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Bomberlocks
Minmatar
CTRL-Q
Posted - 2011.06.16 02:10:00 - [601]
 

Originally by: NGTM1R
The thing that strikes me about this is CCP is pretending they have a platform you could develop a series of profitable apps for. That's not the case. There's a very limited window left for this sort of thing, because of EFT/Jumpplanner/KBs etc. already existing. I don't see a way you can create something that doesn't already have a free competitor in widespread use with the use of APIs, and then good luck getting a pay alternative to work.

In a sense, CCP would have to destroy the freebie API key using things to make any market for pay ones. If that's what this plan is about, then bravo: you've reached mustache-twirling evil overlord levels of complexity is stupid. If it's not, then the plan is dead aborning.
The API isn't free. You already pay for it with your subscription fee.

However, after all this rage, I think the writing is on the wall. It's time to blow my last isk and get all my ships shot and quit the game. The game I pay for isn't going to get any better. CCP is so out of touch with its core customer base, it's just not funny and it's only going to get worse if the past months are any indication.

Casod Sutherland
Posted - 2011.06.16 02:16:00 - [602]
 

CCP, have you thought about whether your "non-commercial clickwrap agreement" will be compatible with FOSS licenses like the GPL? Because if it isn't, popular third-party applications that use GPL code, like EveMon and Pyfa, will be in a lot of trouble and may well have to shut down.

PS. The whole proposal is terrible and poorly thought out. A licensing fee will drive away a significant number of third-party developers currently running ad- and donation-supported services. Third-party applications and websites are what makes Eve playable; without them, average players (who don't care about API licensing, but who have come to rely on third-party tools) will begin unsubbing.

Angel HUN
Spricer
Raiden.
Posted - 2011.06.16 02:16:00 - [603]
 

CCP,

The reason the community devlops third party apps is to compensate for your complete lack of said services and/or horribly implemented alternatives.

You are kicking those who make the game playable.

Tres Farmer
Gallente Federation Intelligence Service
Posted - 2011.06.16 02:30:00 - [604]
 

So those Biz Devs are like morons in real life, did I get that right?

Could some Dev of that workgroup come forward and point out where they had their hands on and what has been planned next?

This sucks.

Torquemada Credo
Posted - 2011.06.16 02:32:00 - [605]
 

Edited by: Torquemada Credo on 16/06/2011 02:32:25
Asshattery of the highest order, why are there so many 3rd party apps out there? Because your client is a tangled, undocumented mess. If you wanna engage with eve you are literally required to go 3rd party, because you at CCP cant or wont support your own damn game. Maybe if you spent as much time supporting your game as you did supporting BoB, this wouldnt be such an issue.

I dont code apps, I dont host and as a rule I dont pay for them - I obviously use them and pay those who write and host these things, due credit.

It was only yesterday I had to say something nice about CCP, over the DDo handling and yes it stuck in my craw, as generally I think CCP are a terrible company to have to deal with, until I dabbled in BGO and had to deal with Big Point I unreservedly thought CCP to be the worst MMO companies with one of the best games.

If you do this, however you'll kill the much needed community support for EVE and with that you'll greatly reduce EVEs appeal.

If this goes live I think I'll spend some time gooogling for blogs and youtubes and any other source of in game names and donate .01 isk to all I find

PS. You clowns have angered the Veld God, I didnt even think Veld had emotions.


VicturusTeSaluto
Gallente
Metafarmers
MeatSausage EXPRESS
Posted - 2011.06.16 02:32:00 - [606]
 

CCP trying to sell out the EVE brand while people are still playing... Laughing


Going to milk it for all its worth!

Mara Rinn
Posted - 2011.06.16 02:37:00 - [607]
 

Originally by: olsted
Really boys, Shelve this Incarna nonsence, Throw Dust514 out, Stop the Madness and FIX MY SPACESHIP GAME!!!


I actually like Incarna and Dust 514. I don't mind the MT store as long as it doesn't interfere with the existing economy (and I'd love it if it expanded on the existing economy, LP-store-style). CCP are working on fixing the spaceship game.

Don't throw out the baby with the bathwater. In this case, don't throw out the good stuff (the concept of giving third party developers the option of making money from their products or services based on CCP property) with the crap (the concept of requiring all third party developers to make money for CCP).

