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blankseplocked Thank You CCP, For Make Captains Quarters Optional!
 
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Barakkus
Posted - 2011.06.06 19:25:00 - [91]
 

Originally by: Soden Rah

If they really did intend all along to make CQ an option you have after docking...

Why remove docking from the test server, why write dev blogs saying CQ was going to replace the hanger view?



You really have a problem reading don't you? Where did I say they DIDN'T say they were completely replacing the hangar with CQ? I actually stated that they intended on replacing it completely. I guess they changed their mind, sorry no one felt the need to hand hold you and personally call you to consult you about any changes they may be considering on short notice.

Quote:
And no it didn't 'occur to me' that they hadn't decided how they were going to implement CQ... Because I actually asked the dev in charge, on Duality and he told me how they were planning to implement it...

I really hope they are rethinking scrapping the Hanger view... but if they are it's only because of negative feedback about their plan/implementation on the test servers (and dev blogs)

If they are having a change of mind, or considering having a change of mind, they could also say so.


Does it even occur to you that they can't/won't discuss some things until they are absolutely decided upon? Sorry but you're not that important that everything is going to be passed through you before making a change. That particular developer that you supposedly spoke to probably shouldn't have told you anything to begin with.

By the way, you may want to read up on the difference between "your" and "you're", we wouldn't want such an expert on the English language making a fool of himself now would we?

Sir Oliver Midwestshire
Amarr
Posted - 2011.06.06 19:30:00 - [92]
 

Is this the first time *****ing and whining actually got something accomplished? Somebody better write a book about this so we all remember!

Soden Rah
Gallente
EVE University
Ivy League
Posted - 2011.06.06 19:59:00 - [93]
 

Edited by: Soden Rah on 06/06/2011 20:00:15
Edited by: Soden Rah on 06/06/2011 19:59:52
Originally by: Barakkus

Does it even occur to you that they can't/won't discuss some things until they are absolutely decided upon? Sorry but you're not that important that everything is going to be passed through you before making a change. That particular developer that you supposedly spoke to probably shouldn't have told you anything to begin with.

By the way, you may want to read up on the difference between "your" and "you're", we wouldn't want such an expert on the English language making a fool of himself now would we?



Sigh, that argument is pathetic, nonsensical, and idiotic.
You failed to understand what I was saying, the point I was making, and are working yourself into a stew into the bargain.
There is no point in continuing to argue with you if you can't understand what I am saying.
So I will ignore you from now on.
I am sorry if this offends you but I have better things to do than argue with someone who can't comprehend what I am saying.

I was talking purely about your comprehension of what was being said,
rather than your typing/spelling/grammar or any other facet of the written word.
I do understand the difference between Your and You're, and endeavour to use them correctly.
However the odd mistake creeps through, and my forum posts don't get the level of proofing that other work might.
Your and You're are both correct spellings so my spell checker wont highlight them.

You continue to misunderstand that I am saying you're misunderstanding what I am saying, or interpreting what I say in ways not originally intended, or justified, by the original text. Not that you can't read, or use correct spelling or grammar.
My criticism was all about content, coming back by complaining about my grammar, is petty, and demonstrates you missed the point.

And BTW I do actually have a pretty good idea of how programming works.

You can flame away as much as you want, but your going to have to apologise for your opening, and subsequent insults before I pay any more attention to you.

Scorpii Orion
Perkone
Posted - 2011.06.06 20:01:00 - [94]
 

Look, CCP can't say no to bots.

CCP silently approves bots and RMT.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.06.06 20:09:00 - [95]
 

Originally by: Barakkus
Does it even occur to you that they can't/won't discuss some things until they are absolutely decided upon?
Of course they can. They just have to choose to do so. If they have a policy not to, then that policy needs to be taken out behind the shed and shot in the balls.

If they haven't decided on something, then they can very simply say that they haven't decided yet.

Ghurthe
Posted - 2011.06.06 20:15:00 - [96]
 

Originally by: Scorpii Orion
Look, CCP can't say no to bots.

CCP silently approves bots and RMT.


Because only bots use average computers.

