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Vandrion
Gallente
The Collective
B O R G
Posted - 2011.07.03 01:39:00 - [781]
 

Originally by: Vandrion
Originally by: Meissa Anunthiel


There is clear understanding on both sides of what we (actually) both consider "game-breaking" or "pay2win".




How about you make sure the actual player base knows what BOTH sides consider game breaking or P2W????


Answer.... only like the 38th time I have asked.....



Needs answered.....

Sorgenbinder
Posted - 2011.07.03 01:39:00 - [782]
 

Originally by: Muchos Besitos
So... I'm eagerly awaiting how CCP will justify $60 for a monocle... or simply the fact that we will be purchasing these vanity goods at far greater prices than we all ever imagined. Whether it's a handcrafted one of a kind $1000 pair of jeans, or a $30 pair at Wal-mart... it's not the same when transferred in-game. Since we all know you can duplicate and process unlimited virtual items compared to real world items. So, please don't try to throw some lame $1000 pair of Japanese jeans example at us.

These goods should range from $1 to $10 max. Anything else is a joke.


This.

5 for a paint job on one of my (larger) ships, and you can count me in. More than that, and I'm using the money to buy drinks at the pub.

Venko Trenulo
Spelunkers
Posted - 2011.07.03 01:42:00 - [783]
 

Originally by: Muchos Besitos
So... I'm eagerly awaiting how CCP will justify $60 for a monocle...
<snip>
These goods should range from $1 to $10 max. Anything else is a joke.

It's only a joke if people don't buy it. If they make money off it, it's not funny.

Consider the kid with a lemonade stand who's selling it for $100 a cup. He only needs to find one customer, and he's got the week's profits covered. And he just might.

Sorgenbinder
Posted - 2011.07.03 01:44:00 - [784]
 

Originally by: Venko Trenulo
Originally by: Muchos Besitos
So... I'm eagerly awaiting how CCP will justify $60 for a monocle...
<snip>
These goods should range from $1 to $10 max. Anything else is a joke.

It's only a joke if people don't buy it. If they make money off it, it's not funny.

Consider the kid with a lemonade stand who's selling it for $100 a cup. He only needs to find one customer, and he's got the week's profits covered. And he just might.



Perhaps CCP actually WANT a player base of 1000 mugs, instead of the 50,000 smartarses they currently have...?

(btw I number myself amongst the smartarses...)

Xyzibit
Caldari
New-Roots
Posted - 2011.07.03 01:47:00 - [785]
 

thank you a lot... you got me back into the game! please dont do such stuff again... meh and next time save us the hard work of range with a simple and short "no" like 5 days aheadRazz

King sorrow
Posted - 2011.07.03 01:54:00 - [786]
 

thank god this issue was fixed i was really going to leave eve and not come back, and after i just spent 3000 on building my brand new pc i really wanted to use it playing mostly eve. This makes me very happy. I am also happy to hear they are going to bring back the ship spin feature when u dock, not that i dont like the CQ but when doing pvp and need to do a refit and get back in the fight loading the captain quarters was not very fast. thank u ccp

Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2011.07.03 02:02:00 - [787]
 

Originally by: Slaghead
I appreciate the CSM's coming in here to supplement the blog messages. Is there any indication that CCP will keep at least you guys informed on upcoming changes to their 'plans'? I'd really hate to go through this again in another year when they decide to launch their non-vanity MT plan.

IMHO one of the takeaways of this crisis and of the summit is that CCP has to run a lot more stuff by the CSM. Pay2Win is very hard to nail down in a legalistic way, but everyone "knows it when they see it". Alas, when you get into the grey areas, reasonable people can come up with very different opinions.

This means that getting an outside view from the community (via the CSM) is just smart business.

Originally by: Heavenly Blues
How much is CCP paying you? Or is that part of the NDA?

We get one account free for a year, plane tickets, hotel, and food&drinks. Everything else, including all travel incidentals, comes out of our own pockets.

