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blankseplocked Haters dont even know what they hate
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The Offerer
Posted - 2011.06.28 11:43:00 - [31]

Originally by: Silvin Nighteye
Originally by: Tippia
Edited by: Tippia on 28/06/2011 10:05:35

Thanks, I do enjoy an intellectual response. And you're right in some respects - the one item is found randomly (and we all know how reliable that RNG is) and the other is seeded. But every skillbook and BPO is also seeded. This must be a good 90% of all standard goods in the eve universe begin as seeds. Not as random drops.
However, the point still stands. Hard work = greater isk vs. expending real money = greater isk is still the same.

Also regarding your point :
"If you want to create that hypothetical hat, you have only one choice: burn a RL-cash-derived item.
If you want to create the Halo implant, you only have one choice: spend lots and lots of in-game time shooting or working for Angels."
I would like to point out that as your subscription costs RL money, "spend lots and lots of in-game time" is esentially equal to "burn RL-cash".

Skillbooks and BPOs are a simple ISK sink. They can't be bought with real money directly (ex.: $$$ > PLEX > AUR > Item), but only with ISK which is obtained by actually playing the game. Remember, PLEX is not an ISK generator - it serves to transfer ISK from one player to another one. PLEX is AUR generator - it creates it the moment when you click "Redeem".

On top of that, blueprints require effort and people involved in gameplay to make them useful... researching on a POS, copying, invention, etc... and it's all connected with other aspects of the game (you need the faction standings to anchor a POS in highsec, ice products for fuel, PI products to build POS modules and for fuel, datacores from agents of a specific corp, data interfaces build from COSMOS materials,...) It's all connected. That's why not even blueprints can be introduced in NEX store.

Also, I would like to point out that the goal is not what keeps you in the game, it's the journey. To get your Halo implant set, you'll need to play and enjoy the game - make in-game political agreements with the local population, make/avoid gate camps, defend yourself from mission runner hunters (or be one yourself to destroy competition), solve logistical problems of getting items and ammo that you need, form your own corporation and have social interaction in order to achieve the goal... The journey itself is what makes the gameplay, Halo implant set is only a product.

Cherche LaFemme
Posted - 2011.06.28 11:50:00 - [32]

Originally by: Ren Nekk
Posting in stupid, uninformed noob thread.

whereas you are well informed as every whinning **** around claims to be minorite?

Gunrunners and Gamblers
Posted - 2011.06.28 12:29:00 - [33]

You are missing the key point.

When you sell a plex for isk, you are not simply giving CCP money and getting isk in return.
You are paying someones subscription in return for having them rat/mission/mine whatever a few hours that you don't want to.

When you convert a plex to aurum: currency is created out of thin air, as are the goods it is traded for.
The players willing to do your mining in return for subscription are a fixed commodity and are affected by supply and demand.
The aurum and items in NEx are not.

Lara Dantreb
New Horizons
Posted - 2011.06.28 12:33:00 - [34]

Edited by: Lara Dantreb on 28/06/2011 12:50:20
Haters know more or less consciously what they hate they hate the idea of ​​a player wearing an highly optional object whose sole purpose is to make them feel they belong to a class of ordinary players.

The basic error is to think that because the subscription to EVE is the same price for all, all players must be on the same playing field : in all areas some will be more successful than others, and it will not be conditioned by real money, but by the time invested in the game. (it's called "experience" not skills)

In the end, the frustrated players have three options to get out of the ordinariness: 1) make fun of players vain (haters doing it already), 2) Buy NEX stuff from isks (earned in game, more farming i.e.), or 3) invest real money (which is commonly done already to buy plex and equipment), and what is hard to accept for those that the ego has already pushed to buy mass-PLEX to equip themselves with ships and modules (that's why we often hear about $70 monocle but never about 1.6b isks monocle imo)

This is the genius of CCP staff: Use basic concepts of social psychology in order to create a caste system, a kind of nobility (hence the name "Noble Exchange" which was not random), that "require" some players to buy items, because of their oversized ego

So do not worry for CCP and EVE Online : Icelanders are smart and tough folks, in their history they have overcome much more difficult event than the loss of hundreds of excited players.

ccp fanboy

edit :typo

Pookie McPook
Posted - 2011.06.28 12:41:00 - [35]

I wholeheartedly agree with the OP to the extent that his post goes. However there is the other (primary?) resason for the forum tears. The feeling of being betrayed by CCP. Being promised something categorically then just a few months later doing a complete about face. Perhaps you could argue that the original "promise" was naive in the extreme and not something any company should signed up to, however the fact remains, something will happen that we were promised would never happen.

Basically we as a playerbase have woken up to a world where we find out that the developer of "our" game is just as much a moneygrabbing company as the rest of them. Welcome to the real world. HTFU and get on with it, or not. The choice is yours.

Myth and Peace Lords
Posted - 2011.06.28 12:41:00 - [36]

"If you can keep your head while all those around you are losing theirs, you don't understand the situation" - old navy saying.

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