Shove off, This is a welcome change to anyone who's not a stuck up prick with too much disposable income for their computers.

GavinCapacitor
Posted - 2011.06.17 17:25:00 - [97]
 

Originally by: Tippia
Because it would still be tested, even with that option. In fact, it might get tested more since they'd also be able to rope in a few that aren't interested in the CQ but who will go on the server to test the other stuff…


'A feature will get tested by more people when it is optional than when it is 100% mandatory'

You seem to herp alot, but I think you just derped.

5nake pliskan
Caldari
Posted - 2011.06.18 00:59:00 - [98]
 

bumping this for a reason

Corina's Bodyguard
Posted - 2011.06.18 03:20:00 - [99]
 

My personal view: I want to see a completely revamped station environment (similar to the one we have now, but updated to look better if possible) with a nice button above the undock button that says "exit pod". Then you go to CQ/the station.

I would also love the depodding video to be added as a tick box (show vid/don't show vid). I RP, so I enjoy immersive things like that.

Zleon Leigh
Posted - 2011.06.18 04:12:00 - [100]
 

It's not there because we asked for it - CCP is too proud for that.

It's there in case you need to disable CQ because EVE crashes after the patch. Not a feature - a QA workaround.


Andreus Ixiris
Gallente
Mixed Metaphor
Posted - 2011.06.18 04:16:00 - [101]
 

OP is an idiot.

Originally by: Culmen
Unchecking "Load Station Environment" stops the captains quarters from loading.


Originally by: Culmen
Now if only there was a way to get access to your cargo hold as easily as before.
IE double clicking anywhere.


It's not "optional" if functionality is removed no matter whether you enable CQ or not.

Bill Loney
Amarr
Hedion University
Posted - 2011.06.18 06:41:00 - [102]
 

Originally by: Hannibal Ord
Originally by: Mara Rinn
Originally by: Vice Admiral Spreadsheet
Because a permanent loading screen is better than temporary loading screen with a fully functional UI.
Rolling Eyes


I don't know about everyone else, but for me the UI is unresponsive until CQ is fully loaded.




Same here.

Thank God this option now exists.

Now if CCP can be REALLY intelligent and add the ship spinning hanger as standard when you dock rather than CQ, with a button to enter CQ then the whole thing works in terms of immersion and player usability.

I had the image of loading CQ when u right click ur pod like u do when u leave active ship ugh as it is now, i guess it wont happen like that.

Sakura Ren Fenikkusu
Posted - 2011.06.18 06:51:00 - [103]
 

Edited by: Sakura Ren Fenikkusu on 18/06/2011 06:52:49
Seriously, you are whining about not being able to double-click to open the cargohold?...There's a keyboard shortcut for that.

You don't lose a single bit of functionality, from what we have right now, by disabling CQ in Incarna.

To Op: It's old news and has been possible since CQ first appeared on SiSi.

To Whiners: How many times does CCP and other player's have to point out that the team(s) that are working on Incarna are not necessarily the same programmers/artists that are working on in-space features. They have just decided to use this release/expansion to deliver something they have been promising for years.

Suggestion to CCP: If you notice something is broke, incomplete, or not functioning as intended, please remove it from the game. (Examples: faction warfare, epic arc missions, etc) At least that way these people won't be whining about it being broken.


Valentina Valentia
Caldari
State War Academy
Posted - 2011.06.18 07:12:00 - [104]
 

Edited by: Valentina Valentia on 18/06/2011 07:20:13
Originally by: Hannibal Ord
Now if CCP can be REALLY intelligent and add the ship spinning hanger as standard when you dock rather than CQ, with a button to enter CQ then the whole thing works in terms of immersion and player usability.


THIS!

Corporate Hangar/Old Hangar
---> Exit Station (Space)
---> Enter Station (CQ and beyond)

I have been on SISI - CQ is alright, but takes so much time to load and then move around - I end up using the UI bar for everything and ignoring my body (which needs a hotkey to "Sit on Sofa and not move" function. IF it where less of a pain to load (as in the old one that loaded up fast, and I could see my ship, which with the new turret animations and all would be very nice eyecandy, instead it's not directly viewable, it's now a rotating background on the balcony, and the view of it is sub-par to the current Incursions Hanger.

