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Kro0k
Gallente
EVE Evacuation
Posted - 2011.06.10 15:24:00 - [91]
 

War Dec the people who left you. There are repercussions but you have to be the one who hands them out. CCP wont do it for you...

Martinez
T-Cells
Moar Tears
Posted - 2011.06.10 20:18:00 - [92]
 

Originally by: Sealiah
Originally by: Martinez
Originally by: Sealiah
Well, 0/10 for a troll, but I will reply this time...

Move to F&I too please, better flame there.

Also from the bigger point of view, if people are leaving a corp/alliance when you war dec them, you should be happy. After all, that's what a war dec is for, leading to the destruction or surrendering of your enemy. Only this is, that they surrender before the actual war begins... Just like the French :P



wrong, we dont dec people to make them disband. we dec them for fun, contracts, and money. the op was suggesting that a corp to leave a alliance while its war dec should pay a fee either to the war dec alliance or to concord as a surrender tax or something of that nature. eve is about risk vs reward, without the chance of ever dying seems it make alliance fleeing is a work around on the mechanics of the war dec.

it is pretty appearent that there are very few pvpers answering on this thread though.


Well, if you do it for fun... Then YOU got the idea of what is a war dec for wrong. It's a corporation war deccing another corporation - to make it weaker. It's not about the people, it's about the corp/alliance. When it disbands or people flee, you win. That's the main point.

Besides, if they'd have to pay to leave, it would be YOU getting rewards with no risk. Your risk is that they will just disband and give you the finger while they do so. Their risk of running a corp is that they will get war decced by some half-brained griefers who think they are so cool because they can kill a hulk.

And btw, war deccing corps whos members totally run from you ISN'T PVP, although you may think it is. War deccing high sec, low-sp or industrial corps is like beating up a 5 year old because he goes to the same primary school that you do. If you want pvp, go to low sec, or even better, join one of the big alliances in 0.0, you'll find pvp there. The REAL pvp, not bullying-pvp.


i dont agree with your thinking its not about the people. we have war dec alliance for comments made one pilot before. we dont pay war dec money to disband people that is bad business. alot of our targets are contracts to stop a action or just kill our targets.

as far as the war dec alliance getting paid by war fleeing corps, doesnt have to go to us, let it go to concord. no one suggested that you cannot no leave your alliance when ever you want, it was just said like everything else in this game during a war you need to pay to do it.

and btw we dont just war dec corps whos members totally run. if we are contracted to kill a group, should we not do it if they are industrialist? if we didnt kill them, wouldnt that mean a ton more goods on the market and prices coming down?

i have done the empire, low sec, and 0.0 pvp. with my time schedule and real life demands empire pvp works best for me, just to prove you know nothing of what you are talking check our killboard to see if we only gank haulers or we venture out and shoot things that shoot back.

Jennifer Starling
Imperial Navy Forum Patrol
Posted - 2011.06.10 20:39:00 - [93]
 

Edited by: Jennifer Starling on 10/06/2011 20:51:24

Again: wardecs only declare war on (a group of) corporations, never on players!!

What's the purpose of a war .. destroying their POS? Stopping them from trading because they're competition? Killmails? Preventing people from playing EVE for whatever reason?

Highsec is still there for a reason. You can't just search for any weak targets and use wardecs to forever chase and shoot them. Highsec would be meaningless if everyone with enough ISK could turn highsec to nullsec because that's basically what it comes down to. You can destroy a corporation or alliance though, I think that should be sufficient privileges you get for your ISK.
If you really want to kill someone, suicide gank them.

Martinez
T-Cells
Moar Tears
Posted - 2011.06.10 20:51:00 - [94]
 

Originally by: Jennifer Starling
Edited by: Jennifer Starling on 10/06/2011 20:41:37

Again: wardecs only declare war on the corporation, never on players!!

What's the purpose of a war .. destroying their POS? Stopping them from trading because they're competition? Killmails? Preventing people from playing EVE for whatever reason?

