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Saving Face
Posted - 2011.06.29 19:56:00 - [13021]
 

Originally by: Londo Cebb
This is not going away.


Why would it go away? Forum PVP is much less load on the GPU than walking around in a closet.

Insitexx
Posted - 2011.06.29 19:59:00 - [13022]
 

Seems to me this will be fine example how greedy decision making bastards (that I bet never really played EVE) will destroy something special. Your company is alive today only because of your true old fan base that recognized potential and something special in your eternally flawed beta game. Let's see how long you'll last with your new players that will move on when they see something more shiny after 6 months...

fail CCP

Drifnir
Mnemonic Enterprises
Posted - 2011.06.29 20:14:00 - [13023]
 

CCP gets the benefit of the doubt for now, since they were, after all, fairly quick to react to the 18-months incident.

Just hope they get their heads out of their derrieres while they're at it.

Kailithi
Posted - 2011.06.29 20:22:00 - [13024]
 

Conspiracy Theory 101

Can't help but notice there are already threads sprouting up actually avocating selling skill points - in batches of 5 and 10 million, a point I foresaw when Activision announced starting new players at level 20 for World of Warcraft.

I'll not lower myself to reply to those threads but I will offer these observations here:

Are these laughable mega game changing comments posted and supported by actual players - or by CCP staff and PR hires ?

If so, is this seeding of contentious and inflammatory ideas part of CCP's plan to ease in Pay to Train, Pay to Win ?

OK, as a new player I can buy a load of plex, sell it at get all the best implants, the best ship I can fly and being a noob getting podded an hour later exploring lowsec.

With this rolled out though (including core skills)

5m SP will get you flying a Navy Raven
10m SP will get you behind a Hulk

All of a sudden these 14 year old golfers in $1,000 jeans just levelled the playing field.
Worse, while you just spend 8 months training, the bling bridage have dropped a bundle of cash to CPP and started on day one to be anything, do anything and my doesn't mining sound fun. All the industrials will find barren astroid fields and some little gob****es giving it "Boo hoo, hurts to be you"

Personally I hate the fact it can take 6 month, a year to be ready for this ship, that mission. HOWEVER, ironically, the fact you have to really think, really plan to fly said ship, do said mission is the reason I DO like this game. It's not instant gratification. It's not easy. It majorally ****es me off when some griefer blows up my Hulk for lulz. But I accept that's the nature of the game. It's MY fault for not hardening the Hulk to survive longer. It's MY fault I didn't equip the right upgrades, learn the right skills. So you get back it your spare Covetar, grind asteroids, train skills and get better.

The ONLY way RMT can work in this game is this game ISN'T this game. If this game is a churn of players buying ships, buying skills, snotty kids and pvp'ers that join games purely to grief, and to grief as unfairly as possible.

That's the reason I'm leaving. Because after 13,000 posts asking for a straight answer to
"Is this the path you are taking CCP?" and no answer we already know that is PRECISELY the path they are taking. The only question now is now if - but when and how fast.

And if they only have until October to find millions of dollars to cover day to day costs...

Enough said!

Valei Khurelem
Posted - 2011.06.29 20:22:00 - [13025]
 

Originally by: Saving Face
Originally by: Londo Cebb
This is not going away.


Why would it go away? Forum PVP is much less load on the GPU than walking around in a closet.


Rather ironic really considering any suggestion to making PvP more fun and engaging is immediately met with someone whining "But it will be really difficult to optomise and it will cause too much lag!"

Shows what you know you blithering idiots, CCP just proved you can optomise a simple one room environment worse than a whole galaxy of seperate systems with generated NPCs, players interacting with each other and all sorts of environment graphics.

AlleyKat
Gallente
The Unwanted.
Posted - 2011.06.29 20:32:00 - [13026]
 

Val,

Pass on a few Icelandic proverbs that hopefully will still have meaning and resonance;

"Žaš er skammgóšur vermir aš ****a ķ skóna sķna."

