bazooka trajectory from space to your head at about "not too far"
marskmen headshot at about 79% per shot taken.
reload time is acceptable...

if what you say is true...
nothing but temperate planets...
not bad.

its going to be too easy from the start and that small chance you had at giving all the ranting and raving trolls equal grounds V. FpS fans is completely blown to...well...dust.

It is going to be a blood bath.

(yet I doubt this game will have any blood at all.)


Kurath De'telandros
Posted - 2011.08.14 17:50:00 - [72]
 

Y'all are still missing the core purpose of this thread.


This thread is ment to target the topic of having Dust compatable with PC to include the eve playerbase. Any arguement involving Dust's market, purpose, graphics engin, or what ever else is only mildly relavent. The point is not their advertisement, the point is including the eve online playerbase in a game that effects eve online. Alot of you have made very good points but the primary concern is that our playerbase can have the opportunity to experience this new CCP game without having to drop half a grand.

Dirk Magnum
Blue Republic
RvB - BLUE Republic
Posted - 2011.08.14 18:00:00 - [73]
 

Edited by: Dirk Magnum on 14/08/2011 18:00:55

I haven't played a console FPS since Goldeneye, perhaps the first game to include a death animation specific to **** shots. GG.

Brooks Puuntai
Minmatar
Nomadic Asylum
Posted - 2011.08.14 19:01:00 - [74]
 

I'm actually anxiously waiting for Dust514 to be released. Really only to see the disappointment from people actually believing all the hype CCP are putting into this game. Persistent world will be a disappointment to most once they realize its still nothing more then a lobby and match making system. Similar to WoT and clan wars.

Pablo Amadeus Zekairra
Caldari
State War Academy
Posted - 2011.08.14 19:12:00 - [75]
 

Originally by: Kurath De'telandros
Y'all are still missing the core purpose of this thread.


This thread is ment to target the topic of having Dust compatable with PC to include the eve playerbase. Any arguement involving Dust's market, purpose, graphics engin, or what ever else is only mildly relavent. The point is not their advertisement, the point is including the eve online playerbase in a game that effects eve online. Alot of you have made very good points but the primary concern is that our playerbase can have the opportunity to experience this new CCP game without having to drop half a grand.


The EvE player and Dust514 merc interaction over the PC and beyond is a natural course of action if CCP is planning on banking on DUST for consoles.
the EvE online player base will have to essentially opt to "play" DUST not necessarily get on the FPS and wage war rather support the troops on the ground from EVE by maintaining an economy that allows for PMC warfare which is what DUST seems to be hinting at.

digitalwanderer
Gallente
DF0 incorporated
Posted - 2011.08.14 19:14:00 - [76]
 

Edited by: digitalwanderer on 14/08/2011 19:16:49
Originally by: Celgar Thurn


Re. DigitalWanderers question as to which planet types will feature as the battlezones in DUST514 this has also been answered on the 'dust514base' site.The plasma,lava,storm,gas,& barren planet classes will be considered too hostile for the DUST514 mercs to land on. So only the temperate class of planets will be used. This is not so bad though if you take planet Earth as an example which has many different types of terrains and climates.





Then we already have a problem right there, since with the introduction of PI, all those types of planets are harvestable for base materials needed to produce the NPC items on the market regardless of what it is, so if the fighting in DUST 514 is restricted to temperate planets only, how will fighting for the control of the other types planets happen at all since there's no way to remove hostile installations that may be on those planets, at least as far as using soldiers on the surface are concerned, the primary reason for Dust 514's existance...ugh


Anyone at CCP care to answer this problem?, or will those ice/plasma/water/gas/volcanic planets simply not matter once Dust 514 rolls in....How will you adapt NPC item production for those that do that activity that currently needs those planets for raw materials in the first place?







Jiska Ensa
Posted - 2011.08.14 19:27:00 - [77]
 

Keep in mind that temperate and barren are the only ones that can make the higher-level PI goods. They're the significant ones. Knock out the factories, and your enemy may have a gigantic stockpile of P1 goods but no way to process them.

Xorth Adimus
Caldari
Blackwater USA Inc.
Against ALL Authorities
Posted - 2011.08.14 19:27:00 - [78]
 

The reason is Planetside 2 is coming out from SOE as a persistant world FPS.

Reading the background on it, it sounds like Dust but on PC.

Given the new Sony partnership on PS3 its likely that SOE gets CCP technology and ideas on persistent worlds and CCP get access to PS3 development to support the technology and publishing- but cannot release it in competition to SOEs planetside 2 on PC.

I was hoping the rumours of 'planetside 2' SOE where going on about was going to actually be DUST! (planetside 1 being a bag of awesome till SOE did their usual bag of ****ing it up). Alas it was announced officially as a new release on PC (which may well be far better then Dust TBO). So its not all bad news!

