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blankseplocked [Proposal] User-Friendly Local Interface
 
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Sebastien Starstrider
Gallente
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2011.07.06 21:26:00 - [1]
 

Edited by: Sebastien Starstrider on 06/07/2011 21:44:36
Edited by: Sebastien Starstrider on 06/07/2011 21:44:07
Edited by: Sebastien Starstrider on 06/07/2011 21:26:54
Hello, ladies and gentlemen of the stellar council chambers! I do not currently and have never frequented this place, though I found myself talking to some alliance-mates about a somewhat bothersome issue, an issue which has bothered me for some amount of time, but for which I never thought to bring up here. Now I am here, though, and hopefully this proposal finds some support!

The local chat tab is a very handy tool. Not only is it handy for allowing you to chat with the locals, but even more importantly it allows you to see who is present in your current solar system. This is especially important if you're involved in a declaration of war, are the recipient of a war declaration, or just happen to be roaming around in low/null security space. I imagine that pilots of null security alliances might also be able to relate, once I explain the issue.

As it stands, you can only see who is in your local area by having the local chat open. Unfortunately there is a minimum width of the local chat, which is rather wide if you are one using it as an observational tool and not as a means of communication. If you want to have the maximum viewing capacity of local persons at once, you also have to make it fairly tall. This is very nice and almost completely necessary if you happen to be in systems of over hundreds of pilots. Unfortunately, having a very tall local tab, with the restraints of the minimum width, tend to create a giant block that clutters your interface.

This is how I organize my interface currently.

Please visit your user settings to re-enable images.

I was thinking of ways to get around this issue, and came up with another layout. While it takes less space and gives more viewing capacity, it has the limitation of being unable to grab the slider bar to scroll up and down the list quickly, meaning you have to click a portrait and then use your mousewheel to slide up and down and view everybody in local. An added bonus is the inability to be baited into smacktalk!

Please visit your user settings to re-enable images.

What I propose is something to make this very painless and simple. I photoshopped (more like microsoft painted) this image to demonstrate what I am proposing. Although I expect the finished product would look a little better, it should at least get the idea across.

Please visit your user settings to re-enable images.

My Proposal: Allow an option to completely remove the chat from local chat tab. Only display portraits with their standing icons and have a slider bar which allows the player to scroll up and down swiftly. In this way, people can ignore local chat while still viewing pilots in their system, thus minimizing the amount of space used on the interface!

Lykouleon
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.07.07 04:18:00 - [2]
 

I like the idea, but removing the "chat" portion of a chat window defeats the purpose of having it as a chat window in the first place. Separating the character portraits alone from the chat channel is a nice idea, but on a functional level it makes more sense to keep them together.

There's also the problem of implementing it in wormhole space and (I CAN DREAM) in 0.0 at some point.

Its a good idea and something I'd normally support, but it seems like something that CCP would be loathe to implement.



PS: Aedun Sole is terrible.

Spark's
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2011.07.07 08:28:00 - [3]
 

Hmm maybe but chat in local is useful though but i do like the idea of noone turning up in local but i think that will never be done.

PS: Aedun Sole is terrible.

Saithe
Caldari
Posted - 2011.07.07 11:29:00 - [4]
 

What about names? This would be a decent user-side option only if it also displayed names.

Lykouleon
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.07.07 16:31:00 - [5]
 

Edited by: Lykouleon on 07/07/2011 16:31:35
Originally by: Saithe
What about names? This would be a decent user-side option only if it also displayed names.


The overall gist of the change, at least from my comprehension, would be that you're able to use the local character pane to show whether people are blue/neut/red without the bulk of the chat interface.

Standings are linked into the character portrait system (you get the nice little indicators above the character portrait). Linking that instead to just the names would seem silly in comparison.


P.S.: Aedun Sole is still terrible.

Ugleb
Minmatar
Sarz'na Khumatari
Ushra'Khan
Posted - 2011.07.07 16:55:00 - [6]
 

I think that local could display a summary of the total numbers of reds, blues, and neuts that are present in system. If that info was displayed at the top of the list then local could be minimised and still be useful without using up lots of screen space.

In null sec I'd suggest that local only displays that summary, but not the identities of the actual pilots present (that is important if you operate around the same areas regularly and get to know who else is about). I think that would be a nice half way house between the current system showing you everything and the hardcore option of removing local entirely. There would be less certainty of what you're facing without scouting but not severe enough to scare half the 0.0 population back to empire.

Ragnar STS
Posted - 2011.07.07 23:53:00 - [7]
 

I would like to be able to minimize it a bit with smaller player photos and sort option of red at top instead of alphabetical. If I really want to see their picture, I'll click on them. Being able to see 30 or a even more at once would be better than the current large portrait setup.


Rented
Posted - 2011.07.08 23:57:00 - [8]
 

Edited by: Rented on 08/07/2011 23:58:15
Alternatively, give up your obsession with having giant lists of mostly pointless information to stare at that take up large portions of screen space. You could perhaps propose a simple, functional, less screen intensive, and overall better 'Standings and Status Counter' (for people in local) of some sort instead. How many WTs in local? 5/483. How many blues? 11/483. Np. If you wanted to go completely crazy with such sane interface design, you could even get expanded lists with names/tags for each element simply by clicking on the appropriate indicator.

That however would have far too much function/ease of use and way too little clutter. Regardless, nothing is likely to be implemented considering CCP generally dislikes the use of local as an all-seeing intel tool and probably intends to eventually remove such capability along with vague 'other nullsec changes'.


 

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