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Grey Stormshadow
Starwreck Industries
Posted - 2011.06.08 22:31:00 - [151]
 

Originally by: CCP Navigator

Update:
During downtime tomorrow, Thursday June 9, there will be a client update to address issues players are having with crashing clients. You can see this news item for more information.


Awesome. Thanks for the update.

Jared Tobin
Bloodstone Industries
B.S.I.
Posted - 2011.06.08 23:58:00 - [152]
 

...more meat for the grinder:

This first one is a new one just discovered:

OVERLAPPING TEXT: When you approach a secure can in space, and the window opens up and asks you to "Please enter the access password", the word "password" is pushed to the next line below in the small, fixed-size window and overlaps the box to enter the password itself.

And then there's the oldies but "goodies":

STROBING STARS: It's still flickering away. Yes it has been reported. yes cache is cleared. Yes graphic cards are updated and higer than requirements. Bug report filed last year. (Perhaps I'm being subliminally programmed to drink more Quafe?)

UNREAD MAIL PERSISTS: Some emails still persist to be marked as unread. Some of them change, but the ones that remain unread were ones written and/or received between Feb 21 UTC DT through Feb 23's UTC DT. Bug Report filed 108058. Still unresolved.


And saving the "best" untouched (yet noted as "a known issue") for last:

CORP DESCRIPTION EDITOR BUG STILL EXISTS: Inside the CEO Interface, under the HOME tab, under "EDIT DETAILS" and all I want to do is AUTOLINK character names.

[To see what I'm talking about: Look up and show info on Bloodstone Industries and read Description. Scroll to the bottom where names are shown.]

Look at my name in the description, for example:

Jared Tobin (CEO,Economist,Security Ops)

I highlight "Jared Tobin", rightclick it, selectect AUTOLINK and select CHARACTER.

It gives me THIS ERROR MESSAGE:

"No owner can be found with 'n (CEO,Econ' in the beginning of its name."

So the problem is still there SINCE 2010: No matter what you are visually selecting and highlighting, apparently the computer code itself (or the function call of the UI for the Corporate Information section) is taking a selection and physically (in its memory) "moving it over" by what appears to be 10 ASCII characters "to the right" of the beginning of what the user sees as their own selection made.

(As per GM Renril, I filed a Bug Report: #108061... Problem 9 months later, still unsolved.)


PC CLIENT

WCPistolPete
Gallente
MacroIntel
Posted - 2011.06.09 05:13:00 - [153]
 

Edited by: WCPistolPete on 09/06/2011 05:20:25
Edited by: WCPistolPete on 09/06/2011 05:19:05
Originally by: Kalpel
Edited by: Kalpel on 07/06/2011 19:19:25
Local chat "text" flashing .... I've filled out a petition and got some auto response that was of no help at all

My local window is stretched out the full length of my screen, the names in the local window are stretched out to the far left making the local chat window as small as possible, when I do this the TEXT in local chat FLASHES and will not stop .....

http://i.imgur.com/RBNou.png <-- My local window setup





Now that I see your picture I am able to duplicate this. As soon as the text occupies enough of the window to require the scroll bars it starts flashing. I doubt CCP ever thought anyone would resize a chat window and center divider in such a fashion. Make the window wide enough for one full word to fit. Downsizing your font will help a little but again I don't think the window was designed to be used in that manner. They may call operator error on this one.

e: added:

From what I just found while testing the chat window needs to be at least four characters wide to prevent scrolling/flashing no matter what font size is used. It's only a few pixels difference especially if you use smaller fonts.

WCPistolPete
Gallente
MacroIntel
Posted - 2011.06.09 05:34:00 - [154]
 

Originally by: Dark Shadowstar
"The sun should no longer get in the way of your ability to see how dangerously low your capacitor is."

YOU DID NOT DO IT LIKE YOU PROMISED !!!!!!!

Why, Why, Why must the HUD be transparent?????
Transparent makes things harder to see against light or bright backgrounds.
The HUD is very important to playing the game.
It tells us if we are taking too much damage, if our CAP is too low.
It has buttons for scanner, tactical overlay etc etc. IF THEY ARE TRANSPARENT THEY ARE DIFFICULT TO FIND.

PLEASE, please, please do what you promised and change the bloody thing back the way it was before you broke it.


+1. Transparency and alpha blending do not belong in such a critical space. Same for the enemy brackets indicating they've locked you. The blended colors are horrible. In certain areas of space the new faded red and yellow enemy brackets blend to almost appear to be the same color. The time it takes to watch the icons blink, reposition the view and check again is just too much.

