open All Channels
seplocked Features and Ideas Discussion
blankseplocked GIVE IDEAS for NON-vanity, NON-advantage items and services for AUR !
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: first : previous : 1 2 3 [4] 5 6 7 8 9 ... : last (11)

Author Topic

Jules Asner
Van Diemen's Demise
Merciless.
Posted - 2011.06.27 02:35:00 - [91]
 

A suggestion for CCP if you are looking to make money from the AUR store think of these options.

1) Sell a complete skill point reset for real $$ equiv of $45
This would mean you lose ALL injected skills including the BOOKs so there is a negative to doing this.

2) Sell a COMPLETE faction standing reset for real $$ equiv of $45
This would also mean you lose ALL standings so any faction/npc standings BAR sec status get set to 0.00

3) Change the CERTIFICATE system to have "pilot" quals. IE interceptor pilot, logistics pilot, battleship pilot and then have some mixed categories. IE Spec ops master and so on where a number of single ship type certs are needed. Then when a player unlocks this cert it unlocks a uniform in their choice of color in the NEX store for a purchase price of around $3-4 Then people have a reason to show off and its not expencive.

4) Give people a std wardrobe with 5 slots (shirts,pants,boots) of which you can mix and match as you see fit. Then offer MORE wardrobe slots for $5 each

5) give people fish tanks, bed sheets picture frames, pinball machines and even awards to hang on their CQ walls

6) have a larger range of clothes having 6 items at a major patch launch is a pretty big joke.

7) add custom ship SKINS NOT new ships so if guys want to have their scorp look cool they can buy a $5-$10 ship skin that is then always even after the ship is destroyed every scorp you buy would be fitted with the same skin. Even have multipul skins.

8) add custom ship paint schemes that you could pick from a std list of color types for each skin.

9) Add the ablilty to buy a BIGGER CQ for $5-$100 where as you scale up you add a bigger room or add extra rooms.

These are just some ideas of things that everyone i have spoken to has been talking about.

Ships/ammo/implants should NEVER be sold. a sandbox is a sandbox everything made in every is made by players (or as much as possible)

These are just some ideas feel free to comment

Please ensure you just add positive things to this post about what you would like to see sold and the basic price bracket.

CSM if other people post ideas in here please present these to CCP.

AUR & NEX is here to stay... now lets give them items that WE want at prices WE want to pay. The whole name MICRO transactions means exactly that MICRO ie dollar here dollar there. NOT $60 for 1 item.

Internet Knight
The Kobayashi Maru
Posted - 2011.06.27 02:38:00 - [92]
 

Edited by: Internet Knight on 27/06/2011 02:38:26

  • The ability to purchase things in the EVE store (eg, real shirts, ship models, etc) for AUR

  • Fanfest tickets for AUR

  • CONCORD billboard / captain's quarter's advertisements for AUR, subject to GM approval

  • Computer upgrade discounts. Spend X AUR, get Y amount off your next purchase at Z computer-related site, such as newegg or whatever.



General Xenophon
Posted - 2011.06.27 02:38:00 - [93]
 

but the question is, can i buy friends with AUG?

Namura Kautsuo
Posted - 2011.06.27 02:45:00 - [94]
 

Originally by: Internet Knight
Edited by: Internet Knight on 27/06/2011 02:38:26

  • The ability to purchase things in the EVE store (eg, real shirts, ship models, etc) for AUR

  • Fanfest tickets for AUR

  • CONCORD billboard / captain's quarter's advertisements for AUR, subject to GM approval

  • Computer upgrade discounts. Spend X AUR, get Y amount off your next purchase at Z computer-related site, such as newegg or whatever.





Ooh I like this one. Buy the monocle and not only does it show up on your avatar, you get a real one sent to you.

Neira Momaki
Posted - 2011.06.27 02:47:00 - [95]
 

Originally by: General Xenophon
but the question is, can i buy friends with AUG?


I'm sooo ronrey. =(

I'm interesting in ad space, i think it would also be awesome to have a tool set to make like a corp marketing video that can play on like a corp channel on the TV in the CQ, so you can turn the TV to that chan and filter out based n keywords, industry PVP Null, etc and then you can watch a short 30sec recruiting videos.

Baron vonDoom
Posted - 2011.06.27 02:49:00 - [96]
 

CQ (and later station) access for AUR.

