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blankseplocked [Proposal] NeX stor and Corp purchases
 
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Jita mcheck
Posted - 2011.07.18 18:00:00 - [1]
 

The store has nto been well implemented and has nothing I wnat to buy.
That does nto mean that I am against the store, but having a new coat does nto intrest me. I also do not want to see non vanity items there.

Well fine I don't need to use the NeX store....but what can CCP do to get me to use aurum?
Simple.
The store needs some high value items for corps to purchase.

These items would cost aurum(and maybe more) that could be earned through isk or buying them. These items would be big and considered corp goals(more expensive the a monocle)
The idea is to buy something that affect the entire corp.

Some examples

sewen badge of corp logo 10 Aurum-Each memebr of the corp can chose to wear the "patch"
Ship Logo's 40 Aurum-each memebr may add a corp logo to his ship for 5000 nobel metal
Corp background 5 aurum-each memebr can use a new back ground(all your corp could look similar

you get the idea.

I think these need to be put in. I have a lot more intresest in working towars these than to individual vanity items.

Page Starcaster
Gallente
Society of lost Souls
Posted - 2011.07.18 18:57:00 - [2]
 

I like the idea, however I think it would be to much work for the art dept. They would need to make an entire new ship skin for each corp that wanted there own logo. I don't believe the current model can be modified to have a logo added to current skins.

It would be cool though if they added military style uniforms in a bunch of different colors the the corp/alliance could buy, and they would automatically be available to anyone in that corp/alliance. This way a corp or alliance could have a standard uniform (even if not unique) that all members can wear. It would be really cool if they could add a feature to certain cloths that did allow for custom colors and logo's. It may be possible considering that the station captains quarters skin has a logo above the walkway that changes depending on what station you are in. But again from what I have read in dev blogs, the current model for cloths and ships does not allow for variations. Each variation needs to be introduced as a new skin. That would be a huge server load to introduce a new skin for every ship for each corporation/alliance that bought it. But if they charged enough arum it might be worth it for CCP to look into it. 1 PLEX = 3500 AURUM. A custom shirt with corp/alliance logo for everyone in corp 100,000 AURUM. Thats about $500 USD real money for a coustom alliance shirt in game. Not worth it for CCP as a 1 off item, but if they made a few custom skins that just need a color and logo inserted for each corp that bough t it they could cut it down to 15-20 minutes dev time per sale. But they would need a lot of corps jumping in to pay the cost of developing that customizable skin in the first place. If they did it I would expect to see 80-100,000 AURUM before they would justify the time invested to develop a custom skin for an individual corp. Some big alliances would have no problem paying for that though. only 20-30% of the cost of a titan.

Jita mcheck
Posted - 2011.07.18 19:18:00 - [3]
 

Edited by: Jita mcheck on 18/07/2011 20:17:30
Originally by: Page Starcaster
I like the idea, however I think it would be to much work for the art dept. They would need to make an entire new ship skin for each corp that wanted there own logo. I don't believe the current model can be modified to have a logo added to current skins.

It would be cool though if they added military style uniforms in a bunch of different colors the the corp/alliance could buy, and they would automatically be available to anyone in that corp/alliance. This way a corp or alliance could have a standard uniform (even if not unique) that all members can wear. It would be really cool if they could add a feature to certain cloths that did allow for custom colors and logo's. It may be possible considering that the station captains quarters skin has a logo above the walkway that changes depending on what station you are in. But again from what I have read in dev blogs, the current model for cloths and ships does not allow for variations. Each variation needs to be introduced as a new skin. That would be a huge server load to introduce a new skin for every ship for each corporation/alliance that bought it. But if they charged enough arum it might be worth it for CCP to look into it. 1 PLEX = 3500 AURUM. A custom shirt with corp/alliance logo for everyone in corp 100,000 AURUM. Thats about $500 USD real money for a coustom alliance shirt in game. Not worth it for CCP as a 1 off item, but if they made a few custom skins that just need a color and logo inserted for each corp that bough t it they could cut it down to 15-20 minutes dev time per sale. But they would need a lot of corps jumping in to pay the cost of developing that customizable skin in the first place. If they did it I would expect to see 80-100,000 AURUM before they would justify the time invested to develop a custom skin for an individual corp. Some big alliances would have no problem paying for that though. only 20-30% of the cost of a titan.


The corp logo would be easier than a re-skin as it uses the current skin and the lgo could be placed as a sort of modual using the color matching tech already displayed for turrets. The corp logo is made up of in game images rather than custom art so it may be possible tohave a "badge" shirt.

If this can be built into the current ship remodel that woudl be really nice. So it would not require a re skin to implement.

Tek Handle
Biotronics Inc.
The Initiative.
Posted - 2011.07.18 21:26:00 - [4]
 


Sounds good to me.

Page Starcaster
Gallente
Society of lost Souls
Posted - 2011.07.19 13:50:00 - [5]
 

Originally by: Jita mcheck
Edited by: Jita mcheck on 18/07/2011 20:17:30
Originally by: Page Starcaster
I like the idea, however I think it would be to much work for the art dept. They would need to make an entire new ship skin for each corp that wanted there own logo. I don't believe the current model can be modified to have a logo added to current skins.



The corp logo would be easier than a re-skin as it uses the current skin and the lgo could be placed as a sort of modual using the color matching tech already displayed for turrets. The corp logo is made up of in game images rather than custom art so it may be possible tohave a "badge" shirt.

If this can be built into the current ship remodel that woudl be really nice. So it would not require a re skin to implement.


