open All Channels
seplocked EVE Information Portal
blankseplocked EVE Online: Incarna 1.0 Feedback Thread
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: first : previous : ... 20 21 22 23 [24] 25 26 27 28 ... : last (41)

Author Topic

Glarion Garnier
Thermal reaction
Posted - 2011.06.22 21:02:00 - [691]
 

For future walk in stations.
Make it so that in low sec and in 0.0 the stations have security zones just like space has low sec and 0.0. What I mean is make it so that

You can do super illegal stuff in the low or no sec corridors .. and you can even get rid of ppl. (not permanently but yes,, you can assasinate ppl at no sec station area)

Loki's Angel
Posted - 2011.06.22 21:04:00 - [692]
 

enable flash for the center screen in the CQ.....so i can watch youtube and various other things while sitting on my couch

Galvanized
Posted - 2011.06.22 21:10:00 - [693]
 

Smoking Blunts Posted - 2011.06.22 00:20:00 - [75] - QuoteReport

--------------------------------------------------------------------------------

been in game for 6 years now. this expansion has to be the biggest waste of time and effort ive seen.

qc has made this game unplayible for lots of people. for others its just an anoyance(i want the double click cargo option back ffs) for soem it will be fun for a while til they relise its pointless.

noble exchange, well here you have out done yourselves. you have left everyone with no doubt where ccp has gone in recent years. it outlines that you are trying to milk the cash cow for every little drop of isk you can get.

well done, worst expansion to date

oh yeh forgot, move the dam isk amounts in the wallet back to the left for god sake


All the above....seconded

Dan Estrellas Amigo
Posted - 2011.06.22 21:14:00 - [694]
 

Originally by: Jim Luc
Originally by: Dan Estrellas Amigo
I uh, ran out of room heh and didn't get to express my biggest disappointment with Incarna.


Aura. Sad

I was so happy to hear that Aura was making a comeback. That digital-female sound with which Aura used to speak has to be one of the most well-fitting voice-overs I've ever heard in a game. Somehow CCP took the completely cliché and absolutely nailed it.

Aura of old was absolutely awesome. :( She was harsh, artificial, detached... but with a touch of sadness, yet neutrality.

Honestly, listen to this:
http://www.youtube.com/watch?v=9k6MauG89E8

The new Aura is just someone with an English accent.

I know I wrote a wall just now about other things; I suppose I was saving the biggest thing until last.

The new plain Aura disappoints me more than anything. Sad









That's no English accent. It sounds more Nordic to me - like someone trying to sound English. But are you sure the voice actress isn't the same as the original Aura?


Well maybe it's English, maybe isn't, sounds it to me heh.

But what matters is that the voice is totally different. What made Aura special is completely gone. It doesn't matter if it is or isn't the same lady who acted Aura's voice if the voice we hear throws a totally different tone; now all we hear is some lady. A completely normal woman talking.

I was ready for a voice actress change, but not the whole filter and tone.

Aura's real voice not only had that high-tech, robotic filter going; it also had an incredible balance of disconnected sadness. It was really an amazing voice, imo.

Now it's just some plain woman speaking.

Tagatha
Posted - 2011.06.22 21:20:00 - [695]
 

Damn that was a lot of complaining. A quick summary from my POV:

I don't like.
I have no use for it.
It lags like hell.
It slows game play.
It makes playing on my laptop ridiculous. "Sorry guys, I'm docking. I'll rejoin the fleet in 5 minutes or so when it finishes loading, I can slowly walk to my ship icon, load up on ammo and drones, and finally undock."
It makes playing on my laptop with 2 clients stupid and dangerous. If I have one in space and the other enters CQ, the machine freezes.

Until Incarna, I was able to play EVE on my laptop (which is about 75% of the time) without difficulty. Now I can only do things that require infinite time (manufacturing, research, planetology, flying on autopilot between very hi-sec stations). God forbid I get into a PvP situation. Or want to run more than one client.

Please add an off switch so I can have the old view back. Simply turning off "load station environment" works except then I can't access by cargo or drones.

