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Hockston Axe
Amarr
Posted - 2011.06.14 16:06:00 - [61]
 

My only concern is that Eve always stays light enough while in space to have a bunch of other stuff running at the same time. If I couldn’t watch movies/tv over part of the screen and be alt-tabbing to a browser and other stuff easily/quickly I wouldn’t have any reason to play at all since so much of the game is pretty much thumb-twiddling. Most games highjack so many resources that they pretty much need to be the only thing running, or are painful when alt-tabbing. Eve thrives on its alt-tab friendliness, manufacturers and traders depend on it.

Just make sure that when docked Incarna doesn’t impede the ability to use our spreadsheets. I also do not look forward to having to load all that just to request the next mission/switch ships/fittings/pickup goods etc. If something that only took me a couple of seconds to do before Incarna now takes considerably longer I won’t be pleased.

44000
Posted - 2011.06.14 16:12:00 - [62]
 

Originally by: Soden Rah
Originally by: Lost Hamster
What does this mean in clear text?

Those who switch off CQ, will get a black screen, no station environment, just the menus?
Or they get back the current hangar view, so we can spin the ship?


as it stands on SiSi you get a static (blurry) pic of the inside of (atm the Minmatarr) CQ.
You always have the old station UI.
But you don't have the drag and drop functionality, and r-click select ship functionality that you do in the current hanger view.


Now that is a good point. If you opt out of CQ, that original functionality must remain, However in response to Narkhana, Im loving CQ, and the last time I logged into Duality, and sat on my sofa with the view screens, I felt totally immersed and had far more and interested in a lot of things happening around. A nice overview of the happenings of EVE and have a lot of potential.

One big like, and enthusiastic person waiting, but we do need to have a minimal hanger option with previous functionality

Herschel Yamamoto
Agent-Orange
Nabaal Syndicate
Posted - 2011.06.14 16:12:00 - [63]
 

Good call, I approve wholeheartedly. But instead of making it temporary, why not both make it permanent and try to look for other places to rip out system-intensive code? I know several people who'd be perfectly happy to turn off most of the graphics in the game at least some of the time. Running two Eve clients, three big Excel spreadsheets, and World of Tanks at the same time will hurt a low-end machine pretty badly, you know.

Kile Kitmoore
Posted - 2011.06.14 16:16:00 - [64]
 

Please guys, listen to your community and NOT make this a temporary fix. It's ANYTHING that will slow down the docking process when you just need to run into a station for a moment. As the game stands right now the process is quick, to even add a few extra seconds will have a pretty big impact when you consider how often people come in and out of stations.

Plus, come on, do these pod pilots really want to get out of their pods and leave their immortality just to change ammo or talk to an agent? Keep a nice Exit To Station or POD button and call it a day. Also consider separating some of the graphics settings between spaceship EVE and Incarna.


Ranka Mei
Caldari
Posted - 2011.06.14 16:28:00 - [65]
 

I've always liked Incarna (eventually) being forced on everyone: exceptions just slow down general progress.

In light of there only being a Minmatar CQ available at the moment, though, even if you are, say, in a Caldari station, I would say that's all the more reason to keep CQ optional for a while longer.

As the novelty wears off a bit too after a while, would indeed be nice if we could keep it optional in perpetuity.

Inanna NiKunni
Posted - 2011.06.14 16:28:00 - [66]
 

+1

Originally by: northwesten
Edited by: northwesten on 14/06/2011 13:43:47
Edited by: northwesten on 14/06/2011 13:43:11
Moving in the Right Direction but....

I run 5 accounts on one PC but Reading the blog I think I be fine but here where I have a problem on how you dealing with incama. I been on the test server and I love it don't get me wrong but with 5 accounts going to take it's toll all going into station environment.

Now what should happen is we keep the classic view and you right click or click on the button on the right on station panel to leave ship to station. Then you load up the new stuff but with out this going to be annoying if I forced to load up every time.

I will point this out that forcing people to load new stuff on people is going to **** people off a lot. So Please CCP make this as an option to go to the station because just be silly other wise.