Third party devs have been asking CCP for a way to "monetize" their products. While this dev license idea is good in principle, the current wording is a load of stinking cat poo (cows are herbivores, cats are carnivores - cat poo stinks more and is stickier, cow poo makes great fertiliser). CCP needs to amend the program so that developers wishing to make real world money can do so with CCPs blessing, without the "good will & donations" supported sites getting punished.

There is a very simple test that can be applied: if access to any of the facilities of a product or service requires a real-world money contribution, the developer should license their product or service through this program. If a product or service is maintained through good will or donations, it should not require a license.

On the other hand, selling subscriptions to third party services through the EVE Store (or Microtransaction store, whatever you want to call it) opens the door to sites continuing to be maintained through donations without having to commit to a $99 per year expense. I expect a profit-sharing scheme would work better for CCP than a $99pa fee.

I imagine that if a popular EVE mapping web site was to take the freemium route (for example, requiring a subscription if you want to use the jump planner, route optimiser or jump bridge maps) - I expect that developer would be making a lot more than a few hundred dollars a year. CCP would make more from such a commercialisation by asking for a 10% profit share, rather than a $99pa fee. Profit share would be easier to collect if CCP sold subscriptions, a mechanism which should reduce the "making money for CCP" workload on the 3rd party developer's behalf. CCP handles the transactions, the accounting, etc, leaving the developer with the burden of authenticating subscription tokens through the API if they choose to.

Developers producing "goodwill" or "donation supported" products could then use the subscription income just like they use their current donation income.

Developers producing "fremium" or "premium" products would have to take the extra step of collecting/authenticating subscription tokens. No need to interface with PayPal/Visa/Mastercard/etc. In fact, CCP could word the license such that all other payment options are forbidden.

EVE Store subscription token + Subscription token API = flexible licensing for all 3rd party devs, from those who are goodwill-supported right through to those who want to pay their mortgages by writing tools for EVE players.

All of this, of course, will drive the price of PLEX sky high. Which is good for fighting RMT, but bad for folks like me whose subscriptions are paid by PLEX. How sad. I really feel pity for me.

But then CCP could just alter the PLEX and Aurum thing, so that Aurum are bought with real cash from the EVE site, converted into in-game secondary currency while PLEX can be converted to µPLEX (ie: 1 PLEX <=> 1000 µPLEX). Then 3rd party devs have the option of pricing their goods separately in Aurum or µPLEX, with Aurum having a fixed real-world exchange rate going into or out of the game. The only way of getting real-world currency would be in-game sales of third party subscriptions, so there's no direct ISK to RL conversion happening.

Majuan Shuo
Gallente
Sons Of 0din
Fatal Ascension
Posted - 2011.06.16 02:38:00 - [608]
 

And to think I was trying to convince myself to buy a PS3 to get Dust514...

Well IF this goes forward - and we pay a fee for ANY ONE of the following: EFT, EveMon, or Battleclinic

I will be unsubscribing, but not before I liquify my clone to insure I don't have the stupid urge to give CCP another shot.

What a ******ed idea.

olsted
Posted - 2011.06.16 02:38:00 - [609]
 

Originally by: Cuhlen
Edited by: Cuhlen on 16/06/2011 02:16:31
This is great news! I'm glad CCP has decide to amend its TOS like this. This should help to encourage the development of some great applications.

That being said, there are issues with the announcement that need refining, which you have already mentioned.

One thing I don't think alot of the folks who have commented on this realize, is that MANY of the current 3rd party applications and websites are in violation of the existing TOS. Basically, if someone uses any CCP IP (such as art content, copyrighted text/descriptions, etc), and accepts donations or charges ISK for their services (banner designers, etc), then they are in violation of the terms of service. This amendment provides a means for people to come into compliance.

All in all, it's a good thing.


I'm gonna go out on a limb here and assume this is trolling.

On the wildly unlikely chance its not, heres how you fix the 'problem' you mention. Alter the TOS to allow this and the commercialization of apps WITHOUT the ****ING FEE.

