open All Channels
seplocked EVE General Discussion
blankseplocked Was it worth it CCP?
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: 1 2 [3]

Author Topic

Jon Taggart
State War Academy
Posted - 2011.07.24 00:08:00 - [61]
 

Edited by: Jon Taggart on 24/07/2011 00:09:27
Originally by: Jonathan Ferguson
Now if they said 'Look, guys, we messed up. We bit off more than we could chew and in order to maintain an appropriate level of resources for Internet Spaceships we're going to have to raise subscription costs by $1/month.' then yeah, maybe.


This is a similar line that EA used as justification for raising the $10 sub fee of Ultima Online to $13 a month. They claimed the additional funds allowed them to better support the game, squash bugs, and meet customer service demands. Suffice to say, not a damn thing changed.

So I vote a "hell no" on a sub fee increase in every sense.

Diomedes Calypso
Aetolian Armada
Posted - 2011.07.24 00:09:00 - [62]
 

Originally by: Diesel47
Originally by: Barbelo Valentinian
Edited by: Barbelo Valentinian on 23/07/2011 21:24:13
Originally by: LordOfDespair
EvE is not targeted at a big audience of people, it is not WOW where 9 out of 10 people will find it fun. The people who enjoy EvE, enjoy it because of its complexity and depth.Trying to make it into some MT, P2W, cash grubbing MMO will drive away the people that like that gameplay. And the type of players that ENJOY P2W and MT (little kids from personal experiance) will NOT enjoy the type of gameplay EvE offers. For me this makes NO sense whatsoever. I have no idea where CCP is going with this.



All very true, but the point is that recent events have shown they are quite willing to CHANGE THE COMPLEXION OF THE PLAYERBASE. In other words, they think they will make more money by turning EVE into the type of game that P2W kids would enjoy. They plan to make the game simpler precisely so it can appeal to larger numbers of people who can use their dad's credit card to buy little bits of P2W, all of which will amount to a healthy profit for them.

Nothing morally wrong with that, it's up to them how they go about things. But it feels like a betrayal - here was me (and no doubt many other players) thinking "Hey, CCP is a great company, they really care about their game, they care that they've got one of the best functioning sandbox virtual worlds in existence, and they want to improve it, etc., etc." Up until recently I really thought that.

Now, regretfully, it seems it's no longer the case. Obviously they'll carry on doing their best for EVE, making it shinier; but they will also gradually make it easier. The older type of players, who loved the virtual world, people who were prepared to put time into building community, etc., etc. are no longer required.

Mark my words, in two years time, EVE will be more or less a PvP arena, where you can have fast, convenient PvP fun, sort of like GW. Just another game - still a damn good game in its own way, no doubt, but just another game, in which there will be very little sense of virtual world, of sandbox, and in which the lore will be vestigial.

In a way, this was always inevitable, and, in a sense, it's amazing that CCP have held out so long. They did care about the integrity of their virtual world, for a long, long time. But now they're moving on to other things.


+1, this guy gets it 100%.



+ another... he put it very well .

I 've never felt there is a reason to be angry in RL about their changes. I can get a little mad about companies saying one thing and doing another..because you can make an honest profit without deceipt and many highly sucessful companies made that a mantra .

But, I actually think that they have been moderately ok on that ... they have changed their mind and made a pretty clear statement with the new release without any deceitful half-steps....and a company letter like Fearless was hardly some hush hush high level secret document...the probabilty that it would surface really was pretty high so it marked a pretty firm commitment to shift in the dirrections suggested even if where the exact lines would be drawn was yet to be determined.

Still, it is a level of disgust like if my shampoo company changed the forumula of the brand I'd used for years and which I couldn't replicate the results with other products .... not a moral outrage but being po'd for selfish reasons and a bit bewildered why they wouldn't keep their shampoo niche.

Barbelo Valentinian
Gallente
The Scope
Posted - 2011.07.24 00:38:00 - [63]
 

Originally by: dexington

You know that the fearless newsletter is a company newsletter, and the purpose of the MT article was have a discussion about MT, it does not state company policy or personal views of the employees writing the article. It even say so it you had cared to read the first page, but it guess it suited you better to leave that part out, so it would fit nicely into your predictions of doom.

