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Ralagina
Caldari
ReviveX Fleet
White Noise.
Posted - 2011.06.27 15:47:00 - [2971]
 

100?

Spirulina Laxissima
Minmatar
TotalControl Inc.
Posted - 2011.06.27 16:45:00 - [2972]
 

You're doing it wrong.
Just ask 'those who do not wish to be named' aka 'world 1337' and they'll confirm that world-subverting changes need to be trickled in bit by bit, lest any drastic implementation jarr everyone awake to ones sinister plans.

I suggest you tear one or the other page out of their book on 'global domination of the one order' and adopt 'problem-reaction-solution' along with the 'boling-frog technique'.


http://www.youtube.com/watch?v=29C_KNZ7RNs
http://www.youtube.com/watch?v=svpsLZDgFK4


Or alternately maybe you can listen to your customers, and rethink your options.
If you genuinely need more money, maybe some of us might understand a raising of the monthly fee.

Zen Sins
Posted - 2011.06.27 18:58:00 - [2973]
 

I'm not ****ed off about microtransactions. Frankly I could care less. I AM, however, ****ed off that Gylfason lied straight to my face as an Eve player when he said in his email:

"However, just to prove the point of the Fearless newsletter and give you a further understanding of what it is then there are no and never have been plans to sell “gold ammo” for Aurum. In Fearless people are arguing a point, which doesn’t even have to be their view, they are debating an issue. This is another example of how information out of context is no information at all."

That simply does NOT mesh with the context of the Fearless article which states:

"On the opposite end of the scale to vanity goods are performance based items such as weapons. They are consumed through gameplay, making them a potentially powerful source of renewable income. Selling them for real money is very tempting. They are highly desired by the player audience and yield lower development costs, as variation can be achieved through numbers rather than unique art assets. Selling them though, is highly controversial. We are planning on doing so. I would be tempted to say it is because we are fearless, but the real reason is that we have strong evidence that selling performance enhancers, in moderation, works. Korean developers have capitalized on performance-enhancing items for a long time, but it took a leap of faith from the people developing Battlefield: Heroes to show that the same principles that work in Korea apply for the western market as well."

How does that paragraph constitute DEBATE? It is quite plainly a statement of FACT backed by given examples and reasoning. It is NOT an argument that they "should" or "should not" do something. It states simply "WE ARE PLANNING ON DOING SO."

I do NOT appreciate this remedial attempt at spin from Gylfason nor the play for time afforded by the "emergency CSM meeting" on this issue. CCP should either HTFU and admit their plan, or reverse themselves and commit to CHANGING the plan.

Minty Spidersauce
Posted - 2011.06.27 19:46:00 - [2974]
 

Originally by: Constantinus Maximus
Edited by: Constantinus Maximus on 27/06/2011 04:19:27
Originally by: Rasz Lin
except BF:Heroes is a perfect example of a casual game



As Eve will become.

Originally by: Rasz Lin
It has zero depth.



As Eve will become.

Originally by: Rasz Lin
its F2P.


As Eve will become.




That is exactly the change that SWG tried to achieve.

Doctor Dodo
Caldari
Dalek Tactical Industries
Posted - 2011.06.27 22:43:00 - [2975]
 

If EVE becomes a F2P (which I doubt) then the purchasable weapons, ships, items, and cosmetics items will have to generate a higher monthly stream of income than the current subscriptions currently do, and to do that then they will have to be considerably more powerful then the current ingame versions then every following release of equipment will have to even more powerful than previous releases to get players to pay for the latest generation of equipment.

How long would it take for the F2P veteran players to become easy prey for a noob with the cash to pay for super weapons straight off the rack?

Soldarius
Caldari
Peek-A-Boo Bombers
Posted - 2011.06.27 23:24:00 - [2976]
 

Originally by: Doctor Dodo
How long would it take for the F2P veteran players to become easy prey for a noob with the cash to pay for super weapons straight off the rack?


As soon as they can purchase SP as well, the game will be completely broken. Can you imagine 2-day old pubes flying max-skilled drakes around? Broken like ancient pottery.

Mechatronicus Anihilus
Posted - 2011.06.27 23:57:00 - [2977]
 

Edited by: Mechatronicus Anihilus on 27/06/2011 23:58:39
Quote:

How long would it take for the F2P veteran players to become easy prey for a noob with the cash to pay for super weapons straight off the rack?