Theres really more than enough threads here, reasonable and otherwise, to see what impact asking developers to pay for their own work will be.

buhbye evemon, buhbye evehq, buhbye mypos, buhbye evemeep, **** even the api app someone in our corp is developing to help sort out loot payouts after sleeper runs is going to die.

Does anyone remember Sims1? It sucked but was a proof of concept. Sims2? it ROCKED cause of all the user created content that was FREE. Sims3? Blew chunks because EA removed the ability for 3rd parties to develop and instead wanted to sell you constant addons and upgrades.

I can't wait to browse in the evemall in my local station via incarna and be spending $ via aurum for graphical embelishemnts to my avatar and line CCPs pockets with even more money.

You really should torch your entire bizdev and marketing teams RIGHT THE **** NOW.

-O.

The Cole Train
Posted - 2011.06.16 02:41:00 - [610]
 

Originally by: Sarina Berghil
Originally by: Kronus Heilgar

You are charging people who work for free to make your game better you asshats



Needs quoting for clarity so even CCP gets it.




Mara Rinn
Posted - 2011.06.16 02:42:00 - [611]
 

Originally by: Angel HUN
The reason the community devlops third party apps is to compensate for your complete lack of said services and/or horribly implemented alternatives.


I'd like to see this ecosystem continue just like it is. There are people in the EVE playing community with better web design, iPhone development or storytelling talent than CCP has. CCP should focus on the game and the APIs to support third party developers. They can leverage the third parties to make a bit more money without extorting money out of the third party developers.

Thus we have a community rather than subscribers merely being customers. If CCP served us everything on a spoon the game wouldn't be as much fun.

Some of you will find it bizarre, but IMHO the fact that third party stuff like Dotlan EVE Maps and EVE-Central are "needed" makes EVE Online a better experience.

Mitchello
B O R G
Posted - 2011.06.16 02:44:00 - [612]
 

Originally by: Mara Rinn
Dear CCP bizdev,

You have jumped the shark. The folks behind Capsuleer (who have long since abandoned the project in disgust) wanted the option to get a licence from CCP to sell their iPhone App for real money. So now you come out and propose what is effectively a scorched-earth policy of "all or nothing".

Here is how your policy should work:

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1528607&page=20#581



That, and several variant scenarios of the base concept has been suggested in the past. Heck, there's been customers (but also some folks from industry media) who even worked out practical scenarios, some with collecting feedback, others more from an angle of business management.

Each time, this was pretty much brutalised by means of arguments such as "immersion breaking", "we make content, not the player", "this is not an issue, this is all ours as it is our game" and more of these gems voiced by staff confusing person with position and playground with market.

By now, it is becoming more clear that once again through such distractions and opinionated convictions CCP has cost themselves yet another solid set of ventures, and it too late to be innovative or creative and thus is caught yet again in replicating others regardless of whether the model can be replicated and applied to different circumstances.

It's commendable that CCP now finally takes these routes. But the manner in which, the timing, the method, I am sorry but please, do your due diligence all the way. This devblog should never have been released in this format.

I'm sure it will once again be written off as customers whining, this entire thread. By all means, take that stand, but realise that here too you are creating patterns of self validation.

This hiccup is not about a legal slippery slope. That is an argument, and an excuse alike. The hiccup here is that due to not doing your due diligence and adhering to some simple best practices you blew a grand opportunity costing yourself once again trust and faith from customers. The details at such a point no longer matter, what matters is after creating such an event you face a tainted perception. And that, defines - again - reality.

How many times can a company smash its head against the same few stones.

Antihrist Pripravnik
Scorpion Road Industry
Posted - 2011.06.16 02:49:00 - [613]
 

Originally by: Majuan Shuo
And to think I was trying to convince myself to buy a PS3 to get Dust514...

Well IF this goes forward - and we pay a fee for ANY ONE of the following: EFT, EveMon, or Battleclinic

I will be unsubscribing, but not before I liquify my clone to insure I don't have the stupid urge to give CCP another shot.

What a ******ed idea.