As for the Hilmar email, it didn't say anything about what would be sold in the NeX store, only that they wouldn't change direction because some players was upset about MT. You seem to think that CCP had and still have plans to sell "gold items", which you can't prove.


Only pages 6 and 7 of the Newsletter have a "discussion about MT" - there are 3 other quite big pieces which outline "stuff we are going to do". DUST 514 is quite clearly going to be heavily P2W, but Scott Holden's piece makes it clear that P2W will be integrated into both EVE and DUST 514 [my bold]:-

Quote:
Regarding the notion of “virtual
sales in Incarna,” though, I’d
like to elucidate one point before
closing: Incarna cannot be considered
a product distinct from other
parts of EVE. Incarna and “flyingin-
space” (and in due course DUST
514) are merely aspects of the EVE
Online experience; in virtual sales,
as in development as a whole, we
must all adopt this way of thinking.
Thus, we will not and cannot focus
on virtual sales only within the Incarna
environment, nor build that
environment around such sales;
rather, we will effect a universal
strategy of micro-sales throughout
the EVE experience.



The virtue of the Hilmar email, in this connection, is not what it says about precisely what they're going to sell, it's in the validation that, contrary to the bumf in the "joint statement", the Newsletter did indeed represent the company direction [my bolds]:-

Quote:
"This we have done after months of research by a group of highly competent professionals, soliciting input and perspective from thought leaders and experts in and around our industry. We have communicated our intention here internally in very wide circles through the Virtual Economy Summit presentation at the GSM, our Fearless newsletter, sprint reviews, email lists and multiple other channels. This should not come as a surprise to anyone." - CCP CEO leaked email Thu, 23 Jun 2011


So, the Newsletter is validated by Hilmar's email, and the Newsletter shows the direction the company is going in with regard to the total "EVE Experience".

The upshot of it all is that they are taking a leap of faith, based on the Battlefield: Heroes example mentioned in the newsletter (and no doubt numerous other examples), either that:

1) the existing playerbase will adapt to the changes; or

2) sufficient new players who have no problem with what the changes turn the game into will come in to replace those who aren't happy with the changes.

Now, none of this is really a problem for GAMING. What it is is a problem for the VIRTUAL WORLD that EVE is. Obviously any MMO has to strike a balance between these two aspects; if there's no virtual world to fire your imagination and live through with other players, you might as well be playing Pong; if there's no game there, there's nothing to play. The thing is, EVE was unique amongst modern day MMOs in being very strongly weighted towards virtual world, towards requiring a long time commitment, patience, tolerance of complexity, self-motivation, etc. It attracted players whose idea of enjoyment was to participate in, and co-create, a sort of miniature universe with its own evolving stories.

That's what will fade away.

To encapsulate it in another way, EVE will no longer be the sort of game that makes news because of the amazing things that players do together in the game (like the recent protests for example). It will just be a decent PvP arena, perhaps with better PvE than it has now.

BlackMan Jack
Minmatar
Posted - 2011.07.24 02:11:00 - [64]
 

This thread seems to be people just flinging the same old **** at each other. I'd be a content little pigeon if they just upgraded how the ships look. If Monocles and high heel shoes must be the paving stone for better ship details and other crap then we're all going to have to stumble for abit, that or just get the hell off the road Neutral

Phil MacMannon
Fantastic Gymnastics
Posted - 2011.07.24 02:12:00 - [65]
 

Originally by: Barbelo Valentinian
Now, none of this is really a problem for GAMING. What it is is a problem for the VIRTUAL WORLD that EVE is. Obviously any MMO has to strike a balance between these two aspects; if there's no virtual world to fire your imagination and live through with other players, you might as well be playing Pong; if there's no game there, there's nothing to play. The thing is, EVE was unique amongst modern day MMOs in being very strongly weighted towards virtual world, towards requiring a long time commitment, patience, tolerance of complexity, self-motivation, etc. It attracted players whose idea of enjoyment was to participate in, and co-create, a sort of miniature universe with its own evolving stories.

That's what will fade away.

To encapsulate it in another way, EVE will no longer be the sort of game that makes news because of the amazing things that players do together in the game (like the recent protests for example). It will just be a decent PvP arena, perhaps with better PvE than it has now.


Perfection.

