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blankseplocked Incarna - No new players for CCP?
 
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Fix Lag
Posted - 2011.07.26 01:40:00 - [121]
 

The problem with people who've quit is they can't post on the forums afterwards to prove that they did.

MaiLina KaTar
Posted - 2011.07.26 01:55:00 - [122]
 

Originally by: Abriael VonRosen
Edited by: Abriael VonRosen on 25/07/2011 23:29:05
Originally by: MaiLina KaTar

No they're not. Cut the bull****, dude. They're both games like all others.



I know it's irritating ... blablabla... totally not getting the point... blablabla

Alright. I bow before thee, my marketing expert teacher who knows everything there is to know about gaming. Bestow me with thy supreme knowledge and wisdom!

Incarna is totally launching Eve in the right direction. We should all rejoice and praise CCP from now on! It is clearly without fault and new players are joining in droves to enjoy the technical supremacy that is Captain's Quarters!

Wreckar
Posted - 2011.07.26 02:15:00 - [123]
 

Originally by: MaiLina KaTar

Incarna is totally launching Eve in the right direction. We should all rejoice and praise CCP from now on! It is clearly without fault and new players are joining in droves to enjoy the technical supremacy that is Captain's Quarters!



+1

Alexei Bourkov
Caldari
Posted - 2011.07.26 02:27:00 - [124]
 

Originally by: Tippia
Originally by: Sieges
I have not seen a population drop.
I have.


Where's the graph pulled from? What's the original source of data? Who compiled it?

Anybody can put a bull**** graph together. You need a link with cited sources and "proof".

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.26 03:18:00 - [125]
 

Originally by: Kin Netics
You are not addressing the obvious "It's summer".
Originally by: Kin Netics
ITS FREAKING SUMMER BRO!
Originally by: baltec1
Welcome to the yearly summer slowdown.
No. Summers have historically shown increased participation as a summer patch coincides with people going on vacation, which then slows down as vacations come to an end and as the autum terms begin.
Originally by: Abriael VonRosen
Actually all summer expansins didn't perform as well as the rest, which is only natural. As the poster above me said Incarna pretty much follows the common trend.
Not quite. Incarna showed an immediate and severe reduction of players, unlike previous summers, where the population has increased during the same period.
Originally by: Abriael VonRosen
The dip in numbers after incarna is very small and can easily be chalked to the usual summer dip
No it can't because EVE does not have a "usual summer dip". The actual dip comes in August, and unlike Tyrannis, Incursion did not create a spike in activity — it actually killed a spike that was building up.

So let's get this straight once and for all: Incarna did something no other patch has done — it failed to produce the normal summer spike. One was building, as normal, but Incarna stopped it dead in its tracks.
Originally by: Alexei Bourkov
Where's the graph pulled from? What's the original source of data? Who compiled it?
I compiled it from daily peak onine user statistics as published by CCP's own API. As you can see, Incarna has been an unmitigated disaster.

Wreckar
Posted - 2011.07.26 03:29:00 - [126]
 

So what happens when CCP removes a bunch of bots?


MaiLina KaTar
Posted - 2011.07.26 03:31:00 - [127]
 

Originally by: Tippia
I compiled it from daily peak onine user statistics as published by CCP's own API. As you can see, Incarna has been an unmitigated disaster.

What... you mean you actually looked at reality when putting this together? That's despicable. Eugh!

dexington
Caldari
Baconoration
Posted - 2011.07.26 04:05:00 - [128]
 

Edited by: dexington on 26/07/2011 04:06:40
Not all curves are pretty

Logged-in Players (rolling averages) Bloodlines 2006 to Incarna 2011

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.26 04:39:00 - [129]
 

Originally by: Wreckar
So what happens when CCP removes a bunch of bots?
The same thing that happened in 2009.

Mallak Azaria
Three 6 MaFiA
KRYSIS.
Posted - 2011.07.26 05:37:00 - [130]
 

Originally by: MaiLina KaTar

WoW is the most successful MMOG ever made. Why? Because it has great gameplay.


HAHAHAHAHAHAHA.

Oh wait, you were being serious?

HAHAHAHAHAHAHAHAHAHAHA.