Don't forget Dotlan - service that compensates CCPs inability to make a useful map.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.06.16 02:49:00 - [614]
 

Originally by: Casod Sutherland
CCP, have you thought about whether your "non-commercial clickwrap agreement" will be compatible with FOSS licenses like the GPL? Because if it isn't, popular third-party applications that use GPL code, like EveMon and Pyfa, will be in a lot of trouble and may well have to shut down.
I won't claim to be an expert, but first impression is that there shouldn't be much problems with it for most things. It doesn't seem like they're restricting developers' rights to distribute or modify the code they create, only how you use them to access CCP-provided data, but I'm not entirely sure how the GPL handles those kinds of inherited dependencies…

If you split it into a "framework" and "content" kind of model, it sounds like it should be pretty safe: you are free to GPL the framework; if you want to feed that framwork with CCP content, you need to get a CCP license. But the question is, if the framework is of no use without that data — i.e. you're creating GPL code that can only be used with the RPC and data provided by CCP — how does the GPL handle that? After all, you're not restricting the distribution or code, which is what the GPL is primarily worried about, but the code serves no purpose for people who aren't licensed to draw on CCP-owned data.

Crache
Gallente
Damogran Apathetic Solutions
Posted - 2011.06.16 02:52:00 - [615]
 

Edited by: Crache on 16/06/2011 03:04:21
Requiring a commercial license for those that take payments in ISK seems a bit unfortunate and could seriously cripple what seemed like a great way to further enrich the EVE community. I thought it was an interesting extension to the EVE economy, having out of game services also use in-game currency. If you were to assume a PLEX value to whatever ISK was paid to a developer, they may as well already be providing some level of indirect payment to CCP.

As both EVE and web technologies further mature, it seems believable that in-game web services may become a larger motivation for earning ISK than many of the built in incentives designed into the game. If you have truly dreamed up incarna to fulfill its potential and decide to be very careful about how you nurture the developer community, it might be possible EVE could pivot into something that even further transcends what a game and community can mean. It has been slowly moving in that direction, but if i read the signals right it seems like y'all are afraid of it. Maybe it's slightly warranted, but let it build more momentum before you apply the friction.

Also, I'm a bit curious what qualifies as a macro or bot that would make an app ineligible? Is using the IGB to script calls to EVE resources beyond the gray area even though the IGB can limit the frequency? Or does it only apply to apps that are directly controlling user input or modifying EVE's process in some way? I would assume the IGB has limits in place designed specifically around acceptable use, so that if it works in the IGB, then it is acceptable. Is that not the case?

Jedonius Monus
Posted - 2011.06.16 02:54:00 - [616]
 

Edited by: Jedonius Monus on 16/06/2011 02:58:14
I think you're vastly overestimating just how much money developers make out of their efforts.

First of all - there aren't many eve apps that require you to pay money, and of the ones that do I doubt many people would subscribe to them (with the exception of botting programs).

Secondly - a lot of eve apps are web based (or require web servers to distribute the setup files/updates/etc). This hosting can cost a lot and go up dramatically the more popular your app gets.

Thirdly - how the hell are you going to enforce this? And is it really worth chasing/suing people for a measly $99 per year?

The worth alone that you get out of these developers just doing what they do is massive in comparison, as it makes the game easier for new players, more bearable to play for older players (increasing subscriber retention), and provides free advertising!

Why waste your time trying to chase a couple of developers who do manage to make some money (and we're not talking a lot of money here, I'd be surprised if someone earned more than $20,000 a year after costs) off their apps for licensing fees when you risk scaring off the majority of developers who will think "well f*ck that" and abandon their projects.

And if you do lose some of your most popular third party apps (and their developers), there will be a significant flow on effect to subscriber retention.

Mara Rinn
Posted - 2011.06.16 02:59:00 - [617]
 

Originally by: Mitchello
I'm sure it will once again be written off as customers whining, this entire thread. By all means, take that stand, but realise that here too you are creating patterns of self validation.

This hiccup is not about a legal slippery slope. That is an argument, and an excuse alike. The hiccup here is that due to not doing your due diligence and adhering to some simple best practices you blew a grand opportunity costing yourself once again trust and faith from customers.


You'd think that CCP would realise what a valuable asset their CSM is. The CSM works both as a lobby group for the customer base, and a sounding board for CCP. The communication can be filtered in two directions through the CSM.

One day it will become policy for CCP to run all customer facing material through CSM before releasing dev blogs or floating trial balloons. Until then, we're doomed to face many more SNAFUs, explode-in-face trail balloons and assorted idiocy.