Hell I remember seen a video of fanfest that a Dev right clicked on the ship to go to the station? Other than that keep it up Cool

I am all for the station and I will use the station with one toon from time.

here look at the first monets of the video this how we should have it.
Fanfest video of incama

Vorpaladin
Posted - 2011.06.14 16:30:00 - [67]
 

Makes me glad I live in a wormhole... I almost never visit stations in K space. This whole incarna thing is misguided. Eve is about hunting and killing people. How does a couch help me do that? I'd play The Sims if I wanted that kind of experience.

mkint
Posted - 2011.06.14 16:35:00 - [68]
 

Quote:
This is a temporary solution for your convenience that we intend to solve more gracefully in future deployments.


TL;DR
No, we are not doing this to address player concerns, we are doing this to get you to not drop all your alt accounts at once. We will be removing this feature soon so you can go ahead and consider this feature another lie. If you're smart you'll go ahead and cancel all your alt accounts now and, since we at CCP have no respect for you anyway, probably your mains.

Radix Salvilines
legion industries ltd
AAA Citizens
Posted - 2011.06.14 16:35:00 - [69]
 

x+=1

Originally by: Inanna NiKunni
+1

Originally by: northwesten
Edited by: northwesten on 14/06/2011 13:43:47
Edited by: northwesten on 14/06/2011 13:43:11
Moving in the Right Direction but....

I run 5 accounts on one PC but Reading the blog I think I be fine but here where I have a problem on how you dealing with incama. I been on the test server and I love it don't get me wrong but with 5 accounts going to take it's toll all going into station environment.

Now what should happen is we keep the classic view and you right click or click on the button on the right on station panel to leave ship to station. Then you load up the new stuff but with out this going to be annoying if I forced to load up every time.

I will point this out that forcing people to load new stuff on people is going to **** people off a lot. So Please CCP make this as an option to go to the station because just be silly other wise.

Hell I remember seen a video of fanfest that a Dev right clicked on the ship to go to the station? Other than that keep it up Cool

I am all for the station and I will use the station with one toon from time.

here look at the first monets of the video this how we should have it.
Fanfest video of incama


Ranger 1
Amarr
Ranger Corp
Posted - 2011.06.14 16:48:00 - [70]
 

Originally by: Doublewhopper
Edited by: Doublewhopper on 14/06/2011 16:06:23
Edited by: Doublewhopper on 14/06/2011 16:05:20
Quote:
This allows us to accomodate users with old and gnarly hardware, a group we‘ve been proud to be able to serve in the past


A joke, right? This can't be serious?

Yeah well...let us recap what has been dropped over the years...

Windows 98
Windows ME
Windows 2000
The Classic Client
Shader Model 1.0
SSE CPUs (Celerons and older)
The Official Linux Client (still running on wine)
SSE2 CPUs (Pentium III and older)
Shader Model 2.0 by March, 2011

And the future:

Windows Vista Home by April 12, 2012
Windows XP by April 8, 2014
Shader Model 3.0 around 2015
Windows Vista Business and Enterprise by April 11, 2017






No need to comment on this really. You've spelled out pretty clearly how much nicer EVE is to the player on antiquated hardware and software compared to the vast majority of games.

I wouldn't be surprised if the "graceful solution" they are working on involves having a button to disembark from your pod.

I can also see this taking a while, and them approaching it with some hesitation.

You have to realize that to commit to having Incarna work this way involves not only every bit of coding they have done so far on Incarna, it also affects how they code every piece of Incarna related content from this point on. They can no longer assume you will be in the Incarna "mode" whenever you dock, adding another layer of complexity to most every thing they do from this point forward.

I think it speaks to CCP's commitment to at least try and accomodate all of their player base, even at the expense of a heavier work load and additional pressure on timelines for deployment of new features.


TorTorden
Amarr
Posted - 2011.06.14 16:49:00 - [71]
 

Edited by: TorTorden on 14/06/2011 16:57:15
Quote:
wever we‘ve unfortunately hit a bit of a wall when it comes to running multiple clients on low-end machines while docked. For the sake of a smooth transition we therefore decided to temporarily add the option to not load the Incarna interiors while stilll retaining full access to all options and menus.


This should not be a quick fix but a permanent feature, Why would I have to disembark my ship when I just want get my 45 crates of hard liquer into my hold and get the hell out of jita.

Originally by: Vorpaladin
Makes me glad I live in a wormhole... I almost never visit stations in K space. This whole incarna thing is misguided. Eve is about hunting and killing people. How does a couch help me do that? I'd play The Sims if I wanted that kind of experience.

QFT

I dont need a captains quarter, as far I'm concerned I have always had one, I call it my apartment and boy the graphics have been awesome for 30 years now.