That's not really much of an issue to begin with. Look at how easily people who buy a stack of plex get owned by high-sec gankers. I'm sure veteran pvpers would own n00bs with aurum bought superships and aurum bought skills pretty easily, as I'm convinced CCP would not initially put the amount of effort into changing the game SO much to make it otherwise. But as has been already pointed out, think about this...

N00b with aurum just spent a ton of cash to make himself "invincible" and lost it in a few seconds. Now what? N00b calls credit card company and reverses charges.

So now CCP really DOES have to make huge game mechanic changes so that the mt bought superweapons are that super in order to protect their new revenue stream. So yes, down the road a bit it becomes a serious problem.

Natalia Kovac
Minmatar
Stimulus
Rote Kapelle
Posted - 2011.06.27 23:59:00 - [2978]
 

Originally by: Ralagina
100?


What scope do you like on your sniper rifle? Personally I prefer a 10x fixed sight.

Airi Che
Posted - 2011.06.27 23:59:00 - [2979]
 

CCP, you are full of sh*t. Your supposed smooth install lasted about 6 hours longer than originally stated but it went better that any other? You are on drugs, and bad ones at that. Your Captain's Quarter suck. It adds absolutely NOTHING to the game. Oh, did I mention that it is sooooooooooo absolutely UNREALISTIC that it makes me want to vomit. And I cannot tell you just how much I have been waiting for an upgrade that adds damage bars to ICE; NOT!!!!

DID YOU IDIOTS HEAR ME??????? THIS UPGRADE SUCKS. YOUR PLANS TO SELL "SPECIAL" ITEMS SUCKS. YOUR COMPLETE LACK OF COMPREHENSION THAT YOUR CUSTOMERS HATE THIS SUCKS.

Get real. If your *ssess were in game; you'd be war dec'd and dead.

Airi
(who doesn't like arragent men, much less arragent as*hole men)

Kelnarn Shaelingrath
Caldari
River-Rats in space
The Ditanian Alliance
Posted - 2011.06.28 01:41:00 - [2980]
 

Originally by: Consortium Agent
Originally by: Danly Steel
Hey, I'm struttin' right now. Got my $1K jeans on, got my monocle in position, got my . . . um . . . got my ship hung up on a mission acceleration gate and can't warp because stupid physics are less important than monocles to CCP. How can a spaceship get hung up on asteroids and gates?--maybe the pricey jeans pockets are catching something.

Remember, mates. In space, no one can hear your jeans.


Well played sir, well played. I'm ROFLMAO.


+1

Kelnarn Shaelingrath
Caldari
River-Rats in space
The Ditanian Alliance
Posted - 2011.06.28 01:52:00 - [2981]
 

Originally by: Zen Sins
I'm not ****ed off about microtransactions. Frankly I could care less. I AM, however, ****ed off that Gylfason lied straight to my face as an Eve player when he said in his email:

"However, just to prove the point of the Fearless newsletter and give you a further understanding of what it is then there are no and never have been plans to sell “gold ammo” for Aurum. In Fearless people are arguing a point, which doesn’t even have to be their view, they are debating an issue. This is another example of how information out of context is no information at all."

That simply does NOT mesh with the context of the Fearless article which states:

"On the opposite end of the scale to vanity goods are performance based items such as weapons. They are consumed through gameplay, making them a potentially powerful source of renewable income. Selling them for real money is very tempting. They are highly desired by the player audience and yield lower development costs, as variation can be achieved through numbers rather than unique art assets. Selling them though, is highly controversial. We are planning on doing so. I would be tempted to say it is because we are fearless, but the real reason is that we have strong evidence that selling performance enhancers, in moderation, works. Korean developers have capitalized on performance-enhancing items for a long time, but it took a leap of faith from the people developing Battlefield: Heroes to show that the same principles that work in Korea apply for the western market as well."

How does that paragraph constitute DEBATE? It is quite plainly a statement of FACT backed by given examples and reasoning. It is NOT an argument that they "should" or "should not" do something. It states simply "WE ARE PLANNING ON DOING SO."

I do NOT appreciate this remedial attempt at spin from Gylfason nor the play for time afforded by the "emergency CSM meeting" on this issue. CCP should either HTFU and admit their plan, or reverse themselves and commit to CHANGING the plan.