Highsec is still there for a reason. You can't just search for any weak targets and use wardecs to forever chase and shoot them. Highsec would be meaningless if everyone with enough ISK could turn highsec to nullsec because that's basically what it comes down to. You can destroy a corporation or alliance though, I think that should be sufficient privileges you get for you ISK.
If you really want to kill someone, suicide gank them.



well you make my point. for a corporation to leave, they should have to pay to leave the war or be held under that war dec for the remainder of the dec.

purpose fo a war can be for fun, a contract, a solo pilot talking smack, killmails, or doing anything really, that isnt the point of this thread i think.

Once again, you are not reading the post. the post was, if you want to leave you should PAY A FEE TO THE WAR DEC CORP OR TO CONCORD!!!!! What you think the value of say a 500million isk war dec is doesnt matter. if you war dec someoen, corps leave and rejoin after the dec that is lame, and imo a flaw in the war dec system. how much should the fee be, i dont know, certainly not more than the war dec, but enough to make it a thought to its members to do it.

you think empire suicide ganks are better than empire war decs. not to mention how many suicide ganks can you do before you have to leave empire to repair sec status? not everyone likes grinding rats in low and 0.0 to repair sec status.

Jennifer Starling
Imperial Navy Forum Patrol
Posted - 2011.06.10 20:58:00 - [95]
 

Edited by: Jennifer Starling on 10/06/2011 21:01:03
Originally by: Martinez
if you war dec someoen, corps leave and rejoin after the dec that is lame, and imo a flaw in the war dec system.

But then you agree if the players just jump to another temprary corp to await the end of the war it's ok? You can more or less enforce that by wardeccing the individual "renegade" corp.

Originally by: Martinez
you think empire suicide ganks are better than empire war decs. not to mention how many suicide ganks can you do before you have to leave empire to repair sec status? not everyone likes grinding rats in low and 0.0 to repair sec status.

Of course it's no fun, but highsec has to have its advantages. Your missions pay out less, your ore is low end, the sites you scan down have limited value - that's the price highsec dwellers pay for their relative safetly.

Not to mention the fact that new and low SP players should have some safety net before they decide for themselves to engage in PvP. Player retention is already low.

Martinez
T-Cells
Moar Tears
Posted - 2011.06.10 22:12:00 - [96]
 

Edited by: Martinez on 10/06/2011 22:13:09
Originally by: Jennifer Starling
Edited by: Jennifer Starling on 10/06/2011 21:01:03
Originally by: Martinez
if you war dec someoen, corps leave and rejoin after the dec that is lame, and imo a flaw in the war dec system.

But then you agree if the players just jump to another temprary corp to await the end of the war it's ok? You can more or less enforce that by wardeccing the individual "renegade" corp.

Originally by: Martinez
you think empire suicide ganks are better than empire war decs. not to mention how many suicide ganks can you do before you have to leave empire to repair sec status? not everyone likes grinding rats in low and 0.0 to repair sec status.

Of course it's no fun, but highsec has to have its advantages. Your missions pay out less, your ore is low end, the sites you scan down have limited value - that's the price highsec dwellers pay for their relative safetly.

Not to mention the fact that new and low SP players should have some safety net before they decide for themselves to engage in PvP. Player retention is already low.


agreed empire needs to be safer and it is. once again not saying that individuals cannot jump corp, i am saying whole corps cannot flee without paying a fee.

also we dont focus our attention to 1 month old players, see their loot isnt as good and their pods are really soft.

RC Denton
Posted - 2011.06.10 22:49:00 - [97]
 

Originally by: ThereAreNoBugsInEve
sounds like someone got killed by the orphanage. not all war decs involve the orphanage so are between other alliances. the reprocussions of war decs should be felt by the members. they shouldnt be able to leave alliance and rejoin after a week or two with no reprocussions.


Sure as long as corps targeted by wardecs could pay a reverse bribe to concord to invalidate the dec. That way it's fair on both sides.

ThereAreNoBugsInEve
Posted - 2011.06.11 01:15:00 - [98]
 

Originally by: RC Denton
Originally by: ThereAreNoBugsInEve
sounds like someone got killed by the orphanage. not all war decs involve the orphanage so are between other alliances. the reprocussions of war decs should be felt by the members. they shouldnt be able to leave alliance and rejoin after a week or two with no reprocussions.