I realize adding a logo is not a big change to make to the skin. But with the way it is currently set up every ship using a particular skin is exactly the same. There is no allotment in the current code for a logo block that would allow a logo change dependent on the pilot, or any allotment to use different skins for the same ship, on any of the current ship skins.(although this should be possible, and would be the best solution for server load, it is a huge amount of work) after changing the skin to add the logo it would have to be saved as a new skin,with a new name, other wise every ship in game that uses that skin would display that logo. So every corp wanting a logo would have to basically have there own skin for every ship they want there logo on. Hundreds of skins for every ship in game. That would be a huge server load.

The reason I believe it works like this is from the dev blog discussing the new ship color skins to be available soon through the NEX. For it to work they basically need to have it set up as a new ship with a new skin. you pay AURUM plus the basic ship and receive the new ship with a new skin on it. These will not be custom skins but just several different paint job options. I would love to see an option to allow for every player to customize the skin for there individual taste but I believe this would involve a complete revamp of the current ship rendering system, and would probably greatly increase lag in fleet battles as the custom skin of every ship on grid would have to be sent to every client that has a ship on grid. the more info passing between the server and the clients the more lag will be produced.

E man Industries
Posted - 2011.07.19 16:14:00 - [6]
 

Originally by: Page Starcaster
Originally by: Jita mcheck
Edited by: Jita mcheck on 18/07/2011 20:17:30
Originally by: Page Starcaster
I like the idea, however I think it would be to much work for the art dept. They would need to make an entire new ship skin for each corp that wanted there own logo. I don't believe the current model can be modified to have a logo added to current skins.



The corp logo would be easier than a re-skin as it uses the current skin and the lgo could be placed as a sort of modual using the color matching tech already displayed for turrets. The corp logo is made up of in game images rather than custom art so it may be possible tohave a "badge" shirt.

If this can be built into the current ship remodel that woudl be really nice. So it would not require a re skin to implement.


I realize adding a logo is not a big change to make to the skin. But with the way it is currently set up every ship using a particular skin is exactly the same. There is no allotment in the current code for a logo block that would allow a logo change dependent on the pilot, or any allotment to use different skins for the same ship, on any of the current ship skins.(although this should be possible, and would be the best solution for server load, it is a huge amount of work) after changing the skin to add the logo it would have to be saved as a new skin,with a new name, other wise every ship in game that uses that skin would display that logo. So every corp wanting a logo would have to basically have there own skin for every ship they want there logo on. Hundreds of skins for every ship in game. That would be a huge server load.

The reason I believe it works like this is from the dev blog discussing the new ship color skins to be available soon through the NEX. For it to work they basically need to have it set up as a new ship with a new skin. you pay AURUM plus the basic ship and receive the new ship with a new skin on it. These will not be custom skins but just several different paint job options. I would love to see an option to allow for every player to customize the skin for there individual taste but I believe this would involve a complete revamp of the current ship rendering system, and would probably greatly increase lag in fleet battles as the custom skin of every ship on grid would have to be sent to every client that has a ship on grid. the more info passing between the server and the clients the more lag will be produced.


Would they have to re-skin every ship? Could the "logo" not be pasted on like a turret is added to a ship? The reskin would simply have to set a place for this logo to apear. Turrets already use color matching so a logo should fit on any color ship. Easy to oull the logo from the corp window and set it as a low draw priority...

Wabbit Ormand
Posted - 2011.07.19 19:13:00 - [7]
 

Originally by: E man Industries
Originally by: Page Starcaster
Originally by: Jita mcheck
Edited by: Jita mcheck on 18/07/2011 20:17:30
Originally by: Page Starcaster
I like the idea, however I think it would be to much work for the art dept. They would need to make an entire new ship skin for each corp that wanted there own logo. I don't believe the current model can be modified to have a logo added to current skins.



The corp logo would be easier than a re-skin as it uses the current skin and the lgo could be placed as a sort of modual using the color matching tech already displayed for turrets. The corp logo is made up of in game images rather than custom art so it may be possible tohave a "badge" shirt.

If this can be built into the current ship remodel that woudl be really nice. So it would not require a re skin to implement.


I realize adding a logo is not a big change to make to the skin. But with the way it is currently set up every ship using a particular skin is exactly the same. There is no allotment in the current code for a logo block that would allow a logo change dependent on the pilot, or any allotment to use different skins for the same ship, on any of the current ship skins.(although this should be possible, and would be the best solution for server load, it is a huge amount of work) after changing the skin to add the logo it would have to be saved as a new skin,with a new name, other wise every ship in game that uses that skin would display that logo. So every corp wanting a logo would have to basically have there own skin for every ship they want there logo on. Hundreds of skins for every ship in game. That would be a huge server load.

The reason I believe it works like this is from the dev blog discussing the new ship color skins to be available soon through the NEX. For it to work they basically need to have it set up as a new ship with a new skin. you pay AURUM plus the basic ship and receive the new ship with a new skin on it. These will not be custom skins but just several different paint job options. I would love to see an option to allow for every player to customize the skin for there individual taste but I believe this would involve a complete revamp of the current ship rendering system, and would probably greatly increase lag in fleet battles as the custom skin of every ship on grid would have to be sent to every client that has a ship on grid. the more info passing between the server and the clients the more lag will be produced.


Would they have to re-skin every ship? Could the "logo" not be pasted on like a turret is added to a ship? The reskin would simply have to set a place for this logo to apear. Turrets already use color matching so a logo should fit on any color ship. Easy to oull the logo from the corp window and set it as a low draw priority...


If it was that easy why have they not already done it?
oh yeah it is CPP...

E man Industries
Posted - 2011.07.19 20:31:00 - [8]
 

Well that simplified. But the time to do the work is now when they are reskinning the models. Re-skin them with this sort of thing in mind. This avoids being unable to do it lator or having to re-re-skin them.


 

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