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Miilla
Minmatar
Hulkageddon Orphanage
Posted - 2011.07.17 23:24:00 - [1]
 

Edited by: Miilla on 18/07/2011 00:11:38


Go here https://api.eveonline.com/eve/RefTypes.xml.aspx

(Note: These are also found in the ingame Wallet JOURNAL REF Type: drop down menu)

And check for the following refTypeID (Wallet journal ID's)

<row refTypeID="89" refTypeName="Betting"/>
<row refTypeID="90" refTypeName="DNA Modification Fee"/>
<row refTypeID="100" refTypeName="Minigame Betting"/>
<row refTypeID="104" refTypeName="Minigame Buy-In"/>

The following also seem newly added (note the higher refTypeID range).

<row refTypeID="10001" refTypeName="Modify ISK"/> How can we modify isk that isnt a purchase or sell?
<row refTypeID="10002" refTypeName="Primary Marketplace Purchase"/> <-- What is the SECONDARY marketplace?
<row refTypeID="10003" refTypeName="Battle Reward"/>
<row refTypeID="10004" refTypeName="New Character Starting Funds"/> Is this the free isk you get when you create your new character?
<row refTypeID="10005" refTypeName="Corporation Account Withdrawal"/>
<row refTypeID="10006" refTypeName="Corporation Account Deposit"/>
<row refTypeID="10007" refTypeName="Battle WP Win Reward"/> <-- WP?? W* Points?
<row refTypeID="10008" refTypeName="Battle WP Loss Reward"/>
<row refTypeID="10009" refTypeName="Battle Win Reward"/>
<row refTypeID="10010" refTypeName="Battle Loss Reward"/> <-- Rewarded for Losing??
<row refTypeID="11001" refTypeName="Modify uPLEX"/> <-- uPLEX? MicroPLEX?
<row refTypeID="11002" refTypeName="Respec payment"/> <-- Respec ( NEURAL REMAPS) PAYMENTS.


Somebody care to ponder an explination of these refTypeID's?



Gerald Sphinx
Gallente
The Scope
Posted - 2011.07.17 23:31:00 - [2]
 

This is API related. Everyone knows that the API only provides updated information about your character (ISK, assets, character names, locations, clones, etc.). In no way do they ever affect your your assets, clones, ISK, skill levels, etc. unless you are reading these stats from something like Evemon, or EFT.

Miilla
Minmatar
Hulkageddon Orphanage
Posted - 2011.07.17 23:32:00 - [3]
 

Edited by: Miilla on 17/07/2011 23:33:20

Actually as a developer I would like to know the purpose of these refTypeID's so my app's can make sense of them in a good way.

Anybody have any info on the purpose of these refTypeID's please Somebody with a brain please.


Trolling removed. Zymurgist

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2011.07.17 23:35:00 - [4]
 

<row refTypeID="31114" refTypeName="Report Bad Poster"/>

Gerald Sphinx
Gallente
The Scope
Posted - 2011.07.17 23:35:00 - [5]
 

Edited by: Gerald Sphinx on 17/07/2011 23:35:23
Originally by: Miilla
Edited by: Miilla on 17/07/2011 23:33:20

Actually as a developer I would like to know the purpose of these refTypeID's so my app's can make sense of them in a good way.

Anybody have any info on the purpose of these refTypeID's please Somebody with a brain please.


Trolling removed. Zymurgist


I guess it would've been a lot easier to point yourself out as a developer earlier rather than a random poster. Had I known that you were a developer, I wouldn't have posted that comment.LaughingLaughing

Miilla
Minmatar
Hulkageddon Orphanage
Posted - 2011.07.17 23:36:00 - [6]
 

Originally by: Gerald Sphinx
Edited by: Gerald Sphinx on 17/07/2011 23:35:23
Originally by: Miilla
Edited by: Miilla on 17/07/2011 23:33:20

Actually as a developer I would like to know the purpose of these refTypeID's so my app's can make sense of them in a good way.