Sure as long as corps targeted by wardecs could pay a reverse bribe to concord to invalidate the dec. That way it's fair on both sides.


well that is kind of what i am saying, you can pay to leave the alliance instead of just leaving and rejoining day after the war.

RC Denton
Posted - 2011.06.11 01:31:00 - [99]
 

Edited by: RC Denton on 11/06/2011 01:31:59
Originally by: ThereAreNoBugsInEve
Originally by: RC Denton
Originally by: ThereAreNoBugsInEve
sounds like someone got killed by the orphanage. not all war decs involve the orphanage so are between other alliances. the reprocussions of war decs should be felt by the members. they shouldnt be able to leave alliance and rejoin after a week or two with no reprocussions.


Sure as long as corps targeted by wardecs could pay a reverse bribe to concord to invalidate the dec. That way it's fair on both sides.


well that is kind of what i am saying, you can pay to leave the alliance instead of just leaving and rejoining day after the war.


I see your point. However I'm thinking that there are multiple forms of PVP, economic as well as pew pew. When you wardec someone they should have the option to outbid you on your bribe to concord and invalidate the war overall. That way there's a defense against wardecs if you care to pay the isk. I think both sides should have the same option so you could have bidding wars over whether or not a wardec goes forward. This would allow people to get out of decs, if they pay the money, without having to leave alliances/corps or whatnot.

ThereAreNoBugsInEve
Posted - 2011.06.11 01:50:00 - [100]
 

Originally by: RC Denton
Edited by: RC Denton on 11/06/2011 01:31:59
Originally by: ThereAreNoBugsInEve
Originally by: RC Denton
Originally by: ThereAreNoBugsInEve
sounds like someone got killed by the orphanage. not all war decs involve the orphanage so are between other alliances. the reprocussions of war decs should be felt by the members. they shouldnt be able to leave alliance and rejoin after a week or two with no reprocussions.


Sure as long as corps targeted by wardecs could pay a reverse bribe to concord to invalidate the dec. That way it's fair on both sides.


well that is kind of what i am saying, you can pay to leave the alliance instead of just leaving and rejoining day after the war.


I see your point. However I'm thinking that there are multiple forms of PVP, economic as well as pew pew. When you wardec someone they should have the option to outbid you on your bribe to concord and invalidate the war overall. That way there's a defense against wardecs if you care to pay the isk. I think both sides should have the same option so you could have bidding wars over whether or not a wardec goes forward. This would allow people to get out of decs, if they pay the money, without having to leave alliances/corps or whatnot.


i dont agree witht hat since it would just become a biggding war and that would allow rich corps and alliances to bully poor ones.

Dante Seth
Posted - 2011.06.11 02:56:00 - [101]
 

Edited by: Dante Seth on 11/06/2011 03:19:31

Majuan Shuo
Gallente
Sons Of 0din
Fatal Ascension
Posted - 2011.06.11 03:00:00 - [102]
 

Edited by: Majuan Shuo on 11/06/2011 03:45:00
Originally by: ThereAreNoBugsInEve
Originally by: Majuan Shuo
come down to 0.0 and ill give you a ****ing wardec.



lol i doubt you will show me anything with your 55 kills and 56 losses. adults are talking back to your room son.


1) So come down you little pansy

2) Pirate ransoms do not show on KB (We are pirates after all...)

3) Did I hurt your feelings? Because all KB ratio/piracy aside, I am positive even the lowest among us does 1000% more pvp than the ***s you wardec up in carebear sec

4) http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=ThereAreNoBugsInEve

and look at this ***gotry - hiding behind an alt much?

"Come at me if you bad" Rolling Eyes

ThereAreNoBugsInEve
Posted - 2011.06.11 04:38:00 - [103]
 

Originally by: Majuan Shuo
Edited by: Majuan Shuo on 11/06/2011 03:45:00
Originally by: ThereAreNoBugsInEve
Originally by: Majuan Shuo
come down to 0.0 and ill give you a ****ing wardec.



lol i doubt you will show me anything with your 55 kills and 56 losses. adults are talking back to your room son.


1) So come down you little pansy

2) Pirate ransoms do not show on KB (We are pirates after all...)