Important Person
Posted - 2011.07.24 02:14:00 - [66]
 

Originally by: Barbelo Valentinian

Only pages 6 and 7 of the Newsletter have a "discussion about MT" - there are 3 other quite big pieces which outline "stuff we are going to do". DUST 514 is quite clearly going to be heavily P2W, but Scott Holden's piece makes it clear that P2W will be integrated into both EVE and DUST 514 [my bold]:-

Quote:
Regarding the notion of “virtual
sales in Incarna,” though, I’d
like to elucidate one point before
closing: Incarna cannot be considered
a product distinct from other
parts of EVE. Incarna and “flyingin-
space” (and in due course DUST
514) are merely aspects of the EVE
Online experience; in virtual sales,
as in development as a whole, we
must all adopt this way of thinking.
Thus, we will not and cannot focus
on virtual sales only within the Incarna
environment, nor build that
environment around such sales;
rather, we will effect a universal
strategy of micro-sales throughout
the EVE experience.



The virtue of the Hilmar email, in this connection, is not what it says about precisely what they're going to sell, it's in the validation that, contrary to the bumf in the "joint statement", the Newsletter did indeed represent the company direction [my bolds]:-

Quote:
"This we have done after months of research by a group of highly competent professionals, soliciting input and perspective from thought leaders and experts in and around our industry. We have communicated our intention here internally in very wide circles through the Virtual Economy Summit presentation at the GSM, our Fearless newsletter, sprint reviews, email lists and multiple other channels. This should not come as a surprise to anyone." - CCP CEO leaked email Thu, 23 Jun 2011


So, the Newsletter is validated by Hilmar's email, and the Newsletter shows the direction the company is going in with regard to the total "EVE Experience".

The upshot of it all is that they are taking a leap of faith, based on the Battlefield: Heroes example mentioned in the newsletter (and no doubt numerous other examples), either that:

1) the existing playerbase will adapt to the changes; or

2) sufficient new players who have no problem with what the changes turn the game into will come in to replace those who aren't happy with the changes.

Now, none of this is really a problem for GAMING. What it is is a problem for the VIRTUAL WORLD that EVE is. Obviously any MMO has to strike a balance between these two aspects; if there's no virtual world to fire your imagination and live through with other players, you might as well be playing Pong; if there's no game there, there's nothing to play. The thing is, EVE was unique amongst modern day MMOs in being very strongly weighted towards virtual world, towards requiring a long time commitment, patience, tolerance of complexity, self-motivation, etc. It attracted players whose idea of enjoyment was to participate in, and co-create, a sort of miniature universe with its own evolving stories.

That's what will fade away.

To encapsulate it in another way, EVE will no longer be the sort of game that makes news because of the amazing things that players do together in the game (like the recent protests for example). It will just be a decent PvP arena, perhaps with better PvE than it has now.


Sorry, didn't see the bit about golden ammo in relation to EvE.

Newsletter says MT is coming to eve. More news at 11.

Alison Ovaert
Posted - 2011.07.24 05:24:00 - [67]
 

Originally by: Phil MacMannon
Originally by: Barbelo Valentinian
Now, none of this is really a problem for GAMING. What it is is a problem for the VIRTUAL WORLD that EVE is. Obviously any MMO has to strike a balance between these two aspects; if there's no virtual world to fire your imagination and live through with other players, you might as well be playing Pong; if there's no game there, there's nothing to play. The thing is, EVE was unique amongst modern day MMOs in being very strongly weighted towards virtual world, towards requiring a long time commitment, patience, tolerance of complexity, self-motivation, etc. It attracted players whose idea of enjoyment was to participate in, and co-create, a sort of miniature universe with its own evolving stories.

That's what will fade away.

To encapsulate it in another way, EVE will no longer be the sort of game that makes news because of the amazing things that players do together in the game (like the recent protests for example). It will just be a decent PvP arena, perhaps with better PvE than it has now.


Perfection.

+7

Nana Ohaya
Caldari
Posted - 2011.07.24 06:50:00 - [68]
 

Originally by: Important Person

Sorry, didn't see the bit about golden ammo in relation to EvE.

Newsletter says MT is coming to eve. More news at 11.


This pretty much sums it up. MT does not mean P2W. Although P2W would be an MT there are other ways of doing MT as well. Id like to see proof where actual P2W is being added, not just MT. I have a feeling there isnt anything out there like that.