Anybody have any info on the purpose of these refTypeID's please Somebody with a brain please.


Trolling removed. Zymurgist


I guess it would've been a lot easier to point yourself out as a developer earlier rather than a random poster. Had I known that you were a developer, I wouldn't have posted that comment.LaughingLaughing



Perhaps if you didn't automatically assume you are the know-it-all king of the world and everybody is below you, you wouldn't make that mistake.


Gerald Sphinx
Gallente
The Scope
Posted - 2011.07.17 23:41:00 - [7]
 

Edited by: Gerald Sphinx on 17/07/2011 23:46:03
Originally by: Miilla
Perhaps if you didn't automatically assume you are the know-it-all king of the world and everybody is below you, you wouldn't make that mistake.




I never claimed to be the know-it-all sort and I was just repeating what most people should know by now. Now, someone please answer this dude's question. I got an Orca to wax here.

EDIT:

My first post was just out of pure habit. I have had to explain so many mundane things to new players repeatedly, it's just become second nature to just post what everyone already knows whenever someone asks a question about something (it's become a bad habit now - as you just noticed).

Miilla
Minmatar
Hulkageddon Orphanage
Posted - 2011.07.18 00:12:00 - [8]
 

Edited by: Miilla on 18/07/2011 00:18:14
Some other interesting Id's...


<row refTypeID="4" refTypeName="ATM Withdraw"/>
<row refTypeID="5" refTypeName="ATM Deposit"/>

Is CCP planning to allow PLEX purchases via ATM's? Lol Actually the ATM one makes sense if you actually read into the Fearless newsletter about the paragraph about "completing the circle" of the microtransactions in and out of the game (full currency life cycle).

<row refTypeID="6" refTypeName="Backward Compatible"/> <-- Backward compatible with? Commodore?
<row refTypeID="9" refTypeName="Inheritance"/> <-- Inheritance from?

<row refTypeID="86" refTypeName="Advertisement Listing Fee"/> <-- Advertising what where?

This is why we need good documentaiton CCP, HINT.

Ildus Hekx
Minmatar
Republic Military School
Posted - 2011.07.18 00:39:00 - [9]
 

Originally by: Miilla
Originally by: Gerald Sphinx
Edited by: Gerald Sphinx on 17/07/2011 23:35:23
Originally by: Miilla
Edited by: Miilla on 17/07/2011 23:33:20

Actually as a developer I would like to know the purpose of these refTypeID's so my app's can make sense of them in a good way.

Anybody have any info on the purpose of these refTypeID's please Somebody with a brain please.


Trolling removed. Zymurgist


I guess it would've been a lot easier to point yourself out as a developer earlier rather than a random poster. Had I known that you were a developer, I wouldn't have posted that comment.LaughingLaughing



Perhaps if you didn't automatically assume you are the know-it-all king of the world and everybody is below you, you wouldn't make that mistake.




... You're making a lot of friends today. Laughing

Palovana
Caldari
Inner Fire Inc.
Posted - 2011.07.18 01:47:00 - [10]
 

Some of those really low refTypeIDs were probably during initial planning stages, even before beta, maybe back to 2001 or so, for things that were never included or implemented.

The "DNA Modification Fee" sounds like it might have went with the old "Genetic Engineering" skill which was eventually removed.

The "ATM" ones have an even lower ID and are probably from an even earlier stage in development of the game.

Just my guess on these things and I'm not CCP.


AnzacPaul
Perkone
Posted - 2011.07.18 01:56:00 - [11]
 

some interesting stuff there, im guessing some of it is pretty straightforward, but the "respec payment" one is a little strange.

But yeah get an alt or something, Miilla comes across as a troll the amount of cake you post. Wink

Zag'mar Jurkar
Minmatar
Advent of the Blood Sun
Posted - 2011.07.18 02:27:00 - [12]
 

Originally by: Miilla
Edited by: Miilla on 18/07/2011 00:18:14
This is why we need good documentaiton CCP, HINT.



