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blankseplocked Incarna - No new players for CCP?
 
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Misanth
RABBLE RABBLE RABBLE
Posted - 2011.07.24 17:49:00 - [61]
 

Originally by: Meryl SinGarda
Why are you even allowed to post?


Also, why does G 0 D look like a mix of me and SATAN?

Ranger 1
Amarr
Ranger Corp
Posted - 2011.07.24 17:50:00 - [62]
 

Originally by: Booby Trap
Originally by: Important Person
Originally by: Booby Trap

Yes, because the monocle does in fact cost $70.


Really? Please show me where I can pay $70 for a monocle. Must be on eve's website. Nope.


Quote:

MT items are for people who want to spend rl cash on overpriced items.


Really? I thought they were quite obviously aimed at people who want to spend billions of isk on items. You know being VANITY items available from the NOBLE exchange. I don't know too many poor nobles, how bout you?
Quote:

I made the observation that new players don't have that amount of isk at their disposal.


Maybe we could give all new players a free monocle, battleship and a billion isk. That would surely enrich the new player experience. I'm sure there are lots of new players who log in for the first time on their trial account and say, gosh I can't afford to buy that MT item, this game isn't for me, I didn't sign up to play spaceships.

Quote:

Do you think Incarna and MT has anything to attract new players? I don't.


I think that Incarna will certainly attract new players. I don't believe MT should have any bearing on attracting and retaining new players.

1- It's called MT. You do know what the M stands for right?
2- You are correct, unless you have billions of Isk then the NEX items are not aimed at new players. If they are not aimed at new players then their target is people who want to spend rl cash for an overpriced itwm or older players. Thanks for agreeing with me AGAIN.
3- As the thread title is NO NEW PLAYERS then I think it is fair to comment that these items are beyond their reach. I never said new players should get BS or billions of Isk.
4- Yes, you are correct. An MT shop will not attract new players to the game. So why are you intent on bringing up MT all the time?
5- That's where we disagree. Incarna , as it stands, does nothing

I don't care about CCP, Eve or the MT shop because I'm not reactivating my account. The reason I'm not re activating is because Incarna, as an expansion, offers nothing new.

ps are you yet another Zinfadel alt because you've only been in game a few weeks and you seem to be an expert on MT and IncarnaRazz




I'm not a fan of the pricing structure either, and you have a point about the bulk of the items there not really being available to your average new player.

However, Incarna did put a door in place (pardon the pun) to a huge area of future new game play that WILL attract new players.

I can understand the first release being very limited. Something like this needs to be hammered on by several tens of thousands of players simultaneously to get it running smoothly enough to introduce multi player environments.

It is something of a risk to devote most of an expansion to back end stuff with little current in game functionality, and many people won't look beyond that to what is now able to come next. Then again, many of us will.

Important Person
Posted - 2011.07.24 18:05:00 - [63]
 

Edited by: Important Person on 24/07/2011 18:05:21
Originally by: Booby Trap

1- It's called MT. You do know what the M stands for right?
2- You are correct, unless you have billions of Isk then the NEX items are not aimed at new players. If they are not aimed at new players then their target is people who want to spend rl cash for an overpriced itwm or older players. Thanks for agreeing with me AGAIN.
3- As the thread title is NO NEW PLAYERS then I think it is fair to comment that these items are beyond their reach. I never said new players should get BS or billions of Isk.
4- Yes, you are correct. An MT shop will not attract new players to the game. So why are you intent on bringing up MT all the time?
5- That's where we disagree. Incarna , as it stands, does nothing



1. I don't see how much more micro you can get than $0 for items.

2. Thanks for ammending that. Instead of your previous stance of "MT items are for people who want to spend rl cash on overpriced items." you've added that they're for older players. I have a friend who's been playing nearly two months and already has a couple of billion isk. He's looking forward to training for mauraders soon. Are these the older players you're referring to?

3. No you're merely implying that items priced out of reach of new players would affect their retention. FYI thread title is INCARNA - No new players for CCP.

