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blankseplocked Blizzard allows real money auction house for Diablo 3
 
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Blacksquirrel
Posted - 2011.08.01 15:03:00 - [1]
 

link

What are your thoughts I get the reasoning for it, and in a game like Diablo who really cares? It's also optional.

I just wonder what it will lead to in the future.

Alpheias
Euphoria Released
HYDRA RELOADED
Posted - 2011.08.01 15:15:00 - [2]
 

I cancelled my preorder.

Citizen20100211442
Minmatar
Carebear Evolution
AEQUITAS.
Posted - 2011.08.01 15:16:00 - [3]
 

Dont forget, that part of player vs player trade real money, goes to Blizzard. Also expect those rich bastards in pvp arena who spent 1000 dollars on game

Inappropriate comment removed. Zymurgist

Cpt Placeholder
Posted - 2011.08.01 15:43:00 - [4]
 

It's the only sensible move. Can't beat them, join them.
I have no intention of buying any Blizzard games since their StasiNet only days anyway.

Yoa Loother
Posted - 2011.08.01 15:57:00 - [5]
 

Guild Wars 2, you´re our only hope.

Don´t fück it up with sh!t like that!

Myxx
Atropos Group
Posted - 2011.08.01 16:23:00 - [6]
 

huge mistake on blizzard's part.

Blacksquirrel
Posted - 2011.08.01 16:30:00 - [7]
 

Yeah blizzard will make money off it. I do wonder what the potential to earn money will be. Think about it people throw a lot of money at this kinda crap already. granted some of that could be due to "black market aspect" of it.

Nimrod Nemesis
Amarr
Royal Amarr Institute
Posted - 2011.08.01 16:47:00 - [8]
 

Originally by: Alpheias
I cancelled my preorder.


Strongly considering it, but I'll be on the fence until I hear more.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.08.01 16:53:00 - [9]
 

Edited by: Akita T on 01/08/2011 16:54:43


IMO, it's a very smart move.
The "black market" can't be eliminated, but it can sure get heavily neutered when official alternatives exist.
This is basically an official "grey market", with Blizzard getting a cut on all transactions, and the end users DO NOT get screwed in the process.

If any of you thought the black markets were not heavily used anyway before - keep on dreaming.

This made me want to actually consider playing Diablo 3, since I wasn't more than the slightest bit interested before.
I probably still won't play it though.

Slade Trillgon
Endless Possibilities Inc.
Posted - 2011.08.01 16:54:00 - [10]
 

I have nothing to found the following on other then my rather limited experience. It always seemed as if the Assassin rate+ item drop was severely gimped as compared to the other classes. IF my assumption is correct and this was so, I hope that Blizzard does not do this for any of the classes in DIII; as it will almost require people that want to play said class to use the MT shop to compete ugh


Slade

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.08.01 16:56:00 - [11]
 

Edited by: Akita T on 01/08/2011 16:57:56
Originally by: Slade Trillgon
MT shop

It's not a MT shop.
It's the in-game market, but allowing cash instead of in-game funds. Items still come from grinding, not out of nowhere.
Basically, it's legalized "goldfarming", with Blizzard getting a share of the profits.
Laughing

Nimrod Nemesis
Amarr
Royal Amarr Institute
Posted - 2011.08.01 16:57:00 - [12]
 

I was honestly more turned off by the skillpoint/statpoint dumbing down.

J Kunjeh
Gallente
Posted - 2011.08.01 16:58:00 - [13]
 

I love this idea and I hope it works out really well for players and Blizzard equally. It'll be interesting to see how it works and how it progresses long term. I'm really looking forward to this game.

Aeril Malkyre
Minmatar
Sebiestor Tribe
Posted - 2011.08.01 17:02:00 - [14]
 

Since I never participated in DII's ladders anyway, it probably doesn't affect me much. I'd be ****ed if I did.

I'll be interested to see how they're going to handle loot farming though. Me and my friends still get on TCP/IP sometimes and run through Acts together. We max out gold and get all the items, jewels, runes, etc we need. Those can be directly transferred to single player characters. So is this sale house for single player items, or ladder items? If three of us grind away on games set to 8 players and get phat dropz, that would be great to sell them. But everyone else can do it too, which will completely devalue the market.

Also: MT strikes again. The future is here, and it's grabbing your ass, looking for your wallet.

Slade Trillgon
Endless Possibilities Inc.
Posted - 2011.08.01 17:03:00 - [15]
 

Originally by: Akita T
Edited by: Akita T on 01/08/2011 16:57:56
Originally by: Slade Trillgon
MT shop

It's not a MT shop.
It's the in-game market, but allowing cash instead of in-game funds. Items still come from grinding, not out of nowhere.
Basically, it's legalized "goldfarming", with Blizzard getting a share of the profits.
Laughing


Dooh!

Either way; if a class' item drop rate is gimped and that class is a favorite of the players it will be great for the farmers.

:insert tinfoil:

Blizzard does this intentionally and randomly as they see fitTwisted Evil


Slade

Nimrod Nemesis
Amarr
Royal Amarr Institute
Posted - 2011.08.01 17:07:00 - [16]
 

Originally by: Aeril Malkyre
Since I never participated in DII's ladders anyway, it probably doesn't affect me much. I'd be ****ed if I did.

I'll be interested to see how they're going to handle loot farming though. Me and my friends still get on TCP/IP sometimes and run through Acts together. We max out gold and get all the items, jewels, runes, etc we need. Those can be directly transferred to single player characters. So is this sale house for single player items, or ladder items? If three of us grind away on games set to 8 players and get phat dropz, that would be great to sell them. But everyone else can do it too, which will completely devalue the market.