-****ing in your shoes won't keep your feet warm for long.

"Töluš orš verša ekki aftur tekin."

-Spoken words cannot be taken back.

"Ber er hver aš baki nema sér bróšur eigi."

-Every man is defenseless unless he has a brother.

and probably the most important of all:

"Margur veršur af aurum api."

-Money makes monkeys of men.

thx,

AK

Dr4FT
Posted - 2011.06.29 20:38:00 - [13027]
 


Solomunio Kzenig
Amarr
Indicium Technologies
Hephaestus Forge Alliance
Posted - 2011.06.29 20:42:00 - [13028]
 

Originally by: AlleyKat


"Margur veršur af aurum api."

-Money makes monkeys of men.

thx,

AK



^^This

biggeruniverse
Little Fuzzy Creatures of Mayhem and Destruction
Posted - 2011.06.29 20:44:00 - [13029]
 

Hmm... I see I made a mistake resubbing.


All good things must come to an end. It may be Eve's time, or it may still have a few years and this is just the first death throe in a long downward cycle.

Shout out to all my fellow pilots I've flown with! We had some good times, didn't we?

Foxy Rabibit
Posted - 2011.06.29 21:01:00 - [13030]
 

Quote:

"Margur veršur af aurum api."

-Money makes monkeys of men.

thx,

AK



Making monkeys of men is strictly speaking not possible. At least not if you want monophylactic monkeys.

Ranger 1
Amarr
Ranger Corp
Posted - 2011.06.29 21:21:00 - [13031]
 

Edited by: Ranger 1 on 29/06/2011 21:22:48
Originally by: Vandrion
Originally by: Ranger 1

That would be the definition of a limited duration test run.

They also said if the numbers sold began to have a negative impact on the economy, they could and would pull it at any time.

They also announced it in advance.

When they still got negative feedback on it, they listened to that feedback and cancelled the test until it could be implemented in a better way.

So reacting to player feedback is a bad thing now apparently.




It was in the day 1 coverage not the day 2 coverage. Starts at 3:15 in and clearly does not contain the word TEST. This is also the same time that the Dev "mis-spoke" on what he "mis-remembered" during the CSM visit. This was never designed as a test. Everything else after this was just back peddling and covering of their arse becuase of player backlash. Much like we are still seeing.

AT9 Ishukone Scorp.. 3:15 in starts the chat!


So his clarification at the beginning of the chat that the next iteration of the NeX would be able to take a ship hull in addition to AURUM means nothing.

That they were releasing it in August and the next intereation of the NeX is likely this fall doesn't mean short term.

That they go into more detail of their intentions in a Dev Blog is only back peddling.

Why, because it directly contradicts your opinion?

You are going to have to do a little better than that if you want the well informed section of the forum community to buy into your mindset.

Taerrian Kanoul
Posted - 2011.06.29 21:23:00 - [13032]
 

Edited by: Taerrian Kanoul on 29/06/2011 21:25:54
Jumping in here as another rational voice.

CCP DO NOT INCLUDE NON-VANITY MT ITEMS EVER. PLEASE KEEP YOUR WORD.

If someone wants a shiny Scorpion, let then buy a paint job, so long as the graphic change does not confer ANY mechanical bonus.

Don't allow players to buy a ship, a module, an implant, etc out of thin air, even if they are mechanically identical to the items that exist now.

Don't allow players to buy a ship, a module, an implant, etc that is better or different than the traditionally player sourced items. Don't allow players to purchase an "upgrade" for existing items either.

I would be cool with people being able to buy "Vanity" starting ships (ie ibis, velator, etc) out of thin air; again so long as there was no mechanical difference between the "Vanity" version and the one that spawns if you dock in a pod.

If you want to make money CCP, make the "vanity velator" customizable and allow people to purchase a bunch of different parts (one at a time) and assemble those parts into a unique awesome looking (or ugly) newbie ship.