Those who don't pay just get a view of their ship in the Hangar.

MeBiatch
Posted - 2011.06.27 02:49:00 - [97]
 

MAKE AUR GIVE BPC INSTEAD OF ITEMS

Montevius Williams
Gallente
Posted - 2011.06.27 02:51:00 - [98]
 

Originally by: Usuotas
Caving already?...


No...Akita is being CONSTRUCTIVE. I think these are some good ideas.

Greygal
Gallente
Sephray Industries
Serenitas Solutus
Posted - 2011.06.27 02:51:00 - [99]
 

The first one that pops into my mind is more hair styles, more variety in hair color. Even conservative capsuleers like to have their hair kinda poufy and bright :) I was really disappointed in the selection available to me - what, no CURLY hair?

Ability to custom-name all pos modules. Decorations for the pos - how about some holiday-themed ornaments to hang on the pos? :)

CHEAP CHEAP CHEAP items - sheesh, I don't pay that much for clothing in Real Life!

Personalized filters for the map, or additional filtering options






Panda Name
Amarr
Imperial Academy
Posted - 2011.06.27 02:53:00 - [100]
 

i guess this is better than raging.

-clone transfer to any npc station. maybe even to stations with blue status. it would be like a jumpclone, except you are paying the station to receive the data of your being. it should only be allowed every 24 hours for it would otherwise break immersion.

-advanced wallet: it shows you the kind of data that applications like eve mentat try to do in the wallet function. also extends the memory of the wallet, so you can go way back in your market transaction history. this could be augmented with a captains quarters display.

-advanced market: basically does what eve-central does, but in game. a mere convenience cost.

-saving of portraits. lets you basically save pictures of yourself so you can go through your various mood changes.

-the right to write in green on the forums.

-basically i think any aur item should be something that isn't really capable of being produced by a player in the game. the possibilities are endless. there doesn't have to be pay to win. there is no need for that market black hole.


Tatiana Valenko
Posted - 2011.06.27 02:56:00 - [101]
 

Force the player to listen to Justin Bieber which you can't shut off unless you pay 10 AUR a day.
This also cuts any funds to the music department - win win for CCP MOAR $1000 JEANS!

Tusti
Posted - 2011.06.27 02:56:00 - [102]
 

They should sell -Dev time- The nex could have a list of features players have been asking for, low-sec love, gallante love, faction warfare improvements, Expanded pos options, treaties, iterations on you know....spaceships,sleepers, etc (it would be a long list). They could estimate how much the dev time would cost and set that (or a percentage thereof) as a price, then keep a running tally of all AUR pledged to that project. If it reaches its goal (in say 6 mo) we see it in the next patch, if it doesn't players get their AUR back and its taken out of the store.

Wedding Peach
Posted - 2011.06.27 02:59:00 - [103]
 

-Classic Maller
-Classic Scorpion

Panda Name
Amarr
Imperial Academy
Posted - 2011.06.27 03:00:00 - [104]
 

Edited by: Panda Name on 27/06/2011 03:00:30
also, concerning the monocles. in the future, make them actually do something to increase demand. currently, the demand is to **** people off, and it's pretty effective. when incarnia actually is released (lol) you could let the user of such an exquisite device toggle a data interface that lets them see an overlay of information. for instance, when looking at someone, a display would be generated that shows relevant player information. and maybe x-ray vision. Cool

charge them for the monocle upgrades, too, the bastards.

Sakura Ren Fenikkusu
Posted - 2011.06.27 03:10:00 - [105]
 

Edited by: Sakura Ren Fenikkusu on 27/06/2011 03:10:44
Things I would suggest/agree with:

- Alliance Logo for AUR
- Alliance/Corp Forums for AUR (Through Eve-Gate/Forums)
- Alliance/Corp KB for AUR (Through Eve-Gate)
- Alliance/Corp Adverts/Public Bulletins for AUR
- Live Eve TV (General Suggestion)
- Live Eve Radio (Support through Jukebox)
- Nothing Involving a number of slots for anything.

---
Quote:
Players actually would be much more happy with increased sub fees than ****ing MT

Considering how I've always bought PLEX off the market, than to pay cash...I would only agree if a PLEX still covered the full subscription.
Quote:
Xbox in the CQ so i can play dust.

