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Spirulina Laxissima
Minmatar
TotalControl Inc.
Posted - 2011.08.15 11:59:00 - [31]
 

How about have the empires tack the living *snip* out of everyone (basically what they are doing: SCC) and make NullSec tax-free?
Or force a CONCORD-tax?

Or how about changing the way ships are scanned to reflect reality a bit better, and get rid of the insta-ID (IFF) we have?
Allow 'roids, planets, stars, and stuff to scatter/distort/shadow-image/absorb/etc. scan-results, especially if you shut down & drift.
Would give cloak a special, role geared more toward flying through blobs, etc.

I mean, there are many ways to make this work.

From my submission you can probably deduce that I don't play all that often, and that I'm getting the dynamics all wrong. That's because I'm a casual player that usually has no time to play, but every once in a while when I do get back into it I still sometimes feel as if we're stuck in a big nicely-animated MTG or rock-paper-scissors game. This beats that, all beat something else, etc. Nature tends to be a bit more iffy, sand-boxy, chaotic. As long as we are playing an arms-race, those with the most isk &/or time will get the most über1337 setup/team and keep the passive, peaceful (many, but not all carebears) out of null. Add uncertainty, and many will slip by.
Or something like that.

Maximum Kiely
Caldari
Kiely and Son Salvage
Posted - 2011.08.15 20:25:00 - [32]
 

Originally by: FloppieTheBanjoClown
We're trying to put together a cohesive idea before putting it out there for the rest of the world to mock us :)


That's always the risk Floppie'... Wink

Ildryn
Posted - 2011.09.01 03:48:00 - [33]
 

Originally by: Van Derka
All I hear is Zero point Zero.

Force all the underskilled and poor out into the low and null sec space to be fodder for the players who have superior skills and a blob to back them up.

Force all the underskilled and poor to mine crap low value ores reducing their options further in obtaining a pvp competitive ship...

Dont fly what you cant afford to lose.... Well if you take away all the resources and play from highsec, how are people sposed to build up a bank to buy the pvp ship to take to lowsec...

If you can only afford the buy one pvp ship a month, because the rest of your time is spent market/mining to get the ISK to buy the hull and mods to fly to null, then by focusing on 0.0 constantly and nerfing highsec, your chewing off the arm that feeds the pvp machine.

If anything highsec should become more lucrutive so noobs can generate more ISK so they can actually afford to lose a few hulls to low/nullsec roams...

Losing ships in EVE should have impact, you should feel bad about losing your ship, but you shouldnt have to spend so much time earning ISK in game...

Why should someone spend half their months play time mining or grinding missions for 20 seconds of pvp lose?

Buff highsec ores or do something to make new players and even 1yo players earn more ISK quicker so they can get out to where the 'real' game is, 0.0.




If you think it is going to be that big a problem just unite all of high-sec players into one alliance and start buying supers.
Null will die to the wave of death a total high-sec alliance would be.

Alternatively stop using the market and build your own ships with the materials you can salvage. If the whole of high-sec did so then null would have very little reason to be null sec as the accumulation of wealth would be pointless.

It's your sandbox too.

Sor'Ral
Posted - 2011.09.02 18:08:00 - [34]
 

If some people like hisec, why not let them be happy there?

If other people like to hole up in C1-3 WH's mining ABC ore, in order to have their own little "home" in Eve (that's not possible any other way), why not let them be happy there?

If you really want to let players have more fun, make it possible for small corps to hold territory in nullsec in a semi-secure fashion ... rather than the current reality of having to "blob up" to survive at all and simply become nameless, faceless prostitutes to some huge 0.0 Alliance to "enjoy" nullsec ...

The only people I see wanting to change things, are the 0.0 dwellers wanting easier prey, by forcing these "Happy" Hisec and C1-3 WH dwellers, into becoming their nullsec cannon fodder ... this won't make them any Happier, it will simply make them quit playing ...

CCP needs to provide MORE niches for differentiated play, not LESS by punishing the existing Hisec and WH dwellers ...



Nicolo da'Vicenza
Amarr
Divine Power.
Atlas.
Posted - 2011.09.04 08:06:00 - [35]
 

Edited by: Nicolo da''Vicenza on 04/09/2011 08:11:35

Originally by: Spirulina Laxissima
How about have the empires tack the living *snip* out of everyone (basically what they are doing: SCC) and make NullSec tax-free?
Or force a CONCORD-tax?
I'd prefer it if highsec was left alone material-wise, but had wardec loopholes closed and npc corps eliminated and was made much more dangerous then it is now. Make it so nullsec logistics had an element of risk to them instead of just being handled by highsec alts. It's asinine to make it so jbs are limited to one per system while the 0.0 war machine is fueled by freighters filled with compressed mins on afk autopilot. Or that hisec miners and industrialists could see living in the safety of a 0.0 alliance as a valid alternative instead of a far inferior option to living under the safety of CONCORD.

CCP is pushing nullsec because from a marketing perspective null produces the most content. The most videos, the most headlines, the most buzz that a game needs to draw in new players.

