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blankseplocked Re: All Lvl5 Skills *EveMon Question*
 
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Foghail
Caldari
Alcatraz Inc.
Tactical Narcotics Team
Posted - 2011.06.28 17:28:00 - [1]
 

Edited by: Foghail on 28/06/2011 18:35:41
Any chance of having an Export Added for a EveMon Skill Training Plan for Relevant skills (ones that need to be lvl5) in order to put out tank/dps as shown vs just every skill at 5 would be handy for fine tuning us older characters Twisted Evil.

Outside of that simply a Great Program!

Cheers,
Foghail

Maduin Ardens
Eve Innovations
Eternal Evocations
Posted - 2011.06.28 17:32:00 - [2]
 

There are really not that many skills, you don't know this already without needing EVEMon to do it for you?

Rha Cypher
Gallente
Defenders Of Freedom
Posted - 2011.06.28 17:39:00 - [3]
 


Engineering 5 - to maximize the power core.

Electronics 5 - to maximize the CPU.

Energy Management 5 - to maximize the capacitor capacity.

Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.

Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules.

Mechanic 5 - To maximize hull strength.

Shield Management 5 - to maximize shield capacity.

Shield Operation 5 - to maximize the rate at which the shield recharges.

Hull Upgrade 5 - To maximize armor strength.

There you go Arrow

Foghail
Caldari
Alcatraz Inc.
Tactical Narcotics Team
Posted - 2011.06.28 18:27:00 - [4]
 

Originally by: Rha Cypher

Engineering 5 - to maximize the power core.

Electronics 5 - to maximize the CPU.

Energy Management 5 - to maximize the capacitor capacity.

Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.

Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules.

Mechanic 5 - To maximize hull strength.

Shield Management 5 - to maximize shield capacity.

Shield Operation 5 - to maximize the rate at which the shield recharges.

Hull Upgrade 5 - To maximize armor strength.

There you go Arrow


Awsome thanks for the help, completely not what i was asking for though - just wanted a compair against the effected skills on a specific setup and mine to fine tune a ship setup for example my damage in a Tengu setup went from 471 (as is) to 596dps (all lvl5) yet my tank stayed the same at 151K just wanted to see what skills were missing for the added DPS as it would be helpful for a PVP setup.

Cheers,
Foghail

Drakan Ichor
Posted - 2011.06.28 18:41:00 - [5]
 

Originally by: Foghail
Originally by: Rha Cypher

Engineering 5 - to maximize the power core.

Electronics 5 - to maximize the CPU.

Energy Management 5 - to maximize the capacitor capacity.

Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.

Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules.

Mechanic 5 - To maximize hull strength.

Shield Management 5 - to maximize shield capacity.

Shield Operation 5 - to maximize the rate at which the shield recharges.

Hull Upgrade 5 - To maximize armor strength.

There you go Arrow


Awsome thanks for the help, completely not what i was asking for though - just wanted a compair against the effected skills on a specific setup and mine to fine tune a ship setup for example my damage in a Tengu setup went from 471 (as is) to 596dps (all lvl5) yet my tank stayed the same at 151K just wanted to see what skills were missing for the added DPS as it would be helpful for a PVP setup.

Cheers,
Foghail


Skills that will affect Tengu paper DPS (assuming you aren't a spaz using turrets and also assuming no dronebay):

Caldari Offensive Subsystem Thingy (various bonuses depending on the sub),
Heavy/Assault/Heavy Assault Missiles / and whichever "spec" skill (damage then RoF bonus IIRC),
Rapid Launch (RoF bonus),
Warhead Upgrades (damage bonus),
Missile Launcher Operation (RoF bonus)

Fozzy Dorsai
Posted - 2011.06.28 19:28:00 - [6]
 

When on the ship fitting screen and on your actual avatar settings, hover over and right click on a module. If not maxed out you'll have a selection called Change Affecting Skill. Click on that and it will show you every skill that affects that module and what your current setup is. You can then change them as you wish to see the effect.
If you're trying to maximize gank, then do this on weapons and weapons modifieres (heat sinks, BCS, TPs, etc.). If tank, then do so on shield/armor related modules. This is especially useful to see how going from a L4 to a L5 skill might make <1% difference or 5%, and allow you to plan your skill training accordingly.

Foghail
Caldari
Alcatraz Inc.
Tactical Narcotics Team
Posted - 2011.06.28 19:34:00 - [7]
 

Edited by: Foghail on 28/06/2011 19:34:15
Originally by: Fozzy Dorsai
When on the ship fitting screen and on your actual avatar settings, hover over and right click on a module. If not maxed out you'll have a selection called Change Affecting Skill. Click on that and it will show you every skill that affects that module and what your current setup is. You can then change them as you wish to see the effect.
If you're trying to maximize gank, then do this on weapons and weapons modifieres (heat sinks, BCS, TPs, etc.). If tank, then do so on shield/armor related modules. This is especially useful to see how going from a L4 to a L5 skill might make <1% difference or 5%, and allow you to plan your skill training accordingly.


Sweet finally someone reads the post! :) Now is there anyway to enqueue that to a Training Plan? Or just the manual write and add?

Thanks Again,
Foghail

Fozzy Dorsai
Posted - 2011.06.28 19:40:00 - [8]
 

I haven't used it, but there is a way to export a fitting to import into a training plan. What that doesn't tell you is what to train first, second, third, etc. For instance, do you traing L4 rapid launch before L3 guided missile precision or Warhead upgrade? In other words, you'll have to think and play with it a bit. It is a combination of art and technical and must not just take into consideration your current ship, but your play style and where you're headed.

Foghail
Caldari
Alcatraz Inc.
Tactical Narcotics Team
Posted - 2011.08.16 21:37:00 - [9]
 

Edited by: Foghail on 16/08/2011 21:38:04
Been a while figured i'd bump the post - Anyone able to tell me how to Export a Only Effecting LVL5 Skills Configuration from EFT to a EveMON training plan so i can see what i've missed? In short not all level 5 skills just the ones that effect the current setup in EFT. i.e. Guided Missile Percision, Missile Launch Operation etc.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.08.16 21:43:00 - [10]
 

There's few enough of those skills to just remember. And most of them you'll get to L5 soon enough anyway (and the rest to L4).
In-game, look at the certificates relating to the weapon system, and look at the skills on the ship.


 

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