You mean PS3 right?
Quote:
Gambling for Aurum? That is a can of legal worms just waiting for a lawyer to come set them free.

This has already been promised, at least the gambling. The gambling table is probably going to cost Aurum though.
Quote:
What about 0.0 system renaming?

/signed....Sov Name registration fee, expires 1 month after Sov is lost.
Quote:
The old hangar view.

Look down the gantry....There is your old hangar view.
Quote:
MAKE AUR GIVE BPC INSTEAD OF ITEMS

Already under development....lookup CCP Zinfandel's posts, for anything involving ships/modules/ammunition at least.

Tirachi Griffin
Posted - 2011.06.27 03:11:00 - [106]
 

Edited by: Tirachi Griffin on 27/06/2011 03:29:40
Some nice ideas there Akita.

I would like to see Poker and other card games brought in when Incarna really gets rolling.

Making it a relatively cheap AUR price would probably ensure that almost every player in the game would buy a deck.

Card Deck
You could make an excellent deck based on the four races and the various ship types, ie. Titans as Kings, Mums as queens, etc. The Joker could be Jovian. It would look excellent and add Eveiness to something that everyone knows. Very Happy

Edit: I just realised this could be an advantage as such if people didn't have access to the games without purchasing the deck, if you have a standard card deck in game normally for everybody, then you could then choose to purchase the special Eve version for AUR if you chose. This would make the deck a purely cosmetic option that people could purchase.

Vincent Athena
Posted - 2011.06.27 03:16:00 - [107]
 

Sigh. My own similar thread seems to have died. Oh well.

Make the cost for a war dec be in Aurum.

Sell high sec POS anchoring rights for Aurum for corps which do not have standing. (Right now such corps get standing by meta-gaming, remove low standing members, rent high standing members, anchor POS, fix membership).

The ability to train 2 or all 3 pilots in one account at once.

Helena Ashcroft
Posted - 2011.06.27 03:18:00 - [108]
 

Originally by: Akita T

The point is that they are selling TOO MUCH of GTCs/PLEXes already, noticeably more than it's already being consumed on subs.
What you propose will at most make EVEN MORE of them get created and keep on stockpiling at an accelerated rate, the exact opposite of what AUR is supposed to help with.


I don't see, in any case, how you'd be able to target existing PLEX rather than just generate more. See my first post here if that's confusing.

How are you proposing that happen? Obviously there is a particular player type being targeted: one with lots of isk and/or stocked plex and no desire to buy new plex with fiat currency. Can you identify that player? Are they ubiquitous to one EVE subset (pvp'ers, industrialists, traders, nullsec'ers, etc.) or are they everywhere? If the latter (imo, more likely) is the case, then you have a problem of pandering to each group. Furthermore, you must be careful NOT to make the product gain MASS appeal as that would surely generate many more PLEX (operating under the assumption a few players own most of the PLEX stocks at the moment) rather than get rid of them.

Kogh Ayon
Posted - 2011.06.27 03:25:00 - [109]
 

Originally by: Akita T
You can't blame CCP for wanting to make more money than they do now.
You can only MAYBE blame them for doing it in a way that feels "wrong" to you.
So you guys hate the idea of "pay to win", or in other words, any items that could potentially give an advantage.
Even if it's NOT a big deal as long as handled carefully.
Fine. Be that way. Why not. It's afterall what we were used to from the start of this game.
If somehow miraculously, the playerbase would have spoken and CCP listened carefully...
NOW WHAT ?
CCP still needs to make those PLEX vanish, and if they also get some extra cash along the way, hooray them.

Let's say that CCP ends up "agreeing" with you that advantage-granting items and services should never be released.
So, no "+5% stats" items, no AUR cerebral boosters, no AUR for remaps, no AUR for SP reallocation, no AUR for standings corrections, and so on and so forth a big no to a lot of items or services.
In other words, none of the stuff quite a few people would be itching to buy - but would hate it if their opponents would do the same - would ever be for sale for AUR.

That leaves us with a problem. Low sales.

