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blankseplocked Proposal Balance of Piracy in high sec space
 
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Tre Kantin
Posted - 2011.06.06 15:18:00 - [1]
 

Edited by: Tre Kantin on 06/06/2011 15:27:57
Over the last few years i have been playing eve i have followed with a watchfull eye of the piracy element in eve.

I would like to put forth this.

In high sec as it stands piracy rarely results in anything less then a slap on the wrist with a sec status drop which is sometimes the goal, and loss of ship. Usually for fun rather then isk all though sometimes they can get a juicy drop.

When said Pilot gets ganked what options do they really have? hire mercs for high amounts of isk?
cry to fellow corp mates to risk their ships for a kill?
and so on.

my proposal is this.

After said victim is killed. under the kill rights tab they can either Claim kill rights or Sell/Trade.

the Solution here is, this would allow the profession in eve know as bounty hunters to buy said kill right. Lets say 30% of insurance payout.( if no insurance then 10%) or perhaps the isk goes to a npc is sink.
Thus enhancing this minute profession and adding a little isk to said victims wallet.

i think this would give those that cant fight back a small option to exact some sort of internet spaceship revenge while adding another role play option to eve.


Now onto the hate/love and trolls

fly safe

Mister Smithington
Posted - 2011.06.06 17:29:00 - [2]
 

I was about to tell you to HTFU, but the idea of trading concord-sanctioned kill contracts is actually kind of cool.

Player justice > any punitive game mechanic CCP can dream up.

Tu Ko
Predator's Inc.
Posted - 2011.06.07 02:07:00 - [3]
 

oh its this thread again.

The penalties for ganking someone in highsec are good enough as is. You do lose your ship and you take a standings hit. Why do people do it then, because dumb people who want to carry absurd amounts of isk in unbuffered space trucks, or people that want to gain in game resources while watching TV provide plenty of 'game' that bring the gankers off the low sec gates into highsec. As long as you aren't the idiot doing that you probably won't be shot at.

Tre Kantin
Posted - 2011.06.07 05:13:00 - [4]
 

Edited by: Tre Kantin on 07/06/2011 05:28:09
Edited by: Tre Kantin on 07/06/2011 05:23:23
pirates gank anything and everything of value they can, not just those that have $$$ in their untanked hauler leaving jita on auto pilot because they forgot to read about what eve really is.

All im proposing is adding a little more favor to those on the ganked side rather then the opposite. There comes a point when a Gank becomes more then just a gank and cannot be retributed in high sec, low sec is low sec no point in getting into an argument over that every action has a reaction (butterfly effect) here. and as it stands, ganked has no direct reaction except a loss of ship and sec, but unless you are completely oblivious to how eve operates you know that fully going into that en devour thats going to happen. so really tell me what repercussion is there.losing sec and ship is half the fun in it! I'm just proposing there be a balance between the two and add something contributive to eve rather then something worthless.

Bo Tosh
Posted - 2011.06.09 12:46:00 - [5]
 

Revenge as a negotiable commercial commodity, sounds an excellent idea and would help the profession of bounty hunter become a reality.


Originally by: Tu Ko
oh its this thread again.

The penalties for ganking someone in highsec are good enough as is. You do lose your ship and you take a standings hit. Why do people do it then, because dumb people who want to carry absurd amounts of isk in unbuffered space trucks, or people that want to gain in game resources while watching TV provide plenty of 'game' that bring the gankers off the low sec gates into highsec. As long as you aren't the idiot doing that you probably won't be shot at.


A typical ganker counter argument, as someone who has myself in the past ganked profitable targets I find it unconvincing and tbh I'd have welcomed the excitement of being a "marked man" to add some flavor and risk to HiSec life.

Xearal
Minmatar
SOL Industries
Black Thorne Alliance
Posted - 2011.06.09 13:22:00 - [6]
 

yes, this thread has been seen before.

Still being able to sell the kill rights like a contract commodity would be interesting.
whoever buys it could then hunt down said killer and claim a bounty equal to a percentage of the kill.

