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blankseplocked Will Eve Be around in 10 years?
 
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Jumpman 23
Posted - 2011.07.09 03:22:00 - [1]
 

And if it somehow manages to keep on trucking, what do you think the game will be like?

San Severina
Minmatar
Posted - 2011.07.09 03:26:00 - [2]
 

Second Life in space.

Fullmetal Jackass
Posted - 2011.07.09 03:27:00 - [3]
 

Edited by: Fullmetal Jackass on 09/07/2011 03:29:18

Well as long as their marketing and exec departments don't manage to **** it up over greed, yeah.

Edit: Well assuming society as a whole doesn't have a complete meltdown before then. I mean if the kiddies on these forums are any indication of the future...

CAiNE999
Caldari Provisions
Posted - 2011.07.09 03:31:00 - [4]
 

Edited by: CAiNE999 on 09/07/2011 03:31:41
There will be a active contract market for avatar ****.....

Er no, hopefully MT and p2w free, alive and kicking, with tons of new ships to a$$-plode in

Or dead and buried, fondly remembered for its gutsy and unique concept of risk based gameplay, for generations to come, before it gets corrupted by said MT and p2w


spelling p r 0 n is censored Crying or Very sad

Skytorn
Posted - 2011.07.09 03:37:00 - [5]
 

At this point in the game, one would imagine a well polished space game, and maybe a half working WiS. But it is clear EVE is not the future of CCP, they have demonstrated that through action, not words.

ugh My sub is up soon, between this account and my mains. A total of 8 years of eve down the drain.

Had such high hopes, but with the lack of response from CCP with there latest crapppy expansion. It is very clear EVE is now just a beta platform for what they have in the futureSad

XIRUSPHERE
Gallente
Deadly Intent.
Posted - 2011.07.09 03:39:00 - [6]
 

It will still be around, sitting stable at RMR or Apocrypha as a private server. There was a group that was trying to work on it. No idea where they got.

San Severina
Minmatar
Posted - 2011.07.09 03:40:00 - [7]
 

Originally by: Skytorn
At this point in the game, one would imagine a well polished space game, and maybe a half working WiS. But it is clear EVE is not the future of CCP, they have demonstrated that through action, not words.

ugh My sub is up soon, between this account and my mains. A total of 8 years of eve down the drain.

Had such high hopes, but with the lack of response from CCP with there latest crapppy expansion. It is very clear EVE is now just a beta platform for what they have in the futureSad


yes very disappointed here too!

Gwenywell Shumuku
Posted - 2011.07.09 03:45:00 - [8]
 

1-2 years ago i would have said YES unconditionally.

But now? I don't know, there is no MT game that every survived close to 10 years. The pattern of MT is always the same, saturation/new items till its totally ****ed up. FtP somewhat mitigates that effect, as you prolong the life of such a game by using freeloaders as cannon fodder for the paying customers. But thats nothing that lasts long.

EVE is not FtP, so this can go downhill fast, very fast once saturation of vanity items occurs and they ponder the idea of PtW items (they already do).

Kuronaga
Black Snake Syndicate
Posted - 2011.07.09 03:54:00 - [9]
 

Originally by: XIRUSPHERE
It will still be around, sitting stable at RMR or Apocrypha as a private server. There was a group that was trying to work on it. No idea where they got.


Apocrypha and stable don't belong in the same sentence.

Nyphur
Pillowsoft
Posted - 2011.07.09 04:00:00 - [10]
 

Originally by: Gwenywell Shumuku
I don't know, there is no MT game that every survived close to 10 years.

Very clever Laughing. The entire MMO genre is at most around 16 years old (Meridian 59). There are only a handful of MMOs older than 10 years and the concept of microtransaction-based payment schemes for MMOs isn't even close to 10 years old. It's only in the past few years that western MMOs have begun including microtransactions and free-to-play has started to gain traction.

I think sometimes we forget just how young this industry is.

Zag'mar Jurkar
Minmatar
Advent of the Blood Sun
Posted - 2011.07.09 04:04:00 - [11]
 

I guess companies prefer a big income on a short term rather than stable good income on the long run.

Can't blame them, it's a business choice.

Uuali
Posted - 2011.07.09 04:09:00 - [12]
 

I predict in 10 years time Blizzard will have purchased EVE and tailoring will be added as a skill.

Also, you can keep your stuff but will have to fly to the nearest interstellar ship graveyard to reclaim your pod. And you suffer 10 min pod sickness.

Gwenywell Shumuku
Posted - 2011.07.09 04:48:00 - [13]
 

Originally by: Nyphur
Originally by: Gwenywell Shumuku
I don't know, there is no MT game that every survived close to 10 years.

Very clever Laughing. The entire MMO genre is at most around 16 years old (Meridian 59). There are only a handful of MMOs older than 10 years and the concept of microtransaction-based payment schemes for MMOs isn't even close to 10 years old. It's only in the past few years that western MMOs have begun including microtransactions and free-to-play has started to gain traction.

I think sometimes we forget just how young this industry is.