4. I didn't, you did. "How will overpriced MT vanity items draw new players to Eve?"

5. Clever.

Quote:

I don't care about CCP, Eve or the MT shop because I'm not reactivating my account. The reason I'm not re activating is because Incarna, as an expansion, offers nothing new.

ps are you yet another Zinfadel alt because you've only been in game a few weeks and you seem to be an expert on MT and IncarnaRazz



How quaint, ccp alt comment.

Coco Caine
Posted - 2011.07.24 18:34:00 - [64]
 

Server population != Subscriptions

I guess that a lot of accounts (like mine) are not much relevant for server population, because I only log on every week or so to switch skills. So even if my sub runs out on Aug 20, it won't hurt server pop, but CCPs wallet, it might.

It's a pity, because the game won't get better without money, but I can't bring myself to pay for such royal ******edness like the monocle and the CQ rat cage.

Booby Trap
Posted - 2011.07.24 19:15:00 - [65]
 

Originally by: Important Person
blah blah, Mt is great, Incarna is great, blah blah, it will attract new players


1- You are trolling right? A NEW PLAYER would have to buy plex with cash and convert them to isk. Not free. But according to you NEX items are for older players so therefore have zero bearing on a new players decision to subscribe. Despite this you still believe that NEX will bring new players to Eve.

2- Sorry for the confusion. I should have said MT items are for NEW PLAYERS who want to spend rl cash on overpriced virtual goods or older players with billions of Isk. Your 'friend' won't use his Isk to buy a Monocle before he buys a Palladin will he? So, no those are not the older players I'm talking about.

3- No, I'm saying that it won't help with their retention. First impressions count.

4- Again there seems to be some confusion. I asked how overpriced items will bring new players to Eve and you said 'it won't because it's not for them'. Which is pretty much agreeing with me. Also, my comment about you always bringing up MT is because you created an alt to defend the NEX and its pricing and have been making lots of pro MT posts. You created an alt to defend MT.

It's cool if you think that the pricing in the NEX store is ok and think that Incarna and MT will bring NEW PLAYERS to Eve but It's been nearly a month since it was deployed and all the facts prove you wrong.

Show me on the graph where these new players are.

J Kunjeh
Gallente
Posted - 2011.07.24 19:23:00 - [66]
 

Originally by: AlleyKat

Most new players will have 14 days to figure out if they want to pay money for this game, and to promote this CCP videos show Titan's and 1,000 player battles?

Potential new players are more interested in solo-play - once they become a paying customer, that's when they will become more interested in multi-player/end content. As boring as it might be for us, new players need to see more PvE paths in promotional videos - otherwise they'll be scared off.

I think the marketing of EVE has had a personality disorder and seems to think they are making movies instead of promotional videos for a computer game. Back to marketing school - or they should outsource the entire department.



Please sir, never, ever, ever apply to work in CCP's marketing department. Thank you.

MaiLina KaTar
Posted - 2011.07.24 19:29:00 - [67]
 

Originally by: Ranger 1
I'm not a fan of the pricing structure either, and you have a point about the bulk of the items there not really being available to your average new player. However, Incarna did put a door in place (pardon the pun) to a huge area of future new game play that WILL attract new players. I can understand the first release being very limited...

Posts like these go to show just how low of a quality it takes to satisfy people these days.

Hicks was right when he started talking about Happy Consumers. It's sad. CCP could literally model a turd into your CQ and you'd praise it because of "man look at what they say they're going to do in two years it's gonna be great!".

They've been doing that for more than 5 years now. It's really about time you people wake up and see **** for what it is. Maybe then consumer reaction will push CCP into doing what the **** needs to be done.

Pr1ncess Alia
Posted - 2011.07.24 19:30:00 - [68]
 

Originally by: Ranger 1
Originally by: Pr1ncess Alia
Wow, it's almost as if new features do not sell as well as polished content.

They went the route of short term gains, they got their short term gains.

SHORT

TERM

It should be no surprise that long term subscriptions and activity dithers.

What's the saying? "One step forward, two steps back."


Errrr, it would seem to be quite the opposite actually.

Instead of putting tons of shiny bling in this expansion, they instead focused on putting in the bare bones framework for a new aspect of game play that won't really kick off until the future multiplayer functionality exists.


Where in your brain does polished content = bare bones framework?

That's rhetorical btw. I'm sure we'd all be better off not knowing.