WCPistolPete
Gallente
MacroIntel
Posted - 2011.06.09 05:52:00 - [155]
 

Originally by: ISquishWorms


The Sell Window was open for a while because they had to go afk to deal with some rl issues it happens.



It's their loss. Whoever sold the 3000 units does not have to wait for everyone in EVE to close their sell windows. First come first served. It's a live market. You snooze you lose, etc., etc...

WCPistolPete
Gallente
MacroIntel
Posted - 2011.06.09 06:01:00 - [156]
 

Edited by: WCPistolPete on 09/06/2011 06:23:27
I forced a crash today by alt-tabbing while auto-piloting. The crash occurred right as the new session would load. This time I was lucky enough to see what happened on the desktop:

A Windows Help and Support pop-up that said Data Execution Prevention stopped ExeFile.exe.

Vista x64 running on an Intel Core2Duo, 4GB of system memory.

Quote:
Data Execution Prevention (DEP) is a security feature that can help prevent damage to your computer from viruses and other security threats. Harmful programs can try to attack Windows by attempting to run (also known as execute) code from system memory locations reserved for Windows and other authorized programs. These types of attacks can harm your programs and files. DEP can help protect your computer by monitoring your programs to make sure that they use system memory safely. If DEP notices a program on your computer using memory incorrectly, it closes the program and notifies you.


FWIW.Wink

And the mini-dump:
Problem signature:
Problem Event Name: APPCRASH
Application Name: ExeFile.exe
Application Version: 6.44.26.2931
Application Timestamp: 4dda9d38
Fault Module Name: _trinity_deploy.dll
Fault Module Version: 6.45.26.7202
Fault Module Timestamp: 4debd6f5
Exception Code: c0000005
Exception Offset: 001b8ec1
OS Version: 6.0.6002.2.2.0.768.3
Locale ID: 1033
Additional Information 1: fd00
Additional Information 2: ea6f5fe8924aaa756324d57f87834160
Additional Information 3: fd00
Additional Information 4: ea6f5fe8924aaa756324d57f87834160

Jacob Holland
Gallente
Weyland-Vulcan Industries
Posted - 2011.06.09 07:39:00 - [157]
 

Originally by: WCPistolPete
Originally by: ISquishWorms


The Sell Window was open for a while because they had to go afk to deal with some rl issues it happens.



It's their loss. Whoever sold the 3000 units does not have to wait for everyone in EVE to close their sell windows. First come first served. It's a live market. You snooze you lose, etc., etc...


The important factor with this bug is not the market habits which lead to it but the fact that it's taken the full stack which was greater than the original order anyway (if I'm understanding the situation correctly).
In active markets and even in backwaters it's possible for someone to nip in before you sell even if there is no significant delay. The mineral markets are particularly sensitive in that respect.

Rasz Lin
Caldari
Uitraan Diversified Holdings Incorporated
Posted - 2011.06.09 09:16:00 - [158]
 

Originally by: Rasz Lin

+ there is something wrong with mouse input, sometimes it ignores single LMB clicks, I find myself having to click again on something every 3-10 minutes. For example just now I had to click again on my Wallet LOAD button again because game ignored my first click (mouse is working fine, it only happens in eve and i play a lot of FPS).
This happens on all buttons in the UI, like warp, cargo, buy, accept



I can confirm EVE is registering the click, as the buttons (warp, cargo, buy, accept) get visual depression, but NOTHING HAPPENS. Basically every ~100 click EVE does 'button pressed' animation, but doesnt do the action associated with the button.

Dnai Hsrang
Caldari
Cardinal Enterprises
Posted - 2011.06.09 09:17:00 - [159]
 

Edited by: Dnai Hsrang on 09/06/2011 09:19:40
Exploration and living in w-space continues to be broken by the following issue:

Issue: Unable to click on Bookmarks and sites (w-space) in the solar system map. Hovering over BM does not display the name assigned to the bookmark or site (w-space). You are still able to right click a bookmark or site and warp to it but you don't know which one you are warping to.

ISquishWorms
Posted - 2011.06.09 10:13:00 - [160]
 

Edited by: ISquishWorms on 09/06/2011 10:27:26
Edited by: ISquishWorms on 09/06/2011 10:24:21
Edited by: ISquishWorms on 09/06/2011 10:19:36
Originally by: Jacob Holland
Originally by: WCPistolPete
Originally by: ISquishWorms


The Sell Window was open for a while because they had to go afk to deal with some rl issues it happens.



