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Narisa Bithon
Caldari
The Motley Crew Reborn
Posted - 2011.06.23 23:40:00 - [781]
 

ccp zymurgist add devotor bubbles working in low sec and cynos work in cyno jammed systems to the issues list

JT Black
Amarr
ALPHA REACTION
Posted - 2011.06.23 23:44:00 - [782]
 

Looks like this time you really did it .

What a perfect expansion.

We have seen so many bugs since its release that i have to salute the ones relaying all the information back to base.

Maybe needs to roll back no ?

Vincent Athena
Posted - 2011.06.23 23:46:00 - [783]
 

Originally by: Maggie Dezno
Windows XP SP3
Intel Core2 Duo, 2 GB ram
NVidia GeForce 9500 GT, 1 GB memory I think

so far so good, except I can't type in the corp chat window. I click on it and there's no cursor, I type and nothing happens. If I switch to local, I can type without problems. The windows are stacked, I think I read somewhere in this giant thread that if the windows aren't stacked they might work, I haven't tried that yet, just thought I'd report it.

also it seems that I can't sit on the couch until I'm standing right in front of it, then the option appears. Is that a bug or a feature? :)

also I can't leave my room, the station is being decontaminated... Wink


The couch thing is a feature. Also you can sit in it when standing directly BEHIND it (oops).

Eventually we will get through that door. First we got to wait for CCP to kill some of the bugs.

Lukas Ignateus
Caldari
Amok.
Goonswarm Federation
Posted - 2011.06.24 00:15:00 - [784]
 

Windows 7 64bit user here.
The full manual download is corrupt, and the pathetic repair tools fails to fix it.
I've tried extracting the two payloads, and heres where the problem seems to lie:
Payload 1:
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in res\audio\905651706.ogg. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resCharacterCreationBackdrops00.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resDX9PlanetsLava.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resSND.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resCelestialTextures.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resDX9BattleStations.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resDX9Minmatar.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resDX9Universal.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in res\video\cq\CQ_TEMPLATE_EPICARC_AMARR.bik. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in res\video\cq\LOGO_ORE.bik. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resCharacterModularFemaleHeadHiRes.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resCharacterModularFemaleHiRes00.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resCharacterModularMaleHairHiRes.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resCharacterModularMaleHiRes00.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resDX9AmarrShips.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: CRC failed in resDX9CaldariShips.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_1of2.7z: Error - operation failed

Payload 2:
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_2of2.7z: CRC failed in resDX9PlanetsGas.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_2of2.7z: CRC failed in resDX9PlanetsSandstorm.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_2of2.7z: CRC failed in resDX9Drones.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_2of2.7z: CRC failed in resDX9MinmatarStations.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_2of2.7z: CRC failed in resCharacterModularMale.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_2of2.7z: CRC failed in resCharacterModularMaleHiRes01.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_2of2.7z: CRC failed in resDX9Hangars.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_2of2.7z: CRC failed in resDX9WorldObjects.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_2of2.7z: CRC failed in resInteriorRadiosityCache.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_2of2.7z: CRC failed in resCharacterModularFemale.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_2of2.7z: CRC failed in resDX9GallenteShips.stuff. The file is corrupt
! C:\Users\Ignateus\Desktop\New folder\eveonline_271273_2of2.7z: Error - operation failed

continued....

Lukas Ignateus
Caldari
Amok.
Goonswarm Federation
Posted - 2011.06.24 00:18:00 - [785]
 

So, CCP, could you kindly fix these files and seed a working full install?
As id sure love to pay you guys for a game i can actually play.
Until then, staying unsubbed.

Thom Baron
Caldari
Caldari Provisions
Posted - 2011.06.24 00:55:00 - [786]
 

Edited by: Thom Baron on 24/06/2011 00:59:01
Edited by: Thom Baron on 24/06/2011 00:57:07
Still no working eve client here too.

Tried downloader,
tried repair from downloader,
tried manual download (3 times!),
tried manual export payload files then repair
tried manual export payload files, delete corrupt files, then repair..

Still nothing.

Still no word from CCP

Locii
Posted - 2011.06.24 01:04:00 - [787]
 

Originally by: Locii
Originally by: Locii
i can no longer edit corpmembers if they have a title already given to them. a manual title not a role tile as far as i can tell.

please can you fix this very anoying bug pls


ccp are you bothering to read this thread anymore?

cos no update on the front page and still so many ****ing bugs.

the above bug is a pain. i cant edit my members ffs



CCP Veritas

Posted - 2011.06.24 01:09:00 - [788]
 

Originally by: DHuncan
Originally by: Deemi Rantour
Originally by: Aeveen
My drake is still not receiving Missile Damage bonuses. This is especially noticeable with Ballistic Control Systems. I find this rather odd because the Ballistic Control System is effecting my launchers rate of fire correctly. It however has no effect on Missile Damage.

