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blankseplocked [Proposal] - Scaling gate gun fire, a lowsec anti-blob measure
 
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omgamarrianrunaway
Posted - 2011.08.05 19:56:00 - [1]
 

Edited by: omgamarrianrunaway on 05/08/2011 20:01:26
Ok, so I was* drunk and chatting with a friend, and had an idea for a change to gate guns.
To cut immediately to the chase: scale the damage they do, by two factors:

- Number of GCC targets in range
- Size of GCC targets

This number would scale exponentially, meaning that the bigger your gang the harder it is to maintain a camp on a gate or station - to the point where it can actually become impossible to remain there indefinately.

The main possible abuse of this system we arrived at was "oh let's warp in 20 GCC rookie ships on that camp so they get instagibbed" - the size component of the calculation takes that into account.

Now, let's see how hard I get flamed for this.

*Am. It'll be fun to see how bad my spelling is later.

Korg Leaf
Super Batungwaa Ninja Warriors
0ccupational Hazzard
Posted - 2011.08.05 21:44:00 - [2]
 

Why is this specific fix needed?

I mean gate camping is fairly easy at the moment made easier by HP buffs and so on but this would be far to easy to exploit.

Just increasing the DPS of gate guns will just increase the number of logistics used in stationary gate camps and discourage normal gangs from engaging on gates. This will lead to a lower amount of PVP over all(regardless of whether they were gate camping or not)

Laechyd Eldgorn
Caldari
draketrain
Posted - 2011.08.05 22:43:00 - [3]
 

despite loldrunk post

low sec gate camping is hardly a problem even if there was no gate guns at all.

because cloak. if you dont know how i suggest find out.

wolololo

omgamarrianrunaway
Posted - 2011.08.05 23:35:00 - [4]
 

Quote:
Just increasing the DPS of gate guns will just increase the number of logistics used in stationary gate camps


Wouldn't work. The more logistics you bring in, the more sentry DPS increases to the point where it's literally impossible to tank.

Korg Leaf
Super Batungwaa Ninja Warriors
0ccupational Hazzard
Posted - 2011.08.06 15:33:00 - [5]
 

Edited by: Korg Leaf on 06/08/2011 16:39:36
Edited by: Korg Leaf on 06/08/2011 15:36:31
Originally by: omgamarrianrunaway
Quote:
Just increasing the DPS of gate guns will just increase the number of logistics used in stationary gate camps


Wouldn't work. The more logistics you bring in, the more sentry DPS increases to the point where it's literally impossible to tank.


Edit. Just had another look and your OP just makes Gate piracy impossible, and any sort of pvp on gates in low sec impossible (just because if one side agros first they end up get wtfroflstomped by the ever increasing DPS of your gate guns), it would basically remove PVP from the gates for everyone who isn't either a WT(Militia or normal) or already -10 but not GCC'd.

It would be terrible.

Doctor Aibolit
Posted - 2011.08.07 02:35:00 - [6]
 

there is one easy solution. Sentry guns should deal damage for every ship with global aggression flag (GAF). If there are 10 ships with GAF in camp, sentry guns should fire on 10 ships at the same time.

- difficult RR for 1 logi and 10 other ships
- no changes for 1 VS 1 gate PVP

omgamarrianrunaway
Posted - 2011.08.07 15:09:00 - [7]
 

My line of thinking was that there aren't enough deterrants in this game to blobbing up. This would be one fairly easy way to make bringing more people a disadvantage.

Mist3r Evil
Caldari
the united
Negative Ten.
Posted - 2011.08.10 06:53:00 - [8]
 

Originally by: omgamarrianrunaway
Edited by: omgamarrianrunaway on 05/08/2011 20:01:26
drunk carebear whine


Show me on the doll where the evil pirate man touched you.

So you want a safer low sec, no PvP what so ever on the gates? except for solo 1 vs 1 (in an MMO?)? the MWD/cloak trick not giving you enough immunity ? so you single handedly decided that a tactic/style of gameplay that has been in the game since, lemme see, since the game started ? because you are unable or unwilling to use the tools available in game to spot and/or avoid gatecamps?

yeah lets nerf a gameplay style that hasn't had a direct and intended buff since, lemme see, the game started ?

get fracked

omgamarrianrunaway
Posted - 2011.08.10 12:19:00 - [9]
 

Edited by: omgamarrianrunaway on 10/08/2011 13:52:39
Originally by: Mist3r Evil
RAEEEEGGEEE!1!!11


In what way was this a whine, precisely? Then again perhaps in your blind nerd rage you didn't even bother reading it - if implemented lowsec gate camping is still perfectly doable - just not in huge blobs.

Why exactly are fewer blobs bad for the game?


 

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