At this point, it is all speculation anyways. If you don't like MT in your game, looks like its time to find another game. If you dont mind MT but dont want P2W, its still too early to tell, but I think people want to cry about it anyways. Go ahead, I doubt CCP cares about what a loud minority of players say on the forums. I bet they are looking at sub numbers anyways. If you really are trying to send a message, what are you still doing here?

Pytria Le'Danness
Posted - 2011.07.24 07:42:00 - [69]
 

Originally by: Nana Ohaya
Id like to see proof where actual P2W is being added, not just MT. I have a feeling there isnt anything out there like that.


I am afraid that the NEx store is just a test balloon for P2W. They can easily add P2W to WoD and Dust since those are new games and the customers aren't used to anything else, but for EVE people are used to getting everything for free. To change that is going to cause an uproar if done wrong - and it did. I hope that the uproar caused CCP to really reconsider their plans and to stand back from importing the Dust ideas into EVE (that is, guns and ammo that degrades and needs to be re-bought).

I still don't understand the theory behind the insane pricing structure and that they stick to it like glue, but that does not make me feel all fluffy about the other items they might be adding to the store. If they charge a month worth of subscription time for an item that does not affect game play at all, how much are they going to demand for an item that DOES offer a benefit? And how long will it take until people with more money than brains jump onto that train and begin messing with the balance of the EVE universe?

Fullmetal Jackass
Posted - 2011.07.24 08:05:00 - [70]
 

The bottom line is CCP screwed the pooch. You needn't look any further then good old fashion greed to see how they managed it. Now they say they are going to fix it, but CCP's record on following though on promises is... rather poor. BS on the other hand they've got down to a science.

I'm waiting to see how they handle DUST and the MT's there. How much is that going to affect Eve?

Important Person
Posted - 2011.07.24 09:22:00 - [71]
 

Originally by: Pytria Le'Danness

I am afraid that the NEx store is just a test balloon for P2W.


I am afraid of the boogeyman.

Seriously.

He's in my closet.

Lana Lotts
Posted - 2011.07.24 09:38:00 - [72]
 

Originally by: Barbelo Valentinian
Edited by: Barbelo Valentinian on 23/07/2011 21:24:13
Originally by: LordOfDespair
EvE is not targeted at a big audience of people, it is not WOW where 9 out of 10 people will find it fun. The people who enjoy EvE, enjoy it because of its complexity and depth.Trying to make it into some MT, P2W, cash grubbing MMO will drive away the people that like that gameplay. And the type of players that ENJOY P2W and MT (little kids from personal experiance) will NOT enjoy the type of gameplay EvE offers. For me this makes NO sense whatsoever. I have no idea where CCP is going with this.



All very true, but the point is that recent events have shown they are quite willing to CHANGE THE COMPLEXION OF THE PLAYERBASE. In other words, they think they will make more money by turning EVE into the type of game that P2W kids would enjoy. They plan to make the game simpler precisely so it can appeal to larger numbers of people who can use their dad's credit card to buy little bits of P2W, all of which will amount to a healthy profit for them.

Nothing morally wrong with that, it's up to them how they go about things. But it feels like a betrayal - here was me (and no doubt many other players) thinking "Hey, CCP is a great company, they really care about their game, they care that they've got one of the best functioning sandbox virtual worlds in existence, and they want to improve it, etc., etc." Up until recently I really thought that.

Now, regretfully, it seems it's no longer the case. Obviously they'll carry on doing their best for EVE, making it shinier; but they will also gradually make it easier. The older type of players, who loved the virtual world, people who were prepared to put time into building community, etc., etc. are no longer required.

Mark my words, in two years time, EVE will be more or less a PvP arena, where you can have fast, convenient PvP fun, sort of like GW. Just another game - still a damn good game in its own way, no doubt, but just another game, in which there will be very little sense of virtual world, of sandbox, and in which the lore will be vestigial.

In a way, this was always inevitable, and, in a sense, it's amazing that CCP have held out so long. They did care about the integrity of their virtual world, for a long, long time. But now they're moving on to other things.


Take notes CCP. This is sums it up for the majority i believe.