I have stripped all the fittings (except rigs of course) off my drake. Repacked them, then refitted them. This obviously includes reloading my Missile Ammo. There however was still no change at all to Missile Damage. The actual damage my Missiles Deal is noticeably lower so this is not just a display error.


Same, please, in God`s name FIX THIS, I was scared as sh*t when I saw I wasn`t doing any damage to rats, I tought CCP had nerfed missiles or ultra-boosted rats, but after spinning in the quarters for a while, I found out that its just that BCS`s dont work anymore, beside the RoF bonus.
FIX THIS please!


Confirmed. Now that explains how suddenly the mission I am doing and did in the past turned imposible to acomplish. Please stop working in new little skirt colours and fix the damn game NOW!


There is a known error with the Show Info screen for missile ammunition not reflecting the boost from BCUs. It actually pre-dates this patch, I'm a bit embarrassed to say.

If you believe your are still not getting proper missile damage, please post your fitting and the damage amount you are seeing versus a known, stationary target and we'll take it from there.

The Tebo
Posted - 2011.06.24 01:11:00 - [789]
 

so... for 3 years i been playing.. on various machines... my desktops... to my laptops... depending on where i am..

incarnia comes out.... and i get this message....

Shader Model 3 (sm3) support is needed to run this game.

is there a version of the client that does NOT need this to run.. for us poor saps that do not have enuough cash to BUY a new laptop??

Shamna Skor
Posted - 2011.06.24 01:51:00 - [790]
 

I have to complain about the icons used for the turrets now. The 3D turrets statically rendered as 2D bitmaps look really awful. It reminds me of the bad old days before live 3D was possible - like Donkey Kong Country on the SNES. It's OK to have the icons not look exactly like the in-game 3d object as long as the graphic clearly communicates what the thing is. A perfect example is the old tractor beam icon: looked like a magnet. GREAT! I know instantly what that does. Now, the icon looks like a yellow turd. How is that different from the brown turd also mounted on my ship? I don't really know. It's certainly not clear from the UI. (And I'm not even talking about the scaling bug with the icon applied to the target once the module is activated).

Bottom line is that the new turrets look amazing and you did a great job!!! Bad news you made the icons way worse.

This blog post (not by me) explains my feelings way better than I can express here:

http://ignorethecode.net/blog/2010/01/21/realism_in_ui_design/

I thought this picture perfectly sums up the problem with the new module icons:

Please visit your user settings to re-enable images.

Siabhra
Amarr
Interstellar Archaeology
Posted - 2011.06.24 02:08:00 - [791]
 

Edited by: Siabhra on 24/06/2011 02:08:33
Originally by: Thom Baron
Edited by: Thom Baron on 24/06/2011 00:59:01
Edited by: Thom Baron on 24/06/2011 00:57:07
Still no working eve client here too.

Tried downloader,
tried repair from downloader,
tried manual download (3 times!),
tried manual export payload files then repair
tried manual export payload files, delete corrupt files, then repair..

Still nothing.

Still no word from CCP



Me too - and ditto Lukas Ignateus as well. I am feeling very lost and lonely in the universe.
ugh

Mike Flynn
StarFleet Enterprises
BricK sQuAD.
Posted - 2011.06.24 02:14:00 - [792]
 

My avatar now appears to be a mixture of blue and purple like the hologram from Halo. This wasn't the case when i played yesterday.

Xandra Zephyr
Posted - 2011.06.24 02:43:00 - [793]
 

Has anyone mentioned that blush colors are wrong on female characters? My toon has a dark blush but in CQ it shows as the pink blush. It occurs on my other female alts as well. Small problem but should be easy to fix, I'd think.

Thom Baron
Caldari
Caldari Provisions
Posted - 2011.06.24 02:49:00 - [794]
 

Originally by: Siabhra
Edited by: Siabhra on 24/06/2011 02:08:33
Originally by: Thom Baron
Edited by: Thom Baron on 24/06/2011 00:59:01
Edited by: Thom Baron on 24/06/2011 00:57:07
Still no working eve client here too.