3) Did I hurt your feelings? Because all KB ratio/piracy aside, I am positive even the lowest among us does 1000% more pvp than the ***s you wardec up in carebear sec

4) http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=ThereAreNoBugsInEve

and look at this ***gotry - hiding behind an alt much?

"Come at me if you bad" Rolling Eyes


lol, i already stated i was a alt and for flaming purposes my main should stay out of this. i just pointed out that even if i did come to your space it wouldnt be you doing any of the killing. i understand the thought of paying to leave a war dec is scary to you since i am sure you freeze at the first sight of red in local, fill pants, and pull the internet cable out of the wall.

Mars Theran
Caldari
EVE Rogues
EVE Rogues Alliance
Posted - 2011.06.11 05:22:00 - [104]
 

Originally by: Sealiah
*snip*

Well, if you do it for fun... Then YOU got the idea of what is a war dec for wrong. It's a corporation war deccing another corporation - to make it weaker. It's not about the people, it's about the corp/alliance. When it disbands or people flee, you win. That's the main point.

Besides, if they'd have to pay to leave, it would be YOU getting rewards with no risk. Your risk is that they will just disband and give you the finger while they do so. Their risk of running a corp is that they will get war decced by some half-brained griefers who think they are so cool because they can kill a hulk.

And btw, war deccing corps whos members totally run from you ISN'T PVP, although you may think it is. War deccing high sec, low-sp or industrial corps is like beating up a 5 year old because he goes to the same primary school that you do. If you want pvp, go to low sec, or even better, join one of the big alliances in 0.0, you'll find pvp there. The REAL pvp, not bullying-pvp.


Yes, but what's the point?

Besides which, we are all bantering back and forth about risk and reward here right?

Nullsec: Almost zero Risk, plenty of reward, expensive hobbies like blobbing supercap fleets, (They do this for fun, it's not a requirement of where they live). This of course, unless you happen to be an outsider, where the scenario changes to extreme risk, not much chance of a reward as you'll most likely end up in your clone.

Lowsec: All risk, not much chance of reward if you happen to be anything but a Pirate or a roaming gang from Nullsec. At this point, one of two changes occurs. Either you are a Pirate ganking people for anyuwhere between 5-10 Million ISK every few minutes with almost no risk, or you are a Pirate, FW, or Nullsec gang facing off against another Pirate, FW, or Nullsec gang. This last possibility pretty much evens things out.

Highsec: Not much reward is possible unless you happen to be a Ganker making 3-20 Million ISK a kill. If you happen to be anything but, (excepting lowsec or Nullsec customers who are not carebears), then your reward is minimal until youencounter one of the other groups where it becomes none, and risk of course shoots through the roof along with your pod goo.

Sealiah
Minmatar
Coffee Lovers Brewing Club
Care Factor
Posted - 2011.06.11 08:39:00 - [105]
 

Originally by: Martinez
i dont agree with your thinking its not about the people. we have war dec alliance for comments made one pilot before. we dont pay war dec money to disband people that is bad business. alot of our targets are contracts to stop a action or just kill our targets.

as far as the war dec alliance getting paid by war fleeing corps, doesnt have to go to us, let it go to concord. no one suggested that you cannot no leave your alliance when ever you want, it was just said like everything else in this game during a war you need to pay to do it.

and btw we dont just war dec corps whos members totally run. if we are contracted to kill a group, should we not do it if they are industrialist? if we didnt kill them, wouldnt that mean a ton more goods on the market and prices coming down?

i have done the empire, low sec, and 0.0 pvp. with my time schedule and real life demands empire pvp works best for me, just to prove you know nothing of what you are talking check our killboard to see if we only gank haulers or we venture out and shoot things that shoot back.


I'm not going to check your KB, I don't like KBs at all, a pointless creation to just boast how good you are or troll someone based on the fact how many ships he has lost. But I believe your word, lets say you don't only gank haulers.

But back to the RP point of view - if somebody insults you, it may seem personal, but you still war dec the corporation, an organization. If you want someone dead, you put a bounty on his head (not necessarily using the bounty system which is crap, but for example putting a bounty using forums). You'r mistaken a war dec with something you would like to have - a massive kill right to kill all the corps members. The war dec is just something completely different. You don't buy kill rights on those people, you just buy an opportunity to kill people fighting under a certain flag. If there are no more people, because the people fled, well, you still got what you paid for.

