open All Channels
seplocked EVE General Discussion
blankseplocked Early WIS introductions
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Tribunia
Posted - 2011.07.10 11:21:00 - [1]
 

Remember some early fanfest talks showcasing concept art and techniques for modeling and constructing animated avatars, how they spoke of the 'uncanny valley' where the character in front of you on the screen looks so real it s almost scary but not quite.

Dont see much of that yet, CCP.

In fact, your character animation looks rather stuffy. Shraply jerking camera, characters that look like something out of a haloween movie in the CQ lighting environment, characters that turn like animatronics on a dime when they change direction etc.

I thought this was gona blow my socks off, but maybe it s because I have an ATI card. :P

Deneh
Caldari Provisions
Posted - 2011.07.10 11:25:00 - [2]
 

aye it looks like characters from first person shooters from 5 years ago , the gfx are nothing special

Kurfin
Amarr
Posted - 2011.07.10 11:25:00 - [3]
 

It most definitely has a 'pushed out the door before it was ready' feel about it.

Moonasha
Amarr
Dominus Machinarum
Twilight Federation
Posted - 2011.07.10 12:10:00 - [4]
 

Edited by: Moonasha on 10/07/2011 12:10:15
I'm pretty sure they didn't use mocap which is lame... their animators aren't that great, compared to say, blizzard's.

They need to fix the control scheme and the damn lighting... Don't get how this thing runs worse than Mass Effect 2.

Yarrrrrhh
Posted - 2011.07.10 12:20:00 - [5]
 

How dare you criticize this major accomplishment? It's technically flawless. Brilliant. Fearless even!

Ancy Denaries
Posted - 2011.07.10 12:50:00 - [6]
 

Originally by: Yarrrrrhh
How dare you criticize this major accomplishment? It's technically flawless. Brilliant. Fearless even!
As much as I'm tired to death of all the whinefests, this actually made me smile.

Khamelean
Posted - 2011.07.10 12:57:00 - [7]
 

Not sure what your looking at, or which 5 year old fps your comparing it too. But CQ is one of the most visually stunning real time 3d environments ever made. Try paying attention to the way multiple light sources cast multiple soft shadows, not only on the environment but on the shadow caster itself as well. It puts Crysis 2 to shame.

Lucia Warbler
Native Freshfood
Posted - 2011.07.10 13:03:00 - [8]
 

Originally by: Moonasha

They need to fix the control scheme and the damn lighting... Don't get how this thing runs worse than Mass Effect 2.


You have managed to get ME2 lagging, yes? Maybe it's time for an upgrade for you. You should get a better graphics card than you have now at the price of a monocle. Cool

Yarrrrrhh
Posted - 2011.07.10 13:22:00 - [9]
 

Edited by: Yarrrrrhh on 10/07/2011 13:23:14
Originally by: Khamelean
Not sure what your looking at, or which 5 year old fps your comparing it too.
Any FPS in the initial release of the Playstation 3? Which was 5 years ago...

http://en.wikipedia.org/wiki/PlayStation_3_launch
Originally by: Khamelean
It puts Crysis 2 to shame.
No it does not. At all.

Katrishar
Minmatar
Rayn Enterprises
Test Alliance Please Ignore
Posted - 2011.07.10 15:08:00 - [10]
 

I think the lighting is the biggest problem. Remember that demo they had at Fan Fest a year or two ago? They brought in this 3rd party company that was going to create amazing lighting that had never been done before. I need to find that Fan Fest video, I wonder if that other company is still helping CCP with the lighting or what's going on with that. But yeah, in addition to the lighting making my characters look deformed; the lights also go through my head and body for a few seconds before the lighting engine realizes that my character should be eclipsing the lights behind him / her. I've got an Nvidia GTS 450 with the latest drivers on a side note. Hope they get this stuff fixed.

Victor Vangelis
Posted - 2011.07.10 15:42:00 - [11]
 

Originally by: Khamelean
Not sure what your looking at, or which 5 year old fps your comparing it too. But CQ is one of the most visually stunning real time 3d environments ever made. Try paying attention to the way multiple light sources cast multiple soft shadows, not only on the environment but on the shadow caster itself as well. It puts Crysis 2 to shame.


You are an idiot. You must be used to playing N64 games or somthing cause CQ is nothing special graphically.

Uuali
Posted - 2011.07.10 16:00:00 - [12]
 

Originally by: Khamelean
Not sure what your looking at, or which 5 year old fps your comparing it too. But CQ is one of the most visually stunning real time 3d environments ever made. Try paying attention to the way multiple light sources cast multiple soft shadows, not only on the environment but on the shadow caster itself as well. It puts Crysis 2 to shame.


I wish I could see the multiple light sources on my character. Alas, I have to have the shader et al turned down low or disabled. No, I'm not buying a new computer. I don't buy computers for games especially for one game. I buy a computer to do graphics work. CCP needs to optimize their game, not the other way around.

T0rekO
Posted - 2011.07.10 20:23:00 - [13]
 

Originally by: Khamelean
Not sure what your looking at, or which 5 year old fps your comparing it too. But CQ is one of the most visually stunning real time 3d environments ever made. Try paying attention to the way multiple light sources cast multiple soft shadows, not only on the environment but on the shadow caster itself as well. It puts Crysis 2 to shame.


excuse me the 1 room they build for 4 years with a character customization looks like a freaking 5 years old game that ****s the **** out of 2k$ pc ( crysis runs great on that machine ) and I dont have to name the game look at games 5 years ago 2006 and ull see urself.