I will say I love the new turrets!... and that tracs and salvagers show up also - great, though some show up in weird places - eg Vengeance hull where the trac showed up embedded in the dorsal wing!...oops.

Anyway, it would be better for people that are in and out to the hangar alot to have this option - looking at the out of focus CQ balcony is annoying to say the least... and the wall one once it loads is boring.

IF CCP demands these long load times - then I say put in transitional movies - at least that would make for something to watch that can only be as boring as ship spinning - like ship lauching, pod unloading, etc... so I can run and get a coffee while it is playing.

THIS! Makes sense!

X if you approve!

Andreus Ixiris
Gallente
Mixed Metaphor
Posted - 2011.06.18 07:44:00 - [105]
 

Edited by: Andreus Ixiris on 18/06/2011 07:44:06
Originally by: Sakura Ren Fenikkusu
You don't lose a single bit of functionality, from what we have right now, by disabling CQ in Incarna.


WRONG.

WRONG, WRONG, WRONG.

I need to find a photoshop of a big honking neon sign that says "WRONG" so I can post it anytime anyone says this.

You lose the ability to:
- Double-click the main screen to open your cargo hold
- Click-drag ships to the main screen to activate ships
- Right-click the main screen to access your active ship's drop-down menu
- All other action shortcuts that revolve around the fact that your ship used to occupy the main screen

These are very simple things deeply ingrained into the minds of most players who've been playing EVE more than a couple of months. Turning CQ off removes the load times but DOES NOT restore the functionality of these shortcuts.

Thus, Incarna is permanently removing functionality.

And please, if your inevitable low-brow reply to this easily verifiable fact (go check it on SiSi if you don't believe me) includes the words "well that's a minor change, it doesn't remove any major functionality", don't bother to take the effort typing it. You said:

Originally by: Sakura Ren Fenikkusu
You don't lose a single bit of functionality, from what we have right now, by disabling CQ in Incarna.


More than a single bit of functionality is lost. You are objectively wrong.

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2011.06.18 07:52:00 - [106]
 

I too like a bloated client install, loss of performance IN SPACE and extra ram demand from my clients just because of a dumb**** feature that I want no part of and functionally has absolutely zero use.

San Severina
Minmatar
Posted - 2011.06.18 07:53:00 - [107]
 

Edited by: San Severina on 18/06/2011 07:56:02
THIS!

Corporate Hangar/Old Hangar
---> Exit Station (Space)
---> Enter Station (CQ and beyond)



^^

edit; Spank quote -
Quote:
I too like a bloated client install, loss of performance IN SPACE and extra ram demand from my clients just because of a dumb**** feature that I want no part of and functionally has absolutely zero use.


I pretty much feel the same way - if we have no choice bbut to load CQ every dam time we dock, I predict this will be one of CCP's greatest failures.

Why O why Confused

Sakura Ren Fenikkusu
Posted - 2011.06.18 08:37:00 - [108]
 

Edited by: Sakura Ren Fenikkusu on 18/06/2011 08:50:18
Edited by: Sakura Ren Fenikkusu on 18/06/2011 08:46:16
@Andreus Ixiris:

I apologize for the fact that my post apparently affected you so much that you had to rage about it.

I admit that it is a "functionality" that has been removed from the game, so my statement was not entirely correct; however, as your statement about my inevitable reply suggests, I will bother to say that it is a minor functionality and is so trivial that losing it is not worth complaining about.

I highly doubt that it is so "deeply ingrained" in your play-style that you or anybody else that uses these shortcuts will be unable to play this game without it.

Now, why did I take the time to comment/reply?

Frankly, I'm sick and tired of all the whining about Captain's Quarters/Incarna finally being implemented after people whined for so long about it taking them forever to develop.

Will you lose some functionality? Yes, you will, but I highly doubt that CCP would remove it without reason.

Edit: Reply to Further Posts...

Quote:
I too like a bloated client install, loss of performance IN SPACE and extra ram demand from my clients just because of a dumb**** feature that I want no part of and functionally has absolutely zero use.