'My apartment' also has this thing I call a door, with it I can outside and actualy meet people, sometimes these people come inside my apartment and shares my stuff.

In fact one of the major reasons I started playing eve was that it was a refreshing change from all the other run of the mill over your shoulder ghost cam games and the whole incarna buisniss seems like one big step backwards.

Eliniale
Posted - 2011.06.14 16:54:00 - [72]
 

Dear CCP,
seeing as this forum topic is receiving mostly single sided comments, why not make a poll about the subject, one that's highly advertised among the eve community, and NEUTRAL in tone.
I suggest it be posted after a few days of incarna, day four seems like a good place to start, and you can place it where you generally display adds on login (so this time it would be a very actually piece of news). You can take these results into consideration for the next patch/fix you bring out for incarna.
If the results are mostly that people want to have the option, then you could easily implement it that way, seeing as you have both the CQ and docking bay ready to go, all you’d need to do is tweak the code to allow for both.
Thank you
Eliniale

Lykouleon
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.06.14 16:57:00 - [73]
 

I like how people in this thread feel they're entitled to things they're not really entitled to.

CCP made a choice to make Incarna an integral part of the game. EVE is a MMORPG about internet spaceships, not just internet spaceships. As part of that, CCP made a choice to make Incarna a significant part of the immersive environment of the MMORPG as a whole. This was a business decision as well as a large leap forward for the labor of love that the devs that have been around since the beginning have been imagining would some day come to fruition.

Just because videos made in the past show the old hanger system and the movement from it to the CQ doesn't mean that CCP made any "promise" of this feature being the final iteration of the design. CCP made no such promise and has given people ample time to comes to terms with the fact that Incarna is going to be fully integrated into the game experience. If you've been too blind to see this, you need to get some new glasses.

I'm glad that CCP decided to include something for people that normally wouldn't be able to load station environments due to having older/outdated hardware (as well as making it less painful for me to run all 3 of my accounts). However, I also applaud them for making this a temporary solution until people upgrade their hardware to minimum specs. Keeping support for outdated technologies is a PITA and CCP's goal is not to let EVE die any time soon. If that means old technologies need to be let go so the game continues to move forward and keep getting better, then people need to HTFU a little and shell out $200 for a min-spec OEM machine that probably out performs their current setup by a wide margin...or go back to playing MUDs.

DeftCrow Redriver
Gallente
Best Path Inc.
Cascade Imminent
Posted - 2011.06.14 16:57:00 - [74]
 

But... I want to spin ships while enjoying Incarna. Why remove ship spinning altogether?

Hyperforce99
Gallente
The Scope
Posted - 2011.06.14 23:35:00 - [75]
 

Edited by: Hyperforce99 on 14/06/2011 23:53:38

For how many times this has been asked by both myself and other people, I still have not seen a straight anwser to the question.

  • Why are you removing the hangar view as an option?, What purpose does it serve to force people (even veterans) to always use the CQ? Why not keep both and allow the player to switch between the Hangar View and the Captains Quarters?



To me it does not make sense, both immersion, performance and gameplay wise.
If this is all about the new player experience simply force new players to use the CQ until initially and only allow them to access their tutorials from the CQ.

Immersion wise it does not make sense because:
  • Its not easy to enter and exit your pod, why would I as a pod pilot decide to exit my pod when all I want to do is change from one ship to another and undock again.
    Wouldn't it be much easier to allow the player to dock either to the hangar as is right now, OR dock and disembark to the captains quarters, but only when I wish to.

    Adding another Dock command (Dock & Disembark) is all it would take to allow players to go directly to the CQ when docking.

  • By keeping the hangar and the CQ seperate you can also at a later date decide to add additional flair to the CQ, like optional cutscenes when you enter/exit your pod or when you have been podded and receive a new clone.


Performance wise it does not make sense because:
  • Low end systems, as well as people who have multiple accounts running, according to this blog, are advised to use the DISABLE CQ OPTION. Not to mention CQ loading times are longer than hangar loading times, since they only need to a load a fraction of the models. By keeping the current hangar view as an alternative to the CQ, this problem is solved in a much more graceful way, without screwing older PCs.


Gameplay wise it does not make sense because:
  • CCP has always had the goal to create the most expansive universe. Why remove the ability to stay inside your ship and just view the hangar when docked. It also doesn't make sense to spin ships from the hangar balcony, instead of the much lighter camera drone moving around the hangar as it is now.