As a couple of people over in MD point out (Linkage1, Linkage2), at least at this point in time the NEX offers are mainly targeted at the ISK-rich people (who are supposed to want to buy PLEX and smash them into AUR - which would take at least partial care of CCP's "excess PLEX stockpiles" problem), but the real problem is, there's not much in there that an ISK-rich person would WANT to bother to get... not in any significant amounts anyway.
Yes, RL-cash-rich people will also buy stuff from the NEX, but it doesn't help CCP's target of reducing existing PLEX counts.

Sure, you can always introduce a wide variety of cheap-ass clothing and other character customization options (they're going to be doing that anyway), you could introduce different-textured vanity ships (they are supposed to redo all textures anyway, so adding a bit of variation won't be that much extra work compared to what they'll do anyway) even if I personally would much rather see "paint" items inserted in ship "paint" slots (with even the possibility of players designing their own mix-and-mach combos eventually), but there's only so much of this kind of stuff people will tolerate buying before going "eh, to hell with it".

SO WE NEED IDEAS FOR COMPLETELY DIFFERENT CATEGORIES OF ITEMS OR SERVICES TO BE SOLD FOR AUR.
NOT JUST VANITY STUFF (clothes, paintjobs), BUT STUFF THAT IS USEFUL // FUN // DESIRABLE.
YET IT CAN'T GIVE YOU A DIRECT GAMEPLAY ADVANTAGE BECAUSE PEOPLE WILL RAGE ABOUT IT.



...

I have come up with just two different sets of rough ideas, but I am curious if you guys can come up with even more than this.

I will go into more detail in the following post, explaining each is as much detail as possible, but for now, the uber-short descriptions:
* holo battle recorder
* Incarna digital EVE CCG.

...

MEANWHILE, FEEL FREE TO POST OTHER IDEAS.
No matter how outlandish.

As long as they are something you'd like to get but does NOT give you an ingame advantage and is not already on CCP's plan for the future.
Obviously.



Seems you're still confident about their intelligence, nor do I.Wink

Jimmy Duce
Chaotic Tranquility
Posted - 2011.06.27 03:26:00 - [110]
 

Paying to view Dust fights live?

Barakach
Posted - 2011.06.27 03:29:00 - [111]
 

Originally by: MC187
folks are forgetting. every custom skin increases server load and the size of your install file.


Good point. But at least it would give my computer something to do. Skins can easily be cached client side. Make them optional for display reasons(someone with less video memory).

Not sure how it would effect server load. Too many variables.

Minsc
Gallente
Alpha Empire
Posted - 2011.06.27 03:30:00 - [112]
 

Without reading the thread to see if it was mentioned.

A fully ANIMATED and slaver hound with it's own AI. I might spend $60 worth of plex on that cause that would be badass. Clothes I will never spend more than a couple of bucks on because their ****ing clothes. I'd spend a little bit more on ships skins than I would clothes but $15 for some ****ing pants is still out to lunch.

The problem that CCP seems to have overlooked is that regardless of the fact that you can buy these items with in-game isk, they still have a real dollar value as does the Aurum itself. The fact that it also has an isk value is irrelevant. Whenever they price something they always have to consider the real world value of the item and price according to that and NOT the ingame isk value. And they also have to price according to the nature of the item that they are adding. Like I said things like clothes should NEVER be exclusive, because their ****ing clothes, but big ticket items can have big ticket prices and people will consider them. I still think more then $20 for a single item about the extreme end of the scale though and mult-plex value items should be few and far between.

Hiryu Jin
noXCorp
Ninja Unicorns with Huge Horns
Posted - 2011.06.27 03:30:00 - [113]
 

Jump clones for AUR (if you have the skills of course).
Jump clone for AUR (unless your JC timer is already over).
AUR for gambling, was pretty cool.
AUR for more fittings saved.
AUR for API usage (unless they drop that, which would be nice).
AUR for "premium" contracts/orders (Sort of like google ads). -This would require some revamping of the market, so you'd need skills to see orders for a whole region.
AUR for "premium" petition support (This one's sort of stupid, but hey, if people want to pay for faster service...).

This might be more of an advantage that people won't like, but maybe priority jump-in on crowded systems.

yeah these fail, but trying to be more productive.

The Offerer
Minmatar
Posted - 2011.06.27 03:31:00 - [114]
 

Originally by: Kent Reeves
Features and Ideas forum?

eh, I'll join in

Incarna style corp hangar for aurum (it doesn't affect gameplay, purely visual)
when the "promenade" comes out shops should be rented for aurum as well

Both ideas that will probably be unpopular but I don't think people will quit over it.