Tried downloader,
tried repair from downloader,
tried manual download (3 times!),
tried manual export payload files then repair
tried manual export payload files, delete corrupt files, then repair..

Still nothing.

Still no word from CCP



Me too - and ditto Lukas Ignateus as well. I am feeling very lost and lonely in the universe.
ugh


Bump!

Still not a single word from CCP on this matter

Vjorn Angannon
Fleet Escort Services
Posted - 2011.06.24 02:50:00 - [795]
 

References: Post 6 This leads backwards towards the beginning of my trek for a successful (FINALLY) installation.

Quick recap:
Attempted auto-patcher 9 times
Attempted manual patch 6 times
Uninstalled working copy of EVE and attempted full Client install 4 times
Attempted downloading the installer and separate packages/installing 2 times
Attempted suggestion from Mr Pikey

Each and every attempt resulted in failure with exact same message from the repair tool (v3.24).

Traceback (most recent call last):
File "repairTool\progressPanel.pyc", line 97, in _TaskRun
File "repairTool\repairUI.pyc", line 77, in Start
File "repairTool\repairLogic.pyc", line 147, in Repair
File "repairTool\repairLogic.pyc", line 187, in Restore
File "zsync\zsync.pyc", line 151, in RestoreFile
ValueError: too many values to unpack
Total Runtime: 0h00m23s


Thought about serv Puell's suggestion, and remembered that I still had a pre-carbon full copy of EVE installed.

Renamed folder to proper path, launched repair tool, noticed it was v3.23. When popup window asked me if I wanted to upgrade the repair tool, I clicked ****** NO ******. (VERY IMPORTANT!!!!!!!!!!!)

End result: Successful installation.

Bottom line from my experiences the past few days....the repair tool v3.24 is borked! Repair Tool v3.23 works!

CCP, if you want to do a small part in regaining your seriously damaged reputation, you will provide a link to the repair tool v.3.23 on the front page of this thread so other folks can have a chance at a successful installation.


Sorgenbinder
Posted - 2011.06.24 02:56:00 - [796]
 

Originally by: State Adler
Most issues I've experienced have already been mentioned here, except:

I'm having a really hard time closing windows. Most of the time when trying to close a window by clicking the X, the X will disappear but the window stays open. I have to move the mouse cursor around (so it changes from an arrow to the crosshairs) for the X to reappear and try again.
This seems to happen mostly in the CQ, but it's happened in space a couple of times too and can get really annoying. It's almost as if the X only works if I'm clicking the exact right pixel.


This. Lots.

Rasz Lin
Caldari
Uitraan Diversified Holdings Incorporated
Posted - 2011.06.24 03:05:00 - [797]
 

Originally by: YarrMama
Originally by: Lisa Lipstick
Originally by: Solomon XI
CCP DEVELOPERS:

THIS ISSUE REQUIRES YOUR IMMEDIATE ATTENTION. OUR CPU'S ARE OVERHEATING, OUR GPU'S ARE OVERHEATING, AND HARDWARE IS BEING DESTROYED! THERE IS NOW A TEN PAGE TOPIC AWAITING ANY FORM OF DEVELOPER RESPONSE. THIS ISSUE IS HAPPENING TO HIGHER END GAMING RIGS AND WE BELIEVE IT IS YOUR ENGINE. PLEASE REPLY TO THIS THREAD IMMEDIATELY AS THIS ISSUE IS FAR MORE IMPORTANT THAN A FEW BUGS. THIS ISSUE IS CAUSING FINANCIAL CONSEQUENCES IN REAL LIFE:

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1533296



If your hardware is overheating and finaly dying because of that fix your hardware and stop blaming software developers. If your gfx card runs beyond spec without proper cooling, get one which runs within spec or get one with proper cooling. Do the same for your CPUs.

Your hardware is supposed to handle high load. If it can't handle that (in terms of temperature or stability) select your hardware more carefully.


CCP alt detected. And no I'm not having hardware issues, but a lot of players are and the load from CQ seems too high for the limited gain you get from this eye candy. Maybe it is better for CCP to figure out what they did here and correct it.



Lisa is 100% right. It doesnt take CCP alt to tell you how hardware works.
-CQ code is PATHETIC and runs slower than Crysis on HIGH details, but that doesnt mean it is somehow magically destroying your computer.
-If it overheats and dies it was broken before starting the game.

Disclaimer - I am an EE.

