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Zhula Guixgrixks
Increasing Success by Lowering Expectations
Posted - 2011.07.07 14:12:00 - [1]
 

Edited by: Zhula Guixgrixks on 07/07/2011 14:19:02
Hilmar Veigar Pétursson: I would say the main macro reasoning is that we as a company were setting out to make subscription games, we were making virtual worlds. And the most robust model at that time was subscriptions.

But since then people have been doing really interesting things with free-to-play, micro-transactions, additional payments, premium services - there's a lot of stuff out there. What we have always believed is that to make it relevant for decades to come we have to innovate on all aspects of the game, and that includes business models just as much as game features.

If you don't change then at some point EVE will just go into oblivion, it becomes deprived over time. That's not occurring now, so we're taking a step quite early in the process and we're a company that innovates, that's a core strength of ours, to take these leaps once in a while.

...

Q: You introduced micro-transactions for vanity items, but do you see that going further with the purchase of weapons, ships, better equipment that gives the player an advantage in-game?

Hilmar Veigar Pétursson: Right now it's just not something we can comment on.


full GamesIndustry.biz interview with Hilmar


Cebraio
Posted - 2011.07.07 14:19:00 - [2]
 

This is not the full picture.

Quote:
Q: Do you see the business model changing entirely over time? From all subscriptions to all micro-transactions with a free-to-play model?

Hilmar Veigar Pétursson: It could. I would guess that's not going to happen. A lot of it is just going to be a result of how it all plays out. What people tend to look at is what's being adopted and what's being used by companies. Often that's something entirely different from what you imagine at the beginning of the life of the product but we can't predict behaviour to come. We'll take a look at purchase transactions and what people are interested in buying. We've certainly had a lot of interesting feedback from the EVE players, obviously we listen to the feedback. This is really about taking these leaps and then iterating and refining. We're just starting that process now. It started with a bang.

Zhula Guixgrixks
Increasing Success by Lowering Expectations
Posted - 2011.07.07 14:20:00 - [3]
 

Originally by: Cebraio
meh


I'm not giving a full picture here, go and read for yourself :-)


Atticus Fynch
Gallente
Posted - 2011.07.07 14:21:00 - [4]
 

Edited by: Atticus Fynch on 07/07/2011 14:22:08
What he fails to understand is that CCP just doesnt make virtual worlds but real communities. And when that community is not happy with what you are doing to its virtual world, they will rebel..which translates into a loss of revenue regardless of how good you think your idea is.

coolzero
Gallente
Posted - 2011.07.07 14:32:00 - [5]
 

Originally by: Zhula Guixgrixks
Edited by: Zhula Guixgrixks on 07/07/2011 14:19:02
Hilmar Veigar Pétursson:

...

Q: You introduced micro-transactions for vanity items, but do you see that going further with the purchase of weapons, ships, better equipment that gives the player an advantage in-game?

Hilmar Veigar Pétursson: Right now it's just not something we can comment on.




lol ofc you cant answer it.. even tho they said there is no plan nor where no plan...you want to plan it that much is clear to me.

but ofc you know, as we the eve players if you add this the **** will really hit the fan and loads of people with leave eve online(me included.)

Mr Epeen
It's All About Me
Posted - 2011.07.07 14:39:00 - [6]
 

Originally by: coolzero


but ofc you know, as we the eve players if you add this the **** will really hit the fan and loads of people with leave eve online(me included.)


Oh no!

Leave...what?

More? Again? For realz this time?

You already shot your load on that one. No ones paying the least bit of attention now.

Mr Epeen Cool

I Love Boobies
Amarr
All Hail Boobies
Posted - 2011.07.07 14:39:00 - [7]
 

Believe me, they know. They have already teamed up with NEXON, a huge free to play company, to make a localized Japanese client. So yeah, they are going to turn EVE free to play, and I think they are doing the Japanese client as a test bed to see how it works.

Serpents smile
Posted - 2011.07.07 14:43:00 - [8]
 

Originally by: Zhula Guixgrixks
people have been doing really interesting things with free-to-play, micro-transactions, additional payments, premium services - there's a lot of stuff out there.