Yea, well, the question was for 10 years Laughing

Nah, there exist 5years MT games, just look at them, its the same pattern. If they didn't go FtP, noone would play them. Its a shortterm concept for ppl who don't want to invest months/years into a game.

The sad part is not that MT games exist, its that the industry feels the need to kill of the alternatives to force ppl into MT games. Rolling Eyes

Thomas Orca
Gallente
Posted - 2011.07.09 04:51:00 - [14]
 

Obligatory 2012 reference.

Val'Dore
Word Bearers of Chaos
Word of Chaos Undivided
Posted - 2011.07.09 04:53:00 - [15]
 

The question should be: is there a chance that EVE could be blown out of the spacewater by another syfy mmo that both does internet spaceships and barbie spreadsheets better?

Right now there isn't really a contenda, but that can easily change.

Nyphur
Pillowsoft
Posted - 2011.07.09 05:11:00 - [16]
 

Originally by: Gwenywell Shumuku

Nah, there exist 5years MT games, just look at them, its the same pattern. If they didn't go FtP, noone would play them. Its a shortterm concept for ppl who don't want to invest months/years into a game.

Not to be picky, but could you name a few? I've only written about MMOs for a living for the last three and half years so I'm probably not very familiar with any big news from before then. The oldest microtransaction-supported MMO in the west that I'm aware of is when Maple Story came to north america in 2005, and I'm not even sure if they started the microtransactions there until 2006-2007. I just remember people being very surprised in 2007 when they turned a huge profit in NA on microtransactions.

Up until just a few years ago, microtransaction-based payments were very much something the asian market latched onto while we stuck with the subscription model. And honestly, I'm not convinced that any data from the Asian market can really be used to extrapolate a trajectory in the European or American market.

garus banta
Posted - 2011.07.09 09:24:00 - [17]
 

Will YOU be playing eve in 10 years?

There see I fixed that for you.

Gwenywell Shumuku
Posted - 2011.07.09 09:40:00 - [18]
 

Originally by: Nyphur
Originally by: Gwenywell Shumuku

Nah, there exist 5years MT games, just look at them, its the same pattern. If they didn't go FtP, noone would play them. Its a shortterm concept for ppl who don't want to invest months/years into a game.

Not to be picky, but could you name a few? I've only written about MMOs for a living for the last three and half years so I'm probably not very familiar with any big news from before then. The oldest microtransaction-supported MMO in the west that I'm aware of is when Maple Story came to north america in 2005, and I'm not even sure if they started the microtransactions there until 2006-2007. I just remember people being very surprised in 2007 when they turned a huge profit in NA on microtransactions.

Up until just a few years ago, microtransaction-based payments were very much something the asian market latched onto while we stuck with the subscription model. And honestly, I'm not convinced that any data from the Asian market can really be used to extrapolate a trajectory in the European or American market.


Lazy Link

As you work in the industry you will know how to do research, and yes, even in that list you will find a few names before 2006 that would qualify as "games that had promise"...now look where they are.

MT concept is nothing new. Whats new is that they try double-milking AAA titles now, THATS new.

Yarrrrrhh
Posted - 2011.07.09 09:55:00 - [19]
 

No, not even 2 years. If I were a CCP employee I'd get the **** out.

Nyphur
Pillowsoft
Posted - 2011.07.09 10:13:00 - [20]
 

Originally by: Gwenywell Shumuku

Lazy Link

As you work in the industry you will know how to do research, and yes, even in that list you will find a few names before 2006 that would qualify as "games that had promise"...now look where they are.

MT concept is nothing new. Whats new is that they try double-milking AAA titles now, THATS new.

Cheers for the list, can't believe I hadn't seen that before! It does sort of prove my point though that a lot of the games trying to do this as early as 2003 that weren't Asian flopped or had very niche appeal. The main issue here is that western MMO players have only recently started accepting cash shops in games and the idea that free-to-play games can be just as high in quality as subscription games. And by recently I really do mean 2007/2008 onward.

The gradual change in perception over the last few years is a trend I've seen develop first-hand in the comments at Massively. It's pretty funny to look back at articles on free to play MMOs from 2008 and see the sheer hatred for them while today people play the **** out of them. We're at the point now where they're so accepted that not only do free to play games supported by cash shops survive, they routinely draw in millions of players and produce a ****load more money than subscription games of the same development caliber. The market today is so different to the market five or ten years ago that data from that time can't really be of much use in extrapolating a future trajectory. The games industry moves ridiculously quickly.

Nuhm DeAra
Posted - 2011.07.09 10:24:00 - [21]
 

Look at all of these experts and know-it-alls.

You know, I talk to people ingame about the behavior of the lot of you on the forums. Most of them either have no idea what I'm talking about or consider most of you extremely dense crybabies.

Holy One
SniggWaffe
Posted - 2011.07.09 10:41:00 - [22]
 

Given the conspicuous absence of a cardio routine and the jiggly ***** ****. Will you?