Potteshotte
Posted - 2011.06.24 03:38:00 - [798]
 

Originally by: Sorgenbinder
Edited by: Sorgenbinder on 22/06/2011 09:35:29
1) When listing My Assets according to number of items, the list is now in ascending order with the largest number at the bottom, instead of descending order with the greatest quantity at the top as it used to be.

2) When placing a Buy order on the market, if you want to set an alternative location for the buy order to be centered upon, the cursor no longer defaults to the text entry box. It requires a left-click to place the cursor so the alternative location can be entered.

3) In numerous situations (PI for example), when selecting a partial quantity of an item to be dragged-and-dropped from a list (using shift-leftmouse), it appears that on occasion some other item is (invisibly) selected and instead of dragging just the selected item, a range of items are selected and dragged.

4) On the UI the buttons have been recoloured so they fade almost to black at the bottom. This frequently makes them appear to blend into the background and is very disconcerting.

5) On the login screen the text entry boxes have had their shading altered so the text now appears to be off-centre. This looks unprofessional and just plain wrong.

6) The Capacitor is still too transparent. Can we please have it with an opaque background?

7) In the Science and Industry window, Jobs tab, the Range selection keeps resetting to the minimum possible (i.e. Current Solar System / Current Station). Can we please have it stay on the last setting we chose?

S'nuff for now...


All of these.

How DO we contact Team BFF? I can't find a relevant thread anywhere.

Toovhon
Posted - 2011.06.24 04:03:00 - [799]
 

Originally by: Shamna Skor
I have to complain about the icons used for the turrets now. The 3D turrets statically rendered as 2D bitmaps look really awful. It reminds me of the bad old days before live 3D was possible - like Donkey Kong Country on the SNES. It's OK to have the icons not look exactly like the in-game 3d object as long as the graphic clearly communicates what the thing is. A perfect example is the old tractor beam icon: looked like a magnet. GREAT! I know instantly what that does. Now, the icon looks like a yellow turd. How is that different from the brown turd also mounted on my ship? I don't really know. It's certainly not clear from the UI. (And I'm not even talking about the scaling bug with the icon applied to the target once the module is activated).

Bottom line is that the new turrets look amazing and you did a great job!!! Bad news you made the icons way worse.

This blog post (not by me) explains my feelings way better than I can express here:

http://ignorethecode.net/blog/2010/01/21/realism_in_ui_design/

I thought this picture perfectly sums up the problem with the new module icons:

Please visit your user settings to re-enable images.


Indeed, that all makes perfect sense and anyone who's every gotten into UI is... should be aware of this. Which makes it all the more distressing that CCP seem unable to spot the blazingly obvious flaws in Incarna. Tiny muddy realistic icons in Eve = bad. Duh. Inefficient and slow CQ or a dull metal wall = bad. Duh. Etc, etc.

None of this is rocket science, so it makes me wonder how it keeps happening in Eve. Do they simply employ no UI people? Do they ignore any negative feedback from singularity? Are they so caught up in their own creation, they're unable to step back and see what regular users see?

The later has been a common problem with computer UI design from the dawn of the PC age. Those who design computers and software are often unable to look at their designs from a regular user's perspective. It's one reason Xerox PARC back in the 70's used children to test UI - because kids have a fresh take on the world and they don't tolerate bad design easily. Little kids are the ultimate test of UI. Maybe CCP should hire some ;-)

But seriously, my point is that I think CCP needs to get some outside input on things like these awful turret icons even before they make it onto sisi.

Penates
Gallente
Posted - 2011.06.24 04:04:00 - [800]
 

Ok so I'm not sure if this has already been posted cause I'm not wading through the 27 pages of "bug reports".

When I am flying my Tengu, it flies in reverse...Rolling Eyes

The animation for the thrusters is pointing the correct way & is attached to the thrusters, however the damn ship now flies backwards....Confused

Toovhon
Posted - 2011.06.24 04:05:00 - [801]
 

Originally by: Sorgenbinder
Originally by: State Adler
Most issues I've experienced have already been mentioned here, except:

I'm having a really hard time closing windows. Most of the time when trying to close a window by clicking the X, the X will disappear but the window stays open. I have to move the mouse cursor around (so it changes from an arrow to the crosshairs) for the X to reappear and try again.
This seems to happen mostly in the CQ, but it's happened in space a couple of times too and can get really annoying. It's almost as if the X only works if I'm clicking the exact right pixel.


This. Lots.


Yeah, me too in any situation. I aim for the X, but it vanishes instead and nothing happens. I have to move the pointer about a bit, and the X reappears so I can try again.