The only interesting thing they did with those above mentioned models is making more money.
From a business point of view it's a, they jumped off the cliff and landed well, we must jump too as well.

If that is all you want, why wait, just do it. Roast it. Toast it, Your golden goose. More money now. No EVE later. Gogogogo!




coolzero
Gallente
Posted - 2011.07.07 14:52:00 - [9]
 

Originally by: Mr Epeen
Originally by: coolzero


but ofc you know, as we the eve players if you add this the **** will really hit the fan and loads of people with leave eve online(me included.)


Oh no!

Leave...what?

More? Again? For realz this time?

You already shot your load on that one. No ones paying the least bit of attention now.

Mr Epeen Cool


not again..still

they still havent been clear on what the plan really is..

till then 1 account is down and the other o well is paid with a gtc before this mess so i have 60 days to whine about it, after that it may be clear what CCP intensions are.. if not then its still bye bye.

Raven Aldura
Posted - 2011.07.07 14:55:00 - [10]
 

I hate to read into things, but it appears to me that CCP is, at the very least, researching going Free to play. Curious...

Atticus Fynch
Gallente
Posted - 2011.07.07 15:01:00 - [11]
 

Originally by: Raven Aldura
I hate to read into things, but it appears to me that CCP is, at the very least, researching going Free to play. Curious...


It's only natural for a bsiness to research other means of revenue. The dilema is how to turn EVe into F2P and still maintain your dedicated playerbase.

This wont work becuase you will in effect be trading one kind of player for another. It's a zero-sum situation if you ask me.

coolzero
Gallente
Posted - 2011.07.07 15:02:00 - [12]
 

Originally by: Raven Aldura
I hate to read into things, but it appears to me that CCP is, at the very least, researching going Free to play. Curious...


yeah doubt it will work for eve online...its pretty much a nerd game :P some things are hard to master and downright boring at times.

unles they turn eve online into dumb space farmville online i doubt there will be a huge market for MT in a game as eve online.


Vice Admiral Spreadsheet
Caldari
Posted - 2011.07.07 15:05:00 - [13]
 

Free to play EVE? Nope.

"GO FORTH AND CONQUER, AFK DOMINIX FLEET!"

Abrazzar
Posted - 2011.07.07 15:14:00 - [14]
 

What's a sandbox without population called?

Cipher Jones
Minmatar
Posted - 2011.07.07 15:19:00 - [15]
 

Originally by: Mr Epeen
Originally by: coolzero


but ofc you know, as we the eve players if you add this the **** will really hit the fan and loads of people with leave eve online(me included.)


Oh no!

Leave...what?

More? Again? For realz this time?

You already shot your load on that one. No ones paying the least bit of attention now.

Mr Epeen Cool


CCP and you payed a ****load of attention to it actually, and obviously still are.

Prince Kobol
Posted - 2011.07.07 15:20:00 - [16]
 

Edited by: Prince Kobol on 07/07/2011 15:21:10
Edited by: Prince Kobol on 07/07/2011 15:20:46
Have you ever considered that CCP might be thinking about about Turning Eve in F2P for the Asian market?

Many Game companies employ different marketing/pricing strategies for their games for the Asian market.

China is now the biggest online gaming market with MT Stores and F2P being by far the most popular of payment methods.

So is it any surprise that CCP are looking into this area.. of course not.

People seem to forgot that our version of Eve is not the only one.

Also if the Asian version of Eve goes to F2P or introduces Non-Vanity items for cash, it doesn't mean the same will follow here. The Asian gaming community attitude towards their MMO's is very different from ours, hence why developers have different models and sometimes change the game mechanics.

One more thing, not to expect CCP to investigate every business option to increase their revenue is just plain stupid at worse and naive at best.


stoicfaux
Gallente
Posted - 2011.07.07 15:23:00 - [17]
 

Originally by: coolzero

unles they turn eve online into dumb space farmville online i doubt there will be a huge market for MT in a game as eve online.



