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Onictus
Posted - 2011.08.17 21:38:00 - [151]
 

Originally by: Helena Vexar
Originally by: Onictus
Originally by: Helena Vexar
Edited by: Helena Vexar on 17/08/2011 21:29:56
I never said transversal velocity was the issue. Try and keep up. BOTH SHIPS STOPPED. Both ships 500ms from each other. One ship using large lasers. The other is a hurricane. NO TRANSVERSAL BECAUSE NO SHIPS ARE MOVING. Try to hit the hurricane in the bs. When you have done this, come back on the forum and apologise



So you are telling me you can't hit a STOPPED target with a battleship....and I don't understand.

Got you lima charlie.



you guys call me a troll, yet you delibratly leave out the part where I said THE STOPPED TARGET IS SITTING NEXT TO ME AT 500MS. Just to argue a point that you are wrong about.



If the target is sitting next to you at 500m/s and you are going 500m/s one can safely assume that he is within your tracking profile....and you should stomp the snot out of him. That is how it works, if its under your tracking speed, and within your optimal, you hit, it may not be a wrecking blow, it may not be a good hit, but it WILL hit.

Apparently you are the only one that missed this memo, trust me I know all about it, I tend to fly blaster ships that "up the tailpipe" is the ONLY place you want to be.

This isn't some mythological beast, the math is already out there.

Tokyo Rose
Posted - 2011.08.17 21:42:00 - [152]
 

Gods..

Don't you guys have anything better to do than troll and get counter trolled?

Helena Vexar
Posted - 2011.08.17 21:42:00 - [153]
 

Edited by: Helena Vexar on 17/08/2011 21:49:17
Originally by: Milonia
Just in case this isn't a troll, (because it's a good troll I am still not totally sure)

Helena, most canes kite and are shield tanked. If you do come across an armor tanked brawler cane, you move your Geddon away from the cane. Once the cane gets "under your guns" you don't just sit there. You manually pilot in the opposite direction when he swings around. You keep doing that over and over again. Or you fly at him and bump him that will lower his transversal until he recovers.

But if he is in an armor cane he is slow and you should stay out of his scram range long enough until your guns and drones shred him.


I have not tried that tactic about turning and repeating, I will try that. I wonder if my slower turn rate and acceleration will really give me much of an advantage tho

Onictus
Posted - 2011.08.17 21:43:00 - [154]
 

Originally by: Tokyo Rose
Gods..

Don't you guys have anything better to do than troll and get counter trolled?


Nah waiting on a phone call so I'm trying to stay out of game, I have to leave on short notice.

Helena Vexar
Posted - 2011.08.17 21:44:00 - [155]
 

Edited by: Helena Vexar on 17/08/2011 21:56:28
Edited by: Helena Vexar on 17/08/2011 21:55:41
Edited by: Helena Vexar on 17/08/2011 21:53:38
Originally by: Onictus
Originally by: Helena Vexar
Originally by: Onictus
Originally by: Helena Vexar
Edited by: Helena Vexar on 17/08/2011 21:29:56
I never said transversal velocity was the issue. Try and keep up. BOTH SHIPS STOPPED. Both ships 500ms from each other. One ship using large lasers. The other is a hurricane. NO TRANSVERSAL BECAUSE NO SHIPS ARE MOVING. Try to hit the hurricane in the bs. When you have done this, come back on the forum and apologise



So you are telling me you can't hit a STOPPED target with a battleship....and I don't understand.

Got you lima charlie.



you guys call me a troll, yet you delibratly leave out the part where I said THE STOPPED TARGET IS SITTING NEXT TO ME AT 500MS. Just to argue a point that you are wrong about.



If the target is sitting next to you at 500m/s and you are going 500m/s one can safely assume that he is within your tracking profile....and you should stomp the snot out of him. That is how it works, if its under your tracking speed, and within your optimal, you hit, it may not be a wrecking blow, it may not be a good hit, but it WILL hit.

Apparently you are the only one that missed this memo, trust me I know all about it, I tend to fly blaster ships that "up the tailpipe" is the ONLY place you want to be.

This isn't some mythological beast, the math is already out there.


Look man, at this point you are just jabbering on without actually being willing to try it out yourself. So im done arguing with you. Go get a laser bs get withint 500 ms of a target, use whatever fancy flying u want, and even while webbed try to hit him. When you have done that feel free to come back and I will disucss with you.