BTW, if your goal is to make EVE more accessible to new players, you must be looking at only the subset of new players with expensive machines (aka rich) since everyone else will be turned off by the lag. This goal does fit with the Nobel Exchange feature you've added (exchange several months worth of gametime for useless bling - something only the new players with real money to burn will be able to do).

I'm not quitting. I did enjoy this game up until now. The parts you haven't messed with are still worth playing. I will wait and see if you improve this play-stopping development. Meanwhile I will play with station environment off and only turn it on when I need to load something on or off a ship. AKA more game time wasted.

Joshua Soleater
Posted - 2011.06.22 21:23:00 - [696]
 

Have been playing off and on since 2006. Here's my feedback.

  • Love the idea of the captain's quarters. Very immersive vs. previous interface.

  • Framerate and strain on graphics card is pretty significant, to the point of not being able to move around fluidly (Alienware X13 used). This equates to a frustrating experience where you cannot get to things as fast as you used to. In my mind, this is the biggest problem.

  • Related: By not having the re-entry into the station put you where you were last at (i.e. on the couch) it makes it very frustrating to interact with the controls you want to quickly.

  • Was expecting more planetary interaction controls from within the captain's quarters.

  • Obviously the noble exchange should have been delayed. Not ready for prime time in terms of balancing at launch and the ability to add user created items.

  • Overall, much improved interface, but need to address usability issues quickly.

CEO Frappiato
Posted - 2011.06.22 21:25:00 - [697]
 

Looks great! My compliments!

But i want 3d vision back :) it feels like im watching with one eye.

.... and for replacement of spinning ships. Give us a flying camera drone... so we can still see the ship from different angles in the docking area!

The latest version feels laggier then on duality.


Spec 593357629
Exiled.
The Kadeshi
Posted - 2011.06.22 21:34:00 - [698]
 

Runs like a charm ( on a pc that's 4y old I might add, UPGRADE your S*** guys common) Looks fine, not too big, not too small.

I'd love to have filtering option for the display, or customizing options, I was really loooking forward to sitting on my couch and surfing the net.

Amar Azaph
Posted - 2011.06.22 21:34:00 - [699]
 

CQ does nothing for me, just adds another layer of something I will never use. I just don't see the value in CQ. Noble store has no use for me, no value there either, and the same for the new currency, no use, no value.
The above are just layers that add a dimension that I have no interest in.
The turret graphics and animations- I have not spent time looking at them as I have been too focused on hoping the client does not crash, and checking that things should be as they are.

Haulin Aussie
Posted - 2011.06.22 21:38:00 - [700]
 

Im letting my 3 accounts lapse, pending a response from ccp to this.

EVE-ONLINE is a game about spaceships. It is not Second Life.

Toovhon
Posted - 2011.06.22 21:39:00 - [701]
 

Incarna is crap. I'm sorry to be blunt, but it is for me and a lot of other players.

CQ is slow, dull and feature poor, pointless (that might change once social aspects are added, but sorry - for now it's fecking useless), the movement and camera controls are far worse than the very first MMOs back in the 90's, the ship hanger part of CQ is subpar compared to the old one, and it looks bloody awful with low graphics settings (necessary on my machine to get to run with at least 10FPS).

New turrets look bad in low graphic settings (or at least I assume it must be my low graphic settings, because art this awful surely can't have been intended at high quality). At least the old ones still looked ok on older machines.

The salvager and tractor beam turret icons look too alike. The old icons were instantly distinguishable. These new ones are not. Where was the art direction, let alone common sense in not making two turrets common used together look alike??

Patching has been crap for many people... yet again. What a shock!

The vanity items are a joke in both pricing and selection.

Worst of all from my POV, is the old ship hanger being replaced with a dull metal wall when we disable CQ - as I did after only five minutes. It's like you're giving anyone who doesn't embrace the craptacular CQ a giant finger. Do you think you can get people to like CQ by punishing us for not using it??? Yeah, that's going to go over well...