Max Keitt Keitt
Amarr
Viziam
Posted - 2011.07.24 10:38:00 - [73]
 

I would gladly pay a higher subscription rate to keep mt out of Eve. No problem. Eve is like a premium MMO, and you often pay more for premium.

Marchocias
Posted - 2011.07.24 10:41:00 - [74]
 

Originally by: AkJon Ferguson
To be fair, I think 95% is high. Almost all of the not particularly bright or intellectually curious crowd have been largely appeased.


So, if someone has been largely appeased by this, then they are more likely to be stupid, is that what you're saying?

Get over yourself, seriously.

Barbelo Valentinian
Gallente
The Scope
Posted - 2011.07.24 11:29:00 - [75]
 

Originally by: Important Person

Sorry, didn't see the bit about golden ammo in relation to EvE.



Well, the Holden quote comes right after a discussion of being able to buy Faction standings with MT. That's not "golden ammo", but it's perilously close, don't you agree? Remember that Faction standings were removed recently (a couple of months ago was it?)? Remember how fittings were cut down? Remember how Learning skills were removed a while ago (after people yammering about them for YEARS)? Doesn't that bear out that this has been in planning for quite some time (not to mention that it has been in planning while CCP have denied it's been in planning - so how much is their word worth now?)?

Now, couple all that with the DUST guy's article (the next article after Holden's in the Newsletter) which is all about P2W ("We are planning on doing so"). OK, Dust is a different thing from EVE, you say? But wait! The Holden quote makes it clear that the games are going to be totally integrated with respect to MT.

I believe CCP will hold to their promise that there will be no "golden ammo" as such, probably for a year or so, or at least until this recent hullabaloo has been forgotten. But I think you can be pretty sure that the Learning skills removal portends SP speed boosts, and other, increasingly more blatant P2W moves of the kind talked of by CCP Soundwave in his "pro" piece, with quite some enthusiasm.

And then, when the gradual shift has either acclimatized the current playerbase or (more likely) changed its complexion to people who are more comfortable with P2W, then the "golden ammo" stuff will be introduced without much complaint from the players.

The Newsletter is so overwhelmingly pro MT and P2W (with only Turberfeld's article making the slightest squeak against), it's just a nonsense to suggest that it's not the sanctioned company direction (and that it does represent the company direction is verified by Hilmar's email).

Again, we must be careful being trapped into terms like "P2W" and "golden ammo". Critics are quite right that both these things have been in EVE since PLEX, in a sense.

The thing that matters, if it matters at all (just a game, right? Smile ) is the overall trend away from virtual world, to just plain gamey game; from patience and community building, to instant gratification. PLEX was still within the boundaries of the virtual worldiness of EVE. A plain old cash shop with Faction standings or SP boosts (for example) for sale, just isn't.

Nothing wrong with instant gratification games at all, in the broad view; an instant gratification EVE could still be quite a fun game for what it is (as I say, sort of Guild Warsey in a way, fairly intricate PvP action), and would certainly still look cool, still have some depth and complexity, etc.

But it just wouldn't be EVE anymore, not really. Something will have been lost - the "magic" that made EVE newsworthy even to people who have no interest in MMOs - something CCP tried for a long time to keep, but seem to be reconciled to letting go now.

(For more of an insider's view of this type of decline of virtual worlds, or what one might call pejoratively the "dumbing down" of MMOs, check Why Virtual Worlds are Designed by Newbies - No Really!.)

Important Person
Posted - 2011.07.24 12:55:00 - [76]
 

Originally by: Barbelo Valentinian
Originally by: Important Person

Sorry, didn't see the bit about golden ammo in relation to EvE.



Well, the Holden quote comes right after a discussion of being able to buy Faction standings with MT. That's not "golden ammo", but it's perilously close, don't you agree? Remember that Faction standings were removed recently (a couple of months ago was it?)? Remember how fittings were cut down? Remember how Learning skills were removed a while ago (after people yammering about them for YEARS)? Doesn't that bear out that this has been in planning for quite some time (not to mention that it has been in planning while CCP have denied it's been in planning - so how much is their word worth now?)?

Now, couple all that with the DUST guy's article (the next article after Holden's in the Newsletter) which is all about P2W ("We are planning on doing so"). OK, Dust is a different thing from EVE, you say? But wait! The Holden quote makes it clear that the games are going to be totally integrated with respect to MT.

