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blankseplocked [Proposal] Return the Old Hangar Back... for Immersion.
 
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Author Topic

Langbaobao
Posted - 2011.07.02 19:26:00 - [151]
 

A bigass +1 on this

Maurok Ortega
Minmatar
Universal Army

Posted - 2011.07.02 19:38:00 - [152]
 

This was one of the biggest issues I had with incarna and something that annoyed me immediately when I tried it on Sisi.

The old hangar view needs to be returned. Not replaced with something of "similar functionality".

Phaedra Stargazer
Minmatar
Capital Destruction
Posted - 2011.07.02 19:42:00 - [153]
 

All for it, both for the sake of immersion and that it was hell of a lot faster.

Liva Daril
Caldari
Posted - 2011.07.02 20:37:00 - [154]
 

+1
Originally by: Liva Daril
Why do we have to wait for CCP´s already stretched thin coding/design resources (bare bone MT store, only single CQ finished, actual station environs ...) coming up with a new "SHIPSPIN OF OZOM"-Hangar, when we already had a perfectly good working one for the last 8 years?

Smoking Blunts
Posted - 2011.07.02 20:45:00 - [155]
 

i dont want and have never wanted to use incarna/station barbie crap.
i want a client like the one from 3 weeks ago, a client that actually works

you said it woudl be optional and now your ****ing about implementing something that could be easily sorted with a button to enter qc in the old station view.

why didnt you add a button in the first place?
are you really that dumb?

Frozen Pyress
Posted - 2011.07.02 21:05:00 - [156]
 

+1
There is nothing to do in CQ right now. They should just revert to pre-incarna, until they fix CQ.

Lemming Lass
Minmatar
Lemmings Online
Posted - 2011.07.02 21:45:00 - [157]
 

+1 (with amendment)

I've argued elsewhere that forced decanting to change ammo is stupid. As for "old hanger back", frankly I don't really want it back if an even faster-loading alternative with the same basic functionality can be created. "Ship spinning"? I can do that for any ship in the game via info buttons > preview. I just want to be able to see the ship I'm in, change ship, load/unload cargo, refit, and deal with agents as quickly and with as few clicks as possible.

Blutomus Maximus
Posted - 2011.07.02 22:23:00 - [158]
 

Just sick and tired of things added which make this game too much like hard work. Docking, session timer, switching ships, session timer, undocking, session timer, was frustrating enough without this new crapolla station environment that adds more time to doing anything with your ship. What's next? Geting dressed, brushing teeth, and eating breakfast before undocking?

Ianus
Caldari
Geminus Gateway
Posted - 2011.07.02 22:39:00 - [159]
 

+1

Solhild
Posted - 2011.07.02 22:41:00 - [160]
 

Yup, immersion should be at the core of everything.

Sylar McIntyr
Caldari
Konstrukteure der Zukunft
The Initiative.
Posted - 2011.07.03 00:04:00 - [161]
 

+1

smernoff
AUS Corporation
CORE.
Posted - 2011.07.03 09:09:00 - [162]
 

+1

Its all about Immersion.

Vizirion
Gallente
The Deliberate Forces
Posted - 2011.07.03 13:49:00 - [163]
 

+100

vassarh
Posted - 2011.07.03 15:44:00 - [164]
 

+1
What is the total +1 total here?

On a related note, I would hope this could be a step toward Dust 514 in a PC platform.

Out of the pod and into the station, tanks, body armor, drop ships, low altitude command centers, and troops. I know Sony is the console provider next summer but I think eve players should be able to step out and get on the surface, in dust 514 on a PC platform.

Razin
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.07.03 19:43:00 - [165]
 

You guys doing a +1 please don't forget to check the 'support' box when you post. Thx.

killmc
Gallente
Navajo commandos

Posted - 2011.07.03 20:14:00 - [166]
 

+1

iNfeck7ed
Posted - 2011.07.03 20:28:00 - [167]
 

Originally by: vassarh
+1
What is the total +1 total here?

On a related note, I would hope this could be a step toward Dust 514 in a PC platform.