It wouldn't take much to flesh out high sec. Add a huge amount of missions, some private complexes/wormhole systems (i.e. they're spawned by a mission (and are not private instances)) and add a lot of NPC only loot drops (aka high sec faction/complex/officer equivalent loot) and Eve would definitely attract the casual player.


J Kunjeh
Gallente
Posted - 2011.07.07 15:25:00 - [18]
 

Originally by: Atticus Fynch
Edited by: Atticus Fynch on 07/07/2011 14:22:08
What he fails to understand is that CCP just doesnt make virtual worlds but real communities. And when that community is not happy with what you are doing to its virtual world, they will rebel..which translates into a loss of revenue regardless of how good you think your idea is.


What the naysayer's fail to take into account (unlike CCP), is the long-view.

robbyx
Posted - 2011.07.07 15:26:00 - [19]
 

Originally by: Zhula Guixgrixks


But since then people have been doing really interesting things with free-to-play, micro-transactions, additional payments, premium services - there's a lot of stuff out there. What we have always believed is that to make it relevant for decades to come we have to innovate on all aspects of the game, and that includes business models just as much as game features.









LOL this moron wants to " innovate "...by copying what ever other dead or dying pay to win pile of s**t is already doing...freakin' hilarious....this guy is starting to set the gold standard in stupidity.


mkint
Posted - 2011.07.07 15:30:00 - [20]
 

Ever since EVE started being a product being sold and not being a creative immersive universe, I stopped being a CCP fan. Now I'm only an EVE fan for as long as EVE continues being a product that interests me. I kinda look forward to the time when the product stops being interesting so I can start exploring other products.

Chances of EVE getting that old "something" back... 3%. Chances of EVE surviving another 5 years... 1%.

Mr Epeen
It's All About Me
Posted - 2011.07.07 15:32:00 - [21]
 

Originally by: Cipher Jones
Originally by: Mr Epeen
Originally by: coolzero


but ofc you know, as we the eve players if you add this the **** will really hit the fan and loads of people with leave eve online(me included.)


Oh no!

Leave...what?

More? Again? For realz this time?

You already shot your load on that one. No ones paying the least bit of attention now.

Mr Epeen Cool


CCP and you payed a ****load of attention to it actually, and obviously still are.


I can't speak for CCP, but yes, I have been paying much attention. It's the same morbid fascination that makes people slow down to look at really bad traffic accidents.

Cashcow Golden Goose
Posted - 2011.07.07 15:35:00 - [22]
 

Bullets and baseball bats?
What happened to the good old days when you just sent turds?

coolzero
Gallente
Posted - 2011.07.07 15:43:00 - [23]
 

Edited by: coolzero on 07/07/2011 15:43:43
Originally by: robbyx
Originally by: Zhula Guixgrixks


But since then people have been doing really interesting things with free-to-play, micro-transactions, additional payments, premium services - there's a lot of stuff out there. What we have always believed is that to make it relevant for decades to come we have to innovate on all aspects of the game, and that includes business models just as much as game features.





LOL this moron wants to " innovate "...by copying what ever other dead or dying pay to win pile of s**t is already doing...freakin' hilarious....this guy is starting to set the gold standard in stupidity.




yep like lord of the rings online...till they turned F2P i used to play and love it.. now it turned crap, to few real paying people that loved the game, to many kiddies running around with free account..omg barrens chat in bree whaaaaaaa

Sendara Amarri
Amarr
Viziam
Posted - 2011.07.07 15:44:00 - [24]
 

Edited by: Sendara Amarri on 07/07/2011 15:48:45
"CCP's chief business strategy is driven by internal paranoia and uses media attention as the barometer for success. Hilmar is either running on an officer grade reality distortion field or he's one of the worst corporate strategists in the world. Possibly both."

A quote I read from scrapheap that pretty much hits the issue right on the mark.

Plus, the whole making out the eve player base to be savages and terrorists by mentioning the bullets and the bats (which I think is a farce, btw) isn't making hilmar look any better. Nor should it garner sympathy from anyone who's read his internal e-mail to ccp. The man would rather throw the players under the bus and vilify them rather than make himself look bad.ugh

Morgan Polaris
Posted - 2011.07.07 16:35:00 - [25]
 

Originally by: Sendara Amarri
Edited by: Sendara Amarri on 07/07/2011 15:48:45
"CCP's chief business strategy is driven by internal paranoia and uses media attention as the barometer for success. Hilmar is either running on an officer grade reality distortion field or he's one of the worst corporate strategists in the world. Possibly both."