Originally by: Moria Kethar
Trebor - I am not concerned with the pay to win aspect of direct CCP --item-- sales, as that is a oversimplification. The issue is that it would be bypassing the player-generated economy, which is the backbone of Eve - right now, if you want a ship, guns, ammo, ect, someone in Eve had to work for it. THAT is the concern for me when CCP refuses to say No, never.

During one of the dinners, a CCP dev made exactly this point -- that if it was game-affecting and disconnected from the player economy, then P2W alarm bells should go off.

Chandler Urandom
Native Freshfood
Posted - 2011.07.03 02:10:00 - [788]
 

Originally by: CCP
It is CCPs plan that the Noble Exchange (NeX store) will be used for the sale of vanity items only. There are no plans, and have been no plans, as per previous communication and CSM meetings, to introduce the sale of game breaking items or enhancements in the NeX store.


I am willing to bet all my RL ISK that CCP would have saved a lot of money, a lot of trouble and a lot of time if they would have uttered these words two weeks ago, and avoided this ****storm.

Vixxen Sparkledust
Amarr
Royal Amarr Institute
Posted - 2011.07.03 02:11:00 - [789]
 

It's interesting to see the two responses. I get the feeling that the CSM council leans heavily to the veteran player view, which is understandable since they're so well established and savvy compared to new players. Even though it's unpopular, I'm one of those players that came to Eve to see Incarna.

The one thing I'm a bit sad about is the hardline nixxing of convenience items, which I might have liked on special occasions, just for kicks (a universe with no blueprints for chocolate or furniture is just mizz). C'est la vie I suppose. On the other hand, I agree with the stance of not having uber ships or ammo in the store. I suspect that there was never actually any danger of this happening, though there was plenty of fear and hysteria. The rumour about the Exchange selling a ship with its skin was conceived purely as a stopgap measure until the ship skin mechanism worked properly. Not sure where that rumour came from tho'.

In terms of the leaks from CCP - those are pretty out of line from whoever did them. The company shouldn't tolerate that kind of behaviour.

Regarding the community wanting the scoop about the game's development plans - surely that's not prudent. It could tip off competitors in the MMO industry, and possibly result in CCP's innovative ideas being stolen before CCP has time to implement(or patent) them. In all kinds of industries, and even in your nullsec wars - loose lips can sink ships! :p

I'm so jealous, they got to go to Iceland!!!!

Vixx :PPP

Muchos Besitos
Posted - 2011.07.03 02:13:00 - [790]
 

Originally by: Venko Trenulo
Originally by: Muchos Besitos
So... I'm eagerly awaiting how CCP will justify $60 for a monocle...
<snip>
These goods should range from $1 to $10 max. Anything else is a joke.

It's only a joke if people don't buy it. If they make money off it, it's not funny.

Consider the kid with a lemonade stand who's selling it for $100 a cup. He only needs to find one customer, and he's got the week's profits covered. And he just might.



Or, consider the kid who opens a lemonade stand that gathers 100s of customers and gains interest of more valuable consumers by having a sensible priced product and more of his product out there advertising it to more consumers. Not only is he making happy consumers, he also is seen as a respectable business.... and as we all have seen, CCP lost a lot of respect already.

rantuket
Caldari
SPORADIC MOVEMENT
Merciless.
Posted - 2011.07.03 02:13:00 - [791]
 

I have been waiting with bated breathe on the results from this only to be left a little shocked. Why it took so long to say "nope, no plans on doing that at all" took so long is beyond me.

But for all the recent hubub about the nex store and the way CCP is taking EVE - this while incident - was a wake up call for me and many others. I personally dont give a **** about MT, but I do care about EVE and for now it seems like that game is on hold until incarna is fully released over the next few updates.

CCP, you wont have my subs back until you change course and go back to fixing your spaceship game.