G 0 D
Posted - 2011.07.24 21:03:00 - [69]
 

Originally by: AlleyKat
Originally by: Yvette Online
Just be patient.


I attended FF '07.

What looked like heavy production of Ambulation complete with extensive lectures on clothing, animation and station environments turned into 1 room with no functionality 4 years later.

And this is from a company that has the equivalent of 3 x AAA game studio teams. Just 1 team can effectively develop an entire game in 1 x 18 month period, using the current game development yardstick.

In the current time it has taken, they should have been able to ship 8 fully completed games.

We got 1 room that broke the game.

Patience may be a virtue, but don't **** down my back and tell me it's raining - CCP is being laughed at by the entire gaming industry right now, the only thing they had left on the table was respect.

I love this game & community, but The Sword of Damocles hangs heavily above CCP's head right now - and it's justified.

AK




Good post. I agree with you. The WIS they showed in 2007 looked possible for them to pull off multiplayer because of the simple graphics.

For some reason they scrapped all the work they did to partner with NVIDIA to develop graphics for WIS made for hardware that wont be available for 3+ years (to render more than 1 character.)

So now we have technology in eve that won't even run on our machines to render more than 1 person without top of the line graphics cards that come out 3 years from now according to CCP and nvidia.

Don't expect to see friends in your CQ or to be able to really walk in stations anytime soon, or ever.


Pr1ncess Alia
Posted - 2011.07.24 22:49:00 - [70]
 

Originally by: G 0 D
Originally by: AlleyKat
Originally by: Yvette Online
Just be patient.


I attended FF '07.

What looked like heavy production of Ambulation complete with extensive lectures on clothing, animation and station environments turned into 1 room with no functionality 4 years later.

And this is from a company that has the equivalent of 3 x AAA game studio teams. Just 1 team can effectively develop an entire game in 1 x 18 month period, using the current game development yardstick.

In the current time it has taken, they should have been able to ship 8 fully completed games.

We got 1 room that broke the game.

Patience may be a virtue, but don't **** down my back and tell me it's raining - CCP is being laughed at by the entire gaming industry right now, the only thing they had left on the table was respect.

I love this game & community, but The Sword of Damocles hangs heavily above CCP's head right now - and it's justified.

AK




Good post. I agree with you. The WIS they showed in 2007 looked possible for them to pull off multiplayer because of the simple graphics.

For some reason they scrapped all the work they did to partner with NVIDIA to develop graphics for WIS made for hardware that wont be available for 3+ years (to render more than 1 character.)

So now we have technology in eve that won't even run on our machines to render more than 1 person without top of the line graphics cards that come out 3 years from now according to CCP and nvidia.

Don't expect to see friends in your CQ or to be able to really walk in stations anytime soon, or ever.




Or, you can have a top of the line card now, crank everything up and enjoy looking at putty/plastic fake face graphics with a distinct line separating the head & neck from the torso

also, sweet pod floating off a fire escape because that's complete immersion and so fitting with the lore they've built up to this point

really, bravo CCP. knocked it out of the park this time

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.24 23:00:00 - [71]
 

Originally by: Coco Caine
Server population != Subscriptions
Actually, the stats have shown that the two are pretty closely linked. Sure, they're not the same number, but the ratio has been fairly consistent over the years.

Mr Kidd
Posted - 2011.07.24 23:36:00 - [72]
 

Originally by: AlleyKat
Purely from a marketing perspective, the videos they have released over the last few years have not increased subscribers to the levels that they should have done.

Although the videos they have produced are of very high quality technically and visually, they have been targeting the wrong people and as a result, the new subscriber sign up rate is not anywhere near where it needs or deserves to be after this amount of time.

IF they targeted new players for their expansion videos more in terms of content and appeal, they would get more subscribers - instead we get videos of end-game content with heavy amounts of Fleet warfare and massive conflict.

Most new players will have 14 days to figure out if they want to pay money for this game, and to promote this CCP videos show Titan's and 1,000 player battles?

Potential new players are more interested in solo-play - once they become a paying customer, that's when they will become more interested in multi-player/end content. As boring as it might be for us, new players need to see more PvE paths in promotional videos - otherwise they'll be scared off.

