Originally by: Hirana Yoshida
Excluding PLEX because it is the lesser of two evils makes no sense, it is either or.
PLEX is the lesser evil of 1) redistributing ISK to players spending $
, and 2) RMT/botting
Putting players in direct competition with RMT/botting is - in my opinion - the single best argument for having PLEX in the first place; players with no scruples have always been able to buy ISK from botters/RMTs.
With PLEX, the majority of these sales now happen legitimately between players, and CCP gets a share as well (as opposed to the RMTs/botters).
The ability for players to buy their subscription from other players (who bought a subscription voucher from CCP) using in-game currency - meaning you can play without personally paying $ - is a nice added effect of the anti-RMT/botting initiative.
The redistribution of ISK towards $-wealthier people is a (very) unfortunate consequence of PLEX, but in my opinion this consequence is outweighed by the resulting
reduction in RMT/botting.
The ability to obtain a subscription voucher with in-game currency is an interesting bonus, with an unfortunate yet necessary consequence.
PS: Note that the proposed MT is vanity only so technically that should be considered the lesser evil as it does not provide an unfair advantage to users.
What is vanity MT the lesser evil of, exactly?
Vanity MT is not a necessity, it is not unavoidable, nor does it actually solve an issue.
Quite the contrary; instead of having vanity content available to every subscriber, you must pay additional $ (or someone else must) for content that could just as easily have been available through the gameplay already present, without the need of microtransactions.
If you consider non-vanity MT to be the greater evil, I must ask why the option no MT
is not even considered.
The only reason any MT content would be necessary/unavoidable
(only thereby giving relevance to the question of the lesser evil
) is if CCP are not currently financially capable of developing EVE Online.
If this truly is the case, the evils
to be considered include a number of options (not limited to these few, of course):
- CCP slowing down or stopping development/support of EVE Online
- Player-destroyed significant PLEX quantities (liberating CCP from subscription voucher liabilities)
- Subscription fee $ increase
- CCP successfully accepting good-faith donations (already indirectly possible through destruction of PLEX)
- Providing vanity microtransactions
- Providing convenience microtransactions
- Providing game-affecting microtransactions
Personally (and it cannot be stressed enough that this is my personal opinion), evil
#3 is the most appealing to me while still being probable.Evils
#2 and #4 would be wonderful, but are most like very unsustainable.
#1 is extremely sad - and hands-down the greatest evil on the list.
#5 is only very conditionally acceptable to me, but still problematic - not to mention much less preferred than other options.
I could see #6 being likely, but only ever acceptable (to me) insofar as conveniences are also equally available through in-game means - without depending on PLEX or other $-paid things.
Finally, #7 would ruin the game for me, and I would most likely see myself forced (through principle/ideology) to cease playing.TL;DR
If CCP are having financial trouble, I would not mind an increased subscription fee - or even destroying an additional PLEX each time I consume one.
mind any form of microtransaction being added (something that - sadly - has already happened).
If CCP are not
having financial trouble, there is no necessity (and no player-catering reason) to introduce content as microtransaction (and not regular) goods.
- I should probably start my own thread. -