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blankseplocked [Proposal] Changing the inherent roles of Gallente Hyperion
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Paikau Malanyo
Posted - 2011.06.26 23:48:00 - [1]

This proposal is entirely open for discussion, however I will start by making my recommendation to deal with the current problems with the Gallente Battleship range.

Widely it is believed that the Dominix is a useful logistics and a glorious PVE Drone boat. The Megathron offers itself as a gunnery specialists wet dream, great platform for railgun damage and like all Gallente ships, it has a decently sized drone bay for dealing with pesky jammers. These are the kinds of things I hear regularly from both rookie and veteran players alike. Similarly, they all give the same attributed strengths to each of these two ships. Rightfully so, the Dominix has the ability to use a slew of drones depend on the situation and has a decent amount of onboard firepower. The Megathron is a gun boat we all know and love for being very good at slamming people with antimatter charges.

However, when it comes to the Hyperion, the same cannot be said. Its drone bay is not particularly amazing and has no bonuses. The bonuses of the Hyperion are comparable to the megathron in terms of damage. While the Hyperion does lack the tracking bonuses of the Megathron, it does make up for it (relatively) by having a bonus to armor repair. However, when people describe the Hyperion from their point of view, its rather sad. They describe it as an overpriced ship that isn't particularly better than any other ship at anything. Considering that the ship costs just over 3 times the price of a Dominix, most players will say that for missions and PVE, they will use a Dominix over a Hyperion because its not only easier to fly in terms of skills, but it also is significantly cheaper. The same can be said for the Megathron, its a ship worthy of its doubled price because with the proper gunnery skills, it can rip apart NPCs and players alike.

Simply put, I feel the Hyperion needs a re-design of its overall roles in combat. Right now it is a gun boat with tank ability, I think it can keep its tank ability and be given another ability. My idea: give the Hyperion the ability to use drone control units. Right now the Hyperion is not particularly different than the other battleship in the Gallente battleship range. I think giving it an ability that is not only unique in the Gallente range but also in all battleships would make it a much more useful ship.

Honest Questions I asked Myself:

- Why make another drone boat? The Dominix fills this role pretty well.

While the Dominix is a great ship (I fly it regularly, I love it), it is much suited to sentry drones and some railguns. I think making the Hyperion capable of using Drone Control Units presents a new possibility for sub-capital combat ships.

- Whats to stop these Hyperions from using say, 10 tech two sentry drones?

This is a simple problem that I don't have an amazing solution to. Besides the dictatorship method of just saying "no sentry drones can be used on it," my idea is to make its drone bay small enough that you cant use more than 6 or 7 sentries. So for example, make the drone bay 170 or 195 m3. So it fits 6 or 7 sentry drones, but then has 20 m3 left. This means you have the choice of sacrificing your ability to use up to 10 drones to use heavy or sentry drones.

- Drone Control Links are relatively expensive when you have to buy 5 of them.

The alternative idea available is to make its ability to control extra drones linked to the battleship skill. So for example, along with "[insert drone related skill here] and 7.5% bonus to armor repair amount of armor repair systems per level." You could add "Can deploy 1 additional Drone per level." Or make it a role bonus: "Role Bonus: Ability to deploy 5 additional drones. The reason I chose drone control units was because then the pilot has to make sacrifice in order to use more drones: highs for drones.

- What would the bonus to drones be on this ship besides just numbers?

I actually was gonna ask you guys if it needed any and if so, what should it be?

Paikau Malanyo
Posted - 2011.06.26 23:51:00 - [2]

- Reserved for further additions later -

I am really looking for input on this issue. Its been a stalled issue for ages, and rightfully needs a good discussion. Please feel free to say your alternative ways to make the Hyperion more unique and useful.

Skyline I
Posted - 2011.06.27 00:04:00 - [3]

+1 support

Posted - 2011.06.27 00:16:00 - [4]

As much as (or more than) anyone, I would LOVE to see the Hype as a drone juggernaut. Especially since hybrids--or at least the gally line-up's ability to use them--is subpar compared to the other gun systems.

Does this mean I think the Hype should become this drone boat? I want to say yes, but I don't know. I do know that the eve community will very likely not support it simply because it's different. That's fine, change isn't supposed to be easy.

However, if you're really trying to make a proposal that people will get behind, do so in a way that doesn't make them feel uncomfortable with 'different' ideas. E.g. changing the gunnery or repair bonus to something else somewhat related. In that way, it will be better able to fulfill the role it's designed for (and why people bought it).

