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blankseplocked [damage type] shield compensation - Skill: question
 
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Yann Xonogoth
Gallente
Posted - 2011.07.01 18:00:00 - [1]
 

Hi there
About the resistance bonus to active shield hardeners when not active, and to passive shield hardeners:
Is it applied to the amount of HP added by the hardener, or the totality of the shield HP?
Thanks for help.
(Mission shield tanker in mind)

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.01 19:26:00 - [2]
 

Originally by: Yann Xonogoth
Is it applied to the amount of HP added by the hardener, or the totality of the shield HP?
Weeeell… let's get technical here.

Hardeners do not add HP — they reduce the damage applied to the ship by some percentage and makes the HP you have last longer. You've no doubt come across the term "effective HP", which simply means how much raw damage those base HP can withstand after the incoming damage has been reduced by the resists.

EHP = HP / (1 - resist).

The compensation skills increase the resist bonus percentages of the hardeners, and thus further reduce the amount of damage, which in turn means your effective HP goes up.

More specifically, the compensation skills act as a bonus to the bonus — if your skill gives you a 25% bonus, then the hardener becomes 25% more effective. Note, however, that we are talking percent here, not percentage points. It doesn't add to the hardeners resists value — it is multiplied with it. A 40% hardener with a 25% bonus ends up with a (0.4 × 1.25 =) 50% resist.

Also, note that, due to how resists are applied, an increase from 40% to 50% — a 10pp or 25% increase — in your hardener's bonus does not equate to either a 10% or a 25% increase in HP. Instead, it comes out as a (1/0.5) / (1/0.6) = 20% increase in EHP.

…and this is before we get into the really complicated stuff like multiple levels of resists and stacking penalties to resists bonuses.

So, to answer your question: no, but yes. The compensation skills increase the EHP of your shields against the kind of damage the skill is designed for, assuming you have the right kind of hardeners fitted.

Yann Xonogoth
Gallente
Posted - 2011.07.01 19:59:00 - [3]
 

Thanks for *long and complete* reply!
Much appreciated.

Yann Xonogoth
Gallente
Posted - 2011.07.02 04:06:00 - [4]
 

One last question if you dont mind.
For example the Thermic Shield Compensation skill:
Quote:
Thermic Shield Compensation To active shield hardeners: 3% bonus per skill level to Shield Thermal resistance when the modules are not active
To passive shield hardeners: 5% bonus per skill level to Shield Thermal resistance


Does that mean that even if I dont activate an Invulnerability Field I/II, I'll have a passive resistance bonus of 3% on the shield?
For instance, on a shield tank Myrm fitting setup like this one:
http://eve.battleclinic.com/loadout/4305-Mission-fit-Myrmidon.html
the 2x Invulnerability Field would provide a 3%+3% Thermic resitance / skill level even if I dont activate them?

Tau Cabalander
Posted - 2011.07.02 06:31:00 - [5]
 

Originally by: Yann Xonogoth
Does that mean that even if I dont activate an Invulnerability Field I/II, I'll have a passive resistance bonus of 3% on the shield?
For instance, on a shield tank Myrm fitting setup like this one:
http://eve.battleclinic.com/loadout/4305-Mission-fit-Myrmidon.html
the 2x Invulnerability Field would provide a 3%+3% Thermic resitance / skill level even if I dont activate them?

As long as the module is online, but inactive, you will get a small resist bonus with the compensation skills.

You should use EFT for fitting related answers.

DeftCrow Redriver
Gallente
Best Path Inc.
Cascade Imminent
Posted - 2011.07.02 21:44:00 - [6]
 

A simple hint: if you use Pithum A-Type passive hardeners, you'll get 55.625% resists if you get the respectable shield compensation to V. On top of that, they don't have to be turned on and save you 2 cap per second compared to T2 hardeners.

It comes with a hefty price tag though.

Gareshor
Posted - 2011.07.05 10:48:00 - [7]
 

Generally speaking, on just about any ship that tanks for crap and using hardening modules you'll be using active modules, not passive. I know that's not what you asked, but it's good to know. The shield compensation skills are hardly ever used. The only use I've found for them personally is on smaller ships which don't have a lot of capacitor, when doing exploration sites against specific damage. I had a shieldtanked Firetail I used for Angel sites, and I put some passive hardeners on it. Prior to that, I had not found a single use for the skills. Don't invest in them.


 

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