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blankseplocked Lets talk about rules for ATX
 
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Bubba Lafayette
Posted - 2011.06.24 17:35:00 - [151]
 

Originally by: Edenmain
Originally by: Reilly Duvolle
Edited by: Reilly Duvolle on 21/06/2011 18:33:44
1. Remove most monetary rewards. A trillion+ isk (the value of the first prize) is a large enough sum to be able to directly influence TQ power politics and this encourages player behaviour we should try to keep out of the AT. Use "E-honour" rewards like monuments, public medals/decorations, diplomas for the CQ and/or vanity items (special paintjobs on ships, clothing etc etc - use your imagination)

Effect: The use of last minute formed "sleeping" or "alt" alliances should stop. Only alliances with demonstrated PVP skill the last year will be invited. Little/no incentive to rig matches for isk or any other reason.


You wouldn't get the best teams, the input from teams, the background prep, fights that meant anything. People wouldn't be bothered if it didn't mean anything.


How can you say that? The 'best' teams have just given us the most boring and pathetic final in AT history. Duh!
E-honor is a great idea. Let your efforts stand in EVE forever with monuments or ships named after you...much cooler, money means jack to you guys anyway. Just sell more moon goo if u want isk.

The Monkeysphere
North Eastern Swat
Pandemic Legion
Posted - 2011.06.24 19:22:00 - [152]
 

Imo they should open this up properly to bigger alliances and make the 10 man teams into 100 man teams so it's about actual skill and not just luck and metagaming. Each side should be allowed up to 10 supercapitals too but tbh that should be up for debate.

The point layout should be so that you can bring at least 50 battleships, and they should increase the arena size too. It's an alliance tournament, it shouldn't be just about the skills of one guy who came up with the 8-10 man gang composition, it should be about the skills of individual fleet pilots too.

Thresh Avery
Best Path Inc.
Cascade Imminent
Posted - 2011.06.25 03:16:00 - [153]
 

Originally by: Fewell
I havn't read the entire thread so forgive me if this is not original content.
1st Place=Cruiser Blueprints
3rd Place=Frigate Blueprints
2nd Place won the chance to fight for blueprints but failed, same for fourth.
you'd have to have another match, between the last two teams that didn't make the finals, but that's not necessarily a bad thing.
This should lead to gf's in the last two matches. You won't stop metagaming between two alliances that are very tight, but for others, who would you trust enough to take a fall for half the prize ships and believe they'd hand them over?


All this would do is improve those alliances that metagame to do it more effectively and not let any other alliances have the same pleasure. It's just rewarding the teams that currently metagame very well.

The only thing that would happen (if this year's tournament was used as an example) is that Outbreak would have attempted to get on the same side as Hydra if they knew they would meet in the semi-final, then one would forfeit for the other so they both had a chance of winning the prizes.

If they knew they may not face each other in the semi-final, then Outbreak would have beaten Razor to top the group, gone for the victory in the knockout stages and depending on whether the first of the two alliances to fight won their semi or not, the other would act accordingly to avoid facing them and secure a chance to win the other prizes: eg. Hydra fights first and wins, so Outbreak would set the self-destruct timer on their ships during the 1 minute countdown to reach the 3rd place playoff.


Originally by: Melfina Rayne
Allow ONLY flagships the ability to warpin to match after its started and ONLY after one of the ships of there team has been destroyed.

that way teams would thinkn twice about killing a frig for example.Making them afriad of a flagship coming to the teams rescue.


Originally by: Ghostwind
Maybe tag-teaming from a pool of ten, during the match could be an option. Once a member gets taken out, another replaces him. Once a team has no members left in the pool they have lost the fight. 5 vs 5 could be appropriate. This could turn fights up side down by bringing a new ship to the field.


A lot of people here aren't reading the OP. It states that players cannot warp-in during the fight because the camera ships have to stay cloaked so they don't interfere on the overview. This means they can't lock the new ships appearing on the field and would make viewing the fight confusing.

Ghostwind
Gallente
Dead Skin Mask
Posted - 2011.06.25 23:49:00 - [154]
 

Quote:
A lot of people here aren't reading the OP. It states that players cannot warp-in during the fight because the camera ships have to stay cloaked so they don't interfere on the overview. This means they can't lock the new ships appearing on the field and would make viewing the fight confusing.
Right you are. Shame, because it would make matches much less predictable.

LordElfa
Gallente
Golden Lyon Warriors
Posted - 2011.06.26 18:17:00 - [155]
 

Get rid of logistics and ewar ships.

Make the entire thing combat only. When you want to watch a gladiator match, you don't want to see a doctor run in the middle and stat bandaging folks up or some little guy run in and kick sand in a guy's face and run out again.

Also, No more drones!!! Drones make it complicated to follow the action and just get in the way.

aetherguy881
Gallente
Posted - 2011.06.26 20:53:00 - [156]
 

Broadcast all matches.

Amber Saint
Genos Occidere
HYDRA RELOADED
Posted - 2011.06.26 22:06:00 - [157]
 

Originally by: LordElfa
Get rid of logistics and ewar ships.

Make the entire thing combat only. When you want to watch a gladiator match, you don't want to see a doctor run in the middle and stat bandaging folks up or some little guy run in and kick sand in a guy's face and run out again.

Also, No more drones!!! Drones make it complicated to follow the action and just get in the way.


yes m8

Ashley Judd
Posted - 2011.06.27 02:49:00 - [158]
 

Originally by: LordElfa
you don't want to see a doctor run in the middle and stat bandaging folks up or some little guy run in and kick sand in a guy's face and run out again.


I actually do want to see a doctor do that. That's one baller doctor.

Shani Mangetsu
Posted - 2011.06.29 11:39:00 - [159]
 

Each players entry into the tournament should be 500 USD in RL cash.

Winning team takes it all.

No ingame prize, No uniqe ships. No isk.

SwindonBadger
0utbreak
Outbreak.
Posted - 2011.06.29 15:27:00 - [160]
 

Cool tourney btw, had to watch it all away from home :( very good comentating and think shadoo was good too! at least was nice to see the reaction with u guys and PL/ Hydra

I think ill not update my silly thred and just paste here where I got to..



1. eve tv for all fights .......
2. a new rule to advance game play (this years was shot down)
3. 5 man qualifier ?
4.. Jamming like never before , should we look at jamming hi slots mids lows instead of lock as example to spice it up/?
5, How to stop the final being so lame ( steel garmons mums bras ect ect before fight and put them on our heads like Robert Downey Jy in wierd Science)?

ps , duncan cant stop ever.




Vynel Mortes
Posted - 2011.07.05 17:19:00 - [161]
 

The area that i can see an opportunity with the aliance tournament would be a weekly league type set up with 4 divisions, make a smaller cost to enter with a larger number of teams allowed to participate.

Take the top 8-10 teams from each division to do the alliance tournament. That way your not just getting those that are the best on a given weekend or 3 but a more consistant picture of the teams that are involved.

Just a thought.


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