Pesky LaRue
Brotherhood Of Fallen Angels
Etherium Cartel
Posted - 2011.07.26 05:45:00 - [131]
 

Originally by: Mallak Azaria
Originally by: MaiLina KaTar

WoW is the most successful MMOG ever made. Why? Because it has great gameplay.


HAHAHAHAHAHAHA.

Oh wait, you were being serious?

HAHAHAHAHAHAHAHAHAHAHA.


Playing Devil's Advocate (as I hated the game), WoW is the most successful MMOG in terms of subscriber count (if you believe Blizzard, at least) and it kind of follows that the most successful MMOG to date is success as it has - to that playerbase, at least - great gameplay. no?

oh, to hell with it. rabble rabble. where's my pitchfork.

MaiLina KaTar
Posted - 2011.07.26 12:06:00 - [132]
 

Edited by: MaiLina KaTar on 26/07/2011 12:10:33
Originally by: Mallak Azaria
Originally by: MaiLina KaTar

WoW is the most successful MMOG ever made. Why? Because it has great gameplay.


HAHAHAHAHAHAHA.

Oh wait, you were being serious?

HAHAHAHAHAHAHAHAHAHAHA.



10+ million subscribers. Nuff said. Go f* yourself.

The game is technically far ahead of Eve, it's well balanced and caters to its target audience just fine. It is the most successful MMOG to date. Of course you can always choose to ignore reality like the rest of deluded wackos around here. Your choice.

You don't have to like WoW. I know I don't. But that doesn't change reality.

Sandrestal
Posted - 2011.07.26 13:21:00 - [133]
 

There is a old saying in business..."If you ain't growing, you're dying"

Abrazzar
Posted - 2011.07.26 13:23:00 - [134]
 

Originally by: Sandrestal
There is a old saying in business..."If you ain't growing, you're dying"

Could be a proverb of cancer.

Misanth
RABBLE RABBLE RABBLE
Posted - 2011.07.26 13:26:00 - [135]
 

Originally by: dexington
Edited by: dexington on 26/07/2011 04:06:40
Not all curves are pretty

Logged-in Players (rolling averages) Bloodlines 2006 to Incarna 2011


Too bad that post is gonna drown away.

Ishtanchuk Fazmarai
Amarr
Posted - 2011.07.26 13:31:00 - [136]
 

Originally by: MaiLina KaTar
The game (WoW) is technically far ahead of Eve


Thanks for making my day. Laughing Laughing Laughing

Moon Shadowfall
Posted - 2011.07.26 13:32:00 - [137]
 

Originally by: MaiLina KaTar

The game is technically far ahead of Eve, it's well balanced



Giggle..well-balanced..giggle...laugh..hahahahahaha...<milk spews out nose>. WHen was it balanced?


Cipher Jones
Minmatar
Posted - 2011.07.26 14:46:00 - [138]
 

Originally by: G 0 D
I am full of ****


Quote:
I can tell you that this is one of the moments where we look at what our players do and less of what they say.


One moment where they listen less to words than actions. Not we don't listen to what they say.

If you can't understand that you really are daft. If you can understand it then you need to STFU and deal with it.

The e-mail *WAS* condescending, which is what the real problem was. If you want to cry about that start a new thread and cry about that. But don't start a troll thread full of bull**** misconceptions.

Abriael VonRosen
Caldari
Posted - 2011.07.26 17:08:00 - [139]
 

Edited by: Abriael VonRosen on 26/07/2011 17:10:06
Originally by: Tippia
[No. Summers have historically shown increased participation as a summer patch coincides with people going on vacation, which then slows down as vacations come to an end and as the autum terms begin.


Really now.

Really now. http://eve-offline.net/?server=tranquility

Graph shows quite clearly than the summer dip does happen, and it happens right from the end of of June spanning across July. Oops.

Still have to bring me an example of another MMORPG that manages to keep this kind of numbers without much bigger player bleeding after 8 years of activity, by the way. I'm waiting.
This of course voids all your other points.

Booby Trap
Posted - 2011.07.26 17:10:00 - [140]
 

Try answering my questions rather than evading them with the use of bull**** and mental gymnastics!

What sort of company would agree with your claim that losing an amount of customers and gaining a lesser amount of customers is a sucess.