No, why unpopular? I just wanted to suggest that myself since it's the most obvious monetization of social interaction that:
a) don't replace the existing item/service
b) don't have any influence on shooting stuff in space

Skex Relbore
Gallente
Red Federation
RvB - RED Federation
Posted - 2011.06.27 03:32:00 - [115]
 

Damn right I can blame them for wanting to soak us for more cash. This isn't some free to play game where the majority of players are a bunch of freeloaders. This is a subscription based service where we pay a monthly fee for access with an understanding that the field is more or less level.

I'm not some freeloading punk expecting premium service for nothing. I'm a paying customer and I see a cash shop as something that creates a direct conflict between maintaining the integrity of game universe with the desire to generate real world revenue.

If CCP really wants to increase revenue I suggest that they do it the old fashioned way by providing a quality product that people are willing to spend money on. It's not hard hell they've been very good at it in the past.

I watched that damned presentation from Dice too, and I think the decision makers at CCP forgot that they already have an ARPU several orders of magnitude beyond what any of those little F2P games have.

Honestly I think vanity items are already a step to far but at least they don't threaten the integrity of the game world. Anything beyond them is a complete loss of vision, it's the same short sighted idiocy that has lead company after company into bankruptcy and insolvency sacrificed long term viability for short term profits.

CCP needs to remember the old investment truism, bears make money, bulls make money, pigs get slaughtered.

Because right now they are trying to be pigs, they have a damned good thing with EVE that frankly creates a very solid income stream for very little investment, they don't have to spend a fraction of what their competitors do on new content, there is a reason that most of their expansions resemble little more than glorified patches compared to what is put out by their sub based competitors.

Most of the content that really keeps people around is emergent gameplay, look at something like RVB other MMOs have to build special mechanics to promote that sort of thing, in EVE they players just made it themselves using the generic game mechanics.

The player base of EVE provide sufficient income to fund two entirely different products. So frankly when I see suggestions that CCP needs to make more money off of us as simply greedy. I already give CCP over a grand a year why the hell do you think they are entittled to more of my hard earned cash?

They want more money provide a quality product that people want to use, Incarna actually had real potential to expand their user base and therefor their revenue stream if they had spent the time actually developing a real avatar based expansion rather than a poorly optimized buggy excuse for a cash shop with some crappy controls and one of the worst camera controls I've ever seen.

They want to make money then invest in the actual ****ing product rather than a get rich quick scheme.


Desparo
Posted - 2011.06.27 03:35:00 - [116]
 

How about an Alliance pays a setup fee that puts there logo onto a ship (like the way they talked about ishukone) then every alliance member who wants that ship trades in there ship plus some AUR to get the new skin.

Could make it so that it only can be bought at a station the alliance owns so one reason to setup or attack a station. Ergo more fighting. Gives the new sov system some much needed expansion. Drains some isk/$ away from large alliances.

Could do corp as well but I would imagine those are too generic.


Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.06.27 03:41:00 - [117]
 

Edited by: Akita T on 27/06/2011 03:45:06
Originally by: Helena Ashcroft
I don't see, in any case, how you'd be able to target existing PLEX rather than just generate more. See my first post here if that's confusing.
How are you proposing that happen?

You don't "target" them.

Imagine Player A with loads of cash and player B with loads of ISK, both desiring some specific NEX items.
Player A buys GTC/PLEX with cash, converts to AUR on the spot, buys whatever he wants with it - it's "PLEX neutral".
Player B buys PLEX from the market, converts to aur, gets what he wants - it's "PLEX destruction".
At no point in time have you got any "net PLEX creation" that was incentivized by AUR/NEX.

Quote:
Obviously there is a particular player type being targeted: one with lots of isk and/or stocked plex and no desire to buy new plex with fiat currency.
Can you identify that player?

Players like me, for instance, with plenty of ISK. I have no desire to ever buy PLEX with real cash.
Or just about ANY OTHER of the players that purchase PLEX with ISK in order to keep their subs afloat and still has enough ISK leftover.

Quote:
Are they ubiquitous to one EVE subset (pvp'ers, industrialists, traders, nullsec'ers, etc.) or are they everywhere? If the latter (imo, more likely) is the case, then you have a problem of pandering to each group.

