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blankseplocked [Proposal] Add characters to WH local when they are spotted
 
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Captain Greeneyes
Posted - 2011.07.28 18:41:00 - [1]
 

Hello,

We've all had times when we've spotted someone in WH space, but they were gone / cloaked up before you could get their name. I am proposing a tweak to the WH local mechanics in that if you spot someone in the system, they get added to the local member list.

Now, here's the twist: they are only added to your local. If you are the only one that spots someone, they do not show up on your corpmates local or anybody else in system. And obviously, you won't know when the player leaves system, just like it is today if you speak in local.

I think this would be a valuable feature for intel-gathering, while not compromising the secrecy of WH space. This would also make it easier to add people who show up to contacts and watchlist, since you won't have to type their name out and can just drag them to your contacts list.

Again, you will not show up on local unless you are spotted uncloaked, and even then you only show up on the spotters local.

Thoughts?

Captain Greeneyes
Posted - 2011.07.28 19:37:00 - [2]
 

Support

Jonas Xiamon
Caldari
Posted - 2011.07.28 19:42:00 - [3]
 

I like it, sounds hard to encode. +1 for them to look into it though.

Pyth2
Tower of Ravens
The Laughing Men
Posted - 2011.07.28 20:02:00 - [4]
 

Edited by: Pyth2 on 28/07/2011 20:03:12
No that's dumb.It's perfectly fine the way it is. If you can't find someone in time to see who they are from your fleeting glimpse as they warp off, then to bad.

Def do not support adding any sort of extra intel features in wspace local. One of the main attractions of wspace for a lot of people is the complete lack of local functionality so long as you don't speak.

You want good intel, learn to cov ops better, or go back to kspace.

Also, why would you make a post supporting you own suggestion right below it. Remember to switch to your alt next time.

Mag's
the united
Negative Ten.
Posted - 2011.07.28 20:22:00 - [5]
 

Originally by: Captain Greeneyes
Now, here's the twist: they are only added to your local. If you are the only one that spots someone, they do not show up on your corpmates local or anybody else in system. And obviously, you won't know when the player leaves system, just like it is today if you speak in local.
Not much of a twist at all is it. You'll just drag their name into corp chat from your local chat and say spotted this guy. Rolling Eyes

You're basically asking for, exactly what local wasn't meant to be in WH space, an intel tool.

Malkev
Posted - 2011.07.28 21:45:00 - [6]
 

Edited by: Malkev on 28/07/2011 21:47:25
So now you can just park your scout on an active WH and walk away?

As a karate expert, I do not support this.

Originally by: Captain Greeneyes
This would also make it easier to add people who show up to contacts and watchlist, since you won't have to type their name out and can just drag them to your contacts list.

Who does this? Right click on target in overview, show info, add contact, done.

Captain Greeneyes
Posted - 2011.07.28 22:35:00 - [7]
 

Originally by: Pyth2
Edited by: Pyth2 on 28/07/2011 20:03:12
Also, why would you make a post supporting you own suggestion right below it. Remember to switch to your alt next time.


Almost everyone supports their own post. It was not my intention to post with another alt.

Originally by: Mag's
Not much of a twist at all is it. You'll just drag their name into corp chat from your local chat and say spotted this guy. Rolling Eyes


Of course you will. I'm not saying that you won't. However, I gave that example to show that they won't show up on anybody else local.

Originally by: Malkev
So now you can just park your scout on an active WH and walk away?


You raise a valid point, I did not think of that.


Reaver Glitterstim
Legio Geminatus
Posted - 2011.07.28 22:41:00 - [8]
 

I agree. It's not like your ship's sensors can't record this data when you aren't paying attention.

Malkev
Posted - 2011.07.28 22:59:00 - [9]
 

Originally by: Reaver Glitterstim
I agree. It's not like your ship's sensors can't record this data when you aren't paying attention.

It's not like you should have to play the game or anything.

You want instant intel and 'safety', go to k-space.

There is absolutely nothing wrong with WH local.


Rawbone
Gallente
S3MINAL FLUID
Imperial 0rder
Posted - 2011.07.29 02:12:00 - [10]
 

Edited by: Rawbone on 29/07/2011 02:11:59
Wormsholes should show local when ccp allows capital ships to cyno in as well as remove mass restrictions from active wormholes.
The rest of us have to deal with gristle in the gravy, why should you be special?

Kaelie Onren
Minmatar
Posted - 2011.07.29 02:26:00 - [11]
 

Originally by: Reaver Glitterstim
I agree. It's not like your ship's sensors can't record this data when you aren't paying attention.


It has nothing to do with sensors. If you read the background lore, its everything to do with lack of the fluid communication network in w-space.

Shinzann
Dead poets society
The Laughing Men
Posted - 2011.07.29 03:15:00 - [12]
 

Short answer: No.

Long answer: Nooooooo...

More serious answer: Wormhole Space isn't like dusting crops in known space, boy. We don't want or need a local channel that provides free intel for any and all that can't or won't use the tools the rest of us make do with.

That is all.

Kaelie Onren
Minmatar
Posted - 2011.07.29 03:18:00 - [13]
 

Originally by: Shinzann
Short answer: No.

Long answer: Nooooooo...

More serious answer: Wormhole Space isn't like dusting crops in known space, boy. We don't want or need a local channel that provides free intel for any and all that can't or won't use the tools the rest of us make do with.

That is all.


End of line.Wink

Asuri Kinnes
Caldari
Adhocracy Incorporated
Posted - 2011.07.29 05:39:00 - [14]
 

Originally by: Captain Greeneyes
Thoughts?


No.

I can speak for my Corp when I say that we in no way, shape or form would or could support this idea.

K-Space and WH-Space are different and unique. Leave them that way.

Hirana Yoshida
Behavioral Affront
Posted - 2011.07.29 05:57:00 - [15]
 

Doubt it can be coded to apply to individual clients, even so merely seeing a ship should not be enough.

Minimum should be "show info" on pilot, a completed lock on his ship or a WH 'tag' command that perhaps requires a specific POS module.

Victuri
Posted - 2011.07.29 08:06:00 - [16]
 

No multiplied by all the isk in eve

Yanaoo
Adhocracy Incorporated
Posted - 2011.07.29 19:01:00 - [17]
 

Absolutely not

Utsen Dari
Posted - 2011.07.30 14:53:00 - [18]
 

This change would enable AFK intel gathering by cloaky scout - sit him on a hole for 16 hours, get a long list of everybody who went through the hole on your screen when you come back.

Not supported.


 

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