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blankseplocked BUG: CTRL and ALT Processing (Target Bug)
 
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Bootleg Jack
Potters Field
Posted - 2011.07.22 18:49:00 - [1]
 

Edited by: Bootleg Jack on 09/08/2011 23:52:18
FIXED Aug 9th.


Since the last major patch a bug was introduced where the CTRL and ALT key strokes are being processed on the down stroke, not on the up stroke.

This is a coding 101 bug. The reason is that if you fire events on the KEYDOWN event on a CTRL key that means that pressing any combination will accidentally trigger both the CRTL and the CTRL + <key> combination.

This is evident in the game:
Target something in space and press ALT+Tab, you will switch windows, but you will Look at the item first. If you run more than one copy of EvE this is very annoying.

Pressing CTRL+S to enable autopilot also targets whatever you have focus on, stargate, CONCORD Embarassed, etc.

This is all because the coder used the KEYDOWN and not the KEYUP event which is a standard. You can see he was aware it was sketchy because he tried to fix it by putting in a slight delay.

Wrong.

Think about the incoming key events (yes, I'm a 22 year veteran software engineer)
1. KEYDOWN: CTRL
2. KEYDOWN: S
3. KEYUP: S (or CTRL, doesn't really matter)
4. KEYUP: CTRL (or S, doesn't really matter)

If you make the mistake of using the KEYDOWN event then when #1 fires you check your table and start Targeting; then when #2 fires you see CTRL is in down state and this is the S event to you start autopilot.

If however you ignore KEYDOWN and only read KEYUPs it works like a it was designed that way, which is was:

Easy Street:
#3 fires, since one key is "on the way up" and the other is still down a valid assumption is both were down, fire CTRL+S: Autopilot. Win Razz


Fix it, it is very annoying and it makes it look like you are using interns to code the game.



Asm Khurelem
Open University of Celestial Hardship
Art of War Alliance
Posted - 2011.07.22 21:32:00 - [2]
 

Bump for importance. This is extremely annoying.

Ava n'Daara
Posted - 2011.07.22 22:09:00 - [3]
 

This is more annoying than the sticky keys a few builds back. I end up untargeting both the focused target and the one I click sometimes, despite wanting to keep shooting the focused target.

I expected this to be fixed in the recent patch at the latest, but apparently it's a crazy complicated bug working as intended.

Wreckar
Posted - 2011.07.23 01:40:00 - [4]
 

Simple and annoying keypress / keyrelease problem.

Either fix the keyup / keydown problem or implement more shortcuts so we can seperate target / lookat and hold target / lookat keys. Then I can have a key I hold to target / lookat which doesn't activate the command before I've even clicked anything.

Centis Adjani
Gallente
Posted - 2011.07.23 07:17:00 - [5]
 

Yeah, bump this...

I'm struggeling with this unwanted lookat (ALT Key) and unwanted targeting (CTRL Key) for weeks now. Should become fixed soon.

whispous
Gallente
V0LTA
VOLTA Corp
Posted - 2011.07.23 07:45:00 - [6]
 

"yes, I'm a 22 year veteran software engineer"

>22

>Veteran

Bootleg Jack
Potters Field
Posted - 2011.07.23 15:30:00 - [7]
 

Originally by: Wreckar
Simple and annoying keypress / keyrelease problem.

Either fix the keyup / keydown problem or implement more shortcuts so we can seperate target / lookat and hold target / lookat keys. Then I can have a key I hold to target / lookat which doesn't activate the command before I've even clicked anything.


Can't remap "alt+tab".

If you play multiple clients it is fun, when you switch, you look at whatever you are targeting.

I can usually tell my miner from my hauler when switching because the miner is staring at a rock and the hauler is staring at a can ugh

Bootleg Jack
Potters Field
Posted - 2011.07.23 15:35:00 - [8]
 

Originally by: whispous
"yes, I'm a 22 year veteran software engineer"

>22

>Veteran


Whatever stupid thing you are trying to say, is not obvious, spell it out Rolling Eyes

Little Delicious
Posted - 2011.07.23 21:23:00 - [9]
 

Originally by: whispous
"yes, I'm a 22 year veteran software engineer"

>22

>Veteran


22 years as a software engineer, not a 22 year old software engineer.

