open All Channels
seplocked Issues, Workarounds & Localization
blankseplocked Invisible Turrets/Turret Effects
This thread is older than 90 days and has been locked due to inactivity.

Author Topic

Posted - 2011.06.25 23:00:00 - [1]

Mining with my corp, I'm having an issue where I won't see the mining lasers on either myself or my corp mates. The lasers pop up after a while, once I can finally see they're turrets, but it takes a long time to start showing the turrets on either my corp mates or my own ship. I've been mining for an hour now here, and I still can't see my own mining lasers, though I'm still mining just fine.

CCP Mannapi

Posted - 2011.06.27 09:53:00 - [2]

Thank you for reporting this.

What kind of modules did you have fitted?

Auric Blouchant
Aureus Enterprises SARL
Posted - 2011.06.28 05:36:00 - [3]

I am having this same issue. Can't see or hear any of my strip miner lasrer beams or sounds. I can see my drones firing on rats, and can see NC rat beams fire at me, but no strip miner beam effects. Could see mining drone beam effects however. I am on the Mac client, and neither my MacBook or iMac show strip beams. Tried numerious graphic setting changes and the three graphic content optimization settings in the preference window. None would display strip beams.

van Horne
Hard Industries Inc.
Posted - 2011.06.28 11:22:00 - [4]

Same with Mining Drones. The effect turnes on after the first cycle was brought back to ships cargohold. By the way, the mining sound on drones playes only on starting the cycle, same on Strip Miners.
Both issues since Incarna.


Posted - 2011.06.28 18:11:00 - [5]

I think the strip miner sounds were changed. On my strip miner II's and I's I get the sound of the basic mining lasers when they start their cycle. No real complaint about that, not as obnoxious as the old sounds were.

As for not showing mining laser 'beams'...I'm getting an issue where my 1st client doesn't show the 'beams' from my 2nd client's ship. For corp mining ops I can see other people's lasers on both clients, but the 1st still tends to not show my 2nd. This all started with Incarna. 2nd client shows all beams 100% of the time.....

Lisa Lei
Solar Storm
Posted - 2011.06.28 19:52:00 - [6]

The turret models of my Ice miners on my Mackinaw do not appear at all, just see the mounting hole where they should be, also turrent effects are missing.

I have seen them once, but not since. I do see the turrets on the maller on the login screen.

Lisa Lei
Solar Storm
Posted - 2011.07.02 11:58:00 - [7]

Still missing turrets or effects. Even my drone effects are missing.

Do I need to create a petition?

van Horne
Hard Industries Inc.
Posted - 2011.08.25 10:20:00 - [8]

And again...nothing happens, nothing changes since the community create this thread.
- Still only sound with miners at the beginning of the cycle, same with mining drones
- Still lasers of the mining drones appears after the first cycle of brought to ships cargohold.

Originally by: CCP Mannapi
Thank you for reporting this.

What kind of modules did you have fitted?

Did that mean, you cant reproduce the issuses on your own EVE-Client? Before we should tell you our diffrent setups, please go and test it by yourself. You will see the issues really fast.

Posted - 2011.08.26 01:41:00 - [9]

same issue with ice miners and ice miner 2's. I can see mine, but none of my corp mates animations when we mine.

Wilhelm Caster
Most Wanted INC
White Noise.
Posted - 2011.08.27 20:58:00 - [10]

I am experiencing this same issue now with my Revelation, the turrets will not display nor the effects. It's been several days since and they still will not appear. I've cleared the cache and trying changing settings, but nothing seems to correct it. (was fine a few days before)


This thread is older than 90 days and has been locked due to inactivity.


The new forums are live

Please adjust your bookmarks to

These forums are archived and read-only