I think it's best to keep in mind that the "stated intent" of that internal newsletter was to provoke debate and discussion both for and against the idea(s) presented in it, now whether or not that is in fact it's "intent" remains to be seen, and coupled with the email leak, it gives the appearance that it's not so much what we've been told it is, but rather what it actually appears to be.
Regardless of the intent of the internal newsletter, the uproar it has caused to date will make it inevitable that the CSM meeting will more than likely be a way for CCP to find out exactly how far they could actually go without resulting in a mass exodus of clients/players, but it's my personal hope that the CSMs stand firm on their ground and deliver the "this will not be tolerated, if you..(insert item here) and break the game" message in no uncertain terms.

I could however be mistaken, but I think i'm not.

o/
K.S.


Constantinus Maximus
Paxian Expeditionary Force
Posted - 2011.06.28 04:26:00 - [2982]
 

Edited by: Constantinus Maximus on 28/06/2011 04:26:31
Originally by: Doctor Dodo
If EVE becomes a F2P (which I doubt) then the purchasable weapons, ships, items, and cosmetics items will have to generate a higher monthly stream of income than the current subscriptions currently do, and to do that then they will have to be considerably more powerful then the current ingame versions then every following release of equipment will have to even more powerful than previous releases to get players to pay for the latest generation of equipment.

How long would it take for the F2P veteran players to become easy prey for a noob with the cash to pay for super weapons straight off the rack?


It will take them 7 months to realise they are playing blackjack with a dealer who can't lose.

edit: **** there are plenty of people that think they know how to "win" blackjack lol

Zen Sins
Posted - 2011.06.28 05:27:00 - [2983]
 

Originally by: Kelnarn Shaelingrath
Originally by: Zen Sins
I'm not ****ed off about microtransactions. Frankly I could care less. I AM, however, ****ed off that Gylfason lied straight to my face as an Eve player when he said in his email:

"However, just to prove the point of the Fearless newsletter and give you a further understanding of what it is then there are no and never have been plans to sell “gold ammo” for Aurum. In Fearless people are arguing a point, which doesn’t even have to be their view, they are debating an issue. This is another example of how information out of context is no information at all."

That simply does NOT mesh with the context of the Fearless article which states:

"On the opposite end of the scale to vanity goods are performance based items such as weapons. They are consumed through gameplay, making them a potentially powerful source of renewable income. Selling them for real money is very tempting. They are highly desired by the player audience and yield lower development costs, as variation can be achieved through numbers rather than unique art assets. Selling them though, is highly controversial. We are planning on doing so. I would be tempted to say it is because we are fearless, but the real reason is that we have strong evidence that selling performance enhancers, in moderation, works. Korean developers have capitalized on performance-enhancing items for a long time, but it took a leap of faith from the people developing Battlefield: Heroes to show that the same principles that work in Korea apply for the western market as well."

How does that paragraph constitute DEBATE? It is quite plainly a statement of FACT backed by given examples and reasoning. It is NOT an argument that they "should" or "should not" do something. It states simply "WE ARE PLANNING ON DOING SO."

I do NOT appreciate this remedial attempt at spin from Gylfason nor the play for time afforded by the "emergency CSM meeting" on this issue. CCP should either HTFU and admit their plan, or reverse themselves and commit to CHANGING the plan.


I think it's best to keep in mind that the "stated intent" of that internal newsletter was to provoke debate and discussion both for and against the idea(s) presented in it, now whether or not that is in fact it's "intent" remains to be seen, and coupled with the email leak, it gives the appearance that it's not so much what we've been told it is, but rather what it actually appears to be.
Regardless of the intent of the internal newsletter, the uproar it has caused to date will make it inevitable that the CSM meeting will more than likely be a way for CCP to find out exactly how far they could actually go without resulting in a mass exodus of clients/players, but it's my personal hope that the CSMs stand firm on their ground and deliver the "this will not be tolerated, if you..(insert item here) and break the game" message in no uncertain terms.

I could however be mistaken, but I think i'm not.

o/
K.S.




Sorry, but I just don't buy into the "it was just debate" spin on this, at all. It is CLEAR from the wording of the article that it was NOT part of a debate. In what form of debate does one side make a statement like "We are planning on doing so." as opposed to "We should plan on doing so?" The "We" in that sentence is CCP and the "doing so" is selling performance based items for AUR. That is the only possible way to read that paragraph. It even goes into the reasons WHY they are planning on selling performance enhancing items, in detail. If it was some bizarre form of debate, where is the article in the newsletter stating "We are NOT planning on doing so?" to represent the other side of the debate? The only debate about going beyond vanity items is on page 7.