And hell, might as well throw in a role bonus for drone speed or webber-drone strength to compliment it's supposed role as a blaster ship. But then people will say, "No way. Just fix hybrids."

The problem then comes back to hybrids (which aren't going to get fixed any time soon)...and around and around we go.

Paikau Malanyo
Posted - 2011.06.27 00:21:00 - [5]

Well it doesn't have to be a drone juggernaut. It just needs to have a specific role and unique flavor. Right now its just a very expensive ship that doesn't get used much because its semi-mediocre. I just want the ship to become something interesting. My drone idea is just one of many that have passed through the forums. I Think we need to at least throw some numbers around to get a feel for the ideas available and feasible. My Drone control unit idea has a fair share of complications, however I think it just needs a bit more to make it worth the extra 45-50 mil in comparison to a megathron.

Mining Company
Posted - 2011.06.27 00:28:00 - [6]

+1 support

I agree its a bit of a damp squib in the "what the heck is so special about it" stakes

Personally I think it should have bonuses towards PVP

Domi is widely used for PVE and very good at it as well.
Mega is competant for PVE + PVP but not outstanding

Sephiroth CloneVII
Posted - 2011.06.27 00:34:00 - [7]

I think the poor ability is partially to the slot layouts of the ships.

The hyper for being a armor rep ship has pathetically low number of low slots, bump it up to 7, and keep the same number of mid slots.

It does seem odd that the domino (best tier 1 bs) has the most utility slots of all of them, most lows and mediums, I would bump up the numbers for the other ships so they are at least equal or surpassing the low tier ship.

But drone boat hyper, what would be the reason of the dominix then? Too redundant. Maybe make the mega a ship with a MWD bonus, or a missile boat.

-Mostly Harmless-
Posted - 2011.06.27 01:29:00 - [8]

how about keep the hype the same but give it another lowslot

Paikau Malanyo
Posted - 2011.06.27 02:43:00 - [9]

I like the idea of adding another low slot.

In reply to the comment on why since we have the Dominix, I think the Dominix is a low-tier ship anyway. It costs a third of what the Hyperion costs, I would like to say that that enormous extra cost is enough to warrant a better drone boat. I understand it would directly conflict with it, but if you made the Hyperion's drone count sensitive to battleship skill, it means the Dominix would be used by those who don't want to train battleship V, then the Hyperion would be made more useful the more levels you have. If you get the numbers right on the ship and whatnot, I bet you could easily make it better and still fair.

Lilliana Stelles
Nagrom Security Syndicate
Posted - 2011.06.27 07:46:00 - [10]

I, honestly, think it needs a higher maximum speed or an AB bonus.

If we consider the Megathron a toned-down Vindicator, the Hyperion should be the poor man's Machariel. It could be a wonderful neutron blaster boat... if it could ever get in range.

Laechyd Eldgorn
Posted - 2011.06.27 11:22:00 - [11]

Honest question I asked myself: Why is hyperion so cool and rokh so bad?

Ominous Corp
Posted - 2011.06.28 08:56:00 - [12]

As a Caldari at heart and actualy feeling Gallente as close relatives (read this as fan for Caldari and Gallente races inside EVE as a game) Hybrids are either best guns (read here blasters) or worse guns (read as rails.). All other guns have better overal dps ragarding medium long range then their hybrid counter parts.

EVE is a large universe, and I'm amazed how well is actually ballanced considering there isn't much testing grounds on other servers like all other MMOs run, nor there is much experience with this kind of sandbox before EVE went live.

Dix Tarr
Posted - 2011.06.28 13:54:00 - [13]

I've always loved the look of the Hyperion. I think it should be given a role like the Fleet Typhoon. Give it a nice drone bay, some missile bonus as well as gun bonus. Make it a unique ship and skill intensive to pilot.
Then we can move on and add lots of drones to the Kronos, like everyone has always wanted. :)

Ere Colliseru
Etoilles Mortant Ltd.
Solyaris Chtonium
Posted - 2011.06.28 14:24:00 - [14]

I like the idea to think over the Hyperion.

I love drones so I think the idea is great to give it the opportunity to use like 7-8 sentries.
On the other hand why not leave away the armor repping and give it next to the guns the counter bonuses to a scorpion? Make it an anti ecm ship that has a certain resistance to ecm measures.
That would be interesting for pvp but as well for pve agains guristas Smile - Bit tweaking on the energy and cpu might me necessary.


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