You want a new system, because the current system is working as intended. This is war, not buying kill rights.

Originally by: Mars Theran
Yes, but what's the point?


The point of a war dec? I've got absolutely no idea :) I've never decced anyone and gladly come out of my station to fight people if they want to give me at least a semi-decent war dec.

I guess the point of a war dec, from player perspective and throwing the RP out the window is to get an enemy that you can easily kill. The thing is, targets flee when they see a bigger opponent and it's very smart of them that they do. But people understand it badly and most think that a war dec should be something hard to run away from. As stated above, you'r not buying kill rights, you'r resigning from a corporation and the war ends.

And I do not agree with your points on high/low/0.0 sec space. Now high sec got a great reward boost with agent change. High sec is still the SAFEST place where you can afk-rat for 40m isk an hour doing missions in a domi without any guns (I used to do that). Nobody will kill you, nobody will gank you, unless you'r a real idiot and use either expensive mods or some other stupid reason. If you fly a regular, t2 fitted ship, you've got absolutely no risk at all. Worst case someone will steal your salvage.... oh no...

Low sec sucks completely, I agree here. High risk, almost no greater reward than high.

0.0 on the other hand is a compltely different story, you can lose EVERYTHING within a few days... Your space, your ships, your upgrades you paid BILLIONS of isk for. 0.0 gives bigger rewards, sure. But first you need to fight for it. Later you need to fight for it. And you need the huge isk investments and maintenance of those investments ALL THE TIME. 0.0 is not a playground, although I admit, if you look at carebears in 0.0 who just run away when ther's an invasion - that's true, they got absolutely no risk at all with the huge rewards... Although there is always a risk.

EvEa Deva
Posted - 2011.06.11 09:33:00 - [106]
 

Sorry OP but people who cant and dont want to fight are going to flee, but you knew that when you decked some noob or indy corp, didnt you ?

flakeys
The Great cornholio's
Paper Tiger Coalition
Posted - 2011.06.11 10:27:00 - [107]
 

Originally by: Martinez
it is pretty appearent that there are very few pvpers answering on this thread though.


Pretty obvious why pvpers are not answering this topic , they don't care about or need the wardec system as they are in low-sec and 0.0 .

Zakua Corbin
Posted - 2011.06.11 11:31:00 - [108]
 

I dont think anyone should be penalized for jumping corp in a WD. I think everyone should Stand up and fight and if they are all indy then hire a merc outfit.

I say no penalties because I have been in corps that got Dec'd and I wanted to fight but no one else did or it was never organized well enough for the FC to say "undock"....I wasnt going to throw my self to the wolves but I was tempted to find a corp who would stand up for its self....Ship spinnings the suck.

Katra Novac
Posted - 2011.06.11 12:43:00 - [109]
 

Originally by: flakeys
Originally by: Martinez
it is pretty appearent that there are very few pvpers answering on this thread though.


Pretty obvious why pvpers are not answering this topic , they don't care about or need the wardec system as they are in low-sec and 0.0 .


Exactly, so called high-sec PvP is not much more than groups of people looking for easy kills. Not much different to low-sec gate camps although at least with the high-sec groups they have to move around a bit more.

flakeys
The Great cornholio's
Paper Tiger Coalition
Posted - 2011.06.11 20:01:00 - [110]
 

Originally by: Katra Novac
Not much different to low-sec gate camps although at least with the high-sec groups they have to move around a bit more.


Unless your in the orphanage and the likes.Just logging in and pressing undock is 'roaming for wartargets'. Wink

FireAnt
Caldari
Caldari Provisions
Posted - 2011.06.12 01:40:00 - [111]
 

Originally by: flakeys
Originally by: Martinez
it is pretty appearent that there are very few pvpers answering on this thread though.


Pretty obvious why pvpers are not answering this topic , they don't care about or need the wardec system as they are in low-sec and 0.0 .



1. empire wars are not just between the orphans and xxx industrial corp.