The point is BS dps is not that much greater than the higher damage types of BCs, sometimes even less, and definitley less when tracking comes into play. The advantage of superior ehp alone, does not make up for the massive downfalls that BS have. Slow, no mobility, slow targetting, poor tracking, and many of them, not all of them, are completely vulnerable at point blank range. The only real advantage they have is more ehp and some of them have a few extra slots, and a few extra drones. The EHP of a ship is time and time again proven to be second to firepower in pvp situations. The BS as a class is flawed, while being far more expensive than less advanced and smaller ships, with little to offer greater.

Tokyo Rose
Posted - 2011.08.17 21:46:00 - [156]
 

Originally by: Onictus
Originally by: Tokyo Rose
Gods..

Don't you guys have anything better to do than troll and get counter trolled?


Nah waiting on a phone call so I'm trying to stay out of game, I have to leave on short notice.

Haha. Fair enough. Razz

baltec1
Posted - 2011.08.17 22:13:00 - [157]
 

Edited by: baltec1 on 17/08/2011 22:17:22
Originally by: Helena Vexar


The point is BS dps is not that much greater than the higher damage types of BCs, sometimes even less, and definitley less when tracking comes into play. The advantage of superior ehp alone, does not make up for the massive downfalls that BS have. Slow, no mobility, slow targetting, poor tracking, and many of them, not all of them, are completely vulnerable at point blank range. The only real advantage they have is more ehp and some of them have a few extra slots, and a few extra drones. The EHP of a ship is time and time again proven to be second to firepower in pvp situations. The BS as a class is flawed, while being far more expensive than less advanced and smaller ships, with little to offer greater.



I have several BS that are faster, align faster, pump out more DPS and have more EHP than most BC including the average cane. If you truly cannot manage pluse lasers the go for an autopest.

ShahFluffers
Ice Fire Warriors
Posted - 2011.08.17 22:17:00 - [158]
 

Edited by: ShahFluffers on 18/08/2011 01:47:41
Edited by: ShahFluffers on 17/08/2011 22:43:25
Originally by: Helena Vexar

you guys call me a troll, yet you delibratly leave out the part where I said THE STOPPED TARGET IS SITTING NEXT TO ME AT 500MS. Just to argue a point that you are wrong about. obviously in the real fight we are both moving, but he is staying at 500ms and im flying away from him, but theres no transversal because we are flying straight. I used the stopped target to show u its not transversal, and the fact that I have tried it and the bs cant hit a stopped target either at 500


Because I was bored I enlisted the help of a friend and his armor hurricane. Using the "standard fit" Geddon that I posted earlier in this thread I let him come to a dead stop 1000m in front of me. With both of us going at 0 m/sec we began to fire away at one another (no drones or neuts from either side). It took about 1 and a half minutes to bring him down to hull while his 220s barely dropped me down to 3/4 armor. And he was overloading his Hurricane's guns.

The next test I asked him to attack me as if it was a "real" situation. He began to orbit me around 1000m and it took about 2 and a half to 3 minutes minutes to get him down to hull using drones, guns, and the neut. His got me down to 1/2 armor.

The fact that you can't hit a battlecruiser (doesn't matter which one) while it is standing still in front of you speaks to me that you are doing something HORRIBLY, HORRIBLY wrong.

edit:

Originally by: Helena Vexar
Myrm buffer tank? Thats funny because that would be wasting their second ship attribute which applies to active tank, and I have never seen a buffer pvp myrm before.


Believe it. That active tank bonus doesn't count for much outside of 1v1 or 1v2 situations... especially if neuts are involved. I personally armor buffer or shield buffer my myrms and take one or the other out depending on what I want to do.

[Myrmidon - Immabrickwatchmesit]

[Lows]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I

[Mids]
10MN Microwarpdrive II
ECCM Magnetometric II
Warp Disruptor II
Warp Scrambler II
Stasis Webbifier II

[Highs]
Medium Unstable Power Fluctuator I
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II

[Rigs]
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

[Drones]
2x Ogre II
2x Hammerhead II
1x Hobgoblin II
5x Warrior II
5x Vespa EC-600

Moves like a beached whale but with Low Grade Slaves it tops 100k EHP and deals an "okay" amount of damage. It's the perfect baitship.