It would actually mean bounties are worth hunting for.

Swynet
State War Academy
Posted - 2011.06.12 15:14:00 - [7]
 

This means I could run all my alts and get kill rights, then have plenty of KM's with my main char?

Inur Plex
Posted - 2011.06.13 04:11:00 - [8]
 

I use my noob alt to steal mission loot from mission runners, and when they kill him - I get a Kill Rights.

I then wait until that mission runner starts up a new mission a day or 2 later. I then warp my Loki into the mission and accept the contract for the kill right while I'm 10km away from him... decloak and PEW PEW. not to mention that the mission rats will do most of the actual work for me. Scoop the mission fit loot and laugh.


Other than situations like this - I believe that the "bounty" system needs a lot of love.

Imigo Montoya
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.06.15 01:49:00 - [9]
 

Edited by: Imigo Montoya on 15/06/2011 01:50:28
Originally by: Inur Plex
I use my noob alt to steal mission loot from mission runners, and when they kill him - I get a Kill Rights.

I then wait until that mission runner starts up a new mission a day or 2 later. I then warp my Loki into the mission and accept the contract for the kill right while I'm 10km away from him... decloak and PEW PEW. not to mention that the mission rats will do most of the actual work for me. Scoop the mission fit loot and laugh.


Close but not quite - if you steal mission loot from somebody you are being shot at legally, and kill rights are only applied "If you are unlawfully destroyed in secure space" (from the wiki entry here). "No kill rights are given against legal targets".

You get an aggression timer that allows you to reship and come back to kill them, but this is different to a "kill right".

EDIT: I like the idea of transferable kill rights. Free market prices would be better though.

Tu Ko
Predator's Inc.
Posted - 2011.06.15 02:58:00 - [10]
 

"A typical ganker counter argument, as someone who has myself in the past ganked profitable targets I find it unconvincing and tbh I'd have welcomed the excitement of being a "marked man" to add some flavor and risk to HiSec life."

What did that mean, exactly?
You welcome the being a marked man, but on the other hand you want whoever kills you to be free game to someone else for 1 month as revenge? You claim the counter argument is invalid but then validate it by claiming to doso yourself?

ya'll highsec'ers are weird bunch

Wolodymyr
Posted - 2011.06.18 09:57:00 - [11]
 

Edited by: Wolodymyr on 18/06/2011 10:11:13
Yeah stealing mission loot is kind of ****ish and is it's own separate problem. But it doesn't really make trading kill rights that broken. I could just go loot scooping mission loot in my main, goad them into shooting me, and then jumping them later in a nice T2 fit HAC build for ganking mission runners.

And you only get kill rights on you for shooting someone. And if you shoot someone there are repercussions, that's life. (...Well that's eve)

Let's be honest, the people who get ganked outside Jita are probably hapless carebears who have never fired on anything other than NPC pirates in their Eve career. Why not let them sell their kill rights to someone who plans on taking advantage of it.

I'll be honest I haven't done a lot of fighting in highsec. But I'd assume that the phat lootz I'd get from blasting someone apart would make up for the cost of the contract. So when browsing kill rights on contract you could look at the person's record on the battle clinic killboard. If they are just getting in groups of thrashers and jumping retrievers then it's probably not worth it.

But if they have regular kills in one system (Jita, Rens, Dodixie) in my timezone and they are flying a battlecruiser or something bigger, I'd definitely be willing to pay a mil or so for the chance to camp outside a station and wait for them to get GCC (assuming they are in a wardeck and don't get concorded right there) or float outside the undock range. Then maybe I could get 5 mil or so in loot drops depending on their fit (plus salvage).

Yeah I'd definitely buy 20 kill rights of people who hang out in Jita. Then hang outside the undock ganking the gankers, and scooping their loot. Sounds more fun than ratting.

Speaking of that I hear they patched the way aggression effects remote repping. That would really change weather or not kill rights are a feasible thing. Station games are annoying, and I'd hate to not be able to take out their logi for fear of being concorded.


 

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