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blankseplocked [Proposal] AUR pledge for features implementation - system
 
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Finn McCaan
Caldari
Posted - 2011.06.30 18:33:00 - [1]
 

A system by which the community can bankroll desired features.

Along the lines of,

the CSM and developers produce a list of features/enhancements desired by the community and assign a AUR cost to them.

Every feature has a expiry date.

Players can then pledge AUR toward developing that feature.

If/when a feature reaches its required funding prior to its expiry date ccp commits to implementing that feature (details on implementation time scales should be part of the features information).

Tokens would be used to re-reimburse players AUR if a specific feature expired prior to it reaching full funding.
As a item of polish its possible that you could implement 'pledge tokens' as a way of tracking players - these could be in the form of 'vanity' items - T-shirt "all I wanted was ship paint jobs - all I got was this stupid t-shirt"?


As the feature list is compiled by the csm and developers in concert it can be community driven while still allowing ccp to maintain control over it (the developers can always say no).
As ccp follows the scrum development methodology its possible that features would require several rounds of 'funding' or to be broken down into distinct chunks for multi-layered features.

It gives players the chance to push for things they want in possibly the most persuasive manner - with money. And to ensure that that money is going into your game in a manner of your choice.

Finally as a side benefit, CCP can run its occasional charity drives through the system.


Vandrion
Gallente
The Collective
B O R G
Posted - 2011.07.01 01:14:00 - [2]
 

Originally by: Finn McCaan
A system by which the community can bankroll desired features.

Along the lines of,

the CSM and developers produce a list of features/enhancements desired by the community and assign a AUR cost to them.

Every feature has a expiry date.

Players can then pledge AUR toward developing that feature.

If/when a feature reaches its required funding prior to its expiry date ccp commits to implementing that feature (details on implementation time scales should be part of the features information).

Tokens would be used to re-reimburse players AUR if a specific feature expired prior to it reaching full funding.
As a item of polish its possible that you could implement 'pledge tokens' as a way of tracking players - these could be in the form of 'vanity' items - T-shirt "all I wanted was ship paint jobs - all I got was this stupid t-shirt"?


As the feature list is compiled by the csm and developers in concert it can be community driven while still allowing ccp to maintain control over it (the developers can always say no).
As ccp follows the scrum development methodology its possible that features would require several rounds of 'funding' or to be broken down into distinct chunks for multi-layered features.

It gives players the chance to push for things they want in possibly the most persuasive manner - with money. And to ensure that that money is going into your game in a manner of your choice.

Finally as a side benefit, CCP can run its occasional charity drives through the system.




Wow...... Paying extra for content... I thought that was what the $15 a month per account was for.......

You sir need to have your posting license revoked.... I am sure however you would probably be willing to buy it back with some Aur...

Manique
Caldari
Ominous Corp
Posted - 2011.07.01 10:16:00 - [3]
 

That sir will make eve a bling game. No way I will support that. Go play WoW or Lineage. Facebook's "no end game" games have content to buy. Go ahead.

Zephyrus II
Posted - 2011.07.01 11:10:00 - [4]
 

I wouldn't totally be against it, were it implemented. Since the big null-sec corps have huge isk wallets they'll have a considerable influence over the game should they choose to leverage it, which concerns me slightly.

Finn McCaan
Caldari
Posted - 2011.07.02 14:50:00 - [5]
 

yes its possible that null sec alliances and the super rich could skew this. However you'd hope that the csm and ccp developers would take this into account when composing the list.

to the point of "but i pay my subscription - no way will i pay for feature xyz - and why am i paying to develop dust514 and emo online anyway?!", unfortunatly as eve is ccp's only product any funding that they use for emo or dust must inevitably come from eve subscriptions. But thats another topic of discusion.

By implimenting this functionality players who want to (and can afford it) have the opertunity to fund functionality they want - above and beyond what they would get from development funded only by subscription.
It offers a more constructive outlet for players feedback, rather than "do this or i'll biomass my character and quit" (although thats a valid form of protest), it gives the option of "feature X for eve - how much is it going to cost".



 

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