Ranka Mei
Caldari
Posted - 2011.07.09 10:47:00 - [23]
 

Edited by: Ranka Mei on 09/07/2011 10:50:02
Originally by: Gwenywell Shumuku
1-2 years ago i would have said YES unconditionally.

But now? I don't know, there is no MT game that every survived close to 10 years. The pattern of MT is always the same, saturation/new items till its totally ****ed up. FtP somewhat mitigates that effect, as you prolong the life of such a game by using freeloaders as cannon fodder for the paying customers. But thats nothing that lasts long.

EVE is not FtP, so this can go downhill fast, very fast once saturation of vanity items occurs and they ponder the idea of PtW items (they already do).


100% agreed.

EDIT: And this is actually the reason I recently porposed 'Remaps for PLEX.' I know, it sounds contradictory to what I just agreed to; but I just don't think EVE has that long any more, and that we need to start looking at ways to speed up training a bit.

Kalle Demos
Amarr
Helix Protocol
Posted - 2011.07.09 10:55:00 - [24]
 

Edited by: Kalle Demos on 09/07/2011 10:55:29
I bet WOD will kill EVE

Why play with bulky spaceships when you can play with homosexual vampires

RabC Nesbitt
Posted - 2011.07.09 14:09:00 - [25]
 

Edited by: RabC Nesbitt on 09/07/2011 14:13:22
Edited by: RabC Nesbitt on 09/07/2011 14:12:24
Originally by: Jumpman 23
And if it somehow manages to keep on trucking, what do you think the game will be like?


As I've posted elsewhere I hope it will end up like a modern, sophisticated, true "sandbox" RPG, electronic version of Traveller (in an Eve Universe).

However, sadly, I believe Eve is dying and will not exist in 10 years time.

EDIT: CCP have talked about Eve being around in 80 years time. I (rather generously) give it 80 weeks.

Khira Kitamatsu
Posted - 2011.07.09 14:38:00 - [26]
 

UO is still around. AC is still around. EQ is still around. DAoC is still around. There are other games that are even older - still around. EVE will be around for a long time to come.

So keep banging the drums of doom and gloom usual doom and gloom trolls. Your words have "zero" weight backing them up. Laughing

Telvani
Crouching Woman Hidden Cucumber
Posted - 2011.07.09 14:55:00 - [27]
 

It might still be around.


It will basically be in its current apocrypha state (as nothing is ever going to change since then) but with more incarna features, to those who spend no AUR it will basically be the same as it is now (except you wont be able to toggle it off like everyone does now) and if you spend some AUR you can interact with other characters, buy even more clothes and pets and shops/bars/????

There might be a new ship model by then in the form of a unique ship or a remodelled incursus or a competition winner one, but this will only be available for AUR.

Florestan Bronstein
24th Imperial Crusade
Posted - 2011.07.09 14:59:00 - [28]
 

Edited by: Florestan Bronstein on 09/07/2011 15:01:23

IMO it's extremely unlikely that this game will be around in 10 years.

With extremely disciplined management it might be possible to keep the codebase maintainable for another 10 years (and Carbon certainly helps in that regard) but customers' preferences and expectations change and at some point it is just easier to start from scratch than to defend massive gameplay changes against the expectations of over 9000 bittervets.

The MMOs released to the market today are different from the MMOs released in 2000.

Blizzard is putting a lot of effort into keeping WoW competitive (e.g. the fancy phasing approach showcased by the latest patch) and they still face huge criticism about falling behind gameplay-wise compared to the "next-gen" MMOs.
That being said, I remember watching a friend leveling a WoW character in 2006 and I experienced it myself just recently and the changes in those five years are pretty huge (and I am not sure I would tolerate having to play the way he did 5 years ago).

If anything the "old" EVE was much more modern than the current EVE - players were more able to leave their mark on the world (ever asked yourself what monument the protesters were shooting in Jita?) and were more directly involved in an ever evolving storyline (while now we have a war between the empires that may not end otherwise FW becomes obsolete, Sansha Kuvakei who may not be defeated or grow tired of his assault or Incursions become obsolete, a Sleeper story that will not evolve unless CCP allocates resources to a w-space overhaul, ...).
Using very rough means (human actors, much manual work by GMs and developers) and only possible because of the very small playerbase CCP had initially managed to do sth that today's "next-generation" MMOs are trying hard to achieve.

I am also skeptical how long the "butterfly effect" can maintain its "american dream"-like qualities in EVE - "everybody a hero" is silly but "even more of a grunt than in my day job" does not win subscribers.

However, I expect CCP to develop EVE into a larger franchise and I expect to see an EVE-branded MMO on the market in 10 years.


Rhaegor Stormborn
BURN EDEN
Northern Coalition.
Posted - 2011.07.09 15:05:00 - [29]
 

No. CCP will destroy Eve long before then.

J Kunjeh
Gallente
Posted - 2011.07.09 15:06:00 - [30]
 

It'll be around 50 years as long as there are morons like me willing to spend hard earned cash for silliness like sun-goggles and skinny jeans to dress up our space barbies with.


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