Also: MT strikes again. The future is here, and it's grabbing your ass, looking for your wallet.


There is no offline/singleplayer/lan mode for D3.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.08.01 17:07:00 - [17]
 

Edited by: Akita T on 01/08/2011 17:10:12
Originally by: Nimrod Nemesis
I was honestly more turned off by the skillpoint/statpoint dumbing down.

It's basically how Guild Wars 1 was doing it, no ?
That info, and much more

Chaos Incarnate
Faceless Logistics
Posted - 2011.08.01 17:10:00 - [18]
 

Edited by: Chaos Incarnate on 01/08/2011 17:10:45
didn't have a lot of interest in it beforehand, but i'll be damned if i'll bother now

e: especially with always-online DRM stuff, too. stupid, stupid, stupid.

Aeril Malkyre
Minmatar
Sebiestor Tribe
Posted - 2011.08.01 17:13:00 - [19]
 

Originally by: Nimrod Nemesis
Originally by: Aeril Malkyre
Since I never participated in DII's ladders anyway, it probably doesn't affect me much. I'd be ****ed if I did.

I'll be interested to see how they're going to handle loot farming though. Me and my friends still get on TCP/IP sometimes and run through Acts together. We max out gold and get all the items, jewels, runes, etc we need. Those can be directly transferred to single player characters. So is this sale house for single player items, or ladder items? If three of us grind away on games set to 8 players and get phat dropz, that would be great to sell them. But everyone else can do it too, which will completely devalue the market.

Also: MT strikes again. The future is here, and it's grabbing your ass, looking for your wallet.


There is no offline/singleplayer/lan mode for D3.

Shows how much I've been keeping up. So they're going the Starcraft II route? A net connected 'portal' that runs the game in all it's facets?

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.08.01 17:15:00 - [20]
 

Well, they're basically making it a MMO. With heavy instancing. So, kind of like Guild Wars 1. Again. Smile

Nimrod Nemesis
Amarr
Royal Amarr Institute
Posted - 2011.08.01 17:23:00 - [21]
 

Originally by: Akita T
Edited by: Akita T on 01/08/2011 17:10:12
Originally by: Nimrod Nemesis
I was honestly more turned off by the skillpoint/statpoint dumbing down.

It's basically how Guild Wars 1 was doing it, no ?
That info, and much more


Ugh, don't remind me about GW.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.08.01 17:32:00 - [22]
 

Heh, GW... I didn't like it either, but some people are touting it as the best thing since sliced bread or something Smile

Nimrod Nemesis
Amarr
Royal Amarr Institute
Posted - 2011.08.01 18:03:00 - [23]
 

I'm not sure Blizzard would tout the product of it's expatriots. Twisted Evil

Ayieka
Caldari
Posted - 2011.08.01 18:34:00 - [24]
 

at least now when im wasting my life on a game, i can get some dough out of it.

Nimrod Nemesis
Amarr
Royal Amarr Institute
Posted - 2011.08.01 18:44:00 - [25]
 

Originally by: Ayieka
at least now when im wasting my life on a game, i can get some dough out of it.


I guess this means gaming on the job will be considered moonlighting. Shocked

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.08.01 18:47:00 - [26]
 

Through the wonders of globalization, you'll probably be lucky if you'll even get one dollar per average hour spent playing Diablo3 Twisted Evil
On the other hand, grind for stuff ? Hell no, just buy it.

Nimrod Nemesis
Amarr
Royal Amarr Institute
Posted - 2011.08.01 18:54:00 - [27]
 

Are they not segregating servers by region anymore?

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.08.01 19:07:00 - [28]
 

Originally by: Nimrod Nemesis
Are they not segregating servers by region anymore?

Theoretically, maybe.
Practically, you'll get goldfarmers from anywhere on just about any server.

Nimrod Nemesis
Amarr
Royal Amarr Institute
Posted - 2011.08.01 19:11:00 - [29]
 

Edited by: Nimrod Nemesis on 01/08/2011 19:39:47
Originally by: Akita T
Originally by: Nimrod Nemesis
Are they not segregating servers by region anymore?

Theoretically, maybe.
Practically, you'll get goldfarmers from anywhere on just about any server.


Well, of course. There were bots, dupers, and illicitly sold items on every D2 sever so that wouldn't provide a barrier.

That said, if you have four smaller marketplaces vs. one large one you could expect items to vary in value and at least early on, hold a premium in the areas with more buyers (ie. the US/EU markets) compared to the seller heavy markets.

In other words, for a few weeks, months, or however long it takes the rmt crowd to become established the regular players may have the ability to make some appreciable coin if they were so inclined.

Edit: Looks like the Auction houses will be isolated by fiat currency type (dollar, yen, euro, etc).

Edit2: "Blizzard vows to keep the auction house player-driven and will not sell anything directly." Guess they're a few years away from Ishukone Scorpions. ugh

Edit3: Hardcore mode will not have access to the auction house, so purists will have the option to play without it.

Having read the articles and seen the videos now i'm pleased with Blizzard's approach. It seems a lot more well thought out and comprehensive than what CCP did introducing AUR. Of course blizzard doesn't have the PLEX system to deal with, so I suppose that makes things easier to implement.

Wendat Huron
Stellar Solutions
Posted - 2011.08.01 21:10:00 - [30]
 

Chinese takeaway takes on a new meaning.


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