[Mymidon - ImmaGankBrutixbutbetter]

[Lows]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II
Nanfiber Internal Structure II

[Mids]
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
Warp Disruptor II

[Highs]
Small Energy Neutralizer II
Heavy Neutron Blaster II (Null)
Heavy Neutron Blaster II (Null)
Heavy Neutron Blaster II (Null)
Heavy Neutron Blaster II (Null)
Heavy Neutron Blaster II (Null)

[Rigs]
Medium Anti-EM Screen Reinforcer I
Medium Core Field Extender I
Medium Core Field Extender I

[Drones]
2x Ogre II
2x Hammerhead II
1x Hobgoblin II
5x Warrior II
5x Vespa EC-600

Think of this as a slower, more "gank-oriented" shield-Hurricane.


And if you think these two ships are "strange" and "waste" a ship bonus... well... Mr. AC-Punisher, Arty-Abaddon, Neut-Dominix, Hero-Brutix, and a plethora of other different ships who do not use their bonuses "as intended" would like to have a word with you.
Bonuses only hint at what a ship MIGHT be good at and not necessarily what they COULD be good at.

Onictus
Posted - 2011.08.17 22:18:00 - [159]
 

Edited by: Onictus on 17/08/2011 22:23:17
Edited by: Onictus on 17/08/2011 22:18:29
Originally by: Helena Vexar
Edited by: Helena Vexar on 17/08/2011 21:56:28

Look man, at this point you are just jabbering on without actually being willing to try it out yourself. So im done arguing with you. Go get a laser bs get withint 500 ms of a target, use whatever fancy flying u want, and even while webbed try to hit him. When you have done that feel free to come back and I will disucss with you.

The point is BS dps is not that much greater than the higher damage types of BCs, sometimes even less, and definitley less when tracking comes into play. The advantage of superior ehp alone, does not make up for the massive downfalls that BS have. Slow, no mobility, slow targetting, poor tracking, and many of them, not all of them, are completely vulnerable at point blank range. The only real advantage they have is more ehp and some of them have a few extra slots, and a few extra drones. The EHP of a ship is time and time again proven to be second to firepower in pvp situations. The BS as a class is flawed, while being far more expensive than less advanced and smaller ships, with little to offer greater.


No look chicha, you are failing to acknowledge a very basic mechanic......no matter what the sig radius advantage, no matter the hull type or resist; shooting a target with zero radial velocity, inside optimal, no matter WHAT the turret type...always hits.

This is why you NEVER go nose to nose in an Interceptor, charge a battleship going 5000m/s at 70km even if that battleship has tachyons....if you go straight at it, you are going to get served.

So you don't do it, and I have MORE than a little experience as a fleet tackler.


All a buffer does is give you more time to either apply your damage, neut them to nothing so their prop mods and points shut off and apply your damage, or simply escape.

This isn't rocket surgery.

Onictus
Posted - 2011.08.17 22:21:00 - [160]
 

Edited by: Onictus on 17/08/2011 22:22:12
Edited by: Onictus on 17/08/2011 22:21:49
Originally by: baltec1
Edited by: baltec1 on 17/08/2011 22:17:22
Originally by: Helena Vexar


The point is BS dps is not that much greater than the higher damage types of BCs, sometimes even less, and definitley less when tracking comes into play. The advantage of superior ehp alone, does not make up for the massive downfalls that BS have. Slow, no mobility, slow targetting, poor tracking, and many of them, not all of them, are completely vulnerable at point blank range. The only real advantage they have is more ehp and some of them have a few extra slots, and a few extra drones. The EHP of a ship is time and time again proven to be second to firepower in pvp situations. The BS as a class is flawed, while being far more expensive than less advanced and smaller ships, with little to offer greater.


I have several BS that are faster, align faster, pump out more DPS and have more EHP than most BC including the average cane. If you truly cannot manage pluse lasers the go for an autopest.


Indeed, I know a couple nano-pest pilots that beat shield non-nano'd BC's into warp.



I think she needs a missile boat, anything but a sure hit.......