I think the marketing of EVE has had a personality disorder and seems to think they are making movies instead of promotional videos for a computer game. Back to marketing school - or they should outsource the entire department.

AK



You're making some assumptions here that aren't entirely correct.

Whether a player is a solo player or social player has nothing to do with whether they are paying or not. It's more relevant to consider what brought them to the game? Was it an advertisement or word of mouth?

An advertisement is more likely to bring in a solo player purely because he/she(gurl) hasn't established any social connections in the game. It may take as little as a few days to months before that person is willing to drop the NPC corp for a player corp. These players are much more dependent on game content than others.

Word of mouth recruits already have social connections and are much more likely to join player corps. These players are much less dependent on game content and more reliant on player interactions.

It would be interesting to see statistics on what brings the majority of players to Eve: advertisement or word of mouth. For me, it was advertisement. I played less than a month and quit because the game was overly complex, under documented, two dimensional game play in the three dimensional world and the game content was/is sorely lacking. When I decided to try it again, it was the social interactions I was after. By that time I knew enough about the game to seek out other players to play with. It was the social aspect that hooked me because, to be frank, the solo aspect is crap. Unfortunately, as a new player without a clue to what Eve is about, I dare say that many new members leave feeling just as unfulfilled.

Important Person
Posted - 2011.07.25 03:05:00 - [73]
 

Originally by: Booby Trap

1- You are trolling right? A NEW PLAYER would have to buy plex with cash and convert them to isk. Not free. But according to you NEX items are for older players so therefore have zero bearing on a new players decision to subscribe. Despite this you still believe that NEX will bring new players to Eve.

2- Sorry for the confusion. I should have said MT items are for NEW PLAYERS who want to spend rl cash on overpriced virtual goods or older players with billions of Isk. Your 'friend' won't use his Isk to buy a Monocle before he buys a Palladin will he? So, no those are not the older players I'm talking about.

3- No, I'm saying that it won't help with their retention. First impressions count.

4- Again there seems to be some confusion. I asked how overpriced items will bring new players to Eve and you said 'it won't because it's not for them'. Which is pretty much agreeing with me. Also, my comment about you always bringing up MT is because you created an alt to defend the NEX and its pricing and have been making lots of pro MT posts. You created an alt to defend MT.



1. Actually I said I don't believe Nex will have any bearing on new players whatsoever.

2. He could if he really wanted to. In fact if the only thing interesting in the game to him was a monocle he would buy it. I think new players are focused on other things in their first months of gameplay, and you've agreed with me.

3. Basically what I said. However your initial question was "How will overpriced MT items bring new players to eve?". I'm saying that it wont and isn't intended to.

4. So whats the problem? You're complaining that nex items are too expensive for new players then saying that I'm agreeing with you by saying that they're not designed for new players?
Quote:

It's cool if you think that the pricing in the NEX store is ok and think that Incarna and MT will bring NEW PLAYERS to Eve but It's been nearly a month since it was deployed and all the facts prove you wrong.
Show me on the graph where these new players are.


You're daft. I never said MT would bring new players to eve. I said Incarna will bring new players to eve. You were the one insinuating that MT had some bearing on new players :"How will overpriced MT items bring new players to eve?".

Show me on the graph where these new players aren't. All I see on graphs is some of the tens of thousands of people who said they've unsubbed and left being replaced by someone.

I think I'm being trolled. Well done sir.

Kin Netics
Posted - 2011.07.25 04:12:00 - [74]
 

@ the OP.

I am a new wow/rift/sc2/eq1-2/ffxi refuge and I friggin love this game!!! I canceled my 2 subs to wow 1 sub to rift and have 3 eve accounts. I found this game through steam.com and have been hooked ever since. In most mmo's during the summer activity is down, that's basically how I got in most of the good guilds I have been in. The sky is not falling its just warm and sunny out. relax bro and troll less.... its funny I see about 150 different names constantly on these forums. I highly doubt you all speak for the eve population.


Vonbaron Ordo
Posted - 2011.07.25 04:33:00 - [75]
 

Originally by: G 0 D

I find it interesting that the server population has actually gone down since the Incarna expansion.