On SiSi right now with Max Settings:
In-Space: 60 FPS, 850MB Memory
Docked: 50 FPS, 1.2GB Memory (wo/CQ: 60FPS, 745MB Memory)

^^ Oh my god! Memory Consumption is actually lower between in-space and docked with CQ disabled. :P

System Specs:
ATI Radeon HD 4850 1GB
AMD Athlon 64 X2 4000+ 2.1Ghz (Dual-Core)
Memory: PC2-6400 1.0GB x4 (4.0GB)

The SiSi client takes up 8.7GB HDD space, a whopping 1GB increase from current Tranquility.

At the moment, you can get a long fine without ever loading CQ; however, I'd be willing to bet all my EVE Assets that it will become necessary in the future.


Big Business1
Posted - 2011.06.18 08:48:00 - [109]
 

Originally by: Rixiu
Originally by: Culmen

Now if only there was a way to get access to your cargo hold as easily as before.
IE double clicking anywhere.



And please make Incarna better than this CCP, spaceships and avatars deserve to blend more seamlessly ie, first: "dock" with hangar view like now and second: "exit pod button". Just because I don't want to load incarna EVERY TIME I DOCK doesn't mean I want to use it from time to time.


THIS is the kind of post i'd like to see :) Useful Suggestions

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2011.06.18 08:51:00 - [110]
 

Originally by: Sakura Ren Fenikkusu
Frankly, I'm sick and tired of all the whining about Captain's Quarters/Incarna finally being implemented after people whined for so long about it taking them forever to develop.

Will you lose some functionality? Yes, you will, but I highly doubt that CCP would remove it without reason.


YEARS AGO when people complained about it originally it was PROMISED that it would be optional, most of the griping going on now is a direct result of the fact that they LIED to us and it is being shoved down our throats for no good reason.



Originally by: Sakura Ren Fenikkusu
On SiSi right now with Max Settings:
In-Space: 60 FPS, 850MB Memory
Docked: 50 FPS, 1.2GB Memory

At the moment, you can get a long fine without ever loading CQ



Except it actually causes a hit on performance in space even if you never load CQ.

Asuri Kinnes
Caldari
Adhocracy Incorporated
Posted - 2011.06.18 11:06:00 - [111]
 

Originally by: Lady Spank
YEARS AGO when people complained about it originally it was PROMISED that it would be optional, most of the griping going on now is a direct result of the fact that they LIED to us and it is being shoved down our throats for no good reason.


QFMFT!

If Incarna was so great, they wouldn't have to force people to use it. Actually, if there were anything *to* Incarna, they probably wouldn't have to force people to use it... But there is *NOTHING THERE*.

Seriously, Ship Spinning > stumbling around a captains quarters with nothing to do...


Aki Hatakami
Posted - 2011.06.18 11:34:00 - [112]
 

Well, from what CCP Zulu said it looks like everybody will eventually be forced into the CQ. Apparently, the function to not load environment is only temporary. :/

From his blog,
For the sake of a smooth transition we therefore decided to temporarily add the option to not load the Incarna interiors while stilll retaining full access to all options and menus.

XIRUSPHERE
Gallente
Deadly Intent.
Posted - 2011.06.18 15:45:00 - [113]
 

As things stand, that check box is not going to stay there. it's going to go away on launch and your going to have no choice but to have to load CQ in the hopes you get so stir crazy in your 10m2 prison you break a plex.

Sakura Ren Fenikkusu
Posted - 2011.06.18 16:00:00 - [114]
 

Remember the Captain's Quarters is only the first piece of a much larger puzzle. Right now it only seeks to provide the same functionality that you already get when docked, while also showing off the new avatars.

As they open up the rest of the stations and possibly integrate with DUST, I'm sure their will be a damn good reason to use it.

Edit: bah, Youtube doesn't have the clip I'm looking for. Go watch Starship Troopers, the direction CCP is going leads to a game that is a lot like that. (Fleet and Infantry :P )

MaiLina KaTar
Posted - 2011.06.18 16:31:00 - [115]
 

Originally by: XIRUSPHERE
As things stand, that check box is not going to stay there. it's going to go away on launch and your going to have no choice but to have to load CQ in the hopes you get so stir crazy in your 10m2 prison you break a plex.