Tribunia
Posted - 2011.07.10 20:49:00 - [14]
 

Originally by: Khamelean
Try paying attention to...blabla


Damn, how could I miss all those neat shadows and multiple light sources. I must have gone blind!


Yoa Loother
Posted - 2011.07.10 21:41:00 - [15]
 

Edited by: Yoa Loother on 10/07/2011 21:45:28
Originally by: Katrishar
I think the lighting is the biggest problem. Remember that demo they had at Fan Fest a year or two ago? They brought in this 3rd party company that was going to create amazing lighting that had never been done before. I need to find that Fan Fest video,

This.

I believe!
(srry not the vid, just reminders from happier times)Sad

Eve-Online Fanfest 2009 - New lighting, real radiosity demo
Scaling works, yup. Neutral

Mag's
the united
Negative Ten.
Posted - 2011.07.10 21:45:00 - [16]
 

Seamless forced immersion. What's not to like? Very Happy

Toovhon
Posted - 2011.07.10 21:55:00 - [17]
 

"First of we have Incarna, an amazing technological and artistic achievement. A vision from years ago realized to a point that no one could have imaged but a few months ago. It rolls out without a hitch, is in some cases faster than what we had before, this is the pinnacle of professional achievement. For all the noise in the channel we should all stand proud, years from now this is what people will remember."

So STFU and GTFO trolls! How dare you put down this epic achievement in 3D graphics!

Original Forum Troll
Posted - 2011.07.10 22:19:00 - [18]
 

CCP once again promised something they couldn't deliver.

Bklyn 1
Posted - 2011.07.10 23:06:00 - [19]
 

Originally by: Yarrrrrhh
How dare you criticize this major accomplishment? It's technically flawless. Brilliant. Fearless even!


Indeed. No doubt the op is too cheap to upgrade his hardware and/or he should check with his internet service provider.

VKhaun Vex
Posted - 2011.07.10 23:30:00 - [20]
 

Age of Conann looks 1,000x worse in-game then Incarna, and that still hurt my PC that runs Incarna with no issues and was marketed HARD on graphics.

If you're disappointed I can't really argue with an opinion, but I'm happy with Incarna as a platform to expand on further. Definitely not 'amazing' but not 'bad' either. Just the style of the game.

My 2

Grapy
Posted - 2011.07.10 23:43:00 - [21]
 

If you check test server you'll see graphic changes almost daily - it becomes better. CCP released product which is nowhere near "finished" or "polished" terms and now some improvements being done on the fly.

Un-polished product is still better than 1 year delay or single update in 3 years.

P.S. CCP designers - please, make characters blink faster. Slow blinking looks extremely innatural - humans do it much faster.

Isaa'c
Posted - 2011.07.11 00:53:00 - [22]
 

Originally by: Khamelean
Not sure what your looking at, or which 5 year old fps your comparing it too. But CQ is one of the most visually stunning real time 3d environments ever made. Try paying attention to the way multiple light sources cast multiple soft shadows, not only on the environment but on the shadow caster itself as well. It puts Crysis 2 to shame.



Ppppffffffffffffffff Hahahahahaahahhah!!! 9/10!

Glyken Touchon
Gallente
Independent Alchemists
Posted - 2011.07.11 13:14:00 - [23]
 

Originally by: Khamelean
Not sure what your looking at, or which 5 year old fps your comparing it too. But CQ is one of the most visually stunning real time 3d environments ever made. Try paying attention to the way multiple light sources cast multiple soft shadows, not only on the environment but on the shadow caster itself as well. It puts Crysis 2 to shame.
Have they fixed all these then?

Toovhon
Posted - 2011.07.11 13:27:00 - [24]
 

Originally by: Glyken Touchon
Originally by: Khamelean
Not sure what your looking at, or which 5 year old fps your comparing it too. But CQ is one of the most visually stunning real time 3d environments ever made. Try paying attention to the way multiple light sources cast multiple soft shadows, not only on the environment but on the shadow caster itself as well. It puts Crysis 2 to shame.
Have they fixed all these then?


Jesus, it's like a three year old got a hold of a 3D modeler :-D

Ciar Meara
Amarr
Virtus Vindice
Posted - 2011.07.11 13:45:00 - [25]
 

Originally by: Yoa Loother

Eve-Online Fanfest 2009 - New lighting, real radiosity demo
Scaling works, yup. Neutral


Whatever happend to this I wonder.

Large CQ, Pod Room, impressive tech... One really wonders.

Myfanwy Heimdal
Caldari
Posted - 2011.07.11 13:50:00 - [26]
 

Real Life imitates Art.


Eve imitates Clear Skies.

MaiLina KaTar
Posted - 2011.07.11 14:29:00 - [27]
 

Originally by: Original Forum Troll
CCP once again promised something they couldn't deliver.

Yeah. Somehow I think that's what they're all about. Deliver like 20% of the **** you announce and then control the raging crowd -> Crowd Control Productions.

They're good at it, though.


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only