CCP is having hard time to communicate with its community, and you expect them to make documentation for their API?

And to the Gerald guy, why would a non-developer download the EVE API and try to do stuff with it? ugh

Gerald Sphinx
Gallente
The Scope
Posted - 2011.07.18 05:56:00 - [13]
 

Originally by: Zag'mar Jurkar
Originally by: Miilla
Edited by: Miilla on 18/07/2011 00:18:14
This is why we need good documentaiton CCP, HINT.



CCP is having hard time to communicate with its community, and you expect them to make documentation for their API?

And to the Gerald guy, why would a non-developer download the EVE API and try to do stuff with it? ugh


I don't know.ugh

Lost Hamster
Hamster Holding Corp
Posted - 2011.07.18 06:25:00 - [14]
 

Originally by: Miilla
Edited by: Miilla on 18/07/2011 00:18:14
<row refTypeID="9" refTypeName="Inheritance"/> <-- Inheritance from?


Inheritance is: when a character is biomassed, then his ISK, and assets will inherit his corporation, where he was member (when he was biomassed).

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.07.18 06:51:00 - [15]
 

The funny thing is roughly half of your "suspicious finds" are actually legacy code that just hasn't been cleaned up... been around for ages.

Florestan Bronstein
24th Imperial Crusade
Posted - 2011.07.18 06:56:00 - [16]
 

Edited by: Florestan Bronstein on 18/07/2011 06:57:06

the uPLEX refID has been in the game for a long time (at least since December, probably longer)

Miilla
Minmatar
Hulkageddon Orphanage
Posted - 2011.07.18 08:40:00 - [17]
 

Edited by: Miilla on 18/07/2011 08:45:04

Originally by: Palovana
Some of those really low refTypeIDs were probably during initial planning stages, even before beta, maybe back to 2001 or so, for things that were never included or implemented.

The "DNA Modification Fee" sounds like it might have went with the old "Genetic Engineering" skill which was eventually removed.

The "ATM" ones have an even lower ID and are probably from an even earlier stage in development of the game.

Just my guess on these things and I'm not CCP.




Perhaps but the ID range while understandably intreperted that way does not always provide a "chronological age" of the refTypeID, if anybody has a history of these from release to release then we can see them move about.

Any developer has a history of these types? I might start saving them each patch out of curiosity.


Originally by: Florestan Bronstein
Edited by: Florestan Bronstein on 18/07/2011 06:57:06

the uPLEX refID has been in the game for a long time (at least since December, probably longer)


Originally by: Akita T
The funny thing is roughly half of your "suspicious finds" are actually legacy code that just hasn't been cleaned up... been around for ages.


Yes, ususally the pattern I have seen with CCP and code in general is types/enum values are usually shipped out before they are actually used as most companies are scared to remove even a single line come release phase. I have even been on teams in a seperate branch that integrates with a product main line branch and thus we have had other teams add types for some reason or other but not actually been in the main release, but our stuff still got in that branch oddly enough.


Originally by: AnzacPaul
some interesting stuff there, im guessing some of it is pretty straightforward, but the "respec payment" one is a little strange.

But yeah get an alt or something, Miilla comes across as a troll the amount of cake you post. Wink



Yeah that's the one that got my eye, it could date back from when the PLEX for remaps was being considered ( and most likely worked on in a seperate branch )..

We do know that AUR for Remap's is comming so they will be using this refTypeID most likely.


The ATM one's actually do match up with the fearless newsletter commenting on the currency life-cycle they had in mind. A lot of this could be from a vision from the early days and comming to fruitition now, but I don't remember that one in earlier patches when I checked the refTypeID's.



The betting/minigame is new (an few patches ago it was added I believe), even though it has an earlier ID, again ID's do not mean chronological age.


Miilla
Minmatar
Hulkageddon Orphanage
Posted - 2011.07.18 08:55:00 - [18]
 


I'm also curious as to what the REWARD for a LOSS is and what a WP is :)


I am starting to save each ref type and ID between patch/expansions now so I can see what changes and when.

