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blankseplocked The Gila and its tank
 
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Kesshisan
Minmatar
Posted - 2011.06.02 17:19:00 - [1]
 

I've been working on my Gila trying to see what I can do to give it the best tank available, and this is about what I can do with my current skills. (Please ignore the drones, I'm working on them after I get my tank situated.)

Image

*note* Damage type is set for Serpentis at 55% Thermal and 45% Kinetic in that picture.

[Gila, Mission Non-Sentry]
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Domination Heat Dissipation Field
Kinetic Deflection Amplifier II
Large Shield Extender II
Large Shield Extender II
Y-S8 Hydrocarbon I Afterburners
Drone Navigation Computer I

'Malkuth' Assault Missile Launcher I, Sabretooth Light Missile
'Malkuth' Assault Missile Launcher I, Sabretooth Light Missile
'Malkuth' Assault Missile Launcher I, Sabretooth Light Missile
Small Tractor Beam I
Salvager I

Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I

Hammerhead II x5
Hobgoblin II x5
Ogre I x5

My skills

I'm looking to improve this tank.

The most obvious way to beef up the tank is to train up Shield Management to V, and train up my Compensation skills. This is on the list of things to do.

However, I'm looking for a way to do this via ship modules without losing the AB and the Drone Navigation Computer if possible. Upgrading to T2 Field Purgers and using superior Resistance Amplifiers are obvious. Upgrading the Hardener is not possible because of the amount of cap it pulls.

Is there there a more tanky module setup for the Gila?

Thanks for the help.

Liang Nuren
Posted - 2011.06.02 17:33:00 - [2]
 

If this is for missions (as the ship name suggests):
- T2 rigs
- KVA/KYA implants
- Beta SPRs will help with your CPU problem.
- 500-600 DPS omnitank will mean you never have to refit hardeners (easily doable)
- Faction/Deadspace ABs take less capacitor and make you go faster.

-Liang

Mini T
Caldari Provisions
Posted - 2011.06.02 17:36:00 - [3]
 

Granted, we are talking different skill sets, but this can aggro just about anything I run up to and including L4's if managed properly. Is 100% cap stable;

[Gila, Gila]
Dread Guristas Co-Processor
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Sensor Booster II
Drone Navigation Computer I
Omnidirectional Tracking Link I
Invulnerability Field II
Large Shield Extender II
Large Shield Extender II

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Drone Link Augmentor I
E50 Prototype Energy Vampire

Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I


Ogre I x5
Hammerhead I x5
Hobgoblin I x5

Angsty Teenager
Posted - 2011.06.02 17:39:00 - [4]
 

Why the possibly hell would ever need this much tank?
Just fit an AB, some hardeners, and a small complex shield booster. You will sig tank/speed tank whatever you're fighting.


Mini T
Caldari Provisions
Posted - 2011.06.02 17:40:00 - [5]
 

A few notes on this. Depending upon the mission I may swap the Sensor Booster for a specific hardner or an additonal Invuln. Once I get a bit more traininig on my grid I will drop the E50 and put another DLA.

With my skills I am running this setup on the ragged edge of both CPU and Grid, but it does work pretty well.

Also, when you can afford it, look into two other items that make a drone ship more viable;

- Republic Fleet Target Painter
- Federation Navy Omnidirectional Tracking Link

Both great additons, and the FNOTL stacked with Sentry's do work.

Mini T
Caldari Provisions
Posted - 2011.06.02 17:45:00 - [6]
 

No need to try to nanofit (which you would have to do in rigs and low's to really speed tank this ship), what is set up for Shield tanking and does it quite well.

Angsty Teenager
Posted - 2011.06.02 17:58:00 - [7]
 

Originally by: Mini T
No need to try to nanofit (which you would have to do in rigs and low's to really speed tank this ship), what is set up for Shield tanking and does it quite well.



You're a moron. Speed tanking never entails rigs and/or lows. Learn to play the game.

Mini T
Caldari Provisions
Posted - 2011.06.02 18:10:00 - [8]
 

If you are going to speed tank it, why would you not make the most of it by nano-fitting it. I think the moron here is self-evident.


Mini T
Caldari Provisions
Posted - 2011.06.02 18:19:00 - [9]
 

So you get to see a speed tank that should work, and be a lot less impactful on your CPU and grid, here it is. It will give you 651 m/s.

As for Angry Teenager, you speed fit one without rigs or lows and I will run this and lets see who is in pieces afterwards.