Out of the pod and into the station, tanks, body armor, drop ships, low altitude command centers, and troops. I know Sony is the console provider next summer but I think eve players should be able to step out and get on the surface, in dust 514 on a PC platform.


Obviously +1. Kudos to CCP for trying, although CQ must be reworked in a way that keeps all the old performance and like-ability. Keep ship spinning with the option of entering CQ when desired - a necessity when able to walk in station.

Gladly the CSM emergency meeting had good results. The latest Dev blog mentioned returning ship spinning soon!!!!

Apparently, everyone got CCP's attention. This is a big lesson for them to talk about exactly what patches will be doing before implementing them.Also, the community at-large should be involved in thread discussions before development on big patches starts just so that CCP never finds itself going in the completely wrong direction.

Sha Dar
eXceed Inc.
Posted - 2011.07.03 22:31:00 - [168]
 

Damn Right we want it back.

Milonia
APEX Unlimited
APEX Conglomerate
Posted - 2011.07.04 01:06:00 - [169]
 

+1

Lakshmii
Dreddit
Test Alliance Please Ignore
Posted - 2011.07.04 07:46:00 - [170]
 

Edited by: Lakshmii on 04/07/2011 07:53:27
Edited by: Lakshmii on 04/07/2011 07:50:33
Quote:
It does not make sense for a capsuleer, who is always protected by shields and armor plates even when inside a pod, to willingly get reduced to an "easily replacable, carbon based, piece of meat," every time s/he docks up to a station to get more ammo or switch to another ship. This directly contradicts CCP's own stance in 2009, as shown in this [Fanfast Footage].

It does not make sense for a capsuleer, always submerged in ectoplasm while in space, to get out of the ship in a pod, open the pod, jump out of the pod, climb up the stairs, wash out the ectoplasm, and perfectly suit up in less than 5 seconds after the ship is towed to the docking bay.

It does not make sense for a capsuleer inside the CQ, clearly outside of the ship, to receive a message that s/he can't use jump clones because s/he is still inside a ship.


I feel very strongly for these points. For me it has nothing to do with computer power as many people are emphasizing, it's just the integrity of the game that matters. I actually really like CQ! I just don't like how trivial it is for the capsuleer.

Darius Mordecai
Posted - 2011.07.04 10:54:00 - [171]
 


Dyvim Slorm
Robonia

Posted - 2011.07.04 13:31:00 - [172]
 

+1

sten mattson
Amarr
1st Praetorian Guard

Posted - 2011.07.04 22:19:00 - [173]
 

i support this

Tammar
Dawnwalkers

Posted - 2011.07.04 23:08:00 - [174]
 

I support this. I don't need the cutscenes, even though they would be nice as long as you could skip through them. To bad that the recent csm meetting has revealed that even if they put some sort of hanger/spinning view back in a couple months, which we may have to access from the CQ for all we know.

It and this is the big part will only be temporary until they fine tune the preformance issues. CCP's view on this point of forced CQ kinda tells me all I need to know about where they're heading and how they feel about us :(

Billy Stevens
Caldari
Psykotic Meat
Posted - 2011.07.05 00:12:00 - [175]
 


Daldreg
Posted - 2011.07.05 02:48:00 - [176]
 


Aodha Khan
Minmatar
Posted - 2011.07.05 11:56:00 - [177]
 

+1 bring back immersion!

Thresh Avery
Best Path Inc.
Cascade Imminent
Posted - 2011.07.06 19:25:00 - [178]
 

+1 Deftcrow, you're spot-on with this statement!

It's such a simple thing really, for three reasons:

1. Players that want to experience WIS can and generally won't be the impatient type, whereas players that don't want to aren't forced to, just like wormholes, incursions etc.

2. It doesn't really create much extra work for CCP and it will stop players getting bored of the limiting aspects of CQ.

3. Everybody wins!

Bobby2Sox
Posted - 2011.07.07 01:03:00 - [179]
 

Supported !

Mara Rinn
Posted - 2011.07.07 03:18:00 - [180]
 

I'm one of those filthy RPers that insists on the immersion of the game being immersive. No jarring transitions from flying spaceships to walking in stations please!


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