If that happens, CCP can kiss pretty much all of their multibox accounts goodbye. With that increase in memory footprint pretty much everyone who runs multiple clients now will not be able to do so anymore. You can bet your ass a thousand bucks most of them will leave.

CCP if you don't realise by now what a ****ty idea all the "mandatory CQ" stuff is, then I hope Incarna falls flat on its face and your company and the game dies along with it. Not cause I'm bitter, but because after 8 years of doing this stuff you still haven't learned your lessons and are still not listening to your community where it actually matters.

JC Anderson
Caldari
Noir.
Noir. Mercenary Group
Posted - 2011.06.18 16:46:00 - [116]
 

Edited by: JC Anderson on 18/06/2011 16:47:45

From the sound of what CCP Zulu posted, it may stick around for a very short while after incarna goes live. But even in that case, what he said makes it obvious that the check box will not be there for long. Though if I am wrong and the check box will be gone from day one, I cannot say I'd be surprised.

Key point here is that it was announced as a TEMPORARY function to ease the transition.

CCP Zulu:
"For the sake of a smooth transition we therefore decided to temporarily add the option to not load the Incarna interiors while stilll retaining full access to all options and menus."

Th0rG0d
Terminal Pharmaceuticals Inc.
Posted - 2011.06.18 18:57:00 - [117]
 

I think the devs are just love blind. Whenever you create something new and exciting, that you happen to be very attached to, you want people to use it, love it, and revel in it's awesomeness. Unfortunately, you often overlook simple, obvious, and straight-forward solutions.

The simple fact is, it does not make sense to remove the current hanger view. When you dock your ship, you are still in the ship, and the pod. The beauty of the pod is that you don't have to leave it to switch ships. It gets transferred to the one you want next. If you so choose to get out of your pod, then you should have that option, but not be forced to leave your ship, or pod.

It doesn't matter if Incarna is the wave of the future, the beta for WoD, or any other such bull****. The only argument CCP can make here is that they don't give a flying ****. Everything else anyone can say to explain their decision is pure ****. Plain and simple.

I happen to like Incarna. I don't however believe that it should be forced on everyone, and that if they don't want to partake in it, they have to stare at a loading screen or unsub.

Daemonspirit
Six Degrees of Separation
Posted - 2011.06.18 19:30:00 - [118]
 

Originally by: Sakura Ren Fenikkusu
As they open up the rest of the stations and possibly integrate with DUST, I'm sure their will be a damn good reason to use it.

I'm sure your a bloody optimist...
Go look @ 2nd Life.
Come back to Eve...
2nd Life
Eve...

I don't get it. I seriously just don't get it. What do people think their going to do? Make thousands of different station interiors? I just don't...



Andreus Ixiris
Gallente
Mixed Metaphor
Posted - 2011.06.19 06:35:00 - [119]
 

Originally by: Th0rG0d
It doesn't matter if Incarna is the wave of the future, the beta for WoD, or any other such bull****. The only argument CCP can make here is that they don't give a flying ****. Everything else anyone can say to explain their decision is pure ****. Plain and simple.

I happen to like Incarna. I don't however believe that it should be forced on everyone, and that if they don't want to partake in it, they have to stare at a loading screen or unsub.


This, basically.

Th0rG0d
Terminal Pharmaceuticals Inc.
Posted - 2011.06.19 19:24:00 - [120]
 

I have yet to see any response from CCP on their decision to remove the hanger view. If they have, can someone link it here? 2 days away, and nothing that I've seen. ugh

Is it really to try to force people to try out and walk around in their Minnie CQ? I've done that on Sisi already. After the new shiny wore off, all I was left with was meh. Neutral I wish they'd just come out and say, "Yes, we really want everyone to use CQ, so that we can get more feedback then we usually get from the <500 people that use Sisi. We may be considering re-implementing the hanger view if the player base finds CQ to be an immersion-breaker."

But I'm clearly dreaming hereSad


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