Originally by: Abriael VonRosen
The fact that no real big dip is visible means that new players are indeed coming.


There is still a dip and, unlike previous expansions, there is no big spike either. You can provide no proof that new players are here. Based on current data, your assumptions are wrong.

Originally by: Abriael VonRosen
And that's why Incarna exists.


A poorly implemented and optimised Expansion will do nothing to attract new players.

Originally by: Abriael VonRosen
The dip in numbers after incarna is very small and can easily be chalked to the usual summer dip.


It is a little early for the traditional summer dip. Please try reading the data herebefore making more statements based on your half arsed assumptions.

Originally by: Abriael VonRosen
find me a P2P game this old that's able to retain numbers as high as EVE, with this degree of stability, then we'll talk.


Stop making ******ed comments, try reading and understanding the data, read CCPs acknowledgement that they are trying to fixthe CQ and accept that people are indeed having hardware issues, accept that people can no longer run multiple clients and that your experience of Incarna is not the same as everyone elses and that these issues affect a lot of paying customers.

Or you could just carry on sticking your fingers in your ears shouting La LA LA LA INCARNA IS AWESOME!

Abriael VonRosen
Caldari
Posted - 2011.07.26 17:22:00 - [141]
 

Edited by: Abriael VonRosen on 26/07/2011 17:24:20
Edited by: Abriael VonRosen on 26/07/2011 17:22:27
Originally by: Booby Trap
Try answering my questions rather than evading them with the use of bull**** and mental gymnastics!



oh but I did. Not necessarily the answer you want to hear, in your biased attitude, but that's life.

Quote:

What sort of company would agree with your claim that losing an amount of customers and gaining a lesser amount of customers is a sucess.



A company that's providing a subscription-based 8 years old product in the face of competition that becomes fiercer every year and doesn't have a big customer bleedout, for instance.

Quote:
There is still a dip and, unlike previous expansions, there is no big spike either. You can provide no proof that new players are here. Based on current data, your assumptions are wrong.


The dip is small, and the spike is very visible. As per the graph provided in the post above.

Quote:

A poorly implemented and optimised Expansion will do nothing to attract new players.


It sure lays the foundation for allowing such a thing to happen. You may have not noticed, but one of the worst problems EVE had at expanding it's customerbase was the absence of a real customizable avatar. MMORPGs are hedonistic experiences and Most MMORPG players want to play characters, not ships that look the same for everyone.

Quote:
It is a little early for the traditional summer dip. Please try reading the data herebefore making more statements based on your half arsed assumptions.


I tend to get my own sources. The graph above (which shows the all-time data on a larger scale, and as such is quite apt at noticing general trends)shows quite clearly that the summer dip happens exactly as it happened this year.

Quote:
Originally by: Abriael VonRosen
find me a P2P game this old that's able to retain numbers as high as EVE, with this degree of stability, then we'll talk.


Stop making ******ed comments, try reading and understanding the data, read CCPs acknowledgement that they are trying to fixthe CQ and accept that people are indeed having hardware issues, accept that people can no longer run multiple clients and that your experience of Incarna is not the same as everyone elses and that these issues affect a lot of paying customers.


Oh, but you didn't answer my question at all. How comes?

Anyone with a brain would understand that running multiple clients on outdated computers of any game with current graphics isn't going to happen.

This isn't a good reason to hold the game back. Want to run multiple clients? Get a top of the line PC, or get a second cheaper one.

They may be trying to optimize more, but don't expect them to remove incarna because you want to run 34 pilots at once and don't expect to run multiple clients in the future on your grandma's laptop, no matter how much optimization is done.

Quote:
Or you could just carry on sticking your fingers in your ears shouting La LA LA LA INCARNA IS AWESOME!


yes, because someone that disagree with you is of course sticking his fingers in his ears. Ah, trolls.

Booby Trap
Posted - 2011.07.26 17:32:00 - [142]
 

Originally by: Abriael VonRosen
BULL****


CCP hire this guy.

Abriael VonRosen
Caldari
Posted - 2011.07.26 17:35:00 - [143]
 

Originally by: Booby Trap
Originally by: Abriael VonRosen
BULL****


CCP hire this guy.


No thanks, I like sunny Italy, i'll leave Iceland to the ones that really, really need a job.

