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Merii Kha'sen
Amarr
Unity Exploration
Posted - 2011.06.23 21:56:00 - [1]
 

Edited by: Merii Kha''sen on 23/06/2011 22:01:50
I'm not really sure if this is the right forum, but I figure it should be close enough, as this post deals with new players.

Let me pose a scenario:
I've got a few friends interested in trying EVE. I get them set up with buddy subscriptions, get them into game, and they run through the tutorials, then I pull them into my corp. I tell them some decent ship setups for their racial frigates and give them a couple mil to get them started.

Now what?

What can I, as a player with a high-SP character do to play with them? I can't exactly help them run level 1s - they're really easy with even a poorly fit T1 frigate, with my gunnery skills. They can't really help me run level 4s - they'd constantly be warping out when the next waves spawned. I don't want to tank their standings/sec status by taking them out to lowsec/0.0 and PvPing Some D00ds. I'm trying to think of some things I can do with them, as a team, to help them get a feel for EVE and get them hooked on the game.

Any ideas, EVE Forums? Anything I can do, PvE or PvP, to get these new players playing WITH me instead of sending them off into the cold dark of boring level 1s with naught but a couple mil and a skill training plan, with an injunction to "come back when you can fly battlecruisers, lol"?

Nak hak
Posted - 2011.06.23 22:48:00 - [2]
 

Edited by: Nak hak on 23/06/2011 22:50:29
Originally by: Merii Kha'sen
Edited by: Merii Kha''sen on 23/06/2011 22:01:50

Now what?

What can I, as a player with a high-SP character do to play with them? I can't exactly help them run level 1s - they're really easy with even a poorly fit T1 frigate, with my gunnery skills. They can't really help me run level 4s - they'd constantly be warping out when the next waves spawned. I don't want to tank their standings/sec status by taking them out to lowsec/0.0 and PvPing Some D00ds. I'm trying to think of some things I can do with them, as a team, to help them get a feel for EVE and get them hooked on the game.


What I would do:

* They're friends(RL?). Dock up you BC. Get a frigate/Dessie/Cruiser and mission(L2/L3) with them. You don't have to shoot anything. Just backup. Don't go more then one hull class above them.

* Take them on tours to see sights and landmarks.

* Take them to low-sec and teach them how to pull aggression from other pilots. Helps with not losing security status.

* Teach them how to bookmark locations in space.

* No security status lose in 0.0. Take them to 0.0. to see the bubbles. Get them killed. EVE about dying,....and fighting. So better to get that out of the way.

* In PVP don't ever leave them in a fight. You're the leader with experience.

* If they love PVP, then get them in the agony-leashed pvp courses.

* Always help them with isk. You know how to make it. They don't yet.

Don't know if this is helpful. You probably find better advice from others.

Best Regards.

Merii Kha'sen
Amarr
Unity Exploration
Posted - 2011.06.23 23:26:00 - [3]
 

Those are definitely good ideas - I'll have to give it a shot. If you, or anyone else, has more great suggestions like that, please please post them. This is not a 1-shot question thread, to me.

Tugrath Akers
Posted - 2011.06.23 23:55:00 - [4]
 

1. Can Flip
2. Gate Camp
3. Drop containers labeled 'Free Loot' outside noob station
4. Bot Hunt
5. Low Sec Roam
5. Sign up for FW
6. Search for and explore each type of Cosmic Sig
6a. Forget to bring a probe ship into a wormhole and pod yourselves
6b. Remember to bring a probe ship into a wormhole and make it back to their 'home' system through the exit
7. Frigate Mining Fleet
8. Fulfill some ridiculously underpaying courier contracts
9. Set up a multi-planet PI operation
10. Get some pirate faction loot from a DED site
11. Travel to Jita
12. Identify and profit on an inter-region trade
13. Buy a ship BPO and mission/reprocess until you can make a shiny new ship from rocks

ISD IonCharge

Posted - 2011.06.24 11:13:00 - [5]
 

Static highsec complexes, of DED rating 1/10 and 2/10, can be found using the star map, and are a great way to get newer players engaged in an interesting and potentially highly profitable activity - e.g. some of the standard loot form a 2/10 can sell for 100m+ ISK. The gate restrictions mean that the content will be suited to ships of the size they are able to fly, and the overall experience can teach them many valuable skills for later use, such as: how to use the star map to find specific resources, deadspace containers and acceleration gate keys, the importance of balancing speed vs safety (you can clear a complex very quickly, if you take a few arguably unnecessary risks), fitting ships for specific roles, and so on.