CCP, a final piece of advice.

You need to take a hard look at the consequences of adding anything that could even appear to be P2W items to EVE and communicate precisely and definitively the scope and restrictions on the proposed MT items, months before they appear in TQ. Then listen to the feedback that the players provide. That will prevent this specific media s**tstorm from repeating over and over.

~TK

Asmodeus Et'Mort
Amarr
Imperial Academy
Posted - 2011.06.29 21:26:00 - [13033]
 

Will this thread reach 500 pages?

chainedtofate
Caldari
Creative Cookie Procuring
Rote Kapelle
Posted - 2011.06.29 21:29:00 - [13034]
 

Originally by: Asmodeus Et'Mort
Will this thread reach 500 pages?

it will be hard but we must try

Tranitikas
Posted - 2011.06.29 21:31:00 - [13035]
 

I've been playing Eve for 7 years. (This is an alt, ccp can easily check this account and see my actual chars)

I had 3 subs, now down to 1. I just wanted to say that this game has at times been the most fun I've ever had in a video game, but that feeling has long been lost in recent changes.

These changes to Eve are just a slap in the face to players, and reading the leaked letter is just incredibly insulting. I can't believe you guys want me to now pay more to enjoy the same level of content as other players in addition to the hundreds I've spent over the years just to play the game. Whether or not you can use ISK is irrelevant, PLEX started this problem and it's only gotten worse.

I remember when I was amazed at how player-centric Eve was in in the early/mid 2000's. A game that TRULY let anyone be anything they wanted to be in a game, with ultimate freedom and potential for great good and evil.

Unfortunately, CCP quit caring about the playerbase, instead making revenue the new priority.

Sucks, I'm unsubbing my last account, it was a good run, but damn, I can't believe you guys are just letting Eve go in such a ****-poor way.

Peace

Ranger 1
Amarr
Ranger Corp
Posted - 2011.06.29 21:32:00 - [13036]
 

Nah, you'll make it easy.

You still have the results of the CSM visit to dissect, misconstrue, spin doctor, reword, theory craft, and obsess over.

Xsag
Caldari
Red Galaxy
S I L E N T.
Posted - 2011.06.29 21:32:00 - [13037]
 

Originally by: Kailithi
Conspiracy Theory 101

Can't help but notice there are already threads sprouting up actually avocating selling skill points - in batches of 5 and 10 million, a point I foresaw when Activision announced starting new players at level 20 for World of Warcraft.

I'll not lower myself to reply to those threads but I will offer these observations here:

Are these laughable mega game changing comments posted and supported by actual players - or by CCP staff and PR hires ?

If so, is this seeding of contentious and inflammatory ideas part of CCP's plan to ease in Pay to Train, Pay to Win ?

OK, as a new player I can buy a load of plex, sell it at get all the best implants, the best ship I can fly and being a noob getting podded an hour later exploring lowsec.

With this rolled out though (including core skills)

5m SP will get you flying a Navy Raven
10m SP will get you behind a Hulk

All of a sudden these 14 year old golfers in $1,000 jeans just levelled the playing field.
Worse, while you just spend 8 months training, the bling bridage have dropped a bundle of cash to CPP and started on day one to be anything, do anything and my doesn't mining sound fun. All the industrials will find barren astroid fields and some little gob****es giving it "Boo hoo, hurts to be you"

Personally I hate the fact it can take 6 month, a year to be ready for this ship, that mission. HOWEVER, ironically, the fact you have to really think, really plan to fly said ship, do said mission is the reason I DO like this game. It's not instant gratification. It's not easy. It majorally ****es me off when some griefer blows up my Hulk for lulz. But I accept that's the nature of the game. It's MY fault for not hardening the Hulk to survive longer. It's MY fault I didn't equip the right upgrades, learn the right skills. So you get back it your spare Covetar, grind asteroids, train skills and get better.