A quote I read from scrapheap that pretty much hits the issue right on the mark.

Plus, the whole making out the eve player base to be savages and terrorists by mentioning the bullets and the bats (which I think is a farce, btw) isn't making hilmar look any better. Nor should it garner sympathy from anyone who's read his internal e-mail to ccp. The man would rather throw the players under the bus and vilify them rather than make himself look bad.ugh


His attitude is much like: "look! shinies!"

What's Zynga at now? 20 billion?

I don't take him for a fool, but his product is too good for him. I hate to have this bite him in the ass over EVE.

Hungry Eyes
Ministry of War
Posted - 2011.07.07 16:42:00 - [26]
 

Originally by: Zhula Guixgrixks
Edited by: Zhula Guixgrixks on 07/07/2011 14:19:02
Hilmar Veigar Pétursson:

...

Q: You introduced micro-transactions for vanity items, but do you see that going further with the purchase of weapons, ships, better equipment that gives the player an advantage in-game?

Hilmar Veigar Pétursson: Right now it's just not something we can comment on.





GG. im out of here.

Speaker4 theDead
Caldari
Posted - 2011.07.07 16:45:00 - [27]
 

People are still surprised that CCP will do what it wants, regardless?
Shocked


Black Dranzer
Caldari
Posted - 2011.07.07 16:45:00 - [28]
 

>Oh hey everybody else is moving to microtransactions
>We'd better move to microtransactions too
>INNOVATION

Azahni Vah'nos
Amarr
Posted - 2011.07.07 16:45:00 - [29]
 

If they go to the F2P model then that crowd is a whole different animal than what CCP is used to dealing with so far. I can't see them playing EvE without the game basically becoming completely different to what it currently is. Is there a long term future for EvE if that occurs, hmmm hard to say.

So many of the new F2P games seem to be virtually throw away titles, developers bring them out on a regular basis, grab as much cash as they can whilst the game is new and shiny and then go on life support from then on. Player turnover also tends to be quite high with F2P titles with most players dabbling here and there. The MMO market is flooded with them and many more on the way. I guess at some stage we will hit the oversaturation mark.

Allods Online virtually killed their game overnight with some crazy cash grab mechanics. Also if anyone has been following Black Prophecy they're basically setting it up to be stillborn in the U.S. market, even though the current playerbase are pleading with them to change the cash shops implementation. Basically it really only needs one person with enough influence in a company to get these types of things through and you can kiss a game goodbye.

Jackstah Whoosaa
DohMinion
Posted - 2011.07.07 16:49:00 - [30]
 

Edited by: Jackstah Whoosaa on 07/07/2011 16:49:57
Originally by: Zhula Guixgrixks
Edited by: Zhula Guixgrixks on 07/07/2011 14:19:02
Hilmar Veigar Pétursson: I would say the main macro reasoning is that we as a company were setting out to make subscription games, we were making virtual worlds. And the most robust model at that time was subscriptions.

But since then people have been doing really interesting things with free-to-play, micro-transactions, additional payments, premium services - there's a lot of stuff out there. What we have always believed is that to make it relevant for decades to come we have to innovate on all aspects of the game, and that includes business models just as much as game features.

If you don't change then at some point EVE will just go into oblivion, it becomes deprived over time. That's not occurring now, so we're taking a step quite early in the process and we're a company that innovates, that's a core strength of ours, to take these leaps once in a while.

...

Q: You introduced micro-transactions for vanity items, but do you see that going further with the purchase of weapons, ships, better equipment that gives the player an advantage in-game?

Hilmar Veigar Pétursson: Right now it's just not something we can comment on.


full GamesIndustry.biz interview with Hilmar




ok screw this , end of the line for me,canceled all 3 acounts.il keep a eye on eve but i dont have a lot of hope on comming back to this anymore.




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