SystemAdministrator
Amarr
Invision Hosting
Posted - 2011.06.16 03:03:00 - [618]
 

What is this i dont even?!?!?!?!?!?!

I provide hosting for killboards, TS etc and all this and i don't make a lot of ingame isk out of it at the moment. I have to pay for our server each month which is not cheap. 99$ fee on top of this would force me to shutdown and not provide these services to give people the option not to spend real money instead to use ingame currency.

I could understand for something like an app where the developers charged real life money to use their program or service, but this is just ridiculous.

Arydanika
Wrecking Shots
BricK sQuAD.
Posted - 2011.06.16 03:04:00 - [619]
 

Edited by: Arydanika on 16/06/2011 03:25:26
Originally by: Original Dev Post
tr.v. mon·e·tized, mon·e·tiz·ing, mon·e·tiz·es

To establish as legal tender.
To coin (money).
To convert (government debt) from securities into currency that can be used to purchase goods and services.
Cha-Ching.<-------!


and then...

Originally by: CCP Atlas
3) This project is not about CCP making money. Whether we charge $100 or $50 or $10 for a commercial license won't make a big difference to our balance sheet. $99 is the lowest that we estimated that we could reasonably go and still justify the cost of the service. If this is too high for app developers, this is something that could possibly be revisited.


conflict... conflict... does not compute.

First, realize that you're contradicting yourselves.

Next, realize that YOU are NOT providing the service in this situation. We, the community, are providing the service.

We, the community, give you products that your game is missing.

We, the community, fill voids that you have over looked.

We, the community, give you free publicity.

We, the community, add value to your game.

We, the community, should NOT have to pay you for our free services, hard work and dedication and labors of love and passion for this game if we are not making a profit of legal tender.

EVE Online doesn't have best community awards because of what CCP does. EVE Online has best community awards because of what WE do.

Don't ruin that and don't patronize us. It's just rude and bad business.

Antihrist Pripravnik
Scorpion Road Industry
Posted - 2011.06.16 03:10:00 - [620]
 

Edited by: Antihrist Pripravnik on 16/06/2011 03:19:02
Edited by: Antihrist Pripravnik on 16/06/2011 03:10:59
Originally by: Tippia
Originally by: Casod Sutherland
CCP, have you thought about whether your "non-commercial clickwrap agreement" will be compatible with FOSS licenses like the GPL? Because if it isn't, popular third-party applications that use GPL code, like EveMon and Pyfa, will be in a lot of trouble and may well have to shut down.
I won't claim to be an expert, but first impression is that there shouldn't be much problems with it for most things. It doesn't seem like they're restricting developers' rights to distribute or modify the code they create, only how you use them to access CCP-provided data, but I'm not entirely sure how the GPL handles those kinds of inherited dependencies…

If you split it into a "framework" and "content" kind of model, it sounds like it should be pretty safe: you are free to GPL the framework; if you want to feed that framwork with CCP content, you need to get a CCP license. But the question is, if the framework is of no use without that data — i.e. you're creating GPL code that can only be used with the RPC and data provided by CCP — how does the GPL handle that? After all, you're not restricting the distribution or code, which is what the GPL is primarily worried about, but the code serves no purpose for people who aren't licensed to draw on CCP-owned data.


I think that you can forget about GPL in this case, but that some BSD license would solve the problem.

Originally by: SystemAdministrator
What is this i dont even?!?!?!?!?!?!

I provide hosting for killboards, TS etc and all this and i don't make a lot of ingame isk out of it at the moment. I have to pay for our server each month which is not cheap. 99$ fee on top of this would force me to shutdown and not provide these services to give people the option not to spend real money instead to use ingame currency.

I could understand for something like an app where the developers charged real life money to use their program or service, but this is just ridiculous.


As a user of this service myself, I must say that I'd be disappointed if these changes force you out of business. You are the prime example of a guy who make EVE community so great.

Mechanoid Kryten
N0VA 5
Brainfarts
Posted - 2011.06.16 03:11:00 - [621]
 

This thread reads like the end of the (virtual) world.

Hellicity and I are on the same side -- and in full agreement!