"bull****" is not an answer, by the way.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.26 17:42:00 - [144]
 

Edited by: Tippia on 26/07/2011 17:43:05
Originally by: Abriael VonRosen
Really now.

Really now. http://eve-offline.net/?server=tranquility

Graph shows quite clearly than the summer dip does happen, and it happens right from the end of of June spanning across July. Oops.
This year, yes. Previous years, no. The difference? This year, Incarna was released at the end of June and killed the building summer peak. Tyrannis looks like it was different because it created a huge peak at patch release, but the summer bump compared to the spring before it is readily apparent. The summer after Apocrypha looks different because several thousand 23/7 bots were kicked out — adjust the curve for them and you see a rise over the summer months.

So yes, really, the whole “summer slump” thing is just a myth, and Incarna shows a drastically different (and very alarming) development than any other patch before it.

Abriael VonRosen
Caldari
Posted - 2011.07.26 18:53:00 - [145]
 

Edited by: Abriael VonRosen on 26/07/2011 18:54:21
Originally by: Tippia
This year, yes. Previous years, no. The difference? This year, Incarna was released at the end of June and killed the building summer peak. Tyrannis looks like it was different because it created a huge peak at patch release, but the summer bump compared to the spring before it is readily apparent. The summer after Apocrypha looks different because several thousand 23/7 bots were kicked out — adjust the curve for them and you see a rise over the summer months.

So yes, really, the whole “summer slump” thing is just a myth, and Incarna shows a drastically different (and very alarming) development than any other patch before it.



hey look, someone's trying to warp reality.

Last year: summer dip very isible between the beginning of july and the beginning of august.
2 years ago: Huge dip. Nice excuse with the ban of bots, but that's a tad of a weak one.

Funny to see someone trying to argue against something that happens in every online game out there since online gaming's inception.

The only alarming thing about incarna is that it shows how hostile a certain part of the EVE community is to change. Though luck though, change doesn't stop for anyone.

By the way, you're still very conveniently forgetting to name one P2P mmorpg that after 8 years is going as strong as EVE, with this kind of subscriber stability. Come on, since you think CCP is so bad i'm suuuuure you'll have plenty examples right?

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.26 19:21:00 - [146]
 

Edited by: Tippia on 26/07/2011 19:25:36
Originally by: Abriael VonRosen
Last year: summer dip very isible between the beginning of july and the beginning of august.
Last year: end of summer higher than the spring; middle of summer higher than the end.
Quote:
2 years ago: Huge dip.
…a dip of ~5,000 players, just the same as the number of bots booted, which happened at the exact time as when that number of bots were booted. If you want to call the truth "weak"… well, that actually explains a lot about what you're trying to say.
Quote:
The only alarming thing about incarna is
…how it did something no other patch has done: it has killed a peak that was clearly beginning to build at a time when such peak normally evolve.
Quote:
By the way, you're still very conveniently forgetting to name one P2P mmorpg that after 8 years is going as strong as EVE
So what? That only shows how abysmal Incarna is since it breaks that streak like a iron bar to the shins. EVE has been able to grow even over the summers, except after Incarna.

Tal Rann
Posted - 2011.07.26 19:21:00 - [147]
 

Hell boy, I don't know what you saying but here when they nerf the dramiel my two accounts are going stone cold. Seems the big boys who play with their toys don't like the little D cause it's too fast and funky for them to handle. Very Happy They get to play all by themlonesomes in 0.0

Cipher Jones
Minmatar
Posted - 2011.07.26 19:31:00 - [148]
 

looks like a <2% change. Drastic indeed.

Mallak Azaria
Three 6 MaFiA
KRYSIS.
Posted - 2011.07.27 11:38:00 - [149]
 

Originally by: MaiLina KaTar
Edited by: MaiLina KaTar on 26/07/2011 12:10:33
Originally by: Mallak Azaria
Originally by: MaiLina KaTar

WoW is the most successful MMOG ever made. Why? Because it has great gameplay.


HAHAHAHAHAHAHA.

Oh wait, you were being serious?

HAHAHAHAHAHAHAHAHAHAHA.



10+ million subscribers. Nuff said.


Quality over quantity. Enough said.


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