Joe Skellington
Minmatar
Matari Legion Holding
Matari Legion
Posted - 2011.08.14 19:31:00 - [79]
 

Originally by: Kunming
One thing CCP misses is, yes they will get the average console gamer addicted to their game longer than the usual FPS out there but the console gamer is not as forgiving as the PC gamer. If CCP, and Im sure thats a "when", makes one slip they will lose the console community and it will be like a wind that has passed by since they are always aiming for the next new hype.

Then in a year after launch or so CCP will be forced to extend DUST onto the PC.



That's rather a tunnel vision prospective. I think a lot of PC owners own consoles, myself included.

Tajidan
Muppet Ninja's
Ninja Unicorns with Huge Horns
Posted - 2011.08.14 19:35:00 - [80]
 

Originally by: CCP Prism X
This is all a big misunderstanding. We're making a new game, not an expansion, to maintain momentum as a serious gaming studio that produces its own technology rather than just being a one-trick pony. We're just crazy enough to want those two games to affect each other in a meaningful way. Otherwise we would probably not have bothered with showing you guys anything concerning DUST. As EVE players DUST would never have had any meaning for you without that connection, so why announce it so early?

As to hamsters: I trust the EVE community absolutely and unquestionably with conferring the uniqueness of EVE over to DUST players. I might not have been very invested in the FPSs I've played up to date.. but they never allowed me to show my friends an influence map of a persistent universe nor pointing to a location there saying: "I made that happen.". So, to me, it's mostly on us on making that connection as immersive as possible for both sides.

It wont be easy. But being insane ain't supposed to be easy.


TBQFH Being :crazy: IS your onetrick pony, deliberately being oh so :crazy: leaves a very shallow taste of your extremely short attention span as a company. DUST also shows that someone in your :Asylum: knows this and pushes onto another market with a customerbase that also possesses the same short attention span as you seem to pride yourselves. Why should we ever expect DUST being a long term project with the PS4 in the pipe? Is it so much to ask for that you concentrate on all the tasks at hand of your :goldenonetrickpony: and iterate on all the things that have so much potential to DELIVER that whole sci-fi experience?
Is :crazy: the new :awesome:? all your other promises to strive for EXCELLENCY or to DELIVER were just a laughable PR stunt or at the very least a hollow company mantra repeated so many time that you believe it yourself.

Dont be afraid CCP to concentrate what made you the company that you are now and dont be afraid to question yourself on that exact point on where the turning point was of your failings. Because in the end, insanity is not healthy for you for the people who love you and your self-perception.

You are right on one point though, atm you are a bunch of helplessly flailing mentally distorted dudes running around in their bathrobes thinking they are Napoleon. 100 years in the past the only help for curing that was the Lobotomy, and good elaborate discussions are somewhat hard when your conversionpartner is a vegetable.

digitalwanderer
Gallente
DF0 incorporated
Posted - 2011.08.14 19:53:00 - [81]
 

Edited by: digitalwanderer on 14/08/2011 19:57:49
Edited by: digitalwanderer on 14/08/2011 19:54:40
Originally by: Jiska Ensa
Keep in mind that temperate and barren are the only ones that can make the higher-level PI goods. They're the significant ones. Knock out the factories, and your enemy may have a gigantic stockpile of P1 goods but no way to process them.



Still, PI ws introduced to eventually allow the production of all NPC items and using all planet types...for instance if i remember correctly, plasma and ice planets extract the base materials that allow for the production of uranium fuel to run POS's, wich is kinda important in low sec and 0.0 space if you're running a POS, even if it isn't a high tier PI good...Wink


Same goes for all the goods needed to run a POS and the user wants to avoid needing to go to high sec to buy it and haul it back to 0.0....All planet types are needed for this.

Tronjay the'3rd
Caldari
Blackwater USA Inc.
Against ALL Authorities
Posted - 2011.08.14 19:54:00 - [82]
 

Simple answer.

It's all about money, greed and power (CCP & Sony).

digitalwanderer
Gallente
DF0 incorporated
Posted - 2011.08.14 20:06:00 - [83]
 

Edited by: digitalwanderer on 14/08/2011 20:07:47
Originally by: Tronjay the'3rd
Simple answer.

It's all about money, greed and power (CCP & Sony).



You forgot about not giving a crap about the eve storyline or the content introduced with previous patches and expansions, and i'm sure they'll adapt the storyline yet again to somehow make DUST 514 actually relevant to eve ...Razz


Aliances fight over entire solar systems, clusters and even entire regions that can contain hundreds of planets and moons, in prolonged warfare campaigns that can last months, and those same aliances are supposed to care about individual planets now...Rolling Eyes



Pablo Amadeus Zekairra
Caldari
State War Academy
Posted - 2011.08.14 20:17:00 - [84]
 

Originally by: digitalwanderer
Edited by: digitalwanderer on 14/08/2011 20:07:47
Originally by: Tronjay the'3rd
Simple answer.