Chribba is swearing up a storm and writing LONG posts.

Right now, it would not seem strange to me if pigs flew over a group of snowflakes hosting a centenarian conventions in a frozen He11!

But it IS strange to me that CCP is still asking feedback on how to improve their program ... while insisting isk donations or fees should be part of this 99$ fee!

Kno Bodeesbitch
Posted - 2011.06.16 03:12:00 - [622]
 

CCP this is bad..just bad...

I supported you vociferously when you announced your plans to sell space thongs..you have every right to run your company with an eye toward diverse income streams but this...?

Come on! You have guys that make apps for the love of the game. Support them don't smother them.

P.s. When you put out your blogs you should consider the bigger picture. You already have a player base getting used to the idea of Aurum. Was this really the time to announce this? You are going to take a big PR hit and completely alienate your base if you keep up this non-sense. Be smart!

Jedonius Monus
Posted - 2011.06.16 03:14:00 - [623]
 

Lesson learned here for CCP: leave your accounting team to processing payments and receipts, ignore any "brilliant" game ideas they have.

I can't help but wonder how many people would still play EVE without any third party apps. Hell some of these third party developers have spent years working on these things that by all rights should be included in the game itself. If anything, CCP should be paying them for developing the game for them!

Serpents smile
Posted - 2011.06.16 03:29:00 - [624]
 


Lol.

Not enough rage on the forums as it is eh?
Just trow in some more fuel.

Burn baby, burn.

And you know what, maybe you will manage to burn your baby in the end by NOT USING YOUR STUPID HEAD!

Alijah Mercer
Caldari
King Wholesaling
Posted - 2011.06.16 03:36:00 - [625]
 

Originally by: Outofphaze
Originally by: Kara Liselle
Edited by: Kara Liselle on 16/06/2011 00:17:59
"$99 is the lowest that we estimated that we could reasonably go and still justify the cost of the service."

Justify what cost? This is third party not a ccp service how is this an of your business? It is an out of game third party group of services ccp has no jurisdiction on. If eve was more complete and did not actually need these out of game services that would be a different story. How is me using eve-surival.org any of your business since you were too lax too include a compareable service in the programming?Mad


If I have to start paying fee's to use EFT and EVEmon I'm gone. I don't give a rip what they have "control" over because what they don't have control over is my checkbook and my time.

This is going to create a situation of the haves and the have not's. Those that can afford the third party addons will get more enjoyment out of Eve than those who can not.

On that note LOL, Hey come on over and play eve it's a free game with free expansions. <Really?> yeah, 15.00 a month and you get it all and it's great. <Wow that sounds like a good deal> Well yeah, but to get the most out of the game you'll need this program for 20.00 and that one for 40 and access to this website for 10 and then there is this web service that is perfect if you get into industry but that one is 12 mil isk a week for access.

This is going to make a great advertising video, I'm excited to get started on making it for them!


Cost aside. CCP DOES in fact have jurisdiction to anything eve related due to copy write laws. CCP does have the right to control who can create 3rd party services because of said copy-write laws. I may be extremely ****ed about this as I have created several 3rd party sites for the eve community. That being said, sadly there's not much we can do about it

Sven Hammerstorm
Posted - 2011.06.16 03:38:00 - [626]
 

Originally by: Angel HUN
CCP,

The reason the community devlops third party apps is to compensate for your complete lack of said services and/or horribly implemented alternatives.

You are kicking those who make the game playable.


Alijah Mercer
Caldari
King Wholesaling
Posted - 2011.06.16 03:38:00 - [627]
 

Originally by: Copine Callmeknau
I'd also like to add that this whole thing REEKS of CCP sponsored RMT (albeit the isk is sourced indirectly):

"Pay only $4.99/m and make BILLIONS in EVE with our 3'rd party app! Triple money-back guarantee!" <- mining, trading, market check, moon mapping websites

"For $4.99/m you can dominate your opponents! Your superior intel will make you a PvP god!" <- fitting tools, PvP maps, killboards, jumpplanners, ship fit databases

This would kill EVE imo, we do not want a two tiered EVE with peasants and princes. Peasants are regular EVE players that do not fork out cash on utilities, whereas princes will have a clear edge in almost every aspect of EVE, as they are paying for multiple utilities.