Suitonia
Gallente
Genos Occidere
HYDRA RELOADED
Posted - 2011.07.18 10:58:00 - [19]
 

Originally by: Lady Spank
<row refTypeID="31114" refTypeName="Report Bad Poster"/>

Miilla
Minmatar
Hulkageddon Orphanage
Posted - 2011.07.18 12:09:00 - [20]
 

Originally by: Suitonia
Originally by: Lady Spank
<row refTypeID="31114" refTypeName="Report Bad Poster"/>




I guess you couldn't think of anything whitty to say yourself.

Miilla
Minmatar
Hulkageddon Orphanage
Posted - 2011.07.18 14:50:00 - [21]
 

Edited by: Miilla on 18/07/2011 15:04:14
Originally by: Florestan Bronstein
Edited by: Florestan Bronstein on 18/07/2011 06:57:06

the uPLEX refID has been in the game for a long time (at least since December, probably longer)



So what was the plan for a uPLEX (MicroPLEX)?

15 days gametime? That doesn't really make sense. UNLESS it is PAY per DAY or some other fine grained PLEX.

Vyl Vit
Minmatar
Cambio Enterprises
Posted - 2011.07.18 14:55:00 - [22]
 

Miilla, Miilla so misunderstood. Now you know the difference between someone with intelligence, and someone who thinks strutting with confidence is superior compensation.

I see what you're pointing out by this post. Thanks for bringing it to light. The implications are a bit over the head of this rabble. It made my blood run cold.

Joe SMASH
You Got A Purty Mouth
Posted - 2011.07.18 15:00:00 - [23]
 

Originally by: Miilla
Edited by: Miilla on 18/07/2011 00:18:14
Some other interesting Id's...


<row refTypeID="4" refTypeName="ATM Withdraw"/>
<row refTypeID="5" refTypeName="ATM Deposit"/>

Is CCP planning to allow PLEX purchases via ATM's? Lol Actually the ATM one makes sense if you actually read into the Fearless newsletter about the paragraph about "completing the circle" of the microtransactions in and out of the game (full currency life cycle).

<row refTypeID="6" refTypeName="Backward Compatible"/> <-- Backward compatible with? Commodore?
<row refTypeID="9" refTypeName="Inheritance"/> <-- Inheritance from?

<row refTypeID="86" refTypeName="Advertisement Listing Fee"/> <-- Advertising what where?

This is why we need good documentaiton CCP, HINT.



ATM and Backwards Compatible are legacy iirc and no longer used. Perhaps it was included a long time ago for some content that never came to fruition?

Inheritance is the 10k ISK (or whatever it is) that all new players start with.
Advertisement is the fees associated with creating a corp advert for recruitment in game.

PS: Posting in a Miilla thread!

Miilla
Minmatar
Hulkageddon Orphanage
Posted - 2011.07.18 15:02:00 - [24]
 

Edited by: Miilla on 18/07/2011 15:11:16
Originally by: Joe SMASH
Originally by: Miilla
Edited by: Miilla on 18/07/2011 00:18:14
Some other interesting Id's...


<row refTypeID="4" refTypeName="ATM Withdraw"/>
<row refTypeID="5" refTypeName="ATM Deposit"/>

Is CCP planning to allow PLEX purchases via ATM's? Lol Actually the ATM one makes sense if you actually read into the Fearless newsletter about the paragraph about "completing the circle" of the microtransactions in and out of the game (full currency life cycle).

<row refTypeID="6" refTypeName="Backward Compatible"/> <-- Backward compatible with? Commodore?
<row refTypeID="9" refTypeName="Inheritance"/> <-- Inheritance from?

<row refTypeID="86" refTypeName="Advertisement Listing Fee"/> <-- Advertising what where?

This is why we need good documentaiton CCP, HINT.