Julien Brellier
Posted - 2011.06.22 21:44:00 - [702]
 

Stacking in items hangar:
After returning from salvaging and looting a tasty L4 mission in a Noctis, emptying cargo then clicking "stack all" not only stacks the random ammo and modules ontop of what you already have in your hangar but also refreshes the items hangar, shuffling all the **** I wanted to reprocess or sell into my usual stash of stuff.
Thanks a ****ing bunch.
Had to read through the entire window and pick out all the crap items manually.
It used to be that when stacking, the stuff you already had would stack above onto your existing stacks and the rest would stay where it was. You could then sell/reprocess the random crap at the bottom of the window.
If you cannot replace that functionality, then let us have the option of right clicking our cargo hold and selecting "to hangar and refine" in the same way we can with ore.

Rens Amarr
Posted - 2011.06.22 21:50:00 - [703]
 

Edited by: Rens Amarr on 22/06/2011 21:52:02
MAKE CQ AN OPTION FROM THE OLD HANGER INTERFACE!

and even a permanent option for those that want it all the time.

I want to see the walking in stations progress. I want a 3d avatar. I want to do other things instation. I'm willing to wait for more stuff. What I don't want is to have to do it every time I dock. Its not fun, its intrusive amd it makes me veiw the rest of incarna yet to come with negative expectation.

The simple solution is to make it properly optional, not the frankly insulting "well if you don't want to support our idea you can have the rubbish interface" option.

I would support Incarna and did before launch - but this "ego hurt, punishment" option is just plain poor customer relations.

Lock Palas
Posted - 2011.06.22 21:52:00 - [704]
 

Originally by: Toovhon

Worst of all from my POV, is the old ship hanger being replaced with a dull metal wall when we disable CQ - as I did after only five minutes. It's like you're giving anyone who doesn't embrace the craptacular CQ a giant finger. Do you think you can get people to like CQ by punishing us for not using it??? Yeah, that's going to go over well...


This is probably the 100th person to state this fact. CCP get your act together. Dock to hanger > enter CQ (so its optional).

And when we do enter CQ I want the ships to have the right proportion. My brutix looks like a Dreadnought compared to my megathron. What gives.

CQ should be awesome don't make us hate it.

Duvida
Gallente
The Scope
Posted - 2011.06.22 21:53:00 - [705]
 

My main issue with this patch is the stress it puts on my GPU. I've turned off CQ for now, as I don't want to have to replace the card because of burn out. I'll try more tinkering with settings later, but right now you have the default settings set to: "Destroy many EVE client computers via stress." (Might be a few people that don't have to replace hardware later)

Could the code be optimized as well? I'll do my part by lowering graphics options, you do your part by refining this currently hardware-stressing code.

Che Biko
Humanitarian Communists
Posted - 2011.06.22 21:53:00 - [706]
 

Edited by: Che Biko on 22/06/2011 21:55:00
So far, apart from the real bugs, only one thing has bugged me:

I noticed that for some reason my pants are now inside my boots. This is not how I left them. But I thought, alright, I'll just put them back over my boots again.
But in doing so, my face turned into a black hole. That didn't bother me that much, until I pressed finalize. Then it asked me if I wanted to save this new black hole face portrait. I declined, cause I rather like my portrait.

The point: I think it's really dumb to have to take a new portrait just because I made a minor modification to my clothes. In fact, I'd probably prefer it if it isn't mandatory at all after any kind of recustomization. If I cut my hair or take a piercing, I don't have to get a new picture for my passport.

Edit: Oh, and I still think un-podding should be optional, for immersion's sake. It's cool that I can see my pod in CQ though.

Sargon Sattva
Posted - 2011.06.22 21:56:00 - [707]
 

Originally by: Rens Amarr
Edited by: Rens Amarr on 22/06/2011 21:52:02
MAKE CQ AN OPTION FROM THE OLD HANGER INTERFACE!

and even a permanent option for those that want it all the time.

I want to see the walking in stations progress. I want a 3d avatar. I want to do other things instation. I'm willing to wait for more stuff. What I don't want is to have to do it every time I dock. Its not fun, its intrusive amd it makes me veiw the rest of incarna yet to come with negative expectation.

The simple solution is to make it properly optional, not the frankly insulting "well if you don't want to support our idea you can have the rubbish interface" option.

I would support Incarna and did before launch - but this "ego hurt, punishment" option is just plain poor customer relations.



YES!

