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blankseplocked POS Market Module [Proposal]
 
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Shepard Book
Posted - 2011.07.14 19:27:00 - [1]
 

As I was finishing reading Empyrean Ages (great read BTW) I started reflecting on the May Notes, Fanfest, and day four of the Alliance tourney Dev chats. It came to me. I think it was Greyscale saying he would like to have a modular rebuild of POSes, an example I believe from the dead horse thread. How cool would it be to have a place to refuel Caps from a market at POSes. This would be helpful when there is no Station in system for people that do not have access to the Corp hangars. I imagine people in WH space would love this too. I then took it a step further into this Idea. I see this as a win, win because of course it can be destroyed. We could even have it outside of shields where you would pull up and access a personal hangar there to get your purchases. This would also create another place for PvP I bet. I would like to see this just like a market in a station. Any thoughts…?

Bagehi
Association of Commonwealth Enterprises
Posted - 2011.07.14 20:05:00 - [2]
 

The problem I see is that within seconds of reading this, I thought "ooo! I could set one of those up, then sit off it in a cloaked super and gank the fools that come." and realized that few cap pilots in their right mind would actually warp to one of these because this will be the reason for 90% of them.

I tried to think of a way to solve that. Sentries that protect anyone refueling just means I could bring more ships, knowing exactly how many to bring. Allowing only one player to be on grid at a time with a cap would mean I could go to these, empty it, then wait for the previously happy owner to arrive to restock it, only to gank him for the fuel he is carrying (thus doubling the fuel I get out of it), alternately that would also become a way to create impregnable safes for supers, which would not be a good thing. Making it capable of being docked at would erode the purpose of outposts and stations.

In the end, I just can't come up with a mechanic that wouldn't being exploited into disuse or become an OP exploit. It is an interesting idea, if you can come up with a way for it to work.

Shepard Book
Posted - 2011.07.14 20:12:00 - [3]
 

Originally by: Bagehi
The problem I see is that within seconds of reading this, I thought "ooo! I could set one of those up, then sit off it in a cloaked super and gank the fools that come." and realized that few cap pilots in their right mind would actually warp to one of these because this will be the reason for 90% of them.

I tried to think of a way to solve that. Sentries that protect anyone refueling just means I could bring more ships, knowing exactly how many to bring. Allowing only one player to be on grid at a time with a cap would mean I could go to these, empty it, then wait for the previously happy owner to arrive to restock it, only to gank him for the fuel he is carrying (thus doubling the fuel I get out of it), alternately that would also become a way to create impregnable safes for supers, which would not be a good thing. Making it capable of being docked at would erode the purpose of outposts and stations.

In the end, I just can't come up with a mechanic that wouldn't being exploited into disuse or become an OP exploit. It is an interesting idea, if you can come up with a way for it to work.



I still think the POS should have defences. I also like that it gives another choke point for PvP too. This also gives WH people and small alliances a easier way to have a footprint than a corp hangar or building a station.


 

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