Edited by: JamesCLK on 12/08/2011 20:40:45
I completely and unquestionably endorse and/or support this product/service.
I'm going to go out on a limb here and say that I strongly suspect lazyness or lack of incentive within the ranks of the codemonkey army at CCP to be the cause of this inconveniancy. Afterall, Mr. Hilmar made all these amazing short clips on 'Excellence'
and 'CCP Deliver'
over the last two fanfests, surely that wasn't just all hot air!
All joking aside though, this issue does bring up a much more ugly problem within the development of the very character creator and recustomiser.
CCP, in all it's glorious obsession with it's CARBON code framework, completely seem to have failed to mold the Carbon code to fit EVE's unique needs.
Let me re-itterate that, Incarna does not even FEEL like a part of EVE Online (the game). Incarna does not make me FEEL like I'm a capsuleer, it makes me feel like I'm just watching the game through a screen/from a balcony.
This is because Incarna has not been tailored to EVE. There are no features that would be EVE exclusive. Nothing in the Incarna instance relates to the rest of the game that we did not already have before. The fact that we cannot save our appearance across clones is a result of this.
In all honesty, the Character Recusomiser is the big bad boss in all of this mess. It was pushed out on pretty much no notice, as a neat little feature prior to Incarna (quite a bit prior to, actually), and it was NOT itterated uppon when Incarna arrived. (EDIT: The recustomiser was a copy-paste of the character creator code with disabled functions initially, hence the VERY short development time)
If CCP had thought things through, they might have found out that having to go into a completely seperate instance from Incarna to change your appearance is a tedious and unnessesary thing! Afterall, we were able to change our T3's subsystems without needing to swich instances. How hard would it be to just make putting clothes on your avatar as simple as dragging it from a closet onto the actual avatar in the 3D space? That's how many used to fit their ships.
I'll state it again. Incarna does not feel like EVE, because it does not share any of the functionality of EVE. There is virtually nothing within Incarna that couldn't have been reskinned and labeled as content for WoD, or even DUST. Hell, it could even have been retextured to be sparkle ponies and you could have made MLP Online.
Just because you have a flexible framework does not mean that it's gold right out of the box. You need to refine that ore into an ingot, and then forge it into a beautiful work of art for everyone to appreciate it's true value.What we expected was this.What we got is this.