Jannx
Gallente
Posted - 2011.06.22 21:56:00 - [708]
 

So, another upgrade, and already on page 24 of the feedback... and it's lukewarm at best, downright hostile at worst, and mostly a big "thumbs down" to CCP. I reckon for every one post on here, there are probably 10 people who'll agree with the gripes without posting.

I've seen a lot of these, in a lot of games. Usually, it's complaints about too many bugs making the game unplayable. Sadly, that's how software development goes due to time and cost constraints. I'm a programmer of 20-very-odd years standing, and it doesn't change.

This time, however, the theme seems to be that the changes were over-hyped, and certain aspects have been broken when they didn't need changing. All very valid points, too. There isn't much here that I (humble pleb as I am) wouldn't agree with.

I managed to play double boxed with the shader down to low. Worked OK, and the ships still looked good, but only possible without the CQ on. The icons for the weapons are horrible (nothing wrong with the originals... couldn't they animate the old guns better?) but I'm just about OK with the "starship experience".

Which is the point, really. The story is that we're Capsuleers, plugged in to our capsules, never seen by mere mortals and living to fly in space... not popping home every 5 minutes to sit on the sofa! If I want to do stuff in my room then it should be stuff that I can't do from my capsule or, at least, make the interaction an expanded version of the capsule commands and services. The only good thing about CQ (at the moment) is the agent finder. Very good idea, but possibly the only one.

I know it's all there as a prelude to a more immersive sci-fi game... but that experience is still a long way off. Right now, we're all still space-farers and that's it. It fits the back story, it fits the fiction and it fits a very good basic concept for the game... we're slaves to our capsules in return for immortality... what the hell do I need a bed for?

Slightly different point but I'm assuming we'll all be able to "buy" things for our little studio flats to make them more... individual. But we go from station to station several times a day so... how can the same things be there at every station? Are we towing our rooms behind us? Will we cease being Capsuleers and all become Caravaneers? It's all a bit odd.

Anyway, along with just about everyone else, can I ask for the two main fixes that will restore some smiles on the faces of your monthly subscribers, CCP? Namely, optimize the CQ so you move quicker and it's not so resource hungry, and to have the CQ as an OPTION from the landing pad? Sorry to repeat everyone else but this forum is beginning to feel like a petition.

And also (because I am a pedant) get the scaling and centering right when looking at the ship from the CQ... it's just wrong.

I won't say anything about the clothes shop... you're probably embarrassed enough about that already.

niroshido
Caldari
Dawn of a new Empire
The Initiative.
Posted - 2011.06.22 22:01:00 - [709]
 

Edited by: niroshido on 22/06/2011 22:12:39
Edited by: niroshido on 22/06/2011 22:10:02
i have some suggestions......

Vanity items
> Reduce the price, no one wants to spend 40euros on a pair of in game shoes
> At least have vanity items that are entertaining, for e.g. a hat, a cigar, a whiskey glass in one hand.
> Keep in mind one fact, the point of PLEX is to create another isk sink, you are not trying to stop people buying PLEX you are trying to increase the demand for it.

Captains Quarters
> A feature where you don't have to load CQ which wont force u to stare at a wall instead of touring the CQ
> More lighting
> More fluid movement in your character
> Remove the interfaces when CQ is active, moving around is annoying as hell when you are forced to close or minimize 3 different windows, example the station side bar on your right, with the station services menu, should be the same as the left bar for your char sheet wallet etc, it should be collapsible so it doesn't take up 1/4 of your view.
> A faster way to get to your docking bay, either a "run" feature or a button to allow you to warp to the ship hanger.

"imagine some day in the future you and your alliance mate are actually moving around in the station, some staring out the station windows, one guy looking at you through a "cheap" monocle and you look away from the shine in his glass eye outside and see a **** load of hostiles coming out of warp, you make the order to scramble, you and forty + alliance members run around like there ass is on fire for the CQ, to get to there ships
> More flexible camera work

New turret types:
> Change the icon images in your hanger to stand more inline with the other icon modules, the current icons are awful and give more eye strain.