It's their loss. Whoever sold the 3000 units does not have to wait for everyone in EVE to close their sell windows. First come first served. It's a live market. You snooze you lose, etc., etc...


The important factor with this bug is not the market habits which lead to it but the fact that it's taken the full stack which was greater than the original order anyway (if I'm understanding the situation correctly).
In active markets and even in backwaters it's possible for someone to nip in before you sell even if there is no significant delay. The mineral markets are particularly sensitive in that respect.


Your understanding is 100% correct Jacob Holland. Unfortunately some others seem not to be able to understand the issue even when explained in very simple basic terms and steps. The logs should prove everything though as I am led to believe they track all transactions and hopefully will have a record of how many Tripped Power Circuits my corp mate had in their hanger.

So am I right in thinking that it should have only filled the first buy order minus what had already been filled by others and returned the excess but this isn't what it did. Someone else in this thread suggested that it would automatically fill the buy orders below. I do not understand though if this is what it is doing why there would only be one transaction shown in the wallet for the guy with the top buy order. This makes me feel that it is indeed a bug and one that could cost players millions if not careful and have devastating ramifications in busy systems. Besides that the buy orders below were buying for a price not too different from the top buy order so my corp mate should have still ended up with a lot more ISK than they did had it automatically filled these. If it does not automatically fill the buy orders below then they should of ended up with the excess Tripped Power Ciruits which did not happen either.

CCP look into this please. A petition is open on it currently.

DeMichael Crimson
Minmatar
Republic University
Posted - 2011.06.09 10:24:00 - [161]
 

Originally by: Dnai Hsrang
Edited by: Dnai Hsrang on 09/06/2011 09:19:40
Exploration and living in w-space continues to be broken by the following issue:

Issue: Unable to click on Bookmarks and sites (w-space) in the solar system map. Hovering over BM does not display the name assigned to the bookmark or site (w-space). You are still able to right click a bookmark or site and warp to it but you don't know which one you are warping to.


This........and a few other 'Bugs'.

After jumping into a system and clicking on the sun in the overview, the screen will blink with a bright flash.

Sometimes when using the new 'Alt' centering option, the probes will jump out of formation and become askew to each other.

The ship no longer shows itself turning and being aligned before going into warp after jumping through a Stargate. After jumping while on Autopilot, the printed text will appear above the UI Cap meter with the speed indicator showing it's active, then the Eve Computer voice will say "Warping to Stargate" "Warp drive active" and then the ship will appear in the warp tunnel.

There seems to be more lag now while loading up new session screens. Especially when first logging into the game and when undocking from stations.

I've also had the message - CCP.EXE has encountered a problem and needs to close - quite a few times due to the new patch and it happens at different times.

Another problem is an old one with this forum which is due to the 'security' protocol. This is the second time I've written this reply, the first time I clicked to post it and I was directed to the log in screen which then erases the text. Also after a while the page needs to be refreshed to enable the copy, cut and paste options.

There's other 'Bugs' I can list but this is enough for now. I'd just like to know whatever happened to CCP's 'Commitment to Excellence' and not releasing new content until after it's been thoroughly tested?

Tylian Sera
Posted - 2011.06.09 11:19:00 - [162]
 

Hi guys,

Well my issue is not serious, but i think its still a bug so...

Half of the picture behind my character is missing. I have cleared the cache, but it wasnt helping.

If you check out my character photo u will see.
https://image.eveonline.com/Character/1066815552_512.jpg

Tylian out.

Dust Fourtwenty
Dust 515
Posted - 2011.06.09 11:37:00 - [163]
 

Edited by: Dust Fourtwenty on 09/06/2011 11:37:45
Originally by: CCP Navigator

Update:
During downtime tomorrow, Thursday June 9, there will be a client update to address issues players are having with crashing clients.

Problem Event Name: APPCRASH
Application Name: ExeFile.exe
nope not all of the issues apparently, i still crash whenever i'm jumping gates on AP when tabbed out of fullscreen eve.

Sciesse Diadra
Posted - 2011.06.09 11:47:00 - [164]
 

3 minor issues, first two of them annoying and not sure if they were reported yet though...

1. sometimes when I switch wallet to the orders page, the visual of the wallet gets all messed up, like transparent and looks like both the sell and the buy order lists are drawn over each other or something like that and take up the entire window. I have to resize the wallet in order to make it redraw and look OK with the orders page. Not a show stopper, just annoying....

