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blankseplocked If there is ANYONE who thinks the new turret icons are good?
 
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Toovhon
Posted - 2011.07.08 15:42:00 - [1]
 

Seriously - is there anyone who doesn't think the new turret icons are an abomination of UI design and art direction?

Support this thread only if you think the new icons are better than the old ones.

(No doubt the above will also be a basic test of reading skills... *waits for the troll who will vote the wrong way as they attempt to bait people :-D *)

My purpose here is to work out how these new icons made it into the final release of Incarna. Obviously that they did and if CCP UI design and art direction are not braindead, there must actually exist people who thought these icons were at least ok, or possibly... hard though it is to imagine... even better than the old ones.

DeftCrow Redriver
Gallente
Best Path Inc.
Cascade Imminent
Posted - 2011.07.08 15:58:00 - [2]
 

Edited by: DeftCrow Redriver on 08/07/2011 16:07:30
The icon in the "show info" window and HUD will be okay if brighter outlines are added. Those outlines may be used to indicate the racial type of the turrets, such as:

Gold(D4A017) or Silver(C0C0C0) - Lasers.
Orange Red(FF3F00) - Projectiles.
Light Blue(3399CC) - Hybrids.

The number or shape outlines may also be used to denote the size of the gun.
(Partial: Small, Full: Medium, Two outlines: Large, Three outlines: Capital, etc)

Those on the targeting interface... WHY ARE THEY FRIGGIN PIXELATED?

Baaldor
Black Sail Anarchists
Yarr Collective
Posted - 2011.07.08 16:05:00 - [3]
 

Turned off all effects/ turrets/ sound and station environment long long ago.

However by looking at the icons, I have no friggin' idea what in the hell I am looking at. If I hit group weapons...then I can suppose those are my guns.

Where is the "This sucks button"

Bagehi
Association of Commonwealth Enterprises
Posted - 2011.07.08 16:20:00 - [4]
 

I like them. The turrent colors in the fitting screen are too dark. I never can tell whether my guns are online or offline without mousing over them now.

Lykouleon
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.07.08 18:12:00 - [5]
 

Yes

Di Mulle
Posted - 2011.07.08 19:35:00 - [6]
 

I like them - in a sense that they are textbook example how CCP is able (and loves) to screw even stuff which otherwise is pretty fine (I mean new turrets itself here).

Cendric De'Credsiu
Posted - 2011.07.08 21:08:00 - [7]
 

I like them, they appear just fine on my screen but then again I use a different layout and design then the default. Station environment though can be burnt at the stake.

AxeMan2
Posted - 2011.07.09 02:37:00 - [8]
 

they suck balls . fire the dev team that did them.

Naomi Knight
Amarr
Posted - 2011.07.09 07:39:00 - [9]
 

they are good , not as dark as release day

Alandira
Posted - 2011.07.09 10:44:00 - [10]
 

Iam all out dissapointed with this.

Fire the genius that made up this turreticons, they blend into space, they are ghostly-blurred and they NEED TO BE REMOVED!

Give us back the old ones and stop changing things you obviously shouldnt cause you can not improve them! Doh!

Toovhon
Posted - 2011.07.09 22:50:00 - [11]
 

Icons shouldn't be blurred screenshots of the actual item. They should be representative graphics showing clearly what they are, and giving some sense of what they do.

The old tractor beam icon was a good example - you could see it was a turret, and the magnetic looking field out the front suggested a tractor. But the new tractor beam icon... how am I supposed to even guess, much less see this clearly?

CCP - will every icon be transitioned from good looking sharply defined icons that suggest their purpose, to lowres blurry-as-hell screenshoots? Or will this idiocy be reversed?

Perhaps you ought to start having CSM or a nearby child review your artwork first, if this is what you consider ready for release.

Diamaht Nevain
Gallente
Avatar Union

Posted - 2011.07.10 15:12:00 - [12]
 

I like the new turrets and the icons.

Incidentally you've implied one response with your topic and another with your questions in the thread. You're going to get people who do support the turrets not supporting the thread and people who don't support turrets supporting the thread.

If you want clear answers then why make a thread worded this way?

Kaelie Onren
Minmatar
Posted - 2011.07.10 15:17:00 - [13]
 

I like them, but I also agree with others who suggested that they can have some color cues to make them racially distinguishable.

Toovhon
Posted - 2011.07.10 19:07:00 - [14]
 

Originally by: Diamaht Nevain
I like the new turrets and the icons.

Incidentally you've implied one response with your topic and another with your questions in the thread. You're going to get people who do support the turrets not supporting the thread and people who don't support turrets supporting the thread.

If you want clear answers then why make a thread worded this way?


You like icons that fail basic UI guidelines? Which is which turret? Please visit your user settings to re-enable images. :-D

Kaelie Onren
Minmatar
Posted - 2011.07.10 21:42:00 - [15]
 

Originally by: Toovhon
Originally by: Diamaht Nevain
I like the new turrets and the icons.