Toovhon
Posted - 2011.06.24 04:08:00 - [802]
 

Originally by: Penates
Ok so I'm not sure if this has already been posted cause I'm not wading through the 27 pages of "bug reports".

When I am flying my Tengu, it flies in reverse...Rolling Eyes

The animation for the thrusters is pointing the correct way & is attached to the thrusters, however the damn ship now flies backwards....Confused


Clearing all caches usually solves this one. If only other issues were that easy...

Celesti Nightsong
Caldari
EVE University
Posted - 2011.06.24 04:16:00 - [803]
 

Aside from some minor bugs here and there (occasional crash, ship flying sideways when warping. these little things are to be expected with a new expansion to an MMO). My only major issue is that my computer is able to load the station environment for Captain's Quarters but unable to load my character. The same thing happens when I go in to try and re-customize my character, I am able to see all the menus for selecting new options (clothing, eyes, hair, tattoos, scars... but no character loads.

Just a small thing that I'm sure CCP will figure out within the next few days. I'm patient and honestly not surprised to find an issue like this. It's so rare for an MMO developer to launch an expansion without hitting any errors.

Thom Baron
Caldari
Caldari Provisions
Posted - 2011.06.24 04:19:00 - [804]
 

Can anyone get me a copy of repair tool 3.23?

CCP are you out there?

Anyone?

Originally by: Vjorn Angannon
References: Post 6 This leads backwards towards the beginning of my trek for a successful (FINALLY) installation.

Quick recap:
Attempted auto-patcher 9 times
Attempted manual patch 6 times
Uninstalled working copy of EVE and attempted full Client install 4 times
Attempted downloading the installer and separate packages/installing 2 times
Attempted suggestion from Mr Pikey

Each and every attempt resulted in failure with exact same message from the repair tool (v3.24).

Traceback (most recent call last):
File "repairTool\progressPanel.pyc", line 97, in _TaskRun
File "repairTool\repairUI.pyc", line 77, in Start
File "repairTool\repairLogic.pyc", line 147, in Repair
File "repairTool\repairLogic.pyc", line 187, in Restore
File "zsync\zsync.pyc", line 151, in RestoreFile
ValueError: too many values to unpack
Total Runtime: 0h00m23s


Thought about serv Puell's suggestion, and remembered that I still had a pre-carbon full copy of EVE installed.

Renamed folder to proper path, launched repair tool, noticed it was v3.23. When popup window asked me if I wanted to upgrade the repair tool, I clicked ****** NO ******. (VERY IMPORTANT!!!!!!!!!!!)

End result: Successful installation.

Bottom line from my experiences the past few days....the repair tool v3.24 is borked! Repair Tool v3.23 works!

CCP, if you want to do a small part in regaining your seriously damaged reputation, you will provide a link to the repair tool v.3.23 on the front page of this thread so other folks can have a chance at a successful installation.



Twohanded Fighter
Posted - 2011.06.24 04:28:00 - [805]
 

Originally by: The Tebo
so... for 3 years i been playing.. on various machines... my desktops... to my laptops... depending on where i am..

incarnia comes out.... and i get this message....

Shader Model 3 (sm3) support is needed to run this game.

is there a version of the client that does NOT need this to run.. for us poor saps that do not have enuough cash to BUY a new laptop??



Same here on my 2010 laptop. My 10 year old P4 can run eve...but why? lol.

Penates
Gallente
Posted - 2011.06.24 04:29:00 - [806]
 

Originally by: Toovhon
Originally by: Penates
Ok so I'm not sure if this has already been posted cause I'm not wading through the 27 pages of "bug reports".

When I am flying my Tengu, it flies in reverse...Rolling Eyes

The animation for the thrusters is pointing the correct way & is attached to the thrusters, however the damn ship now flies backwards....Confused


Clearing all caches usually solves this one. If only other issues were that easy...


Thankyou, this has solved the issue Very Happy

Zleon Leigh
Posted - 2011.06.24 04:35:00 - [807]
 

Serious lag in Jita with only 800 to 100 people in local. I don't know if the node will hold up under the typical 1600+ numbers.