Shouldn't the expansion and all these new marketing campaigns they have been doing (eve is real, advertising on every popular game website with bs news articles ect) be bringing more players to the game?

CCP have lost touch with their player base and the last 3 expansions have added nothing of value to the sandbox, which is no surprise that each of those expansions have failed to bring CCP more subscriptions.
I'm a new person.. So is my fiancee :)

Booby Trap
Posted - 2011.07.25 11:19:00 - [76]
 

Originally by: Important Person
MT MT MT MT


There you go again, repeating yourself over and over and rambling on and on about how great MT and NEX is. It's crap, it has no bearing on NEW PLAYER retention and isn't for NEW PLAYERS. It won't have any bearing on NEW subscriptions and no returning player will subscribe because of it. We are both agreed.

So, Mr ignorant alt with lots of ill informed opinions but no balls. Why don't you learn to read a graph and show me where are the new players that you claim the awesome Incarna has brought to Eve? Or supply your own graph to prove me wrong.

You are 100 % wrong, Incarna has failed. For some reason you ignore facts that don't support your own deluded views and instead throw up ill conceived comparisons and hypothetical situations to explain why Incarna, MT and NEX are great and that Incarna was a sucess. You are impervious to logic or reasoning and know less than nothing. You are in the minority.

You won't even post with your main because your are scared to voice your lunatic opinions. That says a lot about what sort of player you are and what sort of person you are in real life.

Important Person
Posted - 2011.07.25 12:07:00 - [77]
 

Originally by: Booby Trap
Originally by: Important Person
MT MT MT MT


There you go again, repeating yourself over and over and rambling on and on about how great MT and NEX is. It's crap, it has no bearing on NEW PLAYER retention and isn't for NEW PLAYERS. It won't have any bearing on NEW subscriptions and no returning player will subscribe because of it. We are both agreed.

So, Mr ignorant alt with lots of ill informed opinions but no balls. Why don't you learn to read a graph and show me where are the new players that you claim the awesome Incarna has brought to Eve? Or supply your own graph to prove me wrong.

You are 100 % wrong, Incarna has failed. For some reason you ignore facts that don't support your own deluded views and instead throw up ill conceived comparisons and hypothetical situations to explain why Incarna, MT and NEX are great and that Incarna was a sucess. You are impervious to logic or reasoning and know less than nothing. You are in the minority.

You won't even post with your main because your are scared to voice your lunatic opinions. That says a lot about what sort of player you are and what sort of person you are in real life.


You're an idiot.

Quote:
I recently received an e mail offer for 5 days free gametime. Excited to see the whole WiS/Incarna stuff I log in... 2 minutes later I check out the NEX store and find the hilariously overpriced items that nobody else can even see. I will never pay cash for this stuff so NEX is pretty much useless for me.

Quote:
That's another problem. New players don't have that sort of Isk and are therefore excluded. How will overpriced MT vanity items draw new players to Eve?


Do the world a favor and go slip one of these on.

Please visit your user settings to re-enable images.

Abriael VonRosen
Caldari
Posted - 2011.07.25 13:08:00 - [78]
 

Edited by: Abriael VonRosen on 25/07/2011 13:09:34
Marketing-wise expansions in MMORPGs as "venerable" as eve online aren't released strictly to raise the population. They're mostly released to prevent the population from gradually bleeding due to boredom and to the release of new games.

Without new things to do (and in many cases even WITH new things to do) it's normal for a game that's getting fairly old to drop in population gradually.

Expansions do indeed bring in new players, that are balanced off by players leaving because they've finally grown bored beyond repair (which is normal in gaming) or because they want to try some other game that just got released (which is very normal in the MMORPG market).

EVE is now 8 years old. I'm sorry to burst a doomsayer's bubble, but for a 8 years old game retaining a stable population (and a quite abundant one at it, I know quite a lot of MMORPG developers that would give an arm and a leg to have the numbers EVE has) is quite a visible sign of success. Not even near to any signal of "game's death".

AlleyKat
Gallente
The Unwanted.
Posted - 2011.07.25 13:34:00 - [79]
 

Originally by: Mr Kidd
You're making some assumptions here that aren't entirely correct.

Whether a player is a solo player or social player has nothing to do with whether they are paying or not. It's more relevant to consider what brought them to the game? Was it an advertisement or word of mouth?