Many years ago YOU (ccp) have talked about both planetary interaction and station walking, it was a dream that you and your customers have had, yet i feel that both the PI and station walking are incomplete, if not completely diluted ideas from the dreamy videos of the early eve years. PI is boring, when is being able to fly through the atmosphere with your crusader going to become a reality?, i want to cruise around a planets surface at 1km/s screaming in panic dodging trees. I would of preferred you stayed focus on improving PI, i thought PI was at stage 1 of your original plan, when can we expect stage 2 and 3?, i remember a section, i thought it was part of the patch notes section in which you described additional steps to PI and other improvements in which are being looked at

We all want immersion, we all want to be able to walk around stations, but it shouldn't be a necessity in most cases it cannot be achieved. Not everyone can be expected to update their pc every year.

personally speaking, i wanted to be able to deploy a revelation on top of a planet, activate siege and watch my ship scorch the planets surface and the feeling of hundreds of dust players dieing in one single shot. Also i want to be able to get naked in my own quarters, i get naked at home why cant i do it in game.

also. eve is a spaceship game, the word space means a lot to me, i like the idea of exploring, that was how i found my first null sec corp, it was also what drove me out of empire and it was also the reason for my entering a wormhole and getting lost, as i enjoy exploring new things.

Toovhon
Posted - 2011.06.22 22:03:00 - [710]
 

Originally by: Lexi Antoinette
24 hours since deployment and ive yet to actually PLAY incarna theanks to the patching process failing and the repair tool... failing..

Uninstalled and re-downloading the client but thanks to my.. ahem... substandard internet connection ive yet to complete the download (im running at a blistering 23.4 Kb/s atm) my fault not CCP, so im not too bothered, it will come when it's ready.

Regardless, all this whining im hearing is pretty funny, "Waah i cant run 16 clients any more. I cant see what ship im in without actually LOOKING, my GPU is running 1 degree hotter" boo hoo cry moar Laughing

I have faith ccp, keep up the good work and ignore the haters.




What is with people like this who just lap up [email protected]?

Lafrules763
Posted - 2011.06.22 22:06:00 - [711]
 

Overall I like the new expansion other than for 2 things.

-We totally need to be able to turn off walk in station for those with old graphic card.

-Vanity Items are crazy expensive. I can't believe someone actually believed that this was gonna fly. I'm not saying vanity items should be 500 isk but you know something's wrong when it cost you a titan to dress up head to toe. If it's not worth it for you to do items cheaper than just forget about the whole project.

Borkers
Posted - 2011.06.22 22:16:00 - [712]
 

The turrets are cool for the 30 seconds I see them before zooming out to play the actual game. Noble Exchange items also look good, but are irrelevant without pilots interacting outside ships, and the price does not fit the EVE universe. I get that vanity items are supposed to be exclusive. But does that really make sense? Even the lowliest newb pilot is a "demigod", in a frigate that flies many times faster than light and cracks asteroids. He can't afford cool pants?

CQ: Novel briefly, then annoying. Serves only to make the already complex UI slower, less consistent, and more confusing. I do software QA for a living, and if my company tried to ship a "feature" like this, I would sc**** it off the DVDs by hand if need be.

That said: Agent Finder rocks.

Elaron
Jericho Fraction
The Star Fraction
Posted - 2011.06.22 22:17:00 - [713]
 

Edited by: Elaron on 22/06/2011 22:18:22
The new turrets look good, even if the corresponding icons are a bit lacking in usability.

Captain's Quarters was an interesting five minutes of exploration. The view from the dock balcony was a nice touch. And then I turned the feature off.

It should not have been released to Tranquility. This limited release fails to do justice to the work that has been put into Incarna. At the least it should have been held back until all four races of quarters could be released simultaneously; ideally, it should have waited until some of the wider station environments were available.

As a technology demonstrator on a public test server, this would have been fine. As a public release, it is far below your standards.

Finally, the RMT shop is a joke. Anyone who buys any of the items at the current prices are suckers. This is already starting to get negative gaming press attention, and unless addressed quickly is going to develop into a full scale PR disaster.

Skyreth
Revelation of Wrath
Posted - 2011.06.22 22:19:00 - [714]
 

2 days down, still running 2 clients fine on 1 computer while docked, still havent crashed and CQ still hasnt had any negative impact on my pewpew.

