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Jack Viresi
Point of No Return
Waterboard
Posted - 2011.06.24 01:49:00 - [1]
 

Edited by: Jack Viresi on 24/06/2011 01:48:57
Trinity, made ships pretty.

Incarna, made turrets pretty.

......., made missiles pretty.

I for one am tired of watching blobs of light appear in the center of a ship, traveling towards a target, blindly going through whatever side of the ship happens to be in the way, and the rubber-banding at the end doesn't seem very space-aged either.

i have read dozen's of threads and hundred's of posts over the years of how to fix missiles with all sorts of different ideas, with some showing promise and others just sounding terrible or unrealistic. Nearly all of them would seem to require serious coding and testing and reworking on CCP's behalf. I don't know which method would be the prettiest, or easiest to create and implement.

Thus, I'm not proposing any specific idea in how to update missile, only to say that something should be done to make missiles look as nice as turrets do. To show CCP that enough people care about this so they can give this the attention it deserves.

Komachi
Dark Matter Assault Squad

Posted - 2011.06.24 04:28:00 - [2]
 

I agree with jack. You spend all that time to give us legs, and yet you do nothing with launchers? I am going to throw a WTF in here.

Alias 6322A
Posted - 2011.06.24 04:41:00 - [3]
 

I had a made a proposal on this a few months back.

Improve Missile Graphic

Please use it as it is established and larger. I also bumped it for your convenience. If you have any ideas to add to it, by all means please do. It was written in the context of Fighter-Bombers, which at the time were causing massive lag and had been recently fixed. With the advent of new turrets, it has been announced missiles are on the slate...but keep supporting to push it higher up!

Skanthra
Minmatar
Bath and Body Works
S I L E N T.
Posted - 2011.06.24 08:25:00 - [4]
 

Edited by: Skanthra on 24/06/2011 08:25:54
No need to bring this up again:

Originally by: CCP Salvo

Originally there were more turrets planned, like Targeted and Area-of-Effect Utility turrets, the first being an omnidirectional emitter visible on the ship's hull, covering effects such as Energy Vampires, Target Painters, Remote Repairers, etc. (in an attempt to correct the beams starting from a mysterious point in space somewhere around your ship, since we really disliked the whole "ships casting spells" effect they produced), and the latter for focusing the effects like ECM and Sensor Boosters on a visible module on the ship, making them smaller and less obtrusive as a whole. Missile Launchers too were included in the initial plan, but all of these had to be scoped out of the first release due to complexity and time constraints.



Source

Furb Killer
Gallente
Posted - 2011.06.24 09:40:00 - [5]
 

Was that posted after this turret revamp or the previous turret revamp, after which CCP also said missiles would soon follow?

Darryl Ward
Posted - 2011.06.24 16:10:00 - [6]
 


Jack Viresi
Point of No Return
Waterboard
Posted - 2011.06.25 05:41:00 - [7]
 

Edited by: Jack Viresi on 25/06/2011 05:41:44
Originally by: Alias 6322A
I had a made a proposal on this a few months back.

Improve Missile Graphic

Please use it as it is established and larger. I also bumped it for your convenience. If you have any ideas to add to it, by all means please do. It was written in the context of Fighter-Bombers, which at the time were causing massive lag and had been recently fixed. With the advent of new turrets, it has been announced missiles are on the slate...but keep supporting to push it higher up!


I appreciate the support, but your thread clearly limits the proposed upgrades, qt. "-Don't make "Turret" missile-launchers, many ships don't actually have the hard-points to support (see drake)." I don't wish to make the issue of upgrading missiles to be narrowed right out of the gate. I could imagine a future ee where serious hull changes have been made to ships, notably caldari, and missile launchers 'pop' out of the ships in similar fashion to turrets now.

In truth, I'm not sure I would end up enjoying that more-so than the status quo. My immediate goal is to allow all ideas to be discussed without limitation and determine how many people actually care enough about updating missiles to want something to be done about it.

Sephiroth CloneVII
Posted - 2011.06.27 01:17:00 - [8]
 

the missile launcher hard-points on ships are hard to see, also it seems odd that the ships that can have missiles and turrets just have empty space when using missiles.

Put a silo, or physical launcher. Make it like turrets but a pod of missiles. Dam the old models, just say or visualize the junks of metal that are sticking out that barely look like missile pods are something else. Fix the models latter, but fix the hard-points now.



 

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