Takseen
Posted - 2011.07.03 02:20:00 - [792]
 

Good things
-CCP seem appropriately apologetic about how badly they screwed up the Incarna launch and handled the poor feedback
-They're planning to return the old station view and ship spinning, and work on reducing the minimum system requirements
-A confirmation that they've no plans for game altering items sold for real money, other than PLEX of course

Bad things
-I was hoping for more details on when we'd be seeing decent new spaceship content for Eve. Particularly what's due in the winter expansion
-No real acknowledgement of the people who are annoyed by the lack of work being done on spaceship content. Either new features or fixing or adding to existing ones.

T'amber Anomandari Demaleon
Posted - 2011.07.03 02:22:00 - [793]
 

Originally by: "CCP"
It is CCPs plan that the Noble Exchange (NeX store) will be used for the sale of vanity items only. There are no plans, and have been no plans, as per previous communication and CSM meetings, to introduce the sale of game breaking items or enhancements in the NeX store.


Please Define that Vanity Items do not give any enhancements in game, at all.

Its quite obvious to everyone that the definition of "Game breaking items or enhancements" is going to mean different things to each player and CCP management. Why not make it clearer that there will be no items sold on the Nex Exchange (or on another market) that will effect any statitics of any ingame item or character.

Saying all that, I'm sure everyone on both sides are sick of the whole debacle and just wants to move along, so this is a good step forward.

Thanks to the CSM for flying on such short notice to represent us and to CCP for listening.

Please visit your user settings to re-enable images.





Kile Kitmoore
Posted - 2011.07.03 02:28:00 - [794]
 

Edited by: Kile Kitmoore on 03/07/2011 02:29:19
Thanks to both CCP and CSM for clearing the air. I really do appreciate the effort both parties put forward to make this meeting happen. I sincerely hope we can get back to enjoying the game and not have to keep looking over our shoulders for the next CPP scandal.

I am counting on CCP's promise to return the ship hanger, so please don't leave us hanging for a year.

One last thing, huge THANKS to every protester! I don't care if you canceled, forum trolled, pod casted or shot statues you had a big impact on the future direction of this game, dare I even say saved it.

Khamal Jolstien
Caldari
THORN Syndicate
BricK sQuAD.
Posted - 2011.07.03 02:29:00 - [795]
 

Originally by: Trebor Daehdoow
Originally by: Slaghead
I appreciate the CSM's coming in here to supplement the blog messages. Is there any indication that CCP will keep at least you guys informed on upcoming changes to their 'plans'? I'd really hate to go through this again in another year when they decide to launch their non-vanity MT plan.

IMHO one of the takeaways of this crisis and of the summit is that CCP has to run a lot more stuff by the CSM. Pay2Win is very hard to nail down in a legalistic way, but everyone "knows it when they see it". Alas, when you get into the grey areas, reasonable people can come up with very different opinions.

This means that getting an outside view from the community (via the CSM) is just smart business.

Originally by: Heavenly Blues
How much is CCP paying you? Or is that part of the NDA?

We get one account free for a year, plane tickets, hotel, and food&drinks. Everything else, including all travel incidentals, comes out of our own pockets.

Originally by: Moria Kethar
Trebor - I am not concerned with the pay to win aspect of direct CCP --item-- sales, as that is a oversimplification. The issue is that it would be bypassing the player-generated economy, which is the backbone of Eve - right now, if you want a ship, guns, ammo, ect, someone in Eve had to work for it. THAT is the concern for me when CCP refuses to say No, never.

During one of the dinners, a CCP dev made exactly this point -- that if it was game-affecting and disconnected from the player economy, then P2W alarm bells should go off.


Which specific CCP dev said this? And why wasn't there a commitment to no future "non-vanity" MTs?

Rai Fulminata
Posted - 2011.07.03 02:34:00 - [796]
 

Why can't i believe them?