ISD IonCharge

Posted - 2011.06.24 11:14:00 - [6]
 

Originally by: Tugrath Akers
3. Drop containers labeled 'Free Loot' outside noob station
Baiting in starter systems, and in career agent systems, is against the rules, and can result in serious action taken against you by the GMs.

Sarina Berghil
Minmatar
New Zion Judge Advocate
Yulai Federation
Posted - 2011.06.24 11:36:00 - [7]
 

It may not be the best approach, but they can help out in Level 4s. Frigates and destroyers can survive a lot of fire with some practice, and they can help kill the small stuff. Sure they will lose some ships, but one bounty from a BS is often enough to cover the cost.
In my experience some new players like to be small ships in big battles, but others get put down because they feel they don't contribute much.

Another way for them to help is to salvage and loot your missions, most people enjoy helping with necessary chores especially when the pay is good. And for new players a share from a L4 is outstanding, even if we consider it peanuts.


For pvp maybe consider wormholes or NPC controlled null-sec. In NPC null-sec you could make a team with some people missioning, while others scout or provide pvp support. Or you could simply roam and see what happens, add some fleet training to the mix in a live environment.


No matter what you choose, there is a few aspects that in my experience most newbies enjoy. They enjoy having a purpose, and they enjoy the thrill of danger. If they can lose some ships or get some close calls in a fun way without a big hit on their wallet, thats not a bad thing.

Elden Stark
Posted - 2011.06.24 14:06:00 - [8]
 

I'm a brand new player and some of the ideas that Nak Hak mentioned sound really good.

For me it's going slow since I don't know anyone, nor am I in any corporation, but I was thinking that, as a noob, more than anything I would like for someone to show me around. The idea of you using a frigate to join them as backup on missions sounds really good. That way you get to spend time with them while they learn.

Personally I am loving this game, I can't believe I never tried it before. I'm still learning though.

See you in space!

F

Tugrath Akers
Posted - 2011.06.24 14:22:00 - [9]
 

Originally by: ISD IonCharge
Originally by: Tugrath Akers
3. Drop containers labeled 'Free Loot' outside noob station
Baiting in starter systems, and in career agent systems, is against the rules, and can result in serious action taken against you by the GMs.


I forgot to add 'also leave loot in it, then move along to the next system and forget about it.'

Tau Cabalander
Posted - 2011.06.24 17:20:00 - [10]
 

Edited by: Tau Cabalander on 24/06/2011 17:24:36
Edited by: Tau Cabalander on 24/06/2011 17:21:08
Originally by: Merii Kha'sen
What can I, as a player with a high-SP character do to play with them? I can't exactly help them run level 1s - they're really easy with even a poorly fit T1 frigate, with my gunnery skills.

I've helped people run level 1 missions.

You just watch their tank, and destroy any extra NPC that would overwhelm them. As they get better you need to destroy less for them.

Example: They are being attacked by 3 frigates and a cruiser, and are slowly chewing through 1 frigate. Destroy the cruiser and a frigate, and let them chew on the 2 remaining frigates.

Alternatively, you can fit small remote reps (or even logistic drones), and rep them if they get into trouble.

Help them with the mission. Don't do the mission for them.

Originally by: Tugrath Akers
Originally by: ISD IonCharge
Originally by: Tugrath Akers
3. Drop containers labeled 'Free Loot' outside noob station
Baiting in starter systems, and in career agent systems, is against the rules, and can result in serious action taken against you by the GMs.

I forgot to add 'also leave loot in it, then move along to the next system and forget about it.'

Just right-click and abandon the container.


 

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