An advertisement is more likely to bring in a solo player purely because he/she(gurl) hasn't established any social connections in the game. It may take as little as a few days to months before that person is willing to drop the NPC corp for a player corp. These players are much more dependent on game content than others.

Word of mouth recruits already have social connections and are much more likely to join player corps. These players are much less dependent on game content and more reliant on player interactions.

It would be interesting to see statistics on what brings the majority of players to Eve: advertisement or word of mouth. For me, it was advertisement. I played less than a month and quit because the game was overly complex, under documented, two dimensional game play in the three dimensional world and the game content was/is sorely lacking. When I decided to try it again, it was the social interactions I was after. By that time I knew enough about the game to seek out other players to play with. It was the social aspect that hooked me because, to be frank, the solo aspect is crap. Unfortunately, as a new player without a clue to what Eve is about, I dare say that many new members leave feeling just as unfulfilled.


All very good points - but surely the whole point is to get people to hit the download button?

If you create a mental picture of complex content involving large-scale responsibility and commitment from anyone who dares to try the game, I'd argue that increases the barrier/threshold level for would-be pod pilots.

In addition to that, this game does have a very large PvE/industrial backbone to it that is rarely exploited in marketing. All of this is high quality content that we know people play (look at the map by populace) is ample evidence that people are attracted to. Yet, the marketing does not match this and instead goes for end-game/0.0 visuals with large scale conflict.

You can lead a horse to water, but maybe he'd like an carrot.

AK

leavcraft
Posted - 2011.07.25 13:59:00 - [80]
 

I have stayed with the game through two releases that did nothing but take away content from casual , high sec players, while it added new machine requirements and conflicts with servers and networks.
All but two of my corpmates have left the game and wont be back.
Perhaps some new players were attracted by the advertising for the exciting new content, but the backbone of methodical harvesters, researches,prodcution geeks, and PI players that support the economy but have no interest in large scale operations are just drifting away like empty wrecks in space.

Haramir Haleths
Caldari
Nutella Bande
Posted - 2011.07.25 14:22:00 - [81]
 

Because they have a new marketing strategy .... dont listen to what the player is saying. Instead look what the player is doing.
Shocked

Miss Rabblt
Posted - 2011.07.25 14:25:00 - [82]
 

one more empty thread?Rolling Eyes

Abrazzar
Posted - 2011.07.25 14:26:00 - [83]
 

A promise for a brighter future can only be repeated so many times....

G 0 D
Posted - 2011.07.25 16:34:00 - [84]
 

Edited by: G 0 D on 25/07/2011 16:33:57
Originally by: Kin Netics
@ the OP.

I am a new wow/rift/sc2/eq1-2/ffxi refuge and I friggin love this game!!! I canceled my 2 subs to wow 1 sub to rift and have 3 eve accounts. I found this game through steam.com and have been hooked ever since. In most mmo's during the summer activity is down, that's basically how I got in most of the good guilds I have been in. The sky is not falling its just warm and sunny out. relax bro and troll less.... its funny I see about 150 different names constantly on these forums. I highly doubt you all speak for the eve population.




Your the first one to post your a new player with 73 replies before you. I expected posts like this much sooner.

1 or 2 new players won't replace the fact this game has an average of 5000 less players online at any given time since Incarna's release. See this link http://www.eveonline.com/externalLink.aspx?l=https%3A%2F%2Fwww%2Eeveger%2Ede%2Fpage%5Fserverstatus%2Ephp

Many of the players that left were veterans, some of which like myself have been playing for over 5 years.

The average retention time for a new player in Eve is 1 month. Even if CCP managed to bring in as many new players as ones that quit, they are still at a loss.

Booby Trap
Posted - 2011.07.25 16:42:00 - [85]
 

Edited by: Booby Trap on 25/07/2011 17:08:26
Edited by: Booby Trap on 25/07/2011 17:07:09
Originally by: Booby Trap
Edited by: Booby Trap on 24/07/2011 11:23:08
I recently received an e mail offer for 5 days free gametime. Excited to see the whole WiS/Incarna stuff I log in.

After 5 minutes in 'the room' it became clear that there is no gameplay, it is badly optimised and disable it.