Gypsio III
Dirty Filthy Perverts
Posted - 2011.08.17 23:37:00 - [161]
 

Originally by: Helena Vexar

I never said transversal velocity was the issue. Try and keep up. BOTH SHIPS STOPPED. Both ships 500ms from each other. One ship using large lasers. The other is a hurricane. NO TRANSVERSAL BECAUSE NO SHIPS ARE MOVING. Try to hit the hurricane in the bs. When you have done this, come back on the forum and apologise


No transversal = perfect tracking = both ships hitting each other for 103% damage.

So what?

Lady Go Diveher
The Independent Troll Society
Posted - 2011.08.18 00:28:00 - [162]
 

Really ... you're claiming now that you MISS a stationary ship, whilst you are stationary? You hit for 100%, btw.

Helena,

Go get a Tengu. Buffer fit it.

Then just press F1 and bake a cake, or whatever they usually do whilst their missiles hit.

I think any thinking beyond this would exceed your abilities.

Skippermonkey
Tactical Knightmare
Posted - 2011.08.18 10:08:00 - [163]
 

Originally by: Lady Go Diveher
Really ... you're claiming now that you MISS a stationary ship, whilst you are stationary? You hit for 100%, btw.

Helena,

Go get a Tengu. Buffer fit it.

Then just press F1 and bake a cake, or whatever they usually do whilst their missiles hit.

I think any thinking beyond this would exceed your abilities.

Baking cakes are beyond my abilities :'(

Brotha Umad
Posted - 2011.08.18 13:13:00 - [164]
 

Originally by: ShahFluffers

[Myrmidon - Immabrickwatchmesit]

[Lows]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I

[Mids]
10MN Microwarpdrive II
ECCM Magnetometric II
Warp Disruptor II
Warp Scrambler II
Stasis Webbifier II

[Highs]
Medium Unstable Power Fluctuator I
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II


►Did you mean : 220mm

TaluxA
Posted - 2011.08.18 14:21:00 - [165]
 

Aside from myrmidons you really shouldn't have trouble killing a single battlecruiser with a battleship, unless you come across the one armor tanked cane with a tracking disruptor that exists in eve.

baltec1
Posted - 2011.08.19 08:21:00 - [166]
 

Originally by: Onictus


Indeed, I know a couple nano-pest pilots that beat shield non-nano'd BC's into warp.






Hell I manage it with a hyperion and mega which are now my main roaming ships. People now expect to see me in a bs in fast gangsLaughing

Trudy McTrilliham
Posted - 2011.08.25 19:17:00 - [167]
 

Originally by: TaluxA
Aside from myrmidons you really shouldn't have trouble killing a single battlecruiser with a battleship, unless you come across the one armor tanked cane with a tracking disruptor that exists in eve.


Because drakes are rather squishy?

Jones Bones
Burning Napalm
Posted - 2011.08.25 20:23:00 - [168]
 

Rank Ships Kills
1 Abaddon 140518
2 Hurricane 130439
3 Drake 99184
4 Armageddon 48729
5 Tempest 38689
6 Dramiel 28237
7 Vagabond 25347
8 Tengu 24364
9 Cynabal 23196
10 Maelstrom 22154


Yep, Battleship class vessels are useless in EVE. They are not used in combat...

The OP seems to think that bigger = better.

Alexa Akiga
Posted - 2011.08.27 04:21:00 - [169]
 

Originally by: TaluxA
Aside from myrmidons you really shouldn't have trouble killing a single battlecruiser with a battleship, unless you come across the one armor tanked cane with a tracking disruptor that exists in eve.


Im curious how you think the myrm would be more formidable to a battleship than a cane?

ShahFluffers
Ice Fire Warriors
Posted - 2011.08.27 07:21:00 - [170]
 

Originally by: Brotha Umad
Originally by: ShahFluffers

[Myrmidon - Immabrickwatchmesit]

...



►Did you mean : 220mm


No... medium guns won't fit as the 1600 plates eat up all the powergrid (believe me, I've tried). The 200s act as drone/frig point defense and adds just a tad more DPS (hey, every bit counts).

Onictus
Posted - 2011.08.27 07:30:00 - [171]
 


Originally by: Alexa Akiga
Originally by: TaluxA
Aside from myrmidons you really shouldn't have trouble killing a single battlecruiser with a battleship, unless you come across the one armor tanked cane with a tracking disruptor that exists in eve.