Vjorn Angannon
Fleet Escort Services
Posted - 2011.06.24 04:50:00 - [808]
 

Edited by: Vjorn Angannon on 24/06/2011 04:52:08
@ Thom Baron, and anyone else wishing to try the repair tool v3.23....

http://cdn1.eveonline.com/client_repair/323/repair.exe

download it, copy/paste into folder with eve after deleting the v3.24 tool.

v3.23 is 5800kb
v3.24 is 5802kb

Edit: when you launch v3.23, you will be asked if you want to update the tool.... CLICK NO !!!!!! and it should run

NeoSmith
Posted - 2011.06.24 04:56:00 - [809]
 

CCP, Why do you have to require me to create an avatar just to play EVE?!???

Now I can't even log in to play!!!

The problem (starting before Incarna):
The EVE client always restarts itself after I click on the "Next" button when I've finished customizing my avatar. It shows that the client is loading in a couple of seconds, then restarts itself.

I'm using a brand new HP Pavilion DV4-3023TX notebook with 8GB RAM, enough juice to play EVE. 40-60 FPS using high level setting with V-Sync on(but only 2x Anti Aliasing).
PS: I tried to lower all the settings too, but the client still restarts.

To be honest, I just return to play EVE after 21 months off and now I have to waste 3 days of game time for such a ridiculous reason: Players are required to finish creating an avatar to play!!!!!

I've submitted a petition, so far only 1 response which doesn't solve the problem.

It seems like my decision not to activate all my accounts at once is correct after all.

I wish you can solve my problem.

Aeveen
Gallente
Posted - 2011.06.24 05:03:00 - [810]
 

Edited by: Aeveen on 24/06/2011 06:00:33
Edited by: Aeveen on 24/06/2011 05:58:39
Edited by: Aeveen on 24/06/2011 05:07:38
Originally by: CCP Veritas
Originally by: DHuncan
Originally by: Deemi Rantour
Originally by: Aeveen
My drake is still not receiving Missile Damage bonuses. This is especially noticeable with Ballistic Control Systems. I find this rather odd because the Ballistic Control System is effecting my launchers rate of fire correctly. It however has no effect on Missile Damage.

I have stripped all the fittings (except rigs of course) off my drake. Repacked them, then refitted them. This obviously includes reloading my Missile Ammo. There however was still no change at all to Missile Damage. The actual damage my Missiles Deal is noticeably lower so this is not just a display error.


Same, please, in God`s name FIX THIS, I was scared as sh*t when I saw I wasn`t doing any damage to rats, I tought CCP had nerfed missiles or ultra-boosted rats, but after spinning in the quarters for a while, I found out that its just that BCS`s dont work anymore, beside the RoF bonus.
FIX THIS please!


Confirmed. Now that explains how suddenly the mission I am doing and did in the past turned imposible to acomplish. Please stop working in new little skirt colours and fix the damn game NOW!


There is a known error with the Show Info screen for missile ammunition not reflecting the boost from BCUs. It actually pre-dates this patch, I'm a bit embarrassed to say.

If you believe your are still not getting proper missile damage, please post your fitting and the damage amount you are seeing versus a known, stationary target and we'll take it from there.


Thank you for the reply. I will try and get you some numbers in a few hours. Question though; how did this happen now and not previously before the patch?

Shooting a Barren Asteroid i am doing 1393.8 per volley. If i put my BCS's offline i do 1227.9 per volley (so they ARE doing something). According to Eve Fitting Tool however i should be doing roughly 1568 per volley. If i remove my BCS's from my fit then according to Eve Fitting Tool i should be doing roughly 1381 per volley (about what I'm doing now). Eve Fitting Tool has always been extremely close (within 25dmg or so).

Please visit your user settings to re-enable images. Guided Missile Precision
Please visit your user settings to re-enable images. Heavy Missiles
Please visit your user settings to re-enable images. Missile Bombardment
Please visit your user settings to re-enable images. Missile Launcher Operation
Please visit your user settings to re-enable images. Missile Projection
Please visit your user settings to re-enable images. Rapid Launch
Please visit your user settings to re-enable images. Standard Missiles
Please visit your user settings to re-enable images. Target Navigation Prediction
Please visit your user settings to re-enable images. Torpedoes
Please visit your user settings to re-enable images. Warhead Upgrades

[Drake, Current]
Pseudoelectron Containment Field I
Co-Processor II
Ballistic Control System I
Ballistic Control System I

V-M15 Braced Multispectral Shield Matrix
V-M15 Braced Multispectral Shield Matrix
Large Shield Booster II
10MN Afterburner II
Cap Recharger II
Cap Recharger II

Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile
Drone Link Augmentor I

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Sorry for the noob fit. I'm still new at this :(.


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