Sorry, but the "It was all just a debate!" statement is damage control and spin. And it's incredibly weak. The statement in the newsletter was definitive and clear.

Ranka Mei
Caldari
Posted - 2011.06.28 05:43:00 - [2984]
 

Originally by: Zen Sins
(...) I AM, however, ****ed off that Gylfason lied straight to my face as an Eve player when he said in his email:

"However, just to prove the point of the Fearless newsletter and give you a further understanding of what it is then there are no and never have been plans to sell “gold ammo” for Aurum. In Fearless people are arguing a point, which doesn’t even have to be their view, they are debating an issue. This is another example of how information out of context is no information at all."

That simply does NOT mesh with the context of the Fearless article which states:

"On the opposite end of the scale to vanity goods are performance based items such as weapons. They are consumed through gameplay, making them a potentially powerful source of renewable income. Selling them for real money is very tempting. They are highly desired by the player audience and yield lower development costs, as variation can be achieved through numbers rather than unique art assets. Selling them though, is highly controversial. We are planning on doing so. I would be tempted to say it is because we are fearless, but the real reason is that we have strong evidence that selling performance enhancers, in moderation, works. Korean developers have capitalized on performance-enhancing items for a long time, but it took a leap of faith from the people developing Battlefield: Heroes to show that the same principles that work in Korea apply for the western market as well."

How does that paragraph constitute DEBATE? It is quite plainly a statement of FACT backed by given examples and reasoning. It is NOT an argument that they "should" or "should not" do something. It states simply "WE ARE PLANNING ON DOING SO."


I think that segment needed to be quoted for, let's coin it "implausible deniability."

It's clear to me, beyond a shadow of a doubt, that CCP was on the verge of going knee-deep into selling P2W items. And that we can probably thank whoever breached and leaked the Fearless letter -- and 'freed' Hilmar's email -- for preventing a catastrophe. I say the very fact alone that someone within CCP felt the need to divulge this sensitive material is quite telling all by itself, and indicative of the Fearless letter being a lot more than just innocent banter. Seems someone within CCP grew a conscience. Actually, I think most devs are, at heart, really on the 'good' side, so to speak, and that it's really upper management, with CFO Citibank folks like Joseph Gallo, which is trying to milk this game for all they can, just to line their own pockets. And that when they've depleted the company, that they'll do what they always do: bale with a golden parachute, and move on to the next sucker.

I have no illusions about CCP's greed or motives, but in the end it matters little. As long as the CSM can communite clearly, and firmly, that pay-to-win items will never be tolerated by what appears a vast majority of the playerbase, then I think we've already won a lot. It is, ultimately, not necessary for CCP to agree with us -- it's only necessary that they realize where the limits are: which line drawn in the sand is to be taken serious, and which not.


Kokosu Kunai
Caldari
Posted - 2011.06.28 06:31:00 - [2985]
 

Edited by: Kokosu Kunai on 28/06/2011 06:38:12
I'm also unsubscribing my 3 accounts, not only because of MT, but the way EVE has gone for the last years.
Bringing pi$$-poorly QA'd new content that nobody wants instead of really fixing what's been broken (and what's been begged, asked, and even raged times and times again) in hope to lure new ppl in EVE while a**f*cking the veterans time and time again by vague promises that they hope no one will remember 3-4 months from now.

All they seem to think is that no matter what they do, the players still keep being blind and stupid milk-cows happily paying a declining service and also luring new people at the same time.

How can anyone equipped with even a slightest amount of common sense NOT see that CCP's senior management has totally lost their touch in reality?

I really hope that people will unsubscribe their accounts so that maybe it FINALLY dawns to the shareholders/management that if some drastic changes aren't done and SOON, they won't have a company to save, because all they think is moneymoneymoney and nothing else will get the message through.

So, I beg all of you who are dissatisfied by the things EVE has become (the milk-cow for their megalomaniac ideas), the way CCP is heading (down the crapper) to UNSUBSCRIBE in order to hit CCP where it hurts the most -> their moneybook.

P.S. Thanks for the 4 years CCP, too bad it now tastes like ashes in my mouth.


ViperLok
Posted - 2011.06.28 07:12:00 - [2986]
 

hello everyone, I'm Viper and I'm an Alcoholic.