I believe CCP will hold to their promise that there will be no "golden ammo" as such, probably for a year or so, or at least until this recent hullabaloo has been forgotten. But I think you can be pretty sure that the Learning skills removal portends SP speed boosts, and other, increasingly more blatant P2W moves of the kind talked of by CCP Soundwave in his "pro" piece, with quite some enthusiasm.

And then, when the gradual shift has either acclimatized the current playerbase or (more likely) changed its complexion to people who are more comfortable with P2W, then the "golden ammo" stuff will be introduced without much complaint from the players.

The Newsletter is so overwhelmingly pro MT and P2W (with only Turberfeld's article making the slightest squeak against), it's just a nonsense to suggest that it's not the sanctioned company direction (and that it does represent the company direction is verified by Hilmar's email).

Again, we must be careful being trapped into terms like "P2W" and "golden ammo". Critics are quite right that both these things have been in EVE since PLEX, in a sense.

The thing that matters, if it matters at all (just a game, right? Smile ) is the overall trend away from virtual world, to just plain gamey game; from patience and community building, to instant gratification. PLEX was still within the boundaries of the virtual worldiness of EVE. A plain old cash shop with Faction standings or SP boosts (for example) for sale, just isn't.

Nothing wrong with instant gratification games at all, in the broad view; an instant gratification EVE could still be quite a fun game for what it is (as I say, sort of Guild Warsey in a way, fairly intricate PvP action), and would certainly still look cool, still have some depth and complexity, etc.

But it just wouldn't be EVE anymore, not really. Something will have been lost - the "magic" that made EVE newsworthy even to people who have no interest in MMOs - something CCP tried for a long time to keep, but seem to be reconciled to letting go now.

(For more of an insider's view of this type of decline of virtual worlds, or what one might call pejoratively the "dumbing down" of MMOs, check Why Virtual Worlds are Designed by Newbies - No Really!.)


You've got it all figured out. You should go have a chat to the Mayans.

Deviana Sevidon
Gallente
Panta-Rhei
Butterfly Effect Alliance
Posted - 2011.07.24 13:02:00 - [77]
 

So you all figured out that monocles and boots are introducing P2W? I am sorry, but your logic is based on a lot of assumptions. There is no golden ammo, no golden ammo is planned, the only things planned "golden" are ship skins and character clothes which do not give any ingame advantage.

Because of all this whining I might consider purchasing one of the NEX items. The vest Tian Jade is wearing looks nice. Cool

Barbelo Valentinian
Gallente
The Scope
Posted - 2011.07.24 15:11:00 - [78]
 

Originally by: Important Person

You've got it all figured out. You should go have a chat to the Mayans.


Hey, it's not 2012 yet, you never know Laughing

Sheila Sarani
Posted - 2011.07.24 15:12:00 - [79]
 

Originally by: Deviana Sevidon
So you all figured out that monocles and boots are introducing P2W? I am sorry, but your logic is based on a lot of assumptions. There is no golden ammo, no golden ammo is planned, the only things planned "golden" are ship skins and character clothes which do not give any ingame advantage.

Because of all this whining I might consider purchasing one of the NEX items. The vest Tian Jade is wearing looks nice. Cool


Sorry lad but i seen "vanity only" in far to many games that change to "convinience" or "p2w". I also seen many such as you lad that think "never gona happen" even when its happening right before your very eyes, you just got self delusion to level 5;)

Worst part is i can't even find any decent mmo without cash shop or with truely vanity only one, fortunetly there are some decent single player games out there like witcher 2.

Misanth
RABBLE RABBLE RABBLE
Posted - 2011.07.24 15:19:00 - [80]
 

Very simplified to just say people "leave" or "stay". I quit six accounts over this and dropped ingame activity by alot (possibly as low as a quarter as much time spent as I used to).

The players who are indifferent with CCP's lies, and their backstabbing of their loyal playerbase, those players won't notice too much. There'll be less market activity, I guess. CCP should feel it tho. Going back to a 'smaller' game is to go back years in time. When they ran this game with a tenth the staff they have employed today.

Money talks.

D'ceet
Posted - 2011.07.24 15:21:00 - [81]
 

Originally by: Diesel47
So you managed to **** off 95% of the playerbase (CCP forum alts excluded.) Made a bunch of players quit the game, couple of my friends actually.. and created a boatload of bad press and threads like this.

