open All Channels
seplocked Test Server Feedback
blankseplocked CQ - Nice Work, but...
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Kalen C'Fean
Posted - 2011.06.12 20:47:00 - [1]
 

...here's just a couple of suggestions for improvement.

1) Camera. Nice, free, flowing movement when you move it around, allowing you to quickly look in any direction without phasing through objects causing odd effects, as I have seen in other games, but a pain to walk around with. Have it centred behind the character, so you can see where you're going, and have it keep itself there as you move, unless you override this by keeping one of the mouse buttons held down. This would keep that nice, free-flowing movement, but make it much easier to navigate - especially when it comes time to let us walk in the rest of the station. Also have an option to invert the up-down movement, as, in my experience, many players actually find it more natural to move the mouse up to look down, and vice versa.

2) Movement speed. This is very slow. It's only mildly annoying in the CQ, as that's quite small, but this will become very annoying in any kind of lengthy in-station travel. Simple solution - implement a 'run' button or toggle.

Amaroq Dricaldari
Amarr
Vengeance Industrial Militia
Posted - 2011.06.13 02:52:00 - [2]
 

Supported.

Also, Captain's Quarters, even with all Graphics Settings set to "Low", causes my GPU to overwork itself. Which is why Captain's Quarters should be optional instead of required. I want the option to leave Captain's Quarters and the option to not enter it in the first place would be nice.

Montevius Williams
Gallente
Posted - 2011.06.13 03:00:00 - [3]
 

Edited by: Montevius Williams on 13/06/2011 03:00:45
Originally by: Amaroq Dricaldari
Supported.

Also, Captain's Quarters, even with all Graphics Settings set to "Low", causes my GPU to overwork itself. Which is why Captain's Quarters should be optional instead of required. I want the option to leave Captain's Quarters and the option to not enter it in the first place would be nice.


Does your computer support EVE's MINIMUM spec requirements? I run CQ on Max graphic settings with no issues and a high framerate

Princess Aspire
Posted - 2011.06.13 04:30:00 - [4]
 

Hi there,


Quote:
2) Movement speed. This is very slow. It's only mildly annoying in the CQ, as that's quite small, but this will become very annoying in any kind of lengthy in-station travel. Simple solution - implement a 'run' button or toggle.




Im sorry but i think that suggestion is just silly, i really do not think there will be an environment that will take longer than around 30 seconds to navigate by walking inside the stations, running would just look ******ed. and really ? it takes like 10 seconds to get to the balcony :) also you do not need to move at all to change ship,fit ship or undock ship you can do all of this by standing in the spot you log in at.

Ayieka
Caldari
Posted - 2011.06.13 04:57:00 - [5]
 

if everything is at our fingertips at all times, why have a need to run? i mean, aside from sitting on the couch.

Tres Farmer
Gallente Federation Intelligence Service
Posted - 2011.06.13 05:32:00 - [6]
 

Originally by: Kalen C'Fean
*Snip*

2) Movement speed. This is very slow. It's only mildly annoying in the CQ, as that's quite small, but this will become very annoying in any kind of lengthy in-station travel. Simple solution - implement a 'run' button or toggle.

Last time CCP addressed this issue they said they think about travelators that would move you horizontally or even some 2-wheely-vehicles you can stand on to drive around the larger parts of the station.

Shivus Tao
Minmatar
Broski Enterprises
Elite Space Guild
Posted - 2011.06.13 07:59:00 - [7]
 

I actually have a better idea. Add airport trolleys into stations, and personal jetpacks purchased with aurum.

Deviana Sevidon
Gallente
Panta-Rhei
Butterfly Effect Alliance
Posted - 2011.06.13 08:51:00 - [8]
 

I heard mounts are coming to Incarna. Very Happy


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only