2. low sec pirates pvp is sitting on a gate killing anything that comes threw with most of the time larger numbers than their prey and scouts everywhere, or killing a industrial guy trying to mine in a belt, or ganking a mission runner.

3. 0.0 pvp is a blob fest with capitals, just because they fight over territory doesnt make it any more pvp than empire pvp.

4. empire pvp is normally 1 to 10 vs 1 to 10. low sec pvp is 1 to 5 vs 1 to 5. 0.0 pvp is 1 to 1000 vs 1 to 1000. same thing happens just different ammounts of people used. the tired excuse of come to 0.0 that is real pvp, its pvp, but so is low sec and empire.

5. the op said there should be a fee with a corp leaving a alliance during a war. dont think he said you cannot leave or shouldnt. o



Merideth -Cookie- Mason
Posted - 2011.06.12 01:56:00 - [112]
 

Originally by: ThereAreNoBugsInEve
so you are a chicken?


How old are you again?Rolling Eyes

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2011.06.12 01:59:00 - [113]
 

I'd rout immediately if panties were on offer. Sadly I just misread the topic.


Mara Rinn
Posted - 2011.06.12 02:24:00 - [114]
 

Originally by: Martinez
well you make my point. for a corporation to leave, they should have to pay to leave the war or be held under that war dec for the remainder of the dec.


So it's perfectly okay to grief a corp into extinction by continually wardeccing them and waiting for them to either stop playing or keep paying the wardec exit fee?

Current wardec mechanics are extremely one-sided. The aggressor has the benefit of intelligence gathering and picking the fight in the first play. Then there are issues with neutral assistance, orca ship hangars, etc which need to be sorted out.

At present the cost to leave a wardec is as high as it needs to be, given the advantages the declaring party has over the target.

I have yet to meet a high sec corp who wardecs for "fun" where "fun" translates to "fights where the target has a chance of winning." What I've seen most often is a bunch of folks just out to add hisec POSes to killmails, score some free hulk and orca kills, and stay docked up in station when they outnumber the targets by less than three to one.

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2011.06.12 02:35:00 - [115]
 

Originally by: Mara Rinn
Originally by: Martinez
well you make my point. for a corporation to leave, they should have to pay to leave the war or be held under that war dec for the remainder of the dec.


So it's perfectly okay to grief a corp into extinction by continually wardeccing them and waiting for them to either stop playing or keep paying the wardec exit fee?

Current wardec mechanics are extremely one-sided. The aggressor has the benefit of intelligence gathering and picking the fight in the first play. Then there are issues with neutral assistance, orca ship hangars, etc which need to be sorted out.

At present the cost to leave a wardec is as high as it needs to be, given the advantages the declaring party has over the target.

I have yet to meet a high sec corp who wardecs for "fun" where "fun" translates to "fights where the target has a chance of winning." What I've seen most often is a bunch of folks just out to add hisec POSes to killmails, score some free hulk and orca kills, and stay docked up in station when they outnumber the targets by less than three to one.



If you cant stand the heat, get out of the fire. There are NPC corporations that cowards can hide in. Or you could get out of high-sec where these so-called griefers are who are also cowards.

Mars Theran
Caldari
EVE Rogues
EVE Rogues Alliance
Posted - 2011.06.12 03:10:00 - [116]
 

Originally by: "Sealiah"


Originally by: Mars Theran
--------------------------------------------------------------------------------
Yes, but what's the point?
--------------------------------------------------------------------------------



The point of a war dec? I've got absolutely no idea :) I've never decced anyone and gladly come out of my station to fight people if they want to give me at least a semi-decent war dec.

I guess the point of a war dec, from player perspective and throwing the RP out the window is to get an enemy that you can easily kill. The thing is, targets flee when they see a bigger opponent and it's very smart of them that they do. But people understand it badly and most think that a war dec should be something hard to run away from. As stated above, you'r not buying kill rights, you'r resigning from a corporation and the war ends.