Incidentally you've implied one response with your topic and another with your questions in the thread. You're going to get people who do support the turrets not supporting the thread and people who don't support turrets supporting the thread.

If you want clear answers then why make a thread worded this way?


You like icons that fail basic UI guidelines? Which is which turret? Please visit your user settings to re-enable images. :-D


Come now, don't be mean. You asked in this thread, therefore everyone is entitled to their opinion. Not fair to bait people to answer just to smear them with it.

They could use some improvement yes, and until that happens, we will just have to read the names, yes, is it more of a pain... yes. But still no reason to advocate going backwards, instead of fixing them.

Toovhon
Posted - 2011.07.10 21:49:00 - [16]
 

Sorry, I'm being mean by posting pics like this: Please visit your user settings to re-enable images. ?

*blink* Why would anyone defend CCP for changing from good icons to clearly awful ones? That isn't progress...

Kaelie Onren
Minmatar
Posted - 2011.07.10 22:24:00 - [17]
 

Originally by: Toovhon
Sorry, I'm being mean by posting pics like this: Please visit your user settings to re-enable images. ?

*blink* Why would anyone defend CCP for changing from good icons to clearly awful ones? That isn't progress...


I'm just saying that you should have made the subject of your thread "fix the icons" instead of trying to tease out people who like them just to berate them. That's just mean.

Laechyd Eldgorn
Caldari
draketrain
Posted - 2011.07.10 22:54:00 - [18]
 

there is nothing wrong with turret icons

they're awesome dark balls of mess so no one can tell what module they are activating, it's cool! now they're almost as bad as all other icons in game, just look how descriptive those ship icons are on your overview, you can immediately battleship!!!????

Lakuma
Posted - 2011.07.10 23:05:00 - [19]
 

The turret icons could use some work, they are rather hard to see (but that's due to their detail in such a small icon). Not much you can do with this though - in time people will get used to them, just like the new icons for mwd's, blueprints, etc.

The turrets themselves are great, which I don't think anyone disagrees with hardly. I personally wish T2 still had a distinctive look from the t1 turrets, but oh well.

Teinyhr
Minmatar
A Club for Reputable Gentlemen
Posted - 2011.07.10 23:27:00 - [20]
 

Originally by: Toovhon
You like icons that fail basic UI guidelines? Which is which turret? Please visit your user settings to re-enable images. :-D


Upper is tractor beam, lower is salvager. If you can't see that you either need to tweak your monitor's color saturation or something, or go to an optician perhaps for a description and then head to specsavers.

Toovhon
Posted - 2011.07.11 05:44:00 - [21]
 

Originally by: Teinyhr
Originally by: Toovhon
You like icons that fail basic UI guidelines? Which is which turret? Please visit your user settings to re-enable images. :-D


Upper is tractor beam, lower is salvager. If you can't see that you either need to tweak your monitor's color saturation or something, or go to an optician perhaps for a description and then head to specsavers.


Obvious troll is obvious. Try showing the above pic to ten different Eve players. None I did could work out which is which. Maybe obvious troll has no friends to ask :-)

Voddick
Posted - 2011.07.23 22:01:00 - [22]
 

The Ship turrets look great!

But the icons are terrible...just terrible. I can't tell whats what without hovering my mouse over modules and its been a month or so already.

Please revert icons, or lighten the contrast on the new ones. Dark icons against a dark background...really?

Shepard Book
Posted - 2011.07.23 22:04:00 - [23]
 

The new turrets are awesome.

Thomas Turnpoint
Posted - 2011.07.23 22:28:00 - [24]
 

The icons appear to be an afterthought.

"hey, let's grab the image for each turret and resize it in PS and use it for the HUD icons"

This takes an hour or so of work for all the modules, as opposed to have to spend days re-creating the icons. Never mind that the original ones were just fine.

With the failures seen in the icons, and the problems with CQ, and with the dismal quality of NeX store items, it seems that the one thing that CCP is really missing right now, is a good graphics artist.

Habaticus
Gallente
Posted - 2011.07.24 01:47:00 - [25]
 

Nothing wrong with them - they're fine

Reaver Glitterstim
Legio Geminatus
Posted - 2011.07.29 09:06:00 - [26]
 

I disagree. The new icons are an abomination. I have to wait for the icons to load just to scroll past the turrets in my station cargo every time I log back in to the game. Add to that the fact that I can no longer tell what I'm looking at, let alone not having much difference between types of turrets. And to top it off, there is more difference, say, between heavy pulse lasers and focused medium pulse lasers than there is between heavy pulse lasers and 125mm railguns, just to throw out one of the many possible examples.

Jint Hikaru
OffWorld Exploration Inc
Posted - 2011.07.29 10:25:00 - [27]
 

Icons are supposed to be an easy to recognise representation of what that button does. It should also be significantly and recognizably different from the icons around it.

The old ones were just fine.

The new ones are total crap.


 

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