  • Not all ships when seen from the hangar balcony in the CQ are properly representive of their true size (due to the re-positioning mechanic that brings smaller ships closer to the balcony.) By keeping the hangar view you would allow players another way to judge scale, and still allow them to look around their ships and the hangar.

  • The player always seems to spawn on the end of the hangar balcony, walking into the other section of the CQ is tedious... which will cause a lot of people to stick to the NeoCom, why even force players to load the CQ environment then.


Some players will use the CQ, others won't, most I recon (me included) will use it when they want to use it, and otherwise just want to use the hangar view as it is right now. Forcing it on people isn't going to make them any happier...


Cire XIII
Caldari
Ever Flow
Northern Coalition.
Posted - 2011.06.14 23:46:00 - [76]
 

I would strongly support the ability to permanently be able to avoid walking in stations after docking unless I clicked a button to get off my ship.

Docking up with station environments turned off heats up my graphics card more than fleet flights or any other game I've played. Captains quarters just turn it into an unnecessary space heater.

Please delete the word "temporary" from this blog. Thank you.

Shade Millith
Caldari
Macabre Votum
Morsus Mihi
Posted - 2011.06.15 00:29:00 - [77]
 

Originally by: 5cott
how about not removing this 'temporary' option pls

would stop a lot of the whining


This.

CCP, I don't care what reasons you have for trying to force this on your customers, but all I care about is my gameplay.

And from what I've seen from the test server, this is just a badly done distraction, and as I've said before, to me it's an eyesore.

I don't wish to see this fluff, I don't wish to be involved. I never want to see it, or 'play' with your virtual dolly.

Give me a permanent option to turn this off.

Komen
Gallente
Capital Enrichment Services
Posted - 2011.06.15 00:40:00 - [78]
 

Casting my vote to have this NOT be temporary, but a permanent option. From having been willing to tolerate Incarna, I have come to be completely against everything it represents. From the current state of the feature, I think that it is a mistaken, misguided bid to attract a new player demographic that is going to see past the shallow dollhouse and realize that Eve is still Eve, spaceships and all, and rightly so.

When Incarna was first introduced it was specified that it would not be mandatory, that it would not replace existing gameplay functionality. If the option to not load Incarna is only temporary, then you've lied to those of us who accepted Incarna, grudgingly, because of that one specific promise.

Okay, got that off my chest.

Sincerely CCP, as a non-bitter veteran, I implore you to not force me into Incarna.

Gideon Astartes
Posted - 2011.06.15 00:46:00 - [79]
 

while i do see a potential in Incarna and in the CQ, i have never understood why a person should be forced into it, as it makes no sense what so ever. about 98% of the times i dock, i do so because of a "quick visit", i get a mission, pick up an item or drop one off etc. now if my only intention is to pick up a single skill book from a station, why on earth would i be forced to enter the CQ for that, why even bother to load the CQ when i have no intention to spend more than 3 seconds in the station?!?!?!?

so... the ONLY logical solution to this topic is pretty simple:

1. when u dock, the current docking bay view will load by default.
2. if a person does wants to enter the CQ he simply clicks a button in the UI, after which ur pod is disconnected from ur ship and u appear in the CQ.

a simple and elegant solution that would be good for EVERYONE. those that want to goto CQ can do so, while those that have no interest what so ever can skip it.

so please CCP, give us atleast this small permanent option, after all, its not like its a major change to the gameplay mechanics or over all balance etc. and it most certainly will not take anything away from Incarna.

Abdiel Kavash
Caldari
Paladin Order
Fidelas Constans
Posted - 2011.06.15 01:01:00 - [80]
 

You know something is seriously wrong with your space game when sitting in a station is more computer-intensive than actually being in space and fighting.

Shade Millith
Caldari
Macabre Votum
Morsus Mihi
Posted - 2011.06.15 01:02:00 - [81]
 

Originally by: Lykouleon

CCP made a choice to make Incarna an integral part of the game. EVE is a MMORPG about internet spaceships, not just internet spaceships. As part of that, CCP made a choice to make Incarna a significant part of the immersive environment of the MMORPG as a whole. This was a business decision as well as a large leap forward for the labor of love that the devs that have been around since the beginning have been imagining would some day come to fruition.