And I do not agree with your points on high/low/0.0 sec space. Now high sec got a great reward boost with agent change. High sec is still the SAFEST place where you can afk-rat for 40m isk an hour doing missions in a domi without any guns (I used to do that). Nobody will kill you, nobody will gank you, unless you'r a real idiot and use either expensive mods or some other stupid reason. If you fly a regular, t2 fitted ship, you've got absolutely no risk at all. Worst case someone will steal your salvage.... oh no...

Low sec sucks completely, I agree here. High risk, almost no greater reward than high.

0.0 on the other hand is a compltely different story, you can lose EVERYTHING within a few days... Your space, your ships, your upgrades you paid BILLIONS of isk for. 0.0 gives bigger rewards, sure. But first you need to fight for it. Later you need to fight for it. And you need the huge isk investments and maintenance of those investments ALL THE TIME. 0.0 is not a playground, although I admit, if you look at carebears in 0.0 who just run away when ther's an invasion - that's true, they got absolutely no risk at all with the huge rewards... Although there is always a risk.


afk ratting in a Domi means your drones are set to aggressive, which means any player can warp in take your stuff and immediately get attacked by your drones as a viable target. This makes you an aggressor, you get flagged, he brings his buddies back and you lose everything. Maybe it never happened, but it could.

40M ISK an hour is from high level 4's? Take into account the amount of time and effort achieving that, and the reward is scaled down considerably. Take a 15M SP toon into a C5, (with a few friends), and you can make ~150M ISK an hour right away.

If Nullsec is so high on the loss capabilities and such poor Risk vs Reward, then how is it that they dish out 10's of Billions of ISK for Vanity ships from AT winners, make 30 Billion ISK bids on AT auctions, buy 100's of SuperCap's for fleets, and have ship replacement programs for 3-5K players involved in 1-4K person battles where they lose 10's of thousands of ships over a month or two. Even after all that, which they don't have to do, they still have hundred's of billions of ISK in reserve. It's not very logical to assume their income level is poorer than highsec, or that risk is greater than reward.

Fact is, with the exception of IT and new Nullsec alliances, none of these guys lose much of anything, ever. The coalitions just ensure that risk is almost completely mitigated and all they have to worry about is the occaisional upstart alliance they can easily squash. These guys don't have much, if anything, to worry about, and more than enough ISK to throw at anything they do have to worry about. Even IT bounced back, even if under a few different names. The guys behind it all, just started new Corps and Alliances with what they had left, and resumed business as usual under a different name.

Jojo Jackson
Caldari
Posted - 2011.06.12 04:07:00 - [117]
 

Originally by: ThereAreNoBugsInEve
shouldn't there be some paid for corps or members who choose to leave during a war. the war dec alliance pays big money only to have targets flee. there should be some reparations paid to the war dec alliance.


You FORCE your target into a war doing something they don't like to do.
They FORCE you, to spend money without payback LaughingCool.

I'd rather implement a option like "No, I don't like to have war with you, sorry mate" *g*.

Mara Rinn
Posted - 2011.06.12 04:44:00 - [118]
 

Originally by: Lady Spank
If you cant stand the heat, get out of the fire.


A corporation that wants targets to shoot at needs to go where targets are to be had: this means nullsec or lowsec.

Expecting hisec wardec targets to wait around for you to shoot them implies some shortcoming of your mental processing ability.

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2011.06.12 04:48:00 - [119]
 

Originally by: Mara Rinn
Expecting hisec wardec targets to wait around for you to shoot them implies some shortcoming of your mental processing ability.


Expecting you to make sense is also a waste of my time.

Camron Champagne
Gallente
Federal Navy Academy
Posted - 2011.06.12 07:58:00 - [120]
 

Originally by: Cosmo Raata

And? Those that sit in noob corps and play alone aren't playing the game right anyways. If they want security they should go play WoW, where all little carebears are in a constant state of protection. Eve is a mans game, CCP needs to give the new players a chance and then teach them to walk. Besides, you realize that almost 99% of small 5-10 man corps almost never get decced anyways. Its a social game, be social or play some tetris.


A mans game? really? Does that mean CCP should ban all the women who play? What if they are hardcore PvPers can they stay in the "Mans Game"?

I'll play how I like regardless of whether you think it's "Right" or not. How I chose to play is exactly how i'm "Supposed" to play as it is after all a sandbox. ugh


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