Industrialists, traders, highsec mission runners and people higher up in the chain of command of 0.0 alliances are the types of people most likely to have plenty of disposable ISK, or assets that can easily be made into liquid ISK.

Quote:
Furthermore, you must be careful NOT to make the product gain MASS appeal as that would surely generate many more PLEX (operating under the assumption a few players own most of the PLEX stocks at the moment) rather than get rid of them.

The most reasonable assumption is that while indeed, some players might have larger quantities of PLEX, the vast majority is most likely distributed across a vast number of accounts that only have one or two of them in reserve each. Still, it doesn't really matter all that much who exactly is holding onto the PLEX, since it easily changes hands, and you don't need to risk moving it if you're buying it to break it up into AUR.
Also, as established very early in this post, you are highly unlikely to ever see a net PLEX stockpile increase because of any particular NEX item.
Quite the opposite, if any NEX item is all of a sudden popular, they make the PLEX stockpiles deplete faster (or, well, grow slower, you get the gist of it).

Marshiro
Posted - 2011.06.27 03:42:00 - [118]
 

Auctions of auction imperial/state/AT issue ships at rate of say one a year, on top of other unique items (if they pvp with it, they psyduck)

T2BPO for AUR! (Okay, this isn't non-game play involving, but it nerfs t2bpos)

AUR for Monuments, both themselves and anchoring rights. Let them be customized a bit and have user defined text when click upon.

AUR for Real world stuff (as suggested)

AUR for profit making 3rd party apps licence (okay, this is problematic...)

AUR for gender/name changes (published to the public by ccp)

AUR to clear corp history (published to public by ccp)

AUR for websites (KB/Forum/etc, as suggested)

AUR for highsec Capital Rights (with usage limits)

AUR for POS/PI rights in very crowded areas (jita/amarr), auctioned every month

Originally by: Tusti
They should sell -Dev time- The nex could have a list of features players have been asking for, low-sec love, gallante love, faction warfare improvements, Expanded pos options, treaties, iterations on you know....spaceships,sleepers, etc (it would be a long list). They could estimate how much the dev time would cost and set that (or a percentage thereof) as a price, then keep a running tally of all AUR pledged to that project. If it reaches its goal (in say 6 mo) we see it in the next patch, if it doesn't players get their AUR back and its taken out of the store.


ABSOLUTELY. If there is someone that the SPACERICH absolutely wants in levels beyond the casuals, it is this and absolutely this. Let the spacerich be stakeholders to the game's future and not enemies to CCP's balance sheet. Let the spacerich bid for CCP's time.

Ayla Nori
Posted - 2011.06.27 03:44:00 - [119]
 

a Pet Slaver hound for my cq.


The Offerer
Minmatar
Posted - 2011.06.27 03:54:00 - [120]
 

Quote:
T2BPO for AUR! (Okay, this isn't non-game play involving, but it nerfs t2bpos)

ugh it kills invention too
Quote:
AUR for gender/name changes (published to the public by ccp)

Gender - fine. Name - no.
Quote:
AUR to clear corp history (published to public by ccp)

No. If you burn your alt, you've burned your alt.
Quote:
AUR for highsec Capital Rights (with usage limits)

ugh
Quote:
AUR for POS/PI rights in very crowded areas (jita/amarr), auctioned every month

ugh

Quote:
Originally by: Tusti
They should sell -Dev time- The nex could have a list of features players have been asking for, low-sec love, gallante love, faction warfare improvements, Expanded pos options, treaties, iterations on you know....spaceships,sleepers, etc (it would be a long list). They could estimate how much the dev time would cost and set that (or a percentage thereof) as a price, then keep a running tally of all AUR pledged to that project. If it reaches its goal (in say 6 mo) we see it in the next patch, if it doesn't players get their AUR back and its taken out of the store.


ABSOLUTELY. If there is someone that the SPACERICH absolutely wants in levels beyond the casuals, it is this and absolutely this. Let the spacerich be stakeholders to the game's future and not enemies to CCP's balance sheet. Let the spacerich bid for CCP's time.

ughughugh


Pages: first : previous : 1 2 3 [4] 5 6 7 8 9 ... : last (11)

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only