The ONLY way RMT can work in this game is this game ISN'T this game. If this game is a churn of players buying ships, buying skills, snotty kids and pvp'ers that join games purely to grief, and to grief as unfairly as possible.

That's the reason I'm leaving. Because after 13,000 posts asking for a straight answer to
"Is this the path you are taking CCP?" and no answer we already know that is PRECISELY the path they are taking. The only question now is now if - but when and how fast.

And if they only have until October to find millions of dollars to cover day to day costs...

Enough said!




quoted for truth!

if u want a new fanbase ccp just say so, or continue rolling with the idea that the vast majority of your players want you to let people with all the money have all the things they want with no effort at all.

Remember this is why you were different from the other MMO's. Why are you forgetting????

Taerrian Kanoul
Posted - 2011.06.29 21:37:00 - [13038]
 

Originally by: Kailithi
Conspiracy Theory 101

Can't help but notice there are already threads sprouting up actually avocating selling skill points - in batches of 5 and 10 million, a point I foresaw when Activision announced starting new players at level 20 for World of Warcraft.

I'll not lower myself to reply to those threads but I will offer these observations here:

Are these laughable mega game changing comments posted and supported by actual players - or by CCP staff and PR hires ?

If so, is this seeding of contentious and inflammatory ideas part of CCP's plan to ease in Pay to Train, Pay to Win ?

OK, as a new player I can buy a load of plex, sell it at get all the best implants, the best ship I can fly and being a noob getting podded an hour later exploring lowsec.

With this rolled out though (including core skills)

5m SP will get you flying a Navy Raven
10m SP will get you behind a Hulk

All of a sudden these 14 year old golfers in $1,000 jeans just levelled the playing field.
Worse, while you just spend 8 months training, the bling bridage have dropped a bundle of cash to CPP and started on day one to be anything, do anything and my doesn't mining sound fun. All the industrials will find barren astroid fields and some little gob****es giving it "Boo hoo, hurts to be you"

Personally I hate the fact it can take 6 month, a year to be ready for this ship, that mission. HOWEVER, ironically, the fact you have to really think, really plan to fly said ship, do said mission is the reason I DO like this game. It's not instant gratification. It's not easy. It majorally ****es me off when some griefer blows up my Hulk for lulz. But I accept that's the nature of the game. It's MY fault for not hardening the Hulk to survive longer. It's MY fault I didn't equip the right upgrades, learn the right skills. So you get back it your spare Covetar, grind asteroids, train skills and get better.

The ONLY way RMT can work in this game is this game ISN'T this game. If this game is a churn of players buying ships, buying skills, snotty kids and pvp'ers that join games purely to grief, and to grief as unfairly as possible.

That's the reason I'm leaving. Because after 13,000 posts asking for a straight answer to
"Is this the path you are taking CCP?" and no answer we already know that is PRECISELY the path they are taking. The only question now is now if - but when and how fast.

And if they only have until October to find millions of dollars to cover day to day costs...

Enough said!



I hope you are proved to be a crazy conspiracy theorist. This must not be.

Ranger 1
Amarr
Ranger Corp
Posted - 2011.06.29 21:39:00 - [13039]
 

Originally by: Xsag
Originally by: Kailithi
Conspiracy Theory 101

Can't help but notice there are already threads sprouting up actually avocating selling skill points - in batches of 5 and 10 million, a point I foresaw when Activision announced starting new players at level 20 for World of Warcraft.

I'll not lower myself to reply to those threads but I will offer these observations here:

Are these laughable mega game changing comments posted and supported by actual players - or by CCP staff and PR hires ?

If so, is this seeding of contentious and inflammatory ideas part of CCP's plan to ease in Pay to Train, Pay to Win ?

OK, as a new player I can buy a load of plex, sell it at get all the best implants, the best ship I can fly and being a noob getting podded an hour later exploring lowsec.