Pierced Brosmen
Priory Of The Lemon
Posted - 2011.07.03 02:36:00 - [797]
 

Originally by: Meissa Anunthiel
My question is "what do you want"?
If your answer is:
- "don't want InCarna". I can't give you that. For better or worse, InCarna and Eve are now one and the same.
- "I don't want to be forced into InCarna for philosophical reasons [ie, I play 'flying in space', not 'space dollies]", see point above.
- "I don't want to be forced into InCarna for performance reason". We got a compromise solution (and a bit extra)
- "I want my hangar functionality where I spin my ship", we got you that

You missed one, and the one reason why I hate Incarna in it's current implementation
- "I don't want to be forced into Incarna for immersion reasons"
If you dock up to pick something up (like ammo), to complete or pick up a mission or simply, if you are in a fleet, waiting for the FC's command to all undock and engage... then why the hell would you be outside your ship... especialy the last example... You don't want to be standing on your balcony and first at the order to undock, start by having to get into your ship. Seriously.

For 8 years the backstory of EVE has been told us that getting out of the pod was a rather nasty experience for the pilot... Just because making Incarna the only way to dock bechause that was a convenient solution conserning development (and that having more players looking at their avatars would propably get more players to buy clothes), doesn't mean they should turn on their lore... That is sacred territory.

If I dock up to pick up missiles and see my character on the hangar balcony, my first thought would always be "What the hell did you get out of the ship for???". It makes no sense whatsoever and I would like CCP to give a blody good reasoning for why it is changed into the way it is from a storyline standpoint (and an explenation that doesn't include they want people to buy more sh*t from the NeX store or that they just want people to use incarna because CCP have done a lot of work creating it).

Now don't get me wrong. I've never been opposed to Incarna, I've wanted it ever since I first heard about it (walking in stations) in 2007. What I'm opposed to is the implementation.

I don't nessecarily want the exact old hangars back, but I want an initail view that suggests I'm still in my ship. I think CCP forcing people into Incarna and thus leaving the ship whenever they dock is a wrong move and that they should rather put some creative heads together to make up incentives for people to want to leave their ships (like ability to talk with agents within x number of jumps away and accept their missions, and not be limited to the agents in the station like when you are in your ship).

If you had a reason to "want" to leave the ship, cause it gives you advantages to staying in the shio, I think a lot more people would be happy about Incarna. Also, with a solution where you had to manualy go ti Incarna, there is nothing preventing a checkbox in the game menu, where you chose if you want to dock directly to Captains Quarters or not.

Unless CCP gives a good explenation on why leving the ship/pod all the time is a good idea, then I will not drop this subject. Or turning things around a bit... If leaving the pod all the time is a good idea, then mabye it's time to discard the concept of the pod altogether....

Kile Kitmoore
Posted - 2011.07.03 02:37:00 - [798]
 

Originally by: Rai Fulminata
Why can't i believe them?


Don't blame you, every one is going to have to make that choice. If it's to soon then take a break and watch the situation from a far until you feel comfortable again, then return.

Grey Stormshadow
Starwreck Industries
Posted - 2011.07.03 02:42:00 - [799]
 

Reactivated 2 accounts after reading the blog and watching the video.

I am pleased with the result of MT issue and approve the announced policies.

I also want to thank you for adressing the Incarna hangar performance issues and looking forward to solutions returning (or opting) them to pre-incarna level. Specially when client is minimized. This was the only major technical drawback of Incarna - for me at least.

Thank you to CSM and CCP for doing all the work involved.

Braondra
Posted - 2011.07.03 02:50:00 - [800]
 

The game itself is eh. And this put it over the edge. Sorry, but the mindset in an office wont change over some temp reps coming in and getting 3 stressful days in Iceland. My sub is still ending late this month.

