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Makhar
Independent Miners Guild
Guild Alliance
Posted - 2011.07.26 09:01:00 - [31]
 

Edited by: Makhar on 26/07/2011 09:02:35
Nice tool. Can I suggest a 'submit' feature to allow users to submit new user ids / character names? If you were at war with someone and your tool provided 8/9 of the names, but you knew the names of the others, you might want to provide the other names to help others.

People might not, but they might and I think they should be able to and it should be pretty easy to add that I think?

Mak

Kronus Heilgar
Dark Orbit Media
Posted - 2011.07.26 10:39:00 - [32]
 

Yes, this feature already exists. Click on your email address in the top right corner, then click "Submit Characters". For every character you submit that's not already in the database, you receive a credit in the form of free account time.

There's also a link on the main page to the feature, with the tagline "Want free account time?"

Makhar
Independent Miners Guild
Guild Alliance
Posted - 2011.07.26 10:43:00 - [33]
 

Originally by: Kronus Heilgar
Yes, this feature already exists. Click on your email address in the top right corner, then click "Submit Characters". For every character you submit that's not already in the database, you receive a credit in the form of free account time.

There's also a link on the main page to the feature, with the tagline "Want free account time?"


Great, then perhaps put the link to submit more characters in a more obvious place? I completely missed it. Perhaps on the results page near where it says "X members (y known) - Add unknown members and get free account credits"

Abdiel Kavash
Caldari
Paladin Order
Fidelas Constans
Posted - 2011.07.26 11:53:00 - [34]
 

Edited by: Abdiel Kavash on 26/07/2011 12:01:05

Tried, liked, will subscribe!


Originally by: Kronus Heilgar
Future development is planned to introduce integrated kill stats, as well as other goodies. Now that the basis is here, it's easy to add on. Suggestions for improvements are welcome.


Scraping killmails from several (many?) boards would certainly be useful. You could aggregate them based on corps/alliances, and use this to show systems/regions a corp/ally is usually active in, ships they fly, known capital pilots, starbases, etc.

Another interesting feature would be tracking pilots' history. This could be used to, for example, see past members of a corp.


A piece of feedback about the reporting system though; I feel the reward is a little low. Two hours of what I assume is real time (i.e. not actual usage time) is barely worth the time to open the site and type the character name in. Something along the lines of 6 to 12 hours would be more reasonable. Although I uderstand you want to prevet abuse by people creating throwaway alts and reporting those.

Kronus Heilgar
Dark Orbit Media
Posted - 2011.07.26 16:49:00 - [35]
 

Edited by: Kronus Heilgar on 26/07/2011 17:11:19
@ Makhar, thank you for the feedback. I put the link to it on the search page, but now I have added it to the corp and alliance results page as well.

@ Abdiel, these are good ideas. The employment history one is already in motion; before I implement it though, I need more historical data (the records will only ever go back as far as July 20, 2011 since that is when I started storing that info). The records will probably not show employment that was less than 48 hours long (due to the refresh cycle time), but those ones shouldn't be too important anyways. Aggregating killmails has not yet been implemented, but it's in the top 5 list of things to do.

In regards to the reward time, I understand that it would feel low for a single character. However, if people do even just a little killboard scraping of their own, or steal a character list somewhere, or parse some local chat logs, they could easily come up with 40 or 50 previously unknown characters to submit (my own software finds approximately 500 new characters per day). So, it adds up pretty quick (yesterday one account holder submitted 40 new characters in a 20 minute window).




Makhar
Independent Miners Guild
Guild Alliance
Posted - 2011.07.26 17:05:00 - [36]
 

Have been playing some more with it submitting names and so on. Very impressed, I'm away for a week or so but will sub when I get back.

Price does seem a little steep however at 520m per account per year. Perhaps a discount for subbing for a year at a time? At least, it is steep enough to make me want to code my own. Were it half that price I probably wouldn't bother and would just continue using yours. When I get back tho I will send cash for 6 months sub and use yours while I code my own, unless you decide to lower the price in the mean-time at the very least I think the price of a 6-month sub is worth it as a thank-you for the idea. Hadn't thought of doin this until now.

Kronus Heilgar
Dark Orbit Media
Posted - 2011.07.26 17:11:00 - [37]
 

Originally by: Makhar
Price does seem a little steep however at 520m per account per year. Perhaps a discount for subbing for a year at a time?


I like the discount idea. I'll look into adding a scaling bonus, depending on how large of a payment is done at once. In terms of base pricing, like I mention in the original post it's going to fluctuate depending on response. If a thousand people subscribe regularly, I have absolutely no problem lowering the price significantly. If only 100 subscribe, I'll have to keep it a bit higher to cover my costs. So tell your friends, the more that use it the better for everyone!