With this rolled out though (including core skills)

5m SP will get you flying a Navy Raven
10m SP will get you behind a Hulk

All of a sudden these 14 year old golfers in $1,000 jeans just levelled the playing field.
Worse, while you just spend 8 months training, the bling bridage have dropped a bundle of cash to CPP and started on day one to be anything, do anything and my doesn't mining sound fun. All the industrials will find barren astroid fields and some little gob****es giving it "Boo hoo, hurts to be you"

Personally I hate the fact it can take 6 month, a year to be ready for this ship, that mission. HOWEVER, ironically, the fact you have to really think, really plan to fly said ship, do said mission is the reason I DO like this game. It's not instant gratification. It's not easy. It majorally ****es me off when some griefer blows up my Hulk for lulz. But I accept that's the nature of the game. It's MY fault for not hardening the Hulk to survive longer. It's MY fault I didn't equip the right upgrades, learn the right skills. So you get back it your spare Covetar, grind asteroids, train skills and get better.

The ONLY way RMT can work in this game is this game ISN'T this game. If this game is a churn of players buying ships, buying skills, snotty kids and pvp'ers that join games purely to grief, and to grief as unfairly as possible.

That's the reason I'm leaving. Because after 13,000 posts asking for a straight answer to
"Is this the path you are taking CCP?" and no answer we already know that is PRECISELY the path they are taking. The only question now is now if - but when and how fast.

And if they only have until October to find millions of dollars to cover day to day costs...

Enough said!




quoted for truth!

if u want a new fanbase ccp just say so, or continue rolling with the idea that the vast majority of your players want you to let people with all the money have all the things they want with no effort at all.

Remember this is why you were different from the other MMO's. Why are you forgetting????


Okay, lets keep this simple.

1: If CCP were foolish enough to do this, keep in mind that items/services sold through the NeX are available to all players. Older players would benefit just as much, if not more, than noobs.

2: Also keep in mind pay to win refers to being able to buy an in game advantage with cash, an advantage not available via other means. All items/services sold through the NeX are readily available to everyone whether they spend cash or ISK to get their PLEX/AURUM.


Mia Aires
Posted - 2011.06.29 21:46:00 - [13040]
 

Originally by: chainedtofate
Originally by: Asmodeus Et'Mort
Will this thread reach 500 pages?

it will be hard but we must try


It will!
As soon as CSM has been monocled in iceland.

I guess something like "oh now we understand CCP, no non-vanity item until 2012, the items are so shiny and gorgeous....ah and you can't switch the closet off due to technical reasons [some crazy code stuff] and so on

Vandrion
Gallente
The Collective
B O R G
Posted - 2011.06.29 21:49:00 - [13041]
 

Originally by: Ranger 1
Edited by: Ranger 1 on 29/06/2011 21:22:48
Originally by: Vandrion
Originally by: Ranger 1

That would be the definition of a limited duration test run.

They also said if the numbers sold began to have a negative impact on the economy, they could and would pull it at any time.

They also announced it in advance.

When they still got negative feedback on it, they listened to that feedback and cancelled the test until it could be implemented in a better way.

So reacting to player feedback is a bad thing now apparently.




It was in the day 1 coverage not the day 2 coverage. Starts at 3:15 in and clearly does not contain the word TEST. This is also the same time that the Dev "mis-spoke" on what he "mis-remembered" during the CSM visit. This was never designed as a test. Everything else after this was just back peddling and covering of their arse becuase of player backlash. Much like we are still seeing.

AT9 Ishukone Scorp.. 3:15 in starts the chat!


So his clarification at the beginning of the chat that the next iteration of the NeX would be able to take a ship hull in addition to AURUM means nothing.

That they were releasing it in August and the next intereation of the NeX is likely this fall doesn't mean short term.

That they go into more detail of their intentions in a Dev Blog is only back peddling.

Why, because it directly contradicts your opinion?