Aran Makor
Caldari
Handsome Millionaire Playboys
Posted - 2011.06.28 09:25:00 - [2987]
 

Edited by: Aran Makor on 28/06/2011 09:38:00

I'd hate to see this game fall apart, CCP just needs to admit they ****ed up, cancel/postpone WoD and 514, and get their **** straight.

I find it highly amusing that the company on the verge of bankruptcy is flying CSM (what a failbody to begin with) reps out to Iceland. No, CCP, a small handful of pilots who want their names forever immortalized in an online game won't save your company. What little credibility you had left is now gone, because of this false gesture of "Hey, we care what our customers want because we listened to less than 1% of them".

Those ****head CSM's are just internet politicians who likely have NO idea of business concepts or financial management. I'd even bet half of them are not old enough to buy a beer in the USA, a few others have criminal records, and one of them is just downright ****ing basement creepy.

Yes, CCP, those people will save you from the awesome fail that you have orchestrated.


EDIT*** This may be the first thread in the history of EVE where 99% (if not 100%) of the posters agreed on something. CCP, I am only going to put this in capital letters on the offhand chance that during the little CSM circle jerk, you guys might actually listen to the rest of us players.

IF ONE HUNDRED PAGES OF PEOPLE WHO SHOOT THE **** OUT OF EACH OTHERS SHIPS, RAGE AT EACH OTHER IN LOCAL, AND GENERALLY ****ING VERBALLY ABUSE EACH OTHER SUDDENLY SHOW UP ON YOUR FORUMS AND IT'S A CONSENSUS THAT YOU ARE ****ING UP AND HERE IS HOW TO FIX IT, YOU MAY WANT TO ****ING LISTEN.

Ed Allstar
Posted - 2011.06.28 09:38:00 - [2988]
 

CCP - More spin than a drunk Tony Blair playing drinking games.

Finger is hovering the unsub button...CCP you need to come up with a meaningful solution on this one

Bhaal Chinnian
Posted - 2011.06.28 11:54:00 - [2989]
 

To all of you 'threatening' to quit Eve...please do. It will go a long way towards your recovery. The next step will be to move out of mommies basement, hit the gym , and go find a 'special someone' to occupy the limited time you have on this planet.

Anonymity
Posted - 2011.06.28 12:41:00 - [2990]
 

Whilst he clearly has not done much to calm the rabid mob I think a lot of people here are out of touch with reality.

You really need to get ahold of yourselves, calling for "people to take responsibility" to be "fired" seriously, you are mentally unstable.

These are people that created a game that many of you have been playing for near 8 years, I know I started back in beta and come back annually to get my fix, but you're just going to call for people who worked their tails off for you to be fired based on them stating their opinion?

Also got to love the "cancelled all my subs now, who wants to play a game that may not be any good in six months" welcome to the MMO world, the games change constantly and often the changes are not to the liking of every kind of player.

As for microtransactions, well...ideally they stay as vanity items but there are non vanity products that can be offered safely, for example new player skill point booster packs, allow someone to get a fighting chance if they are just starting out without having to sit around for 3 months, anyone who disputes that as unfair in my personal opnion is a pansy hiding behind their skills point advantage and time in Eve. In most other MMO's you can usually catch up in a month flat and be on a completely level playing field, Eve is heavily bias towards veterans and this is coming from someone who has been playing on and off since beta.

Get a grip on reality and stop with all the hate and bile towards developers that so far have withstood the trend of catering to the casual and PVE playerbase (much to the dismay of a hell of a lot of players), if you alienate them they'll put less into your game or up and leave altogether.

The more vocal playerbase is often an elitist bunch who mock loadouts and taunt players who make mistakes and lose everything, there are pockets of great people, but they tend to be overshadowed by the less than friendly masses.

One final note to CCP, many of my friends enjoyed Eve but found that there is nothing to do in highsec space and lowsec space is not a place for the weak, inexperienced solo players, so they stopped playing. Most of the time I play on my own because of this. So what's my point? well you created a world in which players who thrive on the vulnerable and inexperienced can flourish, a game where it pays heavily to trick, steal, kill and generally grief your fellow players. Why on earth are you surprised when they turn on you?

The friendly players who don't tear you a new one for even talking about features they may not like are in more PVE/casual friendly games, you know...games where someone stood by the side of the road doesn't get tranq'd, dragged into the bushes and stripped of everything including their internal organs for resale on the black market.

You reap what you sow.