ATM and Backwards Compatible are legacy iirc and no longer used. Perhaps it was included a long time ago for some content that never came to fruition?

Inheritance is the 10k ISK (or whatever it is) that all new players start with.
Advertisement is the fees associated with creating a corp advert for recruitment in game.

PS: Posting in a Miilla thread!




The DNA modification fee will probably be used for a bloodline change and also recustomisation of the avatar I guess. Makes sense to reuse that. ATM could still be used in future. Looks like they are restructuring the reftype ID ranges also (Base + offset, just like WM_USER + int for messages in win32 etc) for future expansion.

Thanks, that still leaves the open questions about the purpose of "WP" and "battle rewards" (especially for "losing" lol) and alternates to the "primary marketplace".

We already know the minigame is comming along with respec's.


Dr DustRemover
Posted - 2011.07.18 15:14:00 - [25]
 

Originally by: Miilla
We already know the minigame is comming along with respec's.


Not to doubt you, but how do we "know" respecs are coming? Was this is CSM minutes somewhere?

I don't want this to be true Sad

Miilla
Minmatar
Hulkageddon Orphanage
Posted - 2011.07.18 15:18:00 - [26]
 

Edited by: Miilla on 18/07/2011 15:18:12
Originally by: Dr DustRemover
Originally by: Miilla
We already know the minigame is comming along with respec's.


Not to doubt you, but how do we "know" respecs are coming? Was this is CSM minutes somewhere?

I don't want this to be true Sad


It is when CCP said in an "interview" to the press after the CSM meeting. This was covered in other threads but I don't have a link handy or the quote handy at the minute.

They tried to push this before as PLEX for remaps, that failed, now it will be AUR for remaps.

CCP Zymurgist


Gallente
C C P
Posted - 2011.07.18 16:19:00 - [27]
 

Moved from General Discussion.

Lutz Major
Posted - 2011.07.18 18:41:00 - [28]
 

Originally by: CCP Zymurgist
Moved from General Discussion.
Why, Zymurgist? WHY?

We don't want any Miilla threads here!!! Sad

Vult
Posted - 2011.07.19 15:37:00 - [29]
 

Originally by: Miilla


Perhaps if you didn't automatically assume you are the know-it-all king of the world and everybody is below you, you wouldn't make that mistake.




Pot, kettle, black.

Ban yourself, please.

Zylaphone
Posted - 2011.07.19 18:26:00 - [30]
 

Originally by: Miilla
It is when CCP said in an "interview" to the press after the CSM meeting. This was covered in other threads but I don't have a link handy or the quote handy at the minute.

They tried to push this before as PLEX for remaps, that failed, now it will be AUR for remaps.



Citations or it didn't happen.

Originally by: Miilla
<row refTypeID="10001" refTypeName="Modify ISK"/> How can we modify isk that isnt a purchase or sell?


How about when the administration ganks the wallets of people who steal accounts and reimburses victims?

Originally by: Miilla
<row refTypeID="10008" refTypeName="Battle WP Loss Reward"/>


Perhaps when you lose your reward is a negative amount of isk (100isk+(-100isk) = 0isk)

Originally by: Miilla
<row refTypeID="11001" refTypeName="Modify uPLEX"/> <-- uPLEX? MicroPLEX?


Or perhaps the system actually refers to PLEX as uPLEX under the hood! Maybe it's short for "User PLEX"

Originally by: Miilla
<row refTypeID="4" refTypeName="ATM Withdraw"/>
<row refTypeID="5" refTypeName="ATM Deposit"/>

Is CCP planning to allow PLEX purchases via ATM's? Lol...


Wow this one is way out there... Maybe they originally thought about players having both bank accounts and ISK on hand. You have to drag your cash around with you and you lose it if you get podded. Good incentive to put it in a bank and withdraw elsewhere... except you get hit with a 2% withdrawal fee. I'm sure it was part of an ISK sink brainstorm session.

Tin Foil Hat... AWAY!!!!


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