It is NOT an 'integral' part of the game, and likely will never be. It's fluff, nothing more, nothing less. There's nothing in there that you couldn't already do with the menus. In fact doing them with incarna will lower your efficiency.

Other than "Playing dressups" with a virtual doll, I fail to see how this will change anything, other than be an annoyance to me.

Kyra Felann
Gallente
The Scope
Posted - 2011.06.15 01:48:00 - [82]
 

Edited by: Kyra Felann on 15/06/2011 01:49:24
I'm not an anti-Incarna luddite like so many people--I'm actually very excited for Incarna--but even I think it would make more sense for getting out of your pod to be a conscious action.

It just makes more sense than making your character get unplugged, dumped out of the pod, vomit up pod goo, take a shower, get dressed, fix his/her hair, and apply makeup just so that you can change ships or load some cargo, only to have to get back in your pod again.

Maybe the reason they're wanting to make it mandatory is so that all the ridiculously uninformed players will realize that "hey, you can now get out of your pod and walk around", whereas otherwise, they might not. You might doubt that, but I've seen people completely unaware of major new features that were added months ago.

EDIT: I also don't give a flying f**k about multi-client players--I think the game would be better off without the ability to play multiple accounts. I realize that CCP does, though, since they get more money that way.

Conrad Peet
Posted - 2011.06.15 01:55:00 - [83]
 

Edited by: Conrad Peet on 15/06/2011 02:01:21
Originally by: Doublewhopper
Edited by: Doublewhopper on 14/06/2011 16:06:23
Edited by: Doublewhopper on 14/06/2011 16:05:20
Quote:
This allows us to accomodate users with old and gnarly hardware, a group we‘ve been proud to be able to serve in the past


A joke, right? This can't be serious?

Yeah well...let us recap what has been dropped over the years...

Windows 98
Windows ME
Windows 2000
The Classic Client
Shader Model 1.0
SSE CPUs (Celerons and older)
The Official Linux Client (still running on wine)
SSE2 CPUs (Pentium III and older)
Shader Model 2.0 by March, 2011

And the future:

Windows Vista Home by April 12, 2012
Windows XP by April 8, 2014
Shader Model 3.0 around 2015
Windows Vista Business and Enterprise by April 11, 2017






If you're still using windows 98 then you don't deserve to play this game. If you're willingly using Windows ME then you don't deserve to own a computer.

As for those processors, do you people seriously think this game should run on crap hardware like that? If you can't afford to buy a modern computer and meet the minimum requirements of this game then maybe you shouldn't be dropping 15/30/45 bucks a month that you clearly need for other things. Buying a $100 video card shouldn't break your budget or you need to train up your financial management and personal budgeting skills because you have done something wrong in life. If you're on antiquated hardware then spend less time flying internet spaceships and more time looking for a better job so you can plunk down 300 bucks on a barebones Dell that'll run this game without breaking a sweat.

And those of you complaining about not being able to play from your work computers, maybe you don't deserve that job. Perhaps it should go to someone that doesn't waste company time on a video game.

You people are a bunch of whiny ****ing children sometimes.

Zetier
Posted - 2011.06.15 02:34:00 - [84]
 

I CANT WAIT FOR THE 21ST!!!Very Happy

Andrev Nox
SOMER Blink
Cognitive Development
Posted - 2011.06.15 03:40:00 - [85]
 

Incarna: A feature so awesome that if it's not required, it won't be used.

Kieron VonDeux
Posted - 2011.06.15 03:47:00 - [86]
 

Originally by: Andrev Nox
Incarna: A feature so awesome that if it's not required, it won't be used.


The hell it won't. It's called a vocal minority, again.
With 15k players on at once daily, 45k counting alts; not too many are complaining, yet.


Illectroculus Defined
No Bull Ships
Posted - 2011.06.15 04:16:00 - [87]
 

While a config option is nice surely we should go with the immersion enhancing option -
i.e. you dock your ship and you get to see your ship in the hangar, then while docked you have an option to 'leave pod' and you get a coll animation showing the pod being removed from the ship and entering the pod interfacing chamber adjoining you captains quarters.

I mean think about it, if you're in some station battle and you dock up with your ship in flames so you can use the station repair facilities then it's like a pit stop, you stay in your vehicle while the engineers rush around and fix things.
(and while we're at it, I've never been happy with station based repairs happening instantaneously)

Tres Farmer
Gallente Federation Intelligence Service
Posted - 2011.06.15 04:18:00 - [88]
 

Originally by: Lykouleon
I like how people in this thread feel they're entitled to things they're not really entitled to.