TuftyMac
Posted - 2011.06.28 12:56:00 - [2991]
 

I would of bought into the idea of dressing up my Char if it was going to cost me a few pounds, but to charge a few hundreds pounds for stuff in a internet game forget i. As for the game winning stuff, you bring that stuff in i'll unsub END OFF.

Chris Libby
Gallente Heavy Industries
Trinova
Posted - 2011.06.28 12:59:00 - [2992]
 

As I've voiced in another post concerning the API, I'm greatly concerned by the recent turn of events with the Incarna patch. I don't have a problem with vanity items, but why do we need a new form of currency when we already have ISK. You can convert a PLEX to ISK quite quickly - and people do it all the time. So if you want to spend your cash on vanity crap, there's already a mechanism to do it. If someone who makes a crap-ton of ISK in game wants a vanity item, they can pay for it without using PLEX. To me, this just gives the hardcore few who are willing to invest $100 in plex to buy a carrier another method to blow their parents money.

I play EVE every day, but I would consider myself more of a casual player who wants to experience a bit of everything in Eve, but I don't want to be forced to do anything other than pay my subscription fee. If I want to PVP, I jump in a ship and head out of low/null sec and shoot at something until I die. If I want to mission/mine - I do so. Would I pay $100 for a monacle? F*** no. Would I pay 100mil isk for one? Maybe.

I feel I'm closer to the majority of casaul players views, but it seems that most posters and people who participate in the Council are the hardcore few. So why does it appear that CCP is only listening to the hardcore few?

HanSolos Daddy
Posted - 2011.06.28 13:03:00 - [2993]
 

Edited by: HanSolos Daddy on 28/06/2011 13:03:18
Edited by: HanSolos Daddy on 28/06/2011 13:02:58
Originally by: Anonymity
Whilst he clearly has not done much to calm the rabid mob I think a lot of people here are out of touch with reality.


It's Captain Obvious aka the Shadow!!!!

Let me break this down for you just a little:

Eve is a MMO. The whole point of a MMO is to be out of touch with reality and in touch with something unreal. So, if you make a really good MMO, and then start screwing it up, you are messing with someone's unreality. And things will be unreal. The unreality gets realer, the reality gets unreal. Should make sense, even to someone as unreal as you, a shadow called Anonymity.

LoL. You telling people to "Get a grip on reality." What a LolTroll.

Please visit your user settings to re-enable images.

TuftyMan
Posted - 2011.06.28 13:19:00 - [2994]
 

i now have my RAGE AT CCP SKILL trained at lvl 5 only took 2 days

Kelnarn Shaelingrath
Caldari
River-Rats in space
The Ditanian Alliance
Posted - 2011.06.28 14:04:00 - [2995]
 

Originally by: Zen Sins
Originally by: Kelnarn Shaelingrath
I think it's best to keep in mind that the "stated intent" of that internal newsletter was to provoke debate and discussion both for and against the idea(s) presented in it, now whether or not that is in fact it's "intent" remains to be seen, and coupled with the email leak, it gives the appearance that it's not so much what we've been told it is, but rather what it actually appears to be.
Regardless of the intent of the internal newsletter, the uproar it has caused to date will make it inevitable that the CSM meeting will more than likely be a way for CCP to find out exactly how far they could actually go without resulting in a mass exodus of clients/players, but it's my personal hope that the CSMs stand firm on their ground and deliver the "this will not be tolerated, if you..(insert item here) and break the game" message in no uncertain terms.

I could however be mistaken, but I think i'm not.

o/
K.S.





Sorry, but the "It was all just a debate!" statement is damage control and spin. And it's incredibly weak. The statement in the newsletter was definitive and clear.


I understand exactly what you're saying, hence the reason I said that it "remains to be seen" in regard to whether that is in fact the real intent of the newsletter.
I also think that even if the stated intent of the news letter is it's actual intent, the emergency meeting with the CSMs will more than likely be a way for CCP to find out exactly how far they could go in that area because the issue is now on the table... (for better or for worse)

o/
K.S.


Kelnarn Shaelingrath
Caldari
River-Rats in space
The Ditanian Alliance
Posted - 2011.06.28 14:18:00 - [2996]
 

Originally by: Kraahh
Originally by: CCP Zulu (via blog)

...
However, just to prove the point of the Fearless newsletter and give you a further understanding of what it is then there are no and never have been plans to sell "gold ammo" for Aurum.
...



Thats not enough for you ppl?