How many monocles and miniskirts would you have to sell to deem this acceptable?

/discuss.


Only one. Mine.

WORTH IT!

Ranger 1
Amarr
Ranger Corp
Posted - 2011.07.24 15:25:00 - [82]
 

Originally by: Sheila Sarani
Originally by: Deviana Sevidon
So you all figured out that monocles and boots are introducing P2W? I am sorry, but your logic is based on a lot of assumptions. There is no golden ammo, no golden ammo is planned, the only things planned "golden" are ship skins and character clothes which do not give any ingame advantage.

Because of all this whining I might consider purchasing one of the NEX items. The vest Tian Jade is wearing looks nice. Cool


Sorry lad but i seen "vanity only" in far to many games that change to "convinience" or "p2w". I also seen many such as you lad that think "never gona happen" even when its happening right before your very eyes, you just got self delusion to level 5;)

Worst part is i can't even find any decent mmo without cash shop or with truely vanity only one, fortunetly there are some decent single player games out there like witcher 2.


Because CCP always does things with their games exactly like "everybody else". Rolling Eyes

I have yet to see CCP develop their game, in any way, that is a copy cat of how any other game developer house does. From their server architecture, how their "security zones" work in regards to PVP, their framework for industry and marketing, to the introduction of PLEX and how how now ties into the NeX store.

They will continue to do things their own way. It is what keeps them unique and prospering when everyone else said that they would never get EVE off the ground.

Half baked theory crafting based on what other gaming houses are doing will only make you look foolish in the end.

Meridian Siri
Posted - 2011.07.24 18:05:00 - [83]
 

Originally by: Misanth
Very simplified to just say people "leave" or "stay". I quit six accounts over this and dropped ingame activity by alot (possibly as low as a quarter as much time spent as I used to).

The players who are indifferent with CCP's lies, and their backstabbing of their loyal playerbase, those players won't notice too much. There'll be less market activity, I guess. CCP should feel it tho. Going back to a 'smaller' game is to go back years in time. When they ran this game with a tenth the staff they have employed today.

Money talks.


This. And Stats on Server Activity Trends by Expansion. Worth the read.

Jeremiah Davion
Posted - 2011.07.24 18:52:00 - [84]
 

Originally by: Pytria Le'Danness
Originally by: Jeremiah Davion

The NeX thing, IMHO, is geared towards the player who can actually afford to throw out a boatload of rt cash on a plex so that he or she can sut uop their toon in the latest fashions. ...


Remember that the stuff from the store can also be bought with ISK by buying PLEX with ISK. And since CCP has 100% accurate data on how much ISK is in circulation, how many PLEX are around and who has what. Thus I presume they looked at the ISK floating around and decided that the extortionist prices they demand are OK for the ISK that is in game. I am not sure if they went by average and thus intentionally cut out everyone who doesn't have a few billion ISK lying around, or if they didn't even consider them.

In principle I am not against microtransactions. They can bring fresh currency into a game without taxing the ones who do not want to deal with that - contrary to raising subscription fees. However by setting the prices as high as they did I feel ripped off, and even though I could afford to buy stuff refuse to do so. Of course that I consider everything incredibly ugly does help with that resolve so far :)

However I hate that they put so much dev time into building all of it, and it's only attainable for a select elite. That's as if they focussed an entire expansion on boosting one tiny part of 0.0 That's not how I want to see the subscription money being spent.



THis is exactly thhe point that I'm making. The fact that NeX is gueard for the people who can actually afford it, the 10% or less elite who can pick up a PLEX like they were picking up a Hornet I drone. As you say, the idea of a MT isnt in itself a bad idea, as long as what you buy doesnt:

A) Change the game from what we've all come to enjoy;
B) Continue to be limited to one subset of the game's overall community;
C) (if the suspicion going round comes true) Give the person buying such MT items an unfair leg up on the rest of the community.

Because I know Im sure that there are others like me who think that I've put a goodly share of time into this game, skilled up to be a decent enough player, only to let someone come in and buy some mod that makes him practically unkillable.

Twitch Nakrar
Amarr
Posted - 2011.07.24 19:08:00 - [85]
 

Rolling Eyes


Pages: 1 2 [3]

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only