You are going to have to do a little better than that if you want the well informed section of the forum community to buy into your mindset.


Nope! Means jack-sh*t to me especially when it morphed into throwing the CSM under the bus then changed to a test. The test statement only came into being when the community went WTF?????

The bottom line was to put it into the game to make some quick $$$$ without examining the impact to the player base and the player driven economy. Sounds like they just didn't bother to think about the end result.....

Oh wait.. That sounds like what originally caused all this. FAILURE TO THINK by CCP...

chainedtofate
Caldari
Creative Cookie Procuring
Rote Kapelle
Posted - 2011.06.29 21:50:00 - [13042]
 

Originally by: Mia Aires
Originally by: chainedtofate
Originally by: Asmodeus Et'Mort
Will this thread reach 500 pages?

it will be hard but we must try


It will!
As soon as CSM has been monocled in iceland.

I guess something like "oh now we understand CCP, no non-vanity item until 2012, the items are so shiny and gorgeous....ah and you can't switch the closet off due to technical reasons [some crazy code stuff] and so on

i fear that you are right. but i still have hope that they will get the point. (not much hope but some)

Adunh Slavy
Ammatar Trade Syndicate
Posted - 2011.06.29 21:51:00 - [13043]
 


Originally by: Ranger 1

Okay, lets keep this simple.

1: If CCP were foolish enough to do this, keep in mind that items/services sold through the NeX are available to all players. Older players would benefit just as much, if not more, than noobs.



Noobs will be hurt more by MT than anyone.

Originally by: Ranger 1

2: Also keep in mind pay to win refers to being able to buy an in game advantage with cash, an advantage not available via other means. All items/services sold through the NeX are readily available to everyone whether they spend cash or ISK to get their PLEX/AURUM.



That purchasable advantage will lead to a lesser value of something comparable. That lesser value permeates through the economy. It will effect those closest to what ever is being substituted first, and then work its way out across the entire economy.

Skex Relbore
Gallente
Red Federation
RvB - RED Federation
Posted - 2011.06.29 21:52:00 - [13044]
 

Edited by: Skex Relbore on 29/06/2011 21:52:30
Originally by: Ranger 1


Okay, lets keep this simple.

1: If CCP were foolish enough to do this, keep in mind that items/services sold through the NeX are available to all players. Older players would benefit just as much, if not more, than noobs.



Only older players with lots of liquid isk or large real life wallets.


Quote:


2: Also keep in mind pay to win refers to being able to buy an in game advantage with cash, an advantage not available via other means. All items/services sold through the NeX are readily available to everyone whether they spend cash or ISK to get their PLEX/AURUM.




You have to ignore the effects this will have on the plex market as more and more plex are poofed into aurum rather than converted into game time this will cause an upward pressure on plex ISK prices as supply decreases it also opens up the temptation for CCP to take steps to reduce the availability of ISK.

Oh now they'd never say they were doing it to push the sale of more plex they'd just claim it was to fight "inflation" or to balance the risk vs reward.

It's generally a bad idea to design a system where bad behavior is encouraged.

I mean come on we're supposed to just roll over and take accept this crap because "CCP is a business it's their job to make money" then think they aren't going to actually try to capitalize on it?

The scammers must love it when you visit Jita.

Orzgur
Posted - 2011.06.29 21:53:00 - [13045]
 

Originally by: Mia Aires
Originally by: chainedtofate
Originally by: Asmodeus Et'Mort
Will this thread reach 500 pages?

it will be hard but we must try


It will!
As soon as CSM has been monocled in iceland.

I guess something like "oh now we understand CCP, no non-vanity item until 2012, the items are so shiny and gorgeous....ah and you can't switch the closet off due to technical reasons [some crazy code stuff] and so on


Sheep?