Neeke Oh'Lamarick
Posted - 2011.06.22 22:22:00 - [715]
 

1. Please give hanger view back

2. please move balance back to left side of wallet. Some of us are actually using market to make some isk, so we need market and wallet windows opened, and seeing my balance without switching windows is what I need. I wonder who's brilliant idea was to right justify it.

3. please give old salvager and tractor beam icons back in fitting screen

Ranka Mei
Caldari
Posted - 2011.06.22 22:27:00 - [716]
 

Edited by: Ranka Mei on 22/06/2011 22:28:17
Originally by: Aerek Elesyn
Originally by: Ranka Mei

As for myself, my GTX 580 runs at a cool 42C, with everything maxed out at 1920x1200; and my i7 980X hovers around 10-15% CPU load. So all is well. I *love* the new shiny CQ look, and I'd don't like to see it nerfed again, pretty please.

Are you at 42C while in CQ? My I7-950 is pretty cool, but my GTX 580 is at about 70C while in CQ. Although, the model I bought is no longer available and has been replaced with a better cooling model...

Mine is an ASUS GeForce GTX 580 Direct CU II. It's got a way improved cooling system with 2x fans, instead of just 1. It's even overclocked a bit by default, but still runs cooler than a reference card. And, best of all, it's extremely silent. :)

Did another, longer check. Depending on where I'm standing in CQ, and what I do, temps are between 42C-53C. Still nothing at all to get even remotely worried about.

P.S. I have locked at 60 FPS, btw, as my LCD monitor doesnt have a higher refresh rate anyway.

Amanda Lookingglass
Posted - 2011.06.22 22:31:00 - [717]
 

Did you honestly think this was really a good idea?? What were you THINKING?!?!?!

This last patch is a nightmare, your going to lose people as your code is so cpu intensive it will kill their PC's leaving them unable to play. Also as someone said earlier this blank screen of crapness you give people who opt out of walking in station is like giving us the finger.

You took something that worked, tried to fix it and broke it instead. I would go on but i'm just to emo rage worked up now that i can't face it.

You best start making some changes to give the op-outers some of the old options back or your going to see a lot more emo rage heading your way.

Leto'2
Posted - 2011.06.22 22:31:00 - [718]
 

Wow i really am a little surprised!

25 pages almost and still no reaction from CCP.

Either they **** on our feedback or they are sooo stunned of our reaction that they don't know what to do.

I hope it's the second.

Very lame of CCP not responding to that much complainment!

Anra Gaden
Posted - 2011.06.22 22:34:00 - [719]
 

I know you guys put a lot of work into this and I truly appreciate it.

Now onto the expansion. Overall, very good. I like the way it works and can't wait to be able to walk around in the main station. Hoping for other rooms to walk in.

One glitch, when uncloaking the gun hardpoints show up before my ship. This was a problem before Incarna and I was hoping it would be fixed. Thanks.

Good job guys, keep up the good work.

Toovhon
Posted - 2011.06.22 22:40:00 - [720]
 

Originally by: Jannx
but I'm just about OK with the "starship experience".

Which is the point, really. The story is that we're Capsuleers, plugged in to our capsules, never seen by mere mortals and living to fly in space... not popping home every 5 minutes to sit on the sofa!


This makes an awful lot of sense to me. I can't imagine if I was a real capsuleer I'd want to give up the connection to my pod, ship and drones - my body, senses and augmented intelligence when plugged in - every single time I dock for a little while.

I become the spaceship as a capsuleer. That is my primary identity. Outside of my pod I am vulnerable to injury and even perma-death. I am without a great deal of my expanded senses and augmented intelligence.

If you ask me capsuleers venturing inside a station, let alone mingling with even the highest social stratum would be a very rare thing. It seems much more likely we would rarely leave our pods, and when we do we'd be very selective about who we socialise with. I expect we'd prefer to use VR, holograms and drones to interact with non-capsuleers, or potentially hostile capsuleers crazy or desperate enough to risk their own perma-death in a RL fight.


Pages: first : previous : ... 20 21 22 23 [24] 25 26 27 28 ... : last (41)

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only