Im curious how you think the myrm would be more formidable to a battleship than a cane?


I have two versions on plated myrm



The first is 65k ehp neutron 700 DPS the other dual plate ac 105k ehp 400 DPS

With 4 free midslots they are hard for BSs to break

Katarlia Simov
Minmatar
Cowboys From Hell
Posted - 2011.08.27 17:35:00 - [172]
 

Originally by: Helena Vexar


The point is BS dps is not that much greater than the higher damage types of BCs, sometimes even less, and definitley less when tracking comes into play. The advantage of superior ehp alone, does not make up for the massive downfalls that BS have. Slow, no mobility, slow targetting, poor tracking, and many of them, not all of them, are completely vulnerable at point blank range. The only real advantage they have is more ehp and some of them have a few extra slots, and a few extra drones. The EHP of a ship is time and time again proven to be second to firepower in pvp situations. The BS as a class is flawed, while being far more expensive than less advanced and smaller ships, with little to offer greater.


In general terms, I would agree with this.

Combat in eve has come a long way in recent times, and there are two major trends that make BS feel less impressive than they once were.

Firstly, mobility is everything these days. Battle ships are very much blunt instruments, and while they can battering ram through stuff, that's about all they can do. The real kicker is that when a big bs gang shows up and go '**** YEAH IMA KILL YA', the smaller, faster gang can disengage without taking too many losses. So while a bs gang can slap around most any other gang they normally won't actually kill many unless they are fighting ******s or have a seriously good trap. Mobility also means damage mitigation.

Secondly, the change to using logistics ships makes a big difference. Aside from big fleet fights where alpha is king, better resists is almost always better than EHP. Since BS are t1 ships and have 'meh' base resists, t2 and t3 ships are much better here.

BS are still good ships, and they have their uses, but they are far from the kings of pvp they once were. The whole point of t2 was so that bigger doesn't always mean better. And thats pretty much what we have now.

The BS are the kings of high-alpha, high-ehp fleet fights. They are decidedly not the kings of anything else.

Naitsirch Secundus
Posted - 2011.08.28 11:11:00 - [173]
 

Just 'cuz someone mentioned the scorpion as mostly useless due to smaller ships being able to do it's job:

a) a scorp is not meant to have a dps-tank, hence it has none -> it is a rangetank with rigged 250km range ecm strength around 10+, (if i recall correctly 150km opt on ecm) and the highs are for smarties in case an inty approaches

b) only exception from a) is the burst-scorp which is fitted as cheap suicide with smarties and a burst + buffer, all cheap meta with a burst t2; comes at a whooping 10mn in cost post insurance, also rigged, and has ecm strength 15+ on a AOE of 62km+ (rigged too)

c) absolutely NO ship matches the scorp in it's tiny niche of distance-jam and ecm-burst for fleets and camps, if u think otherwise try to ruin a camp with 2 scorps against you sitting at 200km, while harbs and canes smash your fleet

Constantine Arcanum
Bad Company DBD
Initiative Mercenaries
Posted - 2011.08.28 13:26:00 - [174]
 

Originally by: Helena Vexar
Edited by: Helena Vexar on 17/08/2011 21:29:56
I never said transversal velocity was the issue. Try and keep up. BOTH SHIPS STOPPED. Both ships 500ms from each other. One ship using large lasers. The other is a hurricane. NO TRANSVERSAL BECAUSE NO SHIPS ARE MOVING. Try to hit the hurricane in the bs. When you have done this, come back on the forum and apologise


what is this I don't even

Fighter26
Orion's Fist
Posted - 2011.08.28 16:20:00 - [175]
 

Originally by: TheKalila
I think I see your problem: http://eve-kill.net/?a=kill_detail&kll_id=9938101


Honestly that fit needs more types of crystals, another trimark, and heavy neut instead of nos. You are on the right track- especially when you unlock t2 enam's.

Note that T2 pulse lasers with scorch make it into a ship that can put alot more "on paper" dps onto target.

Junkie Babe
Posted - 2011.08.30 18:47:00 - [176]
 

Originally by: Helena Vexar
Edited by: Helena Vexar on 17/08/2011 21:29:56
I never said transversal velocity was the issue. Try and keep up. BOTH SHIPS STOPPED. Both ships 500ms from each other. One ship using large lasers. The other is a hurricane. NO TRANSVERSAL BECAUSE NO SHIPS ARE MOVING. Try to hit the hurricane in the bs. When you have done this, come back on the forum and apologise


Forgive me but I may be wrong with both ships stationary isn't that 0 transversal velocity aka you can't miss.

