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blankseplocked League of Legends math!!! 0.01% = 1% GUYS!
 
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Siigari Kitawa
Gallente
Perditus Peregrinus
Posted - 2011.06.28 10:02:00 - [1]
 

Edited by: Siigari Kitawa on 28/06/2011 10:30:31
http://www.leagueoflegends.com/board/showthread.php?t=902639

People SERIOUSLY think that 0.01% = 1.0%. What is the world coming to? It's not even just one person.. it's the entire thread!

edit: there was a slight difference between wordings of the 0.01% and 1%. One is per, the other is of, respectively.

Blane Xero
Amarr
The Firestorm Cartel
Posted - 2011.06.28 10:57:00 - [2]
 

Edited by: Blane Xero on 28/06/2011 11:38:44
All I can figure out is the 1 of those is taking into account your maximum health (the 0.01% refers to health) during the math while the other refers only to AP (1%)

They're two sides of the same mathematical equation. 1% of your AP is one hundredth percent more damage taken, up to where 100% of your AP = 1% more damage taken.

CA = Ability. MH = Max Health

(CA * 0.01)*(MH * 0.01)

So if CA = 100 and MH = 1000

(100 * 0.01) * (1000 * 0.01) = 10.

Roosterton
Eternal Frontier
Posted - 2011.06.28 18:58:00 - [3]
 

Originally by: Siigari
Yes, one hundredth of a percent. That means you'd need 1000 AP to get 1 extra percent.


That in particular made me laugh. Laughing

Grimpak
Gallente
Midnight Elites
Echelon Rising
Posted - 2011.06.28 19:05:00 - [4]
 

even I, a guy that totally sucks at math, knows that 0.01% IS NOT 1%.


/facepalm

Blane Xero
Amarr
The Firestorm Cartel
Posted - 2011.06.28 19:24:00 - [5]
 

Originally by: Grimpak
even I, a guy that totally sucks at math, knows that 0.01% IS NOT 1%.


/facepalm
When multiplying by 0.01 however you do get 1% which is where 0.01 being 1% comes from. All you need to create a storm is add a percentage to the 0.01 Laughing

It's like mathematical trolling.

Grimpak
Gallente
Midnight Elites
Echelon Rising
Posted - 2011.06.28 20:41:00 - [6]
 

Originally by: Blane Xero
Originally by: Grimpak
even I, a guy that totally sucks at math, knows that 0.01% IS NOT 1%.


/facepalm
When multiplying by 0.01 however you do get 1% which is where 0.01 being 1% comes from. All you need to create a storm is add a percentage to the 0.01 Laughing

It's like mathematical trolling.
indeedLaughing

Cpt Placeholder
Posted - 2011.06.28 21:23:00 - [7]
 

I don't see anybody making that claim and the wording looks correct to me.
x% + y% = (x+y)% # x% + y

Grimpak
Gallente
Midnight Elites
Echelon Rising
Posted - 2011.06.28 21:25:00 - [8]
 

so you're saying that 0.00001 is equal to 0.01.

Cpt Placeholder
Posted - 2011.06.28 21:34:00 - [9]
 

I've said what I'm saying. What exactly would you like me to rephrase?
If it's true what the players say, namely that your damage or whatever increases by 7% at 100 AP, with a base increase of 6% + 1% for each 100 AP, then the wording is correct.

Lance Fighter
Amarr
Posted - 2011.06.29 00:06:00 - [10]
 

people on the Lol forums are terrible at math.

Not all of them have an advanced degree in Spreadsheets Online.

Oh yeah, and most of them are 12.

Siigari Kitawa
Gallente
Perditus Peregrinus
Posted - 2011.06.29 01:46:00 - [11]
 

So wait. Going back now you guys are making me feel as if I was indeed correct.

Is 0.01% per 1 ability power going to wind up in 1% AP per 100 AP?

VKhaun Vex
Posted - 2011.06.29 02:05:00 - [12]
 

Edited by: VKhaun Vex on 29/06/2011 02:06:16


The first post is hidden due to down votes. If you set to view it he's just correcting a wiki that put up '0.01%' for a skill with a '0.01' AP ratio meaning it gets... 1% of your AP stat. If you look at his link none of the other ratio's have a '%' sign.

It's just a person being anal about a type-o.

Roosterton
Eternal Frontier
Posted - 2011.06.29 03:13:00 - [13]
 

Originally by: VKhaun Vex
Edited by: VKhaun Vex on 29/06/2011 02:06:16


The first post is hidden due to down votes. If you set to view it he's just correcting a wiki that put up '0.01%' for a skill with a '0.01' AP ratio meaning it gets... 1% of your AP stat. If you look at his link none of the other ratio's have a '%' sign.

It's just a person being anal about a type-o.


Said anal guy is the creator of this thread.

Just thought you should know. Very Happy

Lance Fighter
Amarr
Posted - 2011.06.29 03:24:00 - [14]
 

the wiki is saying that for each 100 ap, you get 1%.

5%+.01% ap is more 5+(.01*ap)%

Culmen
Caldari
Culmenation
Posted - 2011.06.29 11:14:00 - [15]
 

Uh guys....

While
0.01% != 1%
but
0.01 == 1%

Similarly .25 == 25%
1.0 == 100%
etc

but .25% != 25%
1.0% != 100%

VKhaun Vex
Posted - 2011.06.29 12:20:00 - [16]
 

Edited by: VKhaun Vex on 29/06/2011 12:23:43
Originally by: Lance Fighter
the wiki is saying that for each 100 ap, you get 1%.

5%+.01% ap is more 5+(.01*ap)%


No. The wiki obviously says you get a 0.01 AP ratio converted into a % of the enemy's max HP. It just has a type-o or is poorly written. If it said '0.01mv' you would not expect 1% of your AP to come through the computer with the strength of a lightning bolt and electrocute your opponent player at their computer. You would just see a funny type-o. Looking over all the other skills (or playing Kog Maw once) will make this painfully obvious.


Cpt Placeholder
Posted - 2011.06.29 12:48:00 - [17]
 

If the bonus is 7% at 100 AP and 6% base then the wording is correct. The only typo might be that there is no percent sign at the values before 6%

Lance Fighter
Amarr
Posted - 2011.06.29 18:56:00 - [18]
 

Originally by: VKhaun Vex
Edited by: VKhaun Vex on 29/06/2011 12:23:43
Originally by: Lance Fighter
the wiki is saying that for each 100 ap, you get 1%.

5%+.01% ap is more 5+(.01*ap)%


No. The wiki obviously says you get a 0.01 AP ratio converted into a % of the enemy's max HP. It just has a type-o or is poorly written. If it said '0.01mv' you would not expect 1% of your AP to come through the computer with the strength of a lightning bolt and electrocute your opponent player at their computer. You would just see a funny type-o. Looking over all the other skills (or playing Kog Maw once) will make this painfully obvious.



im not quite sure what youre trying to get at at the end there..

The wiki states this for kog:
Max Health to Damage Ratio: 2 / 3 / 4 / 5 / 6% (+0.01% per ability power)
Im not really sure how its possible to mess this up, as long as you realize the percent is of the opponents hp, and not of your ap.

For the record, i kinda have put a few hours into LoL myself.


 

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