Makhar
Independent Miners Guild
Guild Alliance
Posted - 2011.07.26 17:27:00 - [38]
 

What costs? If you need hosting I'd be happy to provide hosting in exchange for a complimentary account. In terms of telling my friends, we'll see. If I decide not to code my own in direct competition then I might. Otherwise, I'd probably be better off waiting and telling them about mine Wink

Kronus Heilgar
Dark Orbit Media
Posted - 2011.07.26 17:38:00 - [39]
 

Ahh, costs, yes. Well, we have $20/month private server for the website and the character-gathering application (no shared servers here), and $20/month for a private database server (must be dedicated to database only, since it's handling a minimum of 100 queries per second.

I would love to see what you might come up with of your own, I encourage the competition. After all, competition breeds innovation, right?

ShadowandLight
Amarr
Cryptonym Sleepers
Test Alliance Please Ignore
Posted - 2011.07.26 19:27:00 - [40]
 

with some added features and maybe paying some people to provide you API's from various shady sources etc I think you are going to have an incredible product. I'd love to host it on surviveve.com if you ever needed help.

40m isk / per month might be too much, it might not be enough! Adjust the amount based on what people are willing to pay and how many users you want to deal with.


Kronus Heilgar
Dark Orbit Media
Posted - 2011.07.26 20:03:00 - [41]
 

Thank you Shadow, great to have the support of Test Alliance ;)

Just had an idea, wondering what people think: what about including a "comments" section for each specific character, where account holders can post comments about that char? e.g. if character A is involved in a corp theft, an account holder can post that under character A's comments section. It would offer a simplified way for employers to share info about characters with each other.

This has a huge risk of trolling though; to post, you would need to register an API key with your account so you would post from a specific character (removal of anonymity would help a little with the trolling). Perhaps a better idea would be a "flagging" system, where characters could be flagged for pirating, corp theft, blue-on-blue attacks, etc., and flagging counts would show up on the characters profile.

Thoughts?

Makhar
Independent Miners Guild
Guild Alliance
Posted - 2011.07.27 08:55:00 - [42]
 

Nice server setup, should make for a speedy service :) I'd be interested to know where you're getting dedicated servers for $20 a month tho, care to share (or maybe they have a referral scheme that gets you something?) I'm paying double that at the moment for my servers.

As for comments, it would be a nice feature, but as you say - open to abuse, as would tagging. If you do tagging there'd need to be a way for people to dispute malicious tagging. Either way you'd need moderators, which adds an overhead.

If I do create my own it will be a little way off and might not be made public, we'll see. For now I'll use yours and see how we go :-)




Kronus Heilgar
Dark Orbit Media
Posted - 2011.07.27 18:36:00 - [43]
 

Yeah, I have a nice little network of referrals/discounts set up that helps out a fair bit ;)

Morning stats: 96 accounts, 516 searches, 841 info sheet views, 2281 alliances, 147459 corps, 3708034 characters

I did a little tweak to the beta testing program, now instead of expiring at a certain time, every new account begins with 6 hours free account time. This will probably remain this way even after the beta ends.

Kronus Heilgar
Dark Orbit Media
Posted - 2011.07.28 02:22:00 - [44]
 

Currently sitting at 99 accounts! Next person to sign up will receive 1 year free account time!

Makhar
Independent Miners Guild
Guild Alliance
Posted - 2011.07.28 09:14:00 - [45]
 

A few more feature suggestions for ya :-)

Subscribe to player/corp/alliance
opt to receive e-mail notification to changes to member lists of corps/alliances or corp change for a character.

intel links
each player/corp/alliance profile could have links to battleclinic and/or eve-kill public killboards and to eve-search and perhaps to their eve-gate profile to assist with intel-gathering. corps and alliances could be linked to their dotlan maps profile, etc..


historical data
on player profiles show a list of known former corps. it wouldn't build a full employment history but perhaps over time would be close.

on corp/alliance profiles you could have lists of former members perhaps?

Kronus Heilgar
Dark Orbit Media
Posted - 2011.07.28 16:20:00 - [46]
 

Interesting. The intel links and employment records / former members lists are quite simple to implement, I'll get on that ASAP. The subscription is a bit trickier, but I'll look into it.

Cassia Haidrion
Posted - 2011.07.29 01:53:00 - [47]
 

This is a lot of free bumps from Makhar. I think he has a thing for mysterious bald men.

Loraine Gess
Posted - 2011.07.29 08:47:00 - [48]
 

Incredible idea. Great implementation. I applaud your efforts, sir. My only complaint is that I cannot view my search results and submit new characters at the same time. Being able to do so would mean I'd be able to cross reference your results with my own lists, which would be great.

Kronus Heilgar
Dark Orbit Media
Posted - 2011.07.30 00:10:00 - [49]
 

Wow, high praise! I do what I can (blushing)

Don't worry about cross referencing your lists, Just input the whole thing and it will tell you which are already in the database and which are not. Wait a week or so, and hopefully I'll have the CSV file upload feature set up, which should make it easier for you.