CCP made a choice to make Incarna an integral part of the game. EVE is a MMORPG about internet spaceships, not just internet spaceships. As part of that, CCP made a choice to make Incarna a significant part of the immersive environment of the MMORPG as a whole. This was a business decision as well as a large leap forward for the labor of love that the devs that have been around since the beginning have been imagining would some day come to fruition.
*snip*

Even if Eve hadn't pods and you would steer your ship from a bridge it wouldn't make sense to see your Avatar in the CQ EVERYTIME you dock.
It is exactly the opposite of being immersive and worse as before, where you could at least pretend you're still in that capsule aboard your ship. Now you can't even pretend any more (read: immerse yourself being in the pod and make up the rest of the story of being a biped).

So in essence, by FORCING Incarna onto us in it's current form, CCP essentially is destroying immersion.

I can order and enjoy beer, bake-ware or hamburgers while sitting in my car and don't need to leave it.
That is currently available lifestyle and 'technology'.

Also, when ships or planes sit in their respective port TODAY the Captain and Crew don't need to leave the vessel for it being refuelled, replacing it's cargo or getting some communications done.

Aphoxema G
PONIES EVERWHERE
Posted - 2011.06.15 04:22:00 - [89]
 

I personally don't care about the option to not load the environment, I'm absolutely thrilled about Incarna and I have open arms to catch it when it lands.

What kind of, well, is total garbage... people have been screaming for this to be totally optional and not forced on the people who don't care about walking-in-stations at all since it was even discussed. Why, why, why, why, why did it take a situation where multiple clients couldn't handle it on low-end clients before it being optional was considered?

These people aren't necessarily worried about performance. They're perfectly happy with the ship view hanger and are more concerned about what goes on outside of it.

So, just because developers arbitrarily decide that because it won't impact performance based on controlled observation that it's okay to force it on people adamantly against it? This isn't a nerf, this in no way balances the game in a way to stop some people from abusing mechanics while others suffer. This is an option that can be completely optional without interfering with anything, but it took this?

Many players adamantly begging for the feature that is perfectly safe to turn off to be able to turn it off wasn't enough. No, it was because a very slim amount of players who both run multiple accounts on poor hardware and won't even account for 1% of the playerbase, even after considering their total accounts, who might have performance issues.

I'm the apologist. I'm the one who takes CCP's side in things. I'm the one who defends the developers and sympathize with system administrators and moderators. This is something that upsets me. I am upset. I was happy and fine until I noticed this and now I'm upset and I want to complain. I'm suddenly that person making a big deal that you put the pickles on my cheeseburger even though I kind of sort of mumbled I wanted it without pickles and I'm not going to be happy with just a replacement.

I'm that jackoff who wants the cake and to eat it too because that's how frustrated I am that someone, somewhere decided that it is more important to make a feature harmlessly optional for a minority when there has already been perfectly legitimate concerns and complaints by people already invested in the game.

I mean, I like pickles, but just this time I didn't want them. I know it's rude to cut in line and throw the sandwich at the cashier and ruin the uniform they had to be pay for out of pocket. I know I probably shouldn't have screamed and knocked the register over and go in back to find every pickle in the restaurant and pour them on the manager. Wouldn't anyone else do that?

I might have gone a little too far when after all that I still got a refund and another cheeseburger that I went back up to the counter and said "Well, actually, I think I'll take those pickles after all", but can't we all just have our day?

skye orionis
Posted - 2011.06.15 04:24:00 - [90]
 

Originally by: Conrad Peet

As for those processors, do you people seriously think this game should run on crap hardware like that? If you can't afford to buy a modern computer and meet the minimum requirements of this game then maybe you shouldn't be dropping 15/30/45 bucks a month that you clearly need for other things. Buying a $100 video card shouldn't break your budget or you need to train up your financial management and personal budgeting skills because you have done something wrong in life. If you're on antiquated hardware then spend less time flying internet spaceships and more time looking for a better job so you can plunk down 300 bucks on a barebones Dell that'll run this game without breaking a sweat.


Let me be crystal clear, I have a 1 year old laptop with HD display and discrete graphics, it cost over $3000 new. This is not antiquated hardware, this is not low end, this will not run 2 copies of Eve with CQ running.


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