open All Channels
seplocked Test Server Feedback
blankseplocked Feedback of CQs
This thread is older than 90 days and has been locked due to inactivity.

Author Topic

Aston Martin DB5
Posted - 2011.06.12 03:07:00 - [1]

Edited by: Aston Martin DB5 on 12/06/2011 04:21:08
I would like to first start off and say that I was very impressed with the CQ's and what it will bring to the game, but I feel there are some features still in need of improvements:

  • Slight delay releasing movement keys

  • No strife option (q and e usually)

  • Walking seemed a little slow, maybe hold shift to walk faster/jog

  • lighting tends to bleed through my character for a few seconds

  • Viewing the ship consol out on the landing bay -- hard to read if the camera angle is behind the light

  • Agent finder didn't include cosmos missions and the ones available to my character

  • Hitting the space button refocuses to the chat window when walking

  • Need a camera option to stay centered behind the character when walking and changing directions (found myself holding the left mouse button a ton)

Again checking out CQ for the first time was pretty cool and I wish I was able to stay in there longer and test out those new turret effects, but my video card wasn't too receptive to the new engine and my low fps (25fps out on the hanger and 35fps in the station) so I cut my time short. However, I'm still pumped for the "official" cq and can't wait to bring a few friends along for the new expansion. Wink


This thread is older than 90 days and has been locked due to inactivity.


The new forums are live

Please adjust your bookmarks to

These forums are archived and read-only