Kerrisone
Posted - 2011.07.03 02:50:00 - [801]
 

Edited by: Kerrisone on 03/07/2011 02:51:32
Originally by: Pierced Brosmen
Originally by: Meissa Anunthiel
My question is "what do you want"?
If your answer is:
- "don't want InCarna". I can't give you that. For better or worse, InCarna and Eve are now one and the same.
- "I don't want to be forced into InCarna for philosophical reasons [ie, I play 'flying in space', not 'space dollies]", see point above.
- "I don't want to be forced into InCarna for performance reason". We got a compromise solution (and a bit extra)
- "I want my hangar functionality where I spin my ship", we got you that

You missed one, and the one reason why I hate Incarna in it's current implementation
- "I don't want to be forced into Incarna for immersion reasons"
If you dock up to pick something up (like ammo), to complete or pick up a mission or simply, if you are in a fleet, waiting for the FC's command to all undock and engage... then why the hell would you be outside your ship... especialy the last example... You don't want to be standing on your balcony and first at the order to undock, start by having to get into your ship. Seriously.

For 8 years the backstory of EVE has been told us that getting out of the pod was a rather nasty experience for the pilot... Just because making Incarna the only way to dock bechause that was a convenient solution conserning development (and that having more players looking at their avatars would propably get more players to buy clothes), doesn't mean they should turn on their lore... That is sacred territory.

If I dock up to pick up missiles and see my character on the hangar balcony, my first thought would always be "What the hell did you get out of the ship for???". It makes no sense whatsoever and I would like CCP to give a blody good reasoning for why it is changed into the way it is from a storyline standpoint (and an explenation that doesn't include they want people to buy more sh*t from the NeX store or that they just want people to use incarna because CCP have done a lot of work creating it).

Now don't get me wrong. I've never been opposed to Incarna, I've wanted it ever since I first heard about it (walking in stations) in 2007. What I'm opposed to is the implementation.

I don't nessecarily want the exact old hangars back, but I want an initail view that suggests I'm still in my ship. I think CCP forcing people into Incarna and thus leaving the ship whenever they dock is a wrong move and that they should rather put some creative heads together to make up incentives for people to want to leave their ships (like ability to talk with agents within x number of jumps away and accept their missions, and not be limited to the agents in the station like when you are in your ship).

If you had a reason to "want" to leave the ship, cause it gives you advantages to staying in the shio, I think a lot more people would be happy about Incarna. Also, with a solution where you had to manualy go ti Incarna, there is nothing preventing a checkbox in the game menu, where you chose if you want to dock directly to Captains Quarters or not.

Unless CCP gives a good explenation on why leving the ship/pod all the time is a good idea, then I will not drop this subject. Or turning things around a bit... If leaving the pod all the time is a good idea, then mabye it's time to discard the concept of the pod altogether....


No, only to a few people like you it is 'sacred' to CCP making more money is sacred, like the Cash Cow Eve is.

I hate to be blunt but it seems like you are getting really worked up to have CCP make up a lie to explain leaving your pod everytime, how about a new technology that removes all 'nasty' aspects of decanting? Or your pod auto ejects from the ship for security/safety reasons and machines remove/dress you which is why you don't notice anything until after you are dressed/out of your pod? All we need now is some CCP employee to write it up in a new chronicle/etc then it will all be okay.



Haunting Widow
SKEET ELITE
Posted - 2011.07.03 02:51:00 - [802]
 

Well I'm extremely relieved by the results. I can continue to play eve without fearing noobs with heavy wallets.

I Do wish you guys had been able to just answer the yellow question in the first place, it makes me paranoid that you didn't.. but you have me back.. for now :P

<I HAZ MINE I's ON U>

Cang Zar
Posted - 2011.07.03 02:51:00 - [803]
 

Edited by: Cang Zar on 03/07/2011 02:53:08
So, this is the thread where we all start complaining about every little thing that annoy us and threaten to UNSUB, unless it's fixed IMMEDIATLY!!!! Great, here we go.

First off, good CSM post and good CCP post!