Your right that your BS impulse speed is lower that the bc's however when hes going at impulse you'll still be burning,

The point the guys and gals where trying to make about capping out the canes mwd, is that you being in a BS have a large booster and nuet and much more cap reserves compared to his medium booster and dual med nuets.
So he will cap out first and you will still be running your mwd and your impulse speed plus mwd is faster than his impulse speed at which point you can dictate range.

I looked at the fits of your posted previously apart from 1 they all have beams which have great dps at range but poor tracking so if you know you'll be mainly fighting smaller ships why take long range guns your just making it harder on yourself, lowering your tracking, costing you more cap per shot and putting out less short range DPS.

While I have seen successful active tanked Geddons soloing 2-3 opponents theirs vids on you tube somewhere active tanked pvp boats are usually at least dual repped, 1 rep isn't enough so either buffer or dual repped.

A geddon has over 3 times the buffer of a cane even without guns your drones should be able to kill him on their own plus your bound to land several volleys while he's burning towards you.

I apologize in advance for any spelling or grammar errors, it's kinda been a long day.




Hiroshima Jita
Posted - 2011.08.30 19:39:00 - [177]
 

A correctly fit battleship will handily beat some smaller thing.

The battleship usefulness question has more to do with BS mobility and inability to force an engagement. Therefore a battleship pilot needs a good scout and tackle. The solo BS pilot has to hope that pvpers attack him with insuficient force.

Jubal Vanse
Posted - 2011.08.30 21:36:00 - [178]
 

Originally by: Hiroshima Jita
A correctly fit battleship will handily beat some smaller thing.

The battleship usefulness question has more to do with BS mobility and inability to force an engagement. Therefore a battleship pilot needs a good scout and tackle. The solo BS pilot has to hope that pvpers attack him with insuficient force.


Basically this.

If you want to solo PvP (something most pvpers do not do, they are largely fleet players)
Then one of two things, either pick your targets carefully, or fly something you can avoid unfavourable encounters with.

Ephemeron
Caldari Provisions
Posted - 2011.08.30 22:25:00 - [179]
 

I can confirm that speed and agility are the biggest problem with use of battleships for small scale PvP

I used to fly battleships all the time and was very successful at getting kills - the first several years of EVE, battleships were the best. Then several things started happening:
a) introduction of upper tier battlecruisers and later significant rig cost reductions. These battlecruisers could tank almost as good as battleships, at fraction of the cost and greater mobility to boot. So for many people, they became more desirable than battleships.
b) proliferation of caps and hot drops - since more and more people got into caps and black ops, there are a lot more cyno baiting and hot dropping. This effects battleships more than other ship classes precisely because battleships are the least likely to escape from them - due to poor mobility.
c) The Great Nano Nerf - CCP made sure that investing large sums of isk into your ship did not give you any significant advantage in mobility. Before the nano nerf, it was possible to outfit a battleship in a way that would make it competitive with the best of cruisers, HACs, and even frigs - thus battleships could often become superior in mobility with expensive mods. Once that option was taken away, battleships were permanently put into poor mobility group, forcing people who want mobility to choose other ship classes.

It just so happens that in any small/medium size engagement, mobility is the most important factor, often more important than tanking or raw damage output.

Voxinian
Posted - 2011.08.31 16:07:00 - [180]
 

Originally by: Nomad Vherokic
Edited by: Nomad Vherokic on 06/08/2011 14:29:56
Originally by: Helena Vexar
I love all these asshats on here trying to claim it's the pilot with the problem. I will take on any one of your battleships any day of the week in a T1 cruiser and **** your face. BS suck in this game, I dont care how many skills you have. They won't hit the broadside of a barn if the target is smaller than another BS and happens to get in under 5000 meters. I don't care if you have tackle and tracking enhancers, you will still have trouble hitting BC at close range, let alone cruisers. Any smart pvp pilot up against a BS will know to get in under his guns, and after he does, it is all over for the BS. End of story. BS are a joke


This is so spot on!


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