[Gila, Gila Nano]
Co-Processor II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Y-S8 Hydrocarbon I Afterburners
Sensor Booster II
Drone Navigation Computer I
Omnidirectional Tracking Link I
Invulnerability Field II
Large Shield Extender II

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Drone Link Augmentor I
Drone Link Augmentor I

Medium Polycarbon Engine Housing I
Medium Polycarbon Engine Housing I
Medium Polycarbon Engine Housing I


Warrior II x5
Hammerhead II x5
Hobgoblin I x5
Garde II x5

Liang Nuren
Posted - 2011.06.02 18:40:00 - [10]
 

What in the hell are you two yattering on about? How about both of you post a "nano" mission fit and we can all point and laugh at you both.

Mini T
Caldari Provisions
Posted - 2011.06.02 18:40:00 - [11]
 

Actually, I will give it to the Angry Teenager, he did get me thinking and monkeying with this setup. What is below would allow you to run out to 100KM and should be adequate to run your drones out to 70-90, kite a group and lend some pounding with the HML's.

The only issue with this is that it will probably put too much DPS focus on your drones. You need the room focused on you for aggro (which is why you mostly shield tank a Gila). However, if you could get them firing at you then kite out and keep transverse volocity high enough. However, at that range transverse V is not going to be very high, however, you are far enough out that it may not matter.

This does keep CPU and Grid managable.

Might be worth a build;
[Gila, Gila Nano]
Co-Processor II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Y-S8 Hydrocarbon I Afterburners
Sensor Booster II
Drone Navigation Computer I
Omnidirectional Tracking Link I
Invulnerability Field II
Large Shield Extender II

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Drone Link Augmentor I
Drone Link Augmentor I

Medium Polycarbon Engine Housing I
Medium Polycarbon Engine Housing I
Medium Polycarbon Engine Housing I


Warrior II x5
Hammerhead II x5
Hobgoblin I x5
Garde II x5

Mini T
Caldari Provisions
Posted - 2011.06.02 18:44:00 - [12]
 

Liang, I respect your opinion and know you know your stuff (that was my point in relation to speed tanking this ship).

However, bucking tradition is not always a bad thing and I DID post a few fits. Not saying that it is a great idea, just mud on the wall.

As for me, I think I will keep my shield tanked Gila just like it is.

Kesshisan
Minmatar
Posted - 2011.06.02 18:45:00 - [13]
 

Originally by: Angsty Teenager
Why the possibly hell would ever need this much tank?
Just fit an AB, some hardeners, and a small complex shield booster. You will sig tank/speed tank whatever you're fighting.


It doesn't matter why I "need this much tank" I need it. Perhaps I'm running havens. Perhaps I'm doing wormholes. Perhaps I'm running L5s. Perhaps I'm running L4s while afk. Perhaps I'm breaking up gate camps. Perhaps I'm running incursions.

These are all reasons one would need a lot of tank. My ship fitting may be named "mission," and that will be the main purpose of my Gila, but that doesn't mean that the same ship can't serve for multiple functions. Please don't assume that when someone asks for "a lot of tank" they don't want "a lot of tank."

Originally by: Mini T
Granted, we are talking different skill sets, but this can aggro just about anything I run up to and including L4's if managed properly. Is 100% cap stable;

[Gila, Gila]


That ship has a lot less tank than my Gila, but it is a nice omni tank. I think that my setup with an EM hardener and a thermic resistance amplifier would be superior. Disclaimer: I haven't run the numbers. But again, as you said, we're talking different skillsets here.

Originally by: Mini T
So you get to see a speed tank that should work, and be a lot less impactful on your CPU and grid, here it is. It will give you 651 m/s.


I prefer not to rely on speed tanking. My current setup already goes very fast (469 m/s) AND it has a nice amount of tanking in case I'm sitting still. I've been in a situation where a few webs hit me and suddenly my speed goes away, but with my current setup I still have my passive to fall back on.

It's nice to know that a low sig/high speed setup exists. I just prefer not to go that route.

Mini T
Caldari Provisions
Posted - 2011.06.02 18:50:00 - [14]
 

Quote:
That ship has a lot less tank than my Gila, but it is a nice omni tank. I think that my setup with an EM hardener and a thermic resistance amplifier would be superior. Disclaimer: I haven't run the numbers. But again, as you said, we're talking different skillsets here.




Yea, I would suspect it would and if I were going for even more tank I agree. I was more saying that, for my style of play, the tank I have noted works just fine. Skillset, implants, etc... will make your results vary (maybe greatly from this. I, personally, am trying to get more out of my drones and less out of tank. Not right or wrong either way, just style points.

Liang Nuren
Posted - 2011.06.02 18:53:00 - [15]
 

Originally by: Mini T
Liang, I respect your opinion and know you know your stuff (that was my point in relation to speed tanking this ship).

However, bucking tradition is not always a bad thing and I DID post a few fits. Not saying that it is a great idea, just mud on the wall.