2 minutes later I check out the NEX store and find the hilariously overpriced items that nobody else can even see. I will never pay cash for this stuff so NEX is pretty much useless for me.

5 minutes later I am in space and encounter bugs with the Overview and UI.

I log off and decide to check out the Eve forums. After 40 minutes of reading nothing but complaints and various links to other gaming web sites that are in agreement with the players.
Then I get to the leaked CCP e mail and internal document.

I decide not to renew.

Edit: It also took me 3 attempts to post this.


Important Person, thanks for agreeing with me over and over again that NEX and MT are not for new players and will therefore not attract them. It took a while to reach full agreement. I have some spare time and would very much like to hear more of your expert opinions on what is so great about Incarna and how it has attracted new players to Eve. I would like to discuss the first point in my post.

How about the poorly optimised CQ? You are aware that CCP have acknowledge the issue in the sticky above. How do you think a new player will react when they find out this causes hardware problems and need to disable it?

Kin Netics
Posted - 2011.07.25 17:25:00 - [86]
 



Your the first one to post your a new player with 73 replies before you. I expected posts like this much sooner.

1 or 2 new players won't replace the fact this game has an average of 5000 less players online at any given time since Incarna's release. See this link http://www.eveonline.com/externalLink.aspx?l=https%3A%2F%2Fwww%2Eeveger%2Ede%2Fpage%5Fserverstatus%2Ephp

Many of the players that left were veterans, some of which like myself have been playing for over 5 years.

The average retention time for a new player in Eve is 1 month. Even if CCP managed to bring in as many new players as ones that quit, they are still at a loss.



That graph has no depth to it. It is not backing up your argument nor did you post your sources. You are not addressing the obvious "It's summer". I go for days without logging on and I intend on keeping my subs up.

Just so you know constantly posting bad **** about this game will turn new players away. I have the mmo experience to know not to listen to the hype luckily. Other new players, I am sure, don't. This overreacting on these forums will turn new players away. I have seen it on other games and I can see it starting here. If you want to kill your game then keep this up. TBH IDC all that much I do not have a ton of time invested here and can move on without losing much, but you are on a path of self-destruction.

G 0 D
Posted - 2011.07.25 17:55:00 - [87]
 

Originally by: Kin Netics

Just so you know constantly posting bad **** about this game will turn new players away. I have the mmo experience to know not to listen to the hype luckily. Other new players, I am sure, don't. This overreacting on these forums will turn new players away. I have seen it on other games and I can see it starting here. If you want to kill your game then keep this up. TBH IDC all that much I do not have a ton of time invested here and can move on without losing much, but you are on a path of self-destruction.


I understand this well. I also understand CCP's CEO stated they don't listen to what players say, but what they do.

I want eve to be what it was once about: spaceships in an open universe sandbox.

CCP have blatantly abandoned eve for the last 3 expansions to develop WOD, DUST 514, and a half baked social networking site for eve.

If players don't unsub, then CCP will continue on their own "path of self-destruction."

Cipher Jones
Minmatar
Posted - 2011.07.25 18:03:00 - [88]
 

Quote:
I understand this well. I also understand CCP's CEO stated they don't listen to what players say, but what they do.


Your reading comprehension is literally less than grade school level if that's what you inferred.

I honestly don't think you are trolling and really just think you are "right".

Which is exactly why my sons video game allowance is based on his GPA.

G 0 D
Posted - 2011.07.25 18:08:00 - [89]
 

Edited by: G 0 D on 25/07/2011 18:09:02
Originally by: Cipher Jones
Quote:
I understand this well. I also understand CCP's CEO stated they don't listen to what players say, but what they do.


Your reading comprehension is literally less than grade school level if that's what you inferred.

I honestly don't think you are trolling and really just think you are "right".

Which is exactly why my sons video game allowance is based on his GPA.


Funny, a response like that is what I would expect from someone in grade school.

You need to question your own reading comprehension.

Kin Netics
Posted - 2011.07.25 18:17:00 - [90]
 

Originally by: Cipher Jones
Quote:

Which is exactly why my sons video game allowance is based on his GPA.


This, by far, is the smartest thing I have read on these forums.


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