Bootleg Jack
Potters Field
Posted - 2011.07.24 15:54:00 - [10]
 

Originally by: Little Delicious
Originally by: whispous
"yes, I'm a 22 year veteran software engineer"

>22

>Veteran


22 years as a software engineer, not a 22 year old software engineer.


*rolls eyes*


Mary Astell
Posted - 2011.07.25 14:41:00 - [11]
 

BUMP!

Newt Rondanse
Posted - 2011.07.25 18:49:00 - [12]
 

I was mucking about with this and noticed that it wasn't the handling of CTRL itself that was the problem, so much as the system refusing to recognize modified mouse buttons as hot keys.

The hot key for targeting should be CTRL-BUTTON1.

Umbriele
Gallente
Natural Inventions
Solyaris Chtonium
Posted - 2011.07.26 10:51:00 - [13]
 

Bump for importance. This is extremely annoying.

Grey Stormshadow
Starwreck Industries
Posted - 2011.07.27 02:15:00 - [14]
 

+1 to what OP said and give more options for us - for example ability to disable entire "select from overview and click a key to activate"-feature.

There has been like 4-5 patches and updates to shortcut system and it is still way below acceptable standard.

Waukesha
Amarr
Invictus Australis
Northern Coalition.
Posted - 2011.07.27 11:09:00 - [15]
 

bump. this **** sucks

Sino Ho
Posted - 2011.07.27 11:11:00 - [16]
 

bump, for the love of god, please fix. Think of the children

Market Groper
Posted - 2011.07.27 11:20:00 - [17]
 

Bumpitty bump bump, makes dual-boxing a nightmare.

Sort it out CCP.

Fabullite
Invictus Australis
Merciless.
Posted - 2011.07.27 11:25:00 - [18]
 

Priority fix please.

Also fix teh terrible choice of colour for projectile on target icons ie. the same colour as space :/

Isanoe nothwood
Carnivale.
Posted - 2011.07.27 14:43:00 - [19]
 

Fix asap!

Garst Tyrell
No.Mercy
Merciless.
Posted - 2011.07.27 17:41:00 - [20]
 

Supported

Ydnari
Gallente
Estrale Frontiers
Posted - 2011.07.27 22:18:00 - [21]
 

Happens over and over when I switch clients, unhelpful and dangerous locks started on targets I didn't want locked.

Tattie Howker
Posted - 2011.07.28 04:12:00 - [22]
 

Bump..fix my game dam it

thinduke
Posted - 2011.07.28 04:36:00 - [23]
 

fix it

Daco Cutter
Invictus Australis
Posted - 2011.07.28 11:05:00 - [24]
 

I endorse this project

Bootleg Jack
Potters Field
Posted - 2011.07.29 02:14:00 - [25]
 

Still broken, can we get a denial to keep us hopefull? Wink

Nataliya Barre
Posted - 2011.07.30 00:01:00 - [26]
 

fix plz Evil or Very Mad

Waukesha
Amarr
Invictus Australis
Northern Coalition.
Posted - 2011.07.30 00:20:00 - [27]
 

Also the double click in space is still very buggy.

Karos Vandarl
Posted - 2011.07.30 00:21:00 - [28]
 

+1

Prime
Posted - 2011.07.30 00:25:00 - [29]
 

THIS is why my BIO says:

Prime - Beta testing ΞVΞ ΘΠLΙΝΞ since 2002 - 9 years and running

ccp for the love of knuth pl43s3 f1x!!!1
kthxbye

please pull 1 or 2 old time devs from vampire games back to eve and service your cashcow, not your blood sucker

Jozelina
Posted - 2011.07.30 11:10:00 - [30]
 

Edited by: Jozelina on 30/07/2011 11:13:34
I can't understand jargon about up strokes, downstrokes, codings and all that but..........
What I'm finding is instead of ctrl/select to target it is now select/ctrl which has caused me to accidentally open fire on my fleet members after I had given the command to follow them.Embarassed
I would be very unpopular if the rest of my fleet were not my alter egos.Rolling Eyes
Is that what this post is about? Question
For multiple clients I needed to dissable some of the shortcut keys, like the "look at" key, friggin anoying it was.


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