Second, jesus christ people. Does anyone else know a mmo/game company that actually would go to the lengths of listening to the players and their opinions that CCP do? There is nowhere else this is done. It's literally unpresedented, that a game company actually listens to the players - Let alone establishes a real and 'democratically elected' player council, that has communications with the actual game developers to this extent. Imagine WoW/WAR/Rift/Aion/SW:Tor/Anyone else doing that? Hell no. CCP does this and while we may or may not agree with their decisions, I have no doubt that they take their players seriously - although I'm not sure the majority of players are ready for it, or even understands it (or the extent of it).

Third, Mittani, that god damn beard has to go. What the hell is that? Were you visited by the furry fizz fairy in your sleep? Did a piece of muff got stuck during some sort of wax treatment? Get a full beard or get rid of that thing, it's ridiculous.

Fourth, about CCP Zulu. I'm not sure the playerbase in general comprehends just how lucky we are to have that guy as the "boss". That EVE actually has a guy in charge who gives a damn about the game. It could be so, so much worse. A competent guy, who knows the direction of the game, and actually cares what the players think? My god, have anyone ever seen/heard senior/lead producers from other games? I urge you to look up the statements from senior producers of other games, just to see what kinds of ******ed, indifferent, smug-faced, corporate tools have that same position in other games.

Anyway, I +subbed over 9000 accounts, just to make sure that CCP is good to go. I think everyone else should too. EVE is like the one mmo left, that's actually decent. Let's try to make sure they have a good one.


T'amber Anomandari Demaleon
Posted - 2011.07.03 03:03:00 - [804]
 

Originally by: Cang Zar


Third, Mittani, that god damn beard has to go. What the hell is that? Were you visited by the furry fizz fairy in your sleep? Did a piece of muff got stuck during some sort of wax treatment? Get a full beard or get rid of that thing, it's ridiculous.




I think hes kinda cute.

Telion Rethson
Posted - 2011.07.03 03:21:00 - [805]
 

Originally by: Kerrisone
I hate to be blunt but it seems like you are getting really worked up to have CCP make up a lie to explain leaving your pod everytime, how about a new technology that removes all 'nasty' aspects of decanting? Or your pod auto ejects from the ship for security/safety reasons and machines remove/dress you which is why you don't notice anything until after you are dressed/out of your pod? All we need now is some CCP employee to write it up in a new chronicle/etc then it will all be okay.


Well, without addressing the problems with the various things you've proposed to 'solve' this problem, the underlying point is that CCP are apparently seemingly so focused on trying to make Incarna gameplay 'seamless' with existing Eve gameplay, they've completely overlooked that existing lore simply doesn't tie in with the way they've implemented it, so, for many Eve players, that is simply not possible until they address this - and the simplest and most straightforward way of addressing this is to make it so that you do not have to decant from your pod every time you dock, instead of trying to invent some contrived reason why all the existing lore is wrong, basically.

Darkside007
Posted - 2011.07.03 03:26:00 - [806]
 

"It is CCPs plan that the Noble Exchange (NeX store) will be used for the sale of vanity items only. There are no plans, and have been no plans, as per previous communication and CSM meetings, to introduce the sale of game breaking items or enhancements in the NeX store."

When President Bush was planning on invading Iraq, his response when asked was "There are no plans on my desk". Which was true - the plans were kept away from the final review/signature stage to avoid answering "yes". Once the plan was ready, it was implentmented. It wasn't allowed to sit idle to avoid lying to the press.

"There are no plans" isn't "We will not". It's "We would like to in the future."

"The CSM, under NDA, has been presented with CCPs plans for continued evolution of the business model and agrees that nothing they saw breaks this principle"

Including "Under NDA" tells me that the CSM cannot contradict anything CCP, even if it's BS. =\

"They vehemently demanded the return of the feature, which CCP committed to introduce in some form at a future date. Until that functionality is added back in, the option to load station environments will remain in the Settings menu."