2. In the advance buy order window, when selecting a station, I have to use the mouse to focus the text cursor within the select station text field before typing, otherwise the text is lost into space and never appears there. It use to put the focus there automatically when selecting a new station.

3. Very minor, warp tunnel does not appear now and then. I am sure this one must of be stated at some point, sorry if repeated I Could not find a current issue list.

Non were fixed with the latest on june 7th

Hax Zoidberg
Posted - 2011.06.09 11:59:00 - [165]
 

Originally by: Dust Fourtwenty
Edited by: Dust Fourtwenty on 09/06/2011 11:37:45
Originally by: CCP Navigator

Update:
During downtime tomorrow, Thursday June 9, there will be a client update to address issues players are having with crashing clients.

Problem Event Name: APPCRASH
Application Name: ExeFile.exe
nope not all of the issues apparently, i still crash whenever i'm jumping gates on AP when tabbed out of fullscreen eve.


Yup, same here. Latest patch didn't fix anything Sad Confused Neutral

Morar Santee
Posted - 2011.06.09 12:00:00 - [166]
 

Originally by: Dust Fourtwenty
Edited by: Dust Fourtwenty on 09/06/2011 11:37:45
Originally by: CCP Navigator

Update:
During downtime tomorrow, Thursday June 9, there will be a client update to address issues players are having with crashing clients.

Problem Event Name: APPCRASH
Application Name: ExeFile.exe
nope not all of the issues apparently, i still crash whenever i'm jumping gates on AP when tabbed out of fullscreen eve.


Yes. Except a lot more frequently than before. You have to give them credit, though: At least for me, the Windows error message no longer appears. Makes the experience of crashing a lot smoother, don't you think so?

Aleena Doran
Posted - 2011.06.09 12:03:00 - [167]
 

Still crashing despite today's update.

Not funny.

NoobPwn
Posted - 2011.06.09 12:08:00 - [168]
 

when you overheat a weapon (grouped), only one module will be overheated.

client crash still exists.

kala Alar
Posted - 2011.06.09 12:18:00 - [169]
 

Originally by: CCP Navigator

Update:
During downtime tomorrow, Thursday June 9, there will be a client update to address issues players are having with crashing clients.



Installed client update. Still crashing.

Salpad
Caldari
Carebears with Attitude
Posted - 2011.06.09 12:40:00 - [170]
 

I get the same crash as before the update: 100% of the time, when I click on the Agents tab in the Caldari Navy station in Ichoriya system (Black Rise region), I get a crash-to-desktop immediately. Windows client.

I don't know whether the crash is specific to that station or not, as I haven't tried in other stations.

Derrick'DelBoy'Tr0tter
Posted - 2011.06.09 12:44:00 - [171]
 

GRRRRRRR Still crashing on autopilot running 2 clients, when working on background tabbed out. wtf ccp. how many fails before you fix it. thats 2 weeks gametime you owe me now.
we all sent goddam crash details. im not even gonna start that crap again. fix it already imn at the end of my patience.

Dark Shadowstar
Posted - 2011.06.09 13:01:00 - [172]
 

Originally by: Dark Shadowstar
"The sun should no longer get in the way of your ability to see how dangerously low your capacitor is."

YOU DID NOT DO IT LIKE YOU PROMISED !!!!!!!

Why, Why, Why must the HUD be transparent?????
Transparent makes things harder to see against light or bright backgrounds.
The HUD is very important to playing the game.
It tells us if we are taking too much damage, if our CAP is too low.
It has buttons for scanner, tactical overlay etc etc. IF THEY ARE TRANSPARENT THEY ARE DIFFICULT TO FIND.

PLEASE, please, please do what you promised and change the bloody thing back the way it was before you broke it.


Guess what the Dev's response was to my petition ???
CAN YOU SEND A SCREENSHOT !!!!!!!!!

cadmin110603
Posted - 2011.06.09 13:07:00 - [173]
 

Originally by: Grey Stormshadow
Edited by: Grey Stormshadow on 08/06/2011 03:24:48
Adding bit more tracking information (non fact info) related to crash bug.