It's all about money, greed and power (CCP & Sony).



You forgot about not giving a crap about the eve storyline or the content introduced with previous patches and expansions, and i'm sure they'll adapt the storyline yet again to somehow make DUST 514 actually relevant to eve ...Razz


Aliances fight over entire solar systems, clusters and even entire regions that can contain hundreds of planets and moons, in prolonged warfare campaigns that can last months, and those same aliances are supposed to care about individual planets now...Rolling Eyes





listen your alliance needs that entire "crew" inside the Drake and mining barges, not to mention every last janitor to clean up after you crap all over.

You all trolling against having to put in work to keep your colony instead of just winning a small skirmish and claiming sovereignty because that is what warfare is like...

mmmmhmmm mmmmmk want a helmet and a seat belt also?


digitalwanderer
Gallente
DF0 incorporated
Posted - 2011.08.14 20:39:00 - [85]
 

Edited by: digitalwanderer on 14/08/2011 20:40:19
Originally by: Pablo Amadeus Zekairra


listen your alliance needs that entire "crew" inside the Drake and mining barges, not to mention every last janitor to clean up after you crap all over.

You all trolling against having to put in work to keep your colony instead of just winning a small skirmish and claiming sovereignty because that is what warfare is like...

mmmmhmmm mmmmmk want a helmet and a seat belt also?





Point is that CCP on the official dust514 site has alredy gone on the record as stating that fighting in dust 514 will limit itself to temperate planets, and not all the other types wich are currently used for PI production, and is part of the eve stoyline(like it or hate it) and i can only assume it'll be the link between EVE and dust 514 in terms of the fighting on the planet surface actually making an impact in eve at all.


So this new and unreleased game is alredy ignoring aspects that are now part of eve by having no fighting on all types of planets for control of their resources, and that alone would make dust 514 a much more complete game as it adds envionment variability to combat tactics....What works in one planet won't necessarily work on a diferent planet with differences such as gravity, visibility, atmospheric composition and differences in terrain requiring different equipment..


Fighting doesn't resume to a specific type of planet in short...Razz

Pablo Amadeus Zekairra
Caldari
State War Academy
Posted - 2011.08.14 20:54:00 - [86]
 

Originally by: digitalwanderer
Edited by: digitalwanderer on 14/08/2011 20:40:19
Originally by: Pablo Amadeus Zekairra


listen your alliance needs that entire "crew" inside the Drake and mining barges, not to mention every last janitor to clean up after you crap all over.

You all trolling against having to put in work to keep your colony instead of just winning a small skirmish and claiming sovereignty because that is what warfare is like...

mmmmhmmm mmmmmk want a helmet and a seat belt also?





Point is that CCP on the official dust514 site has alredy gone on the record as stating that fighting in dust 514 will limit itself to temperate planets, and not all the other types wich are currently used for PI production, and is part of the eve stoyline(like it or hate it) and i can only assume it'll be the link between EVE and dust 514 in terms of the fighting on the planet surface actually making an impact in eve at all.


So this new and unreleased game is alredy ignoring aspects that are now part of eve by having no fighting on all types of planets for control of their resources, and that alone would make dust 514 a much more complete game as it adds envionment variability to combat tactics....What works in one planet won't necessarily work on a diferent planet with differences such as gravity, visibility, atmospheric composition and differences in terrain requiring different equipment..


Fighting doesn't resume to a specific type of planet in short...Razz


Dont worry I know exactly where you are coming from as I want to shot you into a lava pit just as much as you want to gank me in my noob ship, fact of the matter is CCP can set all the limits it wants as far as the game is concerned.

US who make up the majority of the game culture(which is pretty damn well mature at this point cannot be as closed minded as they could very damn well end up being with this title.
if it sucks it sucks and it will be dropped from radar so fast even those crappy mini games will get a kick out of it.

bottom line:

Let it hit the market then limit your sights to whats in front, until then freeball it so "they" know we have a pulse.

digitalwanderer
Gallente
DF0 incorporated
Posted - 2011.08.14 21:07:00 - [87]
 

Originally by: Pablo Amadeus Zekairra


Dont worry I know exactly where you are coming from as I want to shot you into a lava pit just as much as you want to gank me in my noob ship, fact of the matter is CCP can set all the limits it wants as far as the game is concerned.