All he's said there is that they have no plans to sell "gold ammo", nothing more, hell it's even quoted...
so what about purple ammo?, special ships?, Skillpoints?, and a myriad of other non-vanity things that can change or unbalance gameplay being sold for real $ via AUR?

not to dog you, but if you think that statement answered the question everyone has been asking, then you missed the point my friend.
People are wanting a simple yes or no answer to the question, not sidestepping, or pointing toward a single item as though that's supposed to quell their concerns while not really answering the question at all.

What should have been said IF they really wanted to answer the question was:
...
However, just to prove the point of the Fearless newsletter and give you a further understanding of what it is, there are no and never have been plans to sell "non-vanity" items for Aurum.
...

or

...
However, just to prove the point of the Fearless newsletter and give you a further understanding of what it is, there are plans to sell "non-vanity" items for Aurum.
...

those are simple "yes or no" answers, everything else is just sidestepping and PR speak.

o/
K.S.


PhaBeekKrut
Posted - 2011.06.28 14:44:00 - [2997]
 

I would think if you go beyond selling vanity items the only people you'll have left playing this game will be the people that could afford $1000 jeans in real life, and playing this game is not going to get you laid! Vanity in real life is a sin - vanity in a game makes you a douche-nozzle.

Besides what would be the point, if when you left the bathroom people only saw you from the shoulders up? So currently not only is vanity expensive and a sin it's also pointless unless it on your face. I'm not buying a $70 monocle unless I loose an eye, which could happen... the new little turret icons make me wanna gouge an eye out.

PBK

DaHeaVYFo
Trauma Ward
Posted - 2011.06.28 15:12:00 - [2998]
 

Well. I'm doing my part. And I'm not buying any of those items. Id rather have an extra Mach or two then a friggin monacle. But I am but........ ... one man

Mithrasith
Posted - 2011.06.28 16:58:00 - [2999]
 

That CCP was and is debating on having micro-transactions in the game is not problematic to me - as long as they are just vanity items only, because quite frankly I dont care.

What does bother me is the following:

-Being called a "Golden Goose". To this I have to say F*CK YOU, you A*SHAT! Oh and btw -4 subscriptions, permanently. Im not a f'ing goose, Im a person, and someone who WAS invested in your game. I dont like being referred to as "the sucker" or your "sugar daddy", or your perpetual egg layer that you get to cash in on - you twit

-That I as a player am funding OTHER GAMES, resources that SHOULD be spent on FIXING primary Bugs, issues and balance content in EVE that has been outstanding for a VERY LONG TIME. In addition, I dont like the fact that it is very clear to me now that what I suspected to be occuring was occuring - namely that you were adding shiney new content to attract subs so that you could fund the development of OTHER games, rather than fixing issues in your primary game

-The following comment from Zulu "I hope I‘ve addressed your concerns and cleared up a lot of the issues you‘re having. We‘ll continue monitoring the forums and other communications channels and pick up and reply if there are concerns not covered by this blog.
- They arent my issues dip sh*t they are YOUR F*CKING ISSUES. Someone seriously needs to demote Zulu back to a grunt coding position or something, this isnt the first time he has stepped on the player base and said something stupid.

I do have to say CCP you have done a spectacular job at stepping on the neck of your "golden goose". And now the downward flaming spiral of EVE Online continues.


Kourne
Posted - 2011.06.28 16:59:00 - [3000]
 

I don't see a big issue with the AUR system as it is set up in Eve. You can buy plex for isk or RL cash. So already Eve has the feature in the game to use RL money to "pay to Win". You can spend $1000 US and buy a titan. (have not coverted the cost really so math is probably off) You can also spend a lot of time in game and buy/produce one. The issue is when you can only buy a titan with RL cash.

There are 3 fundemental issues with this system that if CCP goes down the path will probably end the game.

1. Take the PLEX for ISK trade off the market making it impossible to gain PLEX by any other means then RL cash and offer exclusive non-vanity items for AUR.

2. Offer currently non-seeded items or better than current items on the system. IE golden scorpion (with 2 extra slots accross the board or something like that). This will basically end the player based market. Price setting and adding to the supply of items will take almost all competitveness out of the market.

3. Putting SP on the AUR market. This will cause you to loose most of your veteran players.

IMO vanity items in an MMO is a waste of dev resources. Also I am not a fan of the FTP/PTW scheme where development of content is second to items to make more money.




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