GAMEBREAKINGLY BAD IDEA
Your entire bizdev department needs to be crucified for even suggesting this ****ed up piece of **** idea.


Sweet I'm not the only person that saw this side of it.

Admiral Leviathan
Posted - 2011.06.16 03:39:00 - [628]
 

What exactly is the service received in return when 3rd party developers pay 99$? Is this really saying "Unless you pay 99$, you do NOT have the right to develop an EVE-related app"?

I'll screenshot all my skill tabs if i ****ing have to, if that's what it takes to keep using Evemon and Eft for free.

C'mon CCP, I do my best to give you guys credit and I fully supported PI, Carbon characters, Dust514, the Rap vids, Plexes, 0.0 sov changes... but this, sorry but no. I'm mad.

In fact, I could stop using all 3rd party apps if they forced me to pay even 1 cent, JUST because it would force me to divulge some sort of info about my money. I already take a risk when I pay you and have no interest in giving someone else my paypal or cc info.

Carli Zandrya
Caldari Provisions
Posted - 2011.06.16 03:42:00 - [629]
 

Quote:
Quote:
Will services for in-game currency require a commercial license?

Yes, if you require any sort of payment for your services you will need a commercial license.


2) Regarding this clause: Q: Will services for in-game currency require a commercial license? A: Yes, if you require any sort of payment for your services you will need a commercial license. I've spoken to Biz Dev and this is something that might be revised, possibly to exclude ISK payments. I'll let you know as soon as I know more.


"Might be revised" seriously needs to be "will be revised POST HASTE"

As it reads it would kill the EvE economy.

Emperor Cheney
Celebrity Sex Tape
Posted - 2011.06.16 03:46:00 - [630]
 

Hey CCP. Whatever happened to this?


Quote:
celebrating the creative player
reported by CCP Fallout | 2010.10.21 19:01:02 | Comments

Hello, capsuleers! I'm CCP Fallout, the Associate Community Manager for EVE Online bringing you the inaugural monthly blog series featuring EVE Online player creativity. Many tend to think of the EVE Online Community team as being nothing more than forum monkeys chasing evil peanuts across the forums, when in fact this is just one part of our job. One of the key things we do is keep an eye on the myriad ways players are creative with the EVE universe, and in my two years at CCP I must say: I've never seen a more creative bunch of players.

To start off the series, I'd like to introduce some of my favorite sites to whet your taste of the kind of things that is to come in future blogs. Many of these sites have been posted on the official EVE Online forums, especially in the My EVE channel, posted on Twitter, or found through player blogs and fansites that we frequent.

Speaking of sites, let's start with two sites that I personally frequent on a daily basis: EVE News 24 and Skill Training Complete.

Being in an NPC corporation, I tend to miss out on a lot of the great alliance wheelings and dealings and as a consequence I tend to wind up spending a lot of time trying to figure out the great politics and not-so-great trash talk that happens in the Corporation, Alliance and Organization Discussion channel. EVE News 24, while still relatively young, fills in a lot of blanks for everyone who reads it regularly.

Speaking of blanks, even the most experienced of players may not know everything there is to know about the game. EVE Online is a complex universe, and Skill Training Complete is an excellent place to not only ask questions about the game, but to help other capsuleers by answering their questions and offering advice on how to best play the game. I'm not ashamed to admit that I go there frequently to hunt down answers to some of the questions I have.

Blogs are an extremely important part of the EVE community, and their sheer numbers can pretty much boggle the best of us. That's what makes Crazy Kinux's EVE Online Blog Pack an excellent resource. Crazy Kinux periodically updates it with new sites that are active and interesting to EVE Online players of all shades and colors, and he even has a handy Google Reader subscription set up so you can easily get all the latest blog posts from over 50 of the best EVE Online blogs written by capsuleers.

In the next installment of this blog series, we'll take a look at some of the artistically inclined player creations that blow us away. In the meantime, if you create something that you'd like to share with the EVE Online community, we encourage you to create a post in the My EVE channel. Or if you have some old favorites bookmarked, we’d love to see them make a resurgence, so post them too. Until then, fly safely!



It doesn't seem you "celebrate the creative player" quite so much, no?


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