US who make up the majority of the game culture(which is pretty damn well mature at this point cannot be as closed minded as they could very damn well end up being with this title.
if it sucks it sucks and it will be dropped from radar so fast even those crappy mini games will get a kick out of it.

bottom line:

Let it hit the market then limit your sights to whats in front, until then freeball it so "they" know we have a pulse.



I'd love to tractor your ship into a planet like venus for instance, once it's been disabled and with you still inside of course, and as it goes into the atmosphere, it gets crushed to the size of a beer can due to the immense pressure, but that's my twisted imagination at work here...Very Happy


But it's stuff lik being limited to a single planet type, is PS3 exclusive and there's no PC port in the plans,and visually it is nice but nothing mind blowing either, that's not really getting me all that excited about it overall, certainly not 1 year before it's launch....


Pablo Amadeus Zekairra
Caldari
State War Academy
Posted - 2011.08.14 21:15:00 - [88]
 

Originally by: digitalwanderer
Originally by: Pablo Amadeus Zekairra


Dont worry I know exactly where you are coming from as I want to shot you into a lava pit just as much as you want to gank me in my noob ship, fact of the matter is CCP can set all the limits it wants as far as the game is concerned.

US who make up the majority of the game culture(which is pretty damn well mature at this point cannot be as closed minded as they could very damn well end up being with this title.
if it sucks it sucks and it will be dropped from radar so fast even those crappy mini games will get a kick out of it.

bottom line:

Let it hit the market then limit your sights to whats in front, until then freeball it so "they" know we have a pulse.



I'd love to tractor your ship into a planet like venus for instance, once it's been disabled and with you still inside of course, and as it goes into the atmosphere, it gets crushed to the size of a beer can due to the immense pressure, but that's my twisted imagination at work here...Very Happy


But it's stuff lik being limited to a single planet type, is PS3 exclusive and there's no PC port in the plans,and visually it is nice but nothing mind blowing either, that's not really getting me all that excited about it overall, certainly not 1 year before it's launch....




Too much effort and I would have to actually verbally say "Tractor Beam That Ho." And that wouldn't sound right.

I'd rather just get a hired merc from DUST to take a shuttle to your current local where I would be waiting with his armament and the next thing you know your brains outside your head and decorating the inside of your CQ.

digitalwanderer
Gallente
DF0 incorporated
Posted - 2011.08.14 21:38:00 - [89]
 

Edited by: digitalwanderer on 14/08/2011 21:39:16
Originally by: Pablo Amadeus Zekairra


Too much effort and I would have to actually verbally say "Tractor Beam That Ho." And that wouldn't sound right.

I'd rather just get a hired merc from DUST to take a shuttle to your current local where I would be waiting with his armament and the next thing you know your brains outside your head and decorating the inside of your CQ.



Wouldn't work either since unless i'm mistaken, CCP won't allow weapons in stations once more sections of incarna are released, so ordering hits on people while in station isn't happening unfortunately, unlike what the video of incarna showed...It's got to happen outside while i'm in a ship...Twisted Evil


Disabling a ship by targetting and destroying subsystems was discussed plenty of times over the years with CCP, but never implemented unfortunately.....That's what also has be ****ed to be honest, as there's still so much stuff to release in EVE content, wich has kept CCP alive for 8+ years now, and the main focus is on a risky new game release for single console at the end of it's lifespan, as it shouldn't be long until the PS4 is released anyhow.

Pablo Amadeus Zekairra
Caldari
State War Academy
Posted - 2011.08.14 21:42:00 - [90]
 

Originally by: digitalwanderer
Edited by: digitalwanderer on 14/08/2011 21:39:16
Originally by: Pablo Amadeus Zekairra


Too much effort and I would have to actually verbally say "Tractor Beam That Ho." And that wouldn't sound right.

I'd rather just get a hired merc from DUST to take a shuttle to your current local where I would be waiting with his armament and the next thing you know your brains outside your head and decorating the inside of your CQ.



Wouldn't work either since unless i'm mistaken, CCP won't allow weapons in stations once more sections of incarna are released, so ordering hits on people while in station isn't happening unfortunately, unlike what the video of incarna showed...It's got to happen outside while i'm in a ship...Twisted Evil


Disabling a ship by targetting and destroying subsystems was discussed plenty of times over the years with CCP, but never implemented unfortunately.....That's what also has be ****ed to be honest, as there's still so much stuff to release in EVE content, wich has kept CCP alive for 8+ years now, and the main focus is on a risky new game release for single console at the end of it's lifespan, as it shouldn't be long until the PS4 is released anyhow.


I am sure there wont be any weaps on Hi-Sec Stations but in low-sec even CONCORD cant keep things orderly...
only a matter of time chief before we call see what you inside really look like...
floating in space or splattered on a wall if it doesn't disintegrate by irradiated magnum shells.


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