That's something, I guess. =P

Morgan Polaris
Posted - 2011.07.03 03:31:00 - [807]
 

Originally by: Trebor Daehdoow
Originally by: Slaghead
I appreciate the CSM's coming in here to supplement the blog messages. Is there any indication that CCP will keep at least you guys informed on upcoming changes to their 'plans'? I'd really hate to go through this again in another year when they decide to launch their non-vanity MT plan.

IMHO one of the takeaways of this crisis and of the summit is that CCP has to run a lot more stuff by the CSM. Pay2Win is very hard to nail down in a legalistic way, but everyone "knows it when they see it". Alas, when you get into the grey areas, reasonable people can come up with very different opinions.


You say that, but it sounds like bull****.

In other words; selling non-vanity items directly to players for PLEX/AUR/ISK or otherwise. Other than regular seeded T1 BPO's (like what has happened for the past 8 years).

It's not some kind of science to see how this works. You've been lawyered, my dear CSM, plain and simply lured into spinning anything other than your ship. GTFO.

Boaz Netopalis
Skyforger
Tactical Narcotics Team
Posted - 2011.07.03 03:44:00 - [808]
 

Much better worded than the prior 2 blogs, at least, but I'm still out. I wasn't really logging in much anyway so the whole dealie with the NEX store and the possibility of "gold ammo" didn't bug me. No -- I'm out due to Zulu's "rageblog" followed by Hilmar's email. The complete disregard for the players of the game in those 2 things are why I no longer wish to support CCP. TBH, in my case, there's nothing that could be said nor any apology that could be made that would reverse that for me, so while I can appreciate the attempt at conciliation it's not going to bring me back either.

I have enjoyed my time in EVE, so for those staying and re-subbing: Fly safe, and I wish you well.

Zakota Vertidei
Gallente
Posted - 2011.07.03 03:45:00 - [809]
 

Originally by: Vandrion
Originally by: Taedrin
Edited by: Taedrin on 02/07/2011 16:52:28
/very satisfied

Highlights:
-CCP confirms that there are no non-vanity items in the NEX, nor were there ever any real plans to introduce them.

-CCP promises to improve communication

-CCP promises to reintroduce ship spinning in the future.

EDIT: resubbing two accounts


They said no MT at all last year.....Original NO MT statement by CCP

What they say doesn't matter.. Its what they do........

You are taking things out of context. There are no plans for MT in relation to paying for SP.

Stop it. They are doing what they need to do.

Lemming Lass
Minmatar
Lemmings Online
Posted - 2011.07.03 03:50:00 - [810]
 

Originally by: Telion Rethson
Originally by: Kerrisone
I hate to be blunt but it seems like you are getting really worked up to have CCP make up a lie to explain leaving your pod everytime, how about a new technology that removes all 'nasty' aspects of decanting? Or your pod auto ejects from the ship for security/safety reasons and machines remove/dress you which is why you don't notice anything until after you are dressed/out of your pod? All we need now is some CCP employee to write it up in a new chronicle/etc then it will all be okay.


Well, without addressing the problems with the various things you've proposed to 'solve' this problem, the underlying point is that CCP are apparently seemingly so focused on trying to make Incarna gameplay 'seamless' with existing Eve gameplay, they've completely overlooked that existing lore simply doesn't tie in with the way they've implemented it, so, for many Eve players, that is simply not possible until they address this - and the simplest and most straightforward way of addressing this is to make it so that you do not have to decant from your pod every time you dock, instead of trying to invent some contrived reason why all the existing lore is wrong, basically.



This.

I'm not even buying the "gotta decant to generate NeX sales" line of BS. I can access the NeX store without loading the CQ, and that store should be filled with ship painting and other vanity crap that has nothing to do with WiS clothing. Gawd, the more I think about this, the more jaded I get. Some may think it a small issue in the scheme of things, but if something like this can be so destructive of the lore of EVE, then what's next? If I'm playing a game with a context and story that shifts based upon stupid marketing decisions, then how am I supposed to understand the universe that I'm in? If the story of EVE is at the whim of bean counters, I might as well go play Angry Birds.


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