Nicolo da'Vicenza
Amarr
Divine Power.
Atlas.
Posted - 2011.09.04 08:13:00 - [36]
 

Originally by: Sor'Ral
If you really want to let players have more fun, make it possible for small corps to hold territory in nullsec in a semi-secure fashion ... rather than the current reality of having to "blob up" to survive at all and simply become nameless, faceless prostitutes to some huge 0.0 Alliance to "enjoy" nullsec ...
They already have this it's called wh-space.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2011.09.04 11:27:00 - [37]
 

Edited by: Malcanis on 04/09/2011 11:26:58
Originally by: Sor'Ral
If some people like hisec, why not let them be happy there?



It's the nature of EVE that it's almost impossible to do something that doesn't affect others somehow. You might think that you're peacefully minding your own business, but in reality you're competing with me and changing my game in a dozen ways.

Trollo
Posted - 2011.09.04 16:37:00 - [38]
 

Edited by: Trollo on 04/09/2011 17:27:15
Edited by: Trollo on 04/09/2011 17:26:48
I am blessed with a good job, with lots of responsibility. I live on a nice farm with my wife and 2 kids. We have some horses and some sheep and some dogs and 3 cars. I have been playing EVE on and off since the start. I have also been playing other online games on and off since the start, including EQ, EQ2, UO, WOW, WWIIOnline... So thats around 20 years of online gaming (+/- a bit). This little intro is meant to let you know that I, as many other EVE players, have a full life outside EVE, and that EVE is not an important part of my life, but rather a nice addition.

This is my life in EVE:
I like to play challenging PVE. If I had the time or the ISK, I would now and then like to venture out to low-sec, and see if i could be succesful in some PVP. The problem is, that i dont have the time to read a lot of background, or take two years of pvp-university, so when i go to low-sec I usually get pod-killed within the first 10 minutes.

Then I have to find new ISK, to be able to do lvl 4 missions. Well since it would take me 2-3 month to do that, and I really dont want to spend my valuable playing time, grinding all the time, then I end up buying some ISK by selling these gametime plex-things.

Now I planned to try a lvl 5 mission, since lvl 4 missions has become a bit too easy for me, and because I would like to make more money and have more challenge.

I had to find an agent in 0.4 sec space. When I docked out from the 0.4 station, I got pod-killed by 4 pirates waiting for me. They probably had fun, but I can look forward to either go out and buy some more ISK or grinding the next many times I have time to play, until I have enough again for a good ship.

(BTW: I dont get the idea of having 0.4 space and 0.0 space, when the risk is the same.. shouldnt at least the station protect in and outgoing traffic in 0.4? )

What is the consequence?
Well for me it is, that I dont dare to try the lvl 5 missions I would really like to do to get more PVE challenge, because I am forced to PVP at a time when I am not fit for it.

Do I find that fun? No!

Now I will go back and do some highsec lvl 4 missions, and if it goes like the other times, when I go bored, then I quit EVE again. And in a year or two I come back and stay for a few months, to see if PVE has been improved.

Am I whining? well maybe. But I think a lot of players like me, would stay playing for a much longer time, and even start enjoy PVP now and then, if we could get the opportunity to build up something, which had a fair chance in 0.0, without having to quit the job and the family, to go on the EVE-university and have no other life.
I am here to be happy and challenged, but not to make some hardcore players happy on my own expense. That is simply naive.

I am a seldom guest in the forums, since I would much more like to fly a spaceship. There is no reason to start shouting at me, since I probably wont see it. But if you understand what my message is, maybe there is a chance that more occassional players will enjoy now and then being cannonfodder for you hardcore people.

BR
Trollo

Sor'Ral
Posted - 2011.09.05 14:35:00 - [39]
 

Originally by: Malcanis
Edited by: Malcanis on 04/09/2011 11:26:58
Originally by: Sor'Ral
If some people like hisec, why not let them be happy there?



It's the nature of EVE that it's almost impossible to do something that doesn't affect others somehow. You might think that you're peacefully minding your own business, but in reality you're competing with me and changing my game in a dozen ways.


True .... but then CCP should listen to the 80%/+ of players that live in Hisec .... instead of catering to the hardcore 0.0 minority. People have voted very strongly with their feet ... Hisec is where people spend most of their time.

I'm betting a fair balance can be found so that both groups can enjoy the game ... I just don't appreciate the current attitude of "Hisec people don't matter and are ruining the game for the poor 0.0 people".

What does Nullsec have to attract anyone? --> Your whole life is controlled by some big Alliance, no freedom really, and all for what, the opportunity to participate in large (laggy) fleet battles?

Here's an idea ... make more Wormholes! Higher risk than 0.0 (no Local and no Blue Blobs to protect you, Logistics more difficult), but they allow people to learn PvP and participate in nullsec type activities, but maintain the freedom of a small corp.

Is this why the 0.0 Alliances see WH's as such a threat to them? --> It's a way for people to maintain their freedom from the Alliances?


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