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blankseplocked [proposal] Tracker dart
 
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ted Bolmara
Posted - 2011.08.05 12:16:00 - [1]
 

Simple thing you fire a tracker dart on someones ship and you can track which system its in. Repack the ship gets rid of it and it runs out after 1hour or more. It could have a set range like 3 jumps so your target can out run you. A script for sub cap and one for cap. If you fire it on a cap the range is ly not jump.

Drake Draconis
Minmatar
Shadow Cadre
Shadow Confederation
Posted - 2011.08.05 14:12:00 - [2]
 

Obviously never heard of locater agents. (Well its what I use to track people)

ted Bolmara
Posted - 2011.08.05 14:40:00 - [3]
 

I have an alt thats sits in a locater agent station with another agent 1 jump away. If you are tracking someone who jumps alot you have to wait the 30min timer on each agent you use. also you need to track on a alt because if you go to a location and then they leave you would have to go all the way back to the locater.

Alex Sinai
Mining And Probing Specialists
Posted - 2011.08.05 14:45:00 - [4]
 

A very interesting idea.
I'd say if will be done training should be very long and integrated into scout type of skills.

Support it a lot.

Manchunky
Posted - 2011.08.05 14:48:00 - [5]
 

Supported

Eve needs something like this, locator agents are lame.

Gizznitt Malikite
Agony Unleashed
Posted - 2011.08.05 15:09:00 - [6]
 


Interesting Idea,

Darts would follow ships, so if someone swapped ships, then they are no longer tracked???

And if they gave the ship to a friend, then you'll be tracking a new character??

This might be hard to program in!

Alex Sinai
Mining And Probing Specialists
Posted - 2011.08.05 15:28:00 - [7]
 

Edited by: Alex Sinai on 05/08/2011 22:26:03
Not that hard to program in. A day of programmer's work tops.

And idea is so interesting and truly desired. Could make hunting a lot more interesting and challenging.
When ship dock it gets inspected by ground crew and probably dart or magnetic tracker or whatever it is will be detected and capsuleer alerted.
Not that hard to program in. :-)

Valan
Posted - 2011.08.06 14:40:00 - [8]
 

good idea :-)

TekkNition
Posted - 2011.08.06 14:41:00 - [9]
 

Nice!

Marcus Gideon
Gallente
Federal Defense Operations
Posted - 2011.08.06 22:40:00 - [10]
 

Edited by: Marcus Gideon on 06/08/2011 22:43:59
EVE Chronicle - Prey Miner

At least one instance I can remember, and find, of tracking devices used in Eve lore.

Very Happy
Originally by: Gizznitt Malikite

Interesting Idea,

Darts would follow ships, so if someone swapped ships, then they are no longer tracked???

And if they gave the ship to a friend, then you'll be tracking a new character??

This might be hard to program in!


I'd say this is thinking a bit too much about it.

If you "tag" a ship, it's not a drone that pursues them. It's a device attached to their ship. And it would only be that ship, not everything they fly from then on.

Potentially, you could require armor damage first, showing you were able to get the tag passed their shields.

If they dock at a station, chances are docking procedures and inspections would destroy the tag anyways. Guaranteed it would be destroyed if they underwent station repairs.

Giving the ship to a friend in space would be interesting cat and mouse.


 

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