Mia Aires
Posted - 2011.06.29 21:55:00 - [13046]
 

Edited by: Mia Aires on 29/06/2011 21:55:16
Originally by: Orzgur
Originally by: Mia Aires
Originally by: chainedtofate
Originally by: Asmodeus Et'Mort
Will this thread reach 500 pages?

it will be hard but we must try


It will!
As soon as CSM has been monocled in iceland.

I guess something like "oh now we understand CCP, no non-vanity item until 2012, the items are so shiny and gorgeous....ah and you can't switch the closet off due to technical reasons [some crazy code stuff] and so on




Sheep?


nope

Kaethe Kollwitz
Posted - 2011.06.29 21:56:00 - [13047]
 

Edited by: Kaethe Kollwitz on 29/06/2011 21:58:48

top of page, fail quoted, edited to short reply.

re-edited to make top of page look interesting.

failed again.

Sad

whitesonar
Posted - 2011.06.29 22:01:00 - [13048]
 

Originally by: AlleyKat
Val,

Pass on a few Icelandic proverbs that hopefully will still have meaning and resonance;

"Žaš er skammgóšur vermir aš ****a ķ skóna sķna."

-****ing in your shoes won't keep your feet warm for long.

"Töluš orš verša ekki aftur tekin."

-Spoken words cannot be taken back.

"Ber er hver aš baki nema sér bróšur eigi."

-Every man is defenseless unless he has a brother.

and probably the most important of all:

"Margur veršur af aurum api."

-Money makes monkeys of men.

thx,

AK



qft. answer the ****ing questions ccp

Ranger 1
Amarr
Ranger Corp
Posted - 2011.06.29 22:12:00 - [13049]
 

Originally by: Skex Relbore
Edited by: Skex Relbore on 29/06/2011 21:52:30
Originally by: Ranger 1


Okay, lets keep this simple.

1: If CCP were foolish enough to do this, keep in mind that items/services sold through the NeX are available to all players. Older players would benefit just as much, if not more, than noobs.



Only older players with lots of liquid isk or large real life wallets.


Quote:


2: Also keep in mind pay to win refers to being able to buy an in game advantage with cash, an advantage not available via other means. All items/services sold through the NeX are readily available to everyone whether they spend cash or ISK to get their PLEX/AURUM.




You have to ignore the effects this will have on the plex market as more and more plex are poofed into aurum rather than converted into game time this will cause an upward pressure on plex ISK prices as supply decreases it also opens up the temptation for CCP to take steps to reduce the availability of ISK.

Oh now they'd never say they were doing it to push the sale of more plex they'd just claim it was to fight "inflation" or to balance the risk vs reward.

It's generally a bad idea to design a system where bad behavior is encouraged.

I mean come on we're supposed to just roll over and take accept this crap because "CCP is a business it's their job to make money" then think they aren't going to actually try to capitalize on it?

The scammers must love it when you visit Jita.


1: You mean any player with large amounts of liquid ISK or large real life wallets. Just like the rest of the EVE economy.

2: You are forgetting that there is a HUGE surplus in unused PLEX floating around. You are also overlooking the basic market forces that keep the price of PLEX in bounds. Demand increases > PLEX prices rise and become more profitable to resell > More players buy PLEX to resell > abundant supply and competition drives prices back down > Low prices cause few players to buy PLEX for resale > supplies drop and demand increases > and so the cycle continues.

You should also consider that the game desperately needs more ISK sinks as it is. This, however, is not an ISK sink.

Finally, of course they are trying to bolster their income. They would be a complete business failure if they didn't explore those options. This is one of the main reasons why purchasing skill points boosts, outside of the system we already have with the ability to buy a highly skilled character full blown, is very unlikely to occur. It would ultimately do more damage to their income stream than it would generate.

I personally prefer to stick with realities rather than hypothetical and unlikely what if's.


Hel Xaphod
Posted - 2011.06.29 22:17:00 - [13050]
 

I guess it was too much to expect any progress update today. I hope the CSM are enjoying the trip, anyway.


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