Just FYI, any character that is submitted and does not exist in the database should start appearing in search results within 10 minutes.

Mella Elcus
Posted - 2011.07.30 01:47:00 - [50]
 

So you're one of those who have been hammering the api server with character ids from 0 to 18446744073709551616 forcing CCP to blacklist abusing IP's.

And now you're making isk out of it too, good for you...

Ronen Osden
Caldari
Ronen's NEW And Improved Mining Services
Posted - 2011.07.30 01:59:00 - [51]
 

I might register just to see if my characters are on there XD

Grutry
Minmatar
Eon Mining
Posted - 2011.07.30 02:20:00 - [52]
 

Wow! Very nicely done. I will definitely be subbing very soon!

Makhar
Independent Miners Guild
Guild Alliance
Posted - 2011.07.31 16:44:00 - [53]
 

Hey there, another free bump from the guy who likes mysterious bald men (apparently)

also, a quick bug rep..

tried submitting Chiang Kai-Shek and it called me a Jerk for submitting disallowed characters. I figured it doesn't like the hyphen - however this is a perfectly valid EVE character name (see https://gate.eveonline.com/Profile/Chiang%20Kai-Shek)

Kronus Heilgar
Dark Orbit Media
Posted - 2011.08.01 01:34:00 - [54]
 

Whoops, forgot the hyphen. Will fix as soon as I get back home after the long weekend (currently busy wakeboarding, hot tubbing, drinking copious amounts of beer, etc.)

@mella: awww muffin, don't be bitter! FYI the ONLY API calls I make are to update characters already in the DB and to verify names people submit. So stop your *****ing. Or should I call a waaa-mbulance?

Selene D'Celeste
Caldari
The D'Celeste Trading Company
ISK Six
Posted - 2011.08.01 01:53:00 - [55]
 

Originally by: Makhar

As for comments, it would be a nice feature, but as you say - open to abuse, as would tagging. If you do tagging there'd need to be a way for people to dispute malicious tagging. Either way you'd need moderators, which adds an overhead.



The only real way to do this would be requiring an API, and preventing posts from say, NPC corp characters or 1-man corps. Then any comment would link back to the poster so people could research the source as easily as they can read their comments. Most of the filtering would just need to be spam filtering, which just means revoking that API's ability to post. A report mechanism can let others bring anything else questionable to your attention.

Of course, you have to decide if this is a useful feature or not =)

It would be like a public EVE Character Info 'notes' section.

Kronus Heilgar
Dark Orbit Media
Posted - 2011.08.01 21:03:00 - [56]
 

Ok, so here's the plan. I'm going to implement both flagging AND comments. Any account holder can register their characters by importing their API. They can then post comments on any character, corporation, or alliance info sheet, but the post must be made using one of the characters they have imported. Comments can be flagged as spam by other account holders, and any account that receives too many spam flags will be highlighted for review by yours truly.

Flagging will work on an upvote/downvote system. There will be different categories, such as trustworthiness and PvP prowess for characters and ones such as "recruit-friendliness" for corps.

Both flagging and comments will be restricted to a certain number per day or per hour to prevent auto spamming.

Ideas for flagging categories would be highly appreciated!

Ammzi
Posted - 2011.08.01 22:03:00 - [57]
 

I love it, I just love it!
Haven't used it yet, but definitely will.

Here is an idea:
Would it be possible to use your website through in-game browser to add the entire LOCAL population to your database and cross-reference, thereby extending your massive database even more?

Desireee
Caldari
ForumPost'r'Us
Posted - 2011.08.02 00:05:00 - [58]
 

Originally by: Kronus Heilgar
Good morning everyone!

@Desmont: I use the CharacterInfo call to keep all the chars in the database updated. I'm not sure how you would use it to find characters in the first place, because characterIDs are a 64 bit value (18 quintillion possibilities?) and pretty sure the API would shut you down with that many error calls...



Allow me..

http://cl.ly/0G2A0J2F3X1s2w0V3x0S/pilots.zip

almost 1 million pilot names and their external id..
Have fun Laughing

Kronus Heilgar
Dark Orbit Media
Posted - 2011.08.02 00:44:00 - [59]
 

Lol, YOU were the one hammering the API and getting CCP's panties in a knot? Respect ;)

The problem I forsee with these is that many of them will be ID's of characters that have been deleted (since the CharacterInfo call shows info for deleted chars as well). I'll build an app to start parsing through them though an add the valid ones. Thanks mate!

Kronus Heilgar
Dark Orbit Media
Posted - 2011.08.02 04:43:00 - [60]
 

Desireee's names have been imported, 221,000 of which were previously unknown. This has given ECI a huge boost in percentage of known characters!

Desireee, if you want me to hook you up with an account with 42 years of subscription (equivalent as if you had entered them yourself), just let me know ;)


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