Required for the crash to happen:

- Client has to be alt tabbed to background (some say minimizing windowized client does the same thing, not confirmed)

Increasing the possibility for crash to happen:
- Having 2 clients running (this may or may not be related).
- Logging in while docked to station (most likely related), undocking from station and warping to adjacent system while alt tabbed out (primary crash trigger).
- Logging in while docked to station (most likely related), undocking from station and alt tabbing immediately after pressing undock key (secondary crash trigger).
- Docking to station causes same issues than loggin to station explained above (most likely related)

Preventing or greatly decreasing the possibility for crash:
- Logging in while ship in space (most likely related) -> Difficult or impossible to get crash before next station visit.
- Keeping 2 clients in same system, in space or in station, and alt tabbing between them doesn't seem to crash the background client, warping around or not, docking and undocking or not (most likely related and also well tested).




I've seen this crash with *1* client running NOT tabbed out or minimised, but it's rare in that case.
2 clients running makes this crash almost automatic in a VERY short time.
Gate jumping seems to make it a TON more likely. Can't speak to docking or undocking, never seen it happen due to that.

cadmin110603
Posted - 2011.06.09 13:20:00 - [174]
 

Edited by: cadmin110603 on 09/06/2011 13:50:34
Originally by: CCP Zymurgist
For players having issues with crashes we highly encourage you to install the client update being publish tomorrow, Thursday June 9. A News Post has been put out with information about this patch.


FATAL ERROR with the 1.6.1 patch

This BROKE the character creator.

I tried to create a character on a new alt account today.

Got through the procedure, hit finalise, got a box labled "registering" with a procedure "compiling prefrerences" - box runs to full bar THEN THE CLIENT HANGS TO THE POINT I HAVE TO GO TO TASK MANAGER TO KILL IT.

100% repeatable - I've tried this 3 TIMES now, 2 on one machine 1 on a second machine.

I then tried backing out the worthless "client update #1" - STILL broken.

I then tried completely clearing out the cache - STILL BROKEN.


It's *possible* it's an issue with the database characters are stored on not accepting new chars or an issue with new accounts not being accepted for character creation, haven't had the time to try creating an alt on an established account yet - but it's gonna be a game killer if trial accounts can't create a character for any length of time.




On the transparency HUD cap issue - GET RID OF THAT. It's almost IMPOSSIBLE to read the cap display at all any more with some backgrounds at ANY angle.

WCPistolPete
Gallente
MacroIntel
Posted - 2011.06.09 13:41:00 - [175]
 

Originally by: ISquishWorms


So am I right in thinking that it should have only filled the first buy order minus what had already been filled by others and returned the excess but this isn't what it did. Someone else in this thread suggested that it would automatically fill the buy orders below.

CCP look into this please. A petition is open on it currently.


Ahh... Now I see what you meant. The entire stack disappeared. No that's not normal. Only the outstanding part of the buy order should have been filled. The remainder of the product should have stayed in the hangar. From there the process to sell the remainder needs to start over as if it were a new sale.

Yep, little bit of database lag and conflict going on there.

Still, anyone AFK with a sell order awaiting action on screen should refresh before selling for exactly this reason. Fault is 50/50. Crying or Very sad

Hope your friend also filed a bug report. Wink

WCPistolPete
Gallente
MacroIntel
Posted - 2011.06.09 13:45:00 - [176]
 

Originally by: Dark Shadowstar

Guess what the Dev's response was to my petition ???
CAN YOU SEND A SCREENSHOT !!!!!!!!!


Did you humor them?

Assaj Ventress
Posted - 2011.06.09 13:49:00 - [177]
 

Edited by: Assaj Ventress on 09/06/2011 13:49:46
Well I can definitely see an improvement - got an alt-tabbed autopilot crash only after 13 jumps. Before the client update it took about 3-5 jumps to get a guaranteed CTDSmile

edit: crashed 1 jump after that lol

Eva Pope
Posted - 2011.06.09 14:16:00 - [178]
 

The animation for small tractor beam has been messed up after the most recent update where it fades out after each weapon cycle and then snaps back on, and the character portrait backgrounds are still broken. Neutral

Deimona
Posted - 2011.06.09 14:17:00 - [179]
 

The "client crash while minimized with auto-pilot on" bug has not been fixed by the client update.

Capsuleer Newton
Amarr
Posted - 2011.06.09 14:56:00 - [180]
 

Originally by: Deimona
The "client crash while minimized with auto-pilot on" bug has not been fixed by the client update.


Use "Fixed Window" mode, instead of "Fullscreen", they're full screen, but the window doesn't minimizes when alt-tabbed, just goes in the background, and i haven't got issues with client crashes autopiloting several jumps when in the background.


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