As for me, I think I will keep my shield tanked Gila just like it is.


I think my main point is that you guys seem to be talking about PVE Gilas as though its somehow hard to be both fast and have an enormous tank. IMO there's no reason to waste your rig slots on speed ... I think at worst (for PVE) I'd waste them on CCCs, missile rigs, or even drone rigs. I think if you look at shield boosters that cost even half of what the Gila itself costs, you'll find a way to rock a 500 DPS tank and still have 3 nanos in the lows. I'd volunteer a fit but I'm at work. :P

Angsty Teenager
Posted - 2011.06.02 18:57:00 - [16]
 

Edited by: Angsty Teenager on 02/06/2011 18:57:19
This setup goes 596m/s has 184m sig, does 625dps and a 179dps cap stable tank. This is easily enough for any mission, just orbit at 40km and win.

Edit: And that's vs all damage types, you can fit this with a faction specific tank if you want and you'll get even more tank.

[Gila, New Setup 1]
Damage Control II
Ballistic Control System II
Ballistic Control System II
Co-Processor II

10MN Afterburner II
Invulnerability Field II
Gistii B-Type Small Shield Booster
Magnetic Scattering Amplifier II
Heat Dissipation Amplifier II
Shield Boost Amplifier II

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Small Tractor Beam I
Salvager I

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Core Defence Operational Solidifier I


Ogre II x5

Implants:
cy-1
zmh1000
zor's hyperlink
zmm100

Mini T
Caldari Provisions
Posted - 2011.06.02 18:58:00 - [17]
 

Quote:
I think my main point is that you guys seem to be talking about PVE Gilas as though its somehow hard to be both fast and have an enormous tank. IMO there's no reason to waste your rig slots on speed ... I think at worst (for PVE) I'd waste them on CCCs, missile rigs, or even drone rigs. I think if you look at shield boosters that cost even half of what the Gila itself costs, you'll find a way to rock a 500 DPS tank and still have 3 nanos in the lows. I'd volunteer a fit but I'm at work. :P


No disagreement here on any of those points. OP asked about tank and that is how I responded. Setup I posted was focused on PVE tank. PVP tank would look different and be far more active as you note.

Kesshisan
Minmatar
Posted - 2011.06.02 18:59:00 - [18]
 

Originally by: Mini T
I, personally, am trying to get more out of my drones and less out of tank.


I'll be focusing on my drones here soon enough. My skills just don't warrant focusing on damage just yet. I'm more curious what I can do with my tank for when I need to be the super tank of the group. But Drone damage certainly is my next priority.

Myathema
Posted - 2011.06.02 21:57:00 - [19]
 

Here's what I use for my mission Gila. It has a 550dps omni tank, or 800 kin/therm, and 550 dps with the Gardes. It is obviously lacking an AB, so I avoid mission with extensive distances to travel. I use this for semi-AFK missioning and it works extremely well for that.


[Gila, PvE Gila]
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Caldari Navy Invulnerability Field
Magnetic Scattering Amplifier II
Federation Navy Omnidirectional Tracking Link

'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile
'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile
'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile
[empty high slot]
[empty high slot]

Medium Sentry Damage Augmentor I
Medium Core Defence Field Purger II
Medium Core Defence Field Purger II


Hobgoblin II x5
Bouncer II x5
Garde II x5
Ogre II x5

Vierego
Vierego's Junk Imports
Posted - 2011.06.03 16:39:00 - [20]
 

Not to thread jack, but it is semi relevant to this as too am fitting a Gila. I've read a couple people say that 700 dps is overtanked for pretty much all level 4's...

When I look at mission reports like eve-survival some show that each pocket is 2500 dps or so.

Even with reduced sig radius vs the big hitters who do 450 damage a pop, there is only a 60% reduction in damage.

so how does 600, compensate for 2500?

Is it overtanked only if you properly pull the triggers/ don't agro the entire room?

As in, for some missions there is no way solo to tank the entire rooms damage, but easily doable if your properly break up the groups.

Kesshisan
Minmatar
Posted - 2011.06.03 17:03:00 - [21]
 

Originally by: Vierego
so how does 600, compensate for 2500?

Is it overtanked only if you properly pull the triggers/ don't agro the entire room?


You partially answered your own question. Also, many times the higher DPS rooms are from ships that do damage closer up. The Gila is nimble enough to kite many of these battleships. Also no matter which ship you're flying, you should be killing many of these battleships before they get to you.

My Gila flies at almost 500 m/s, and I have tanked entire rooms of L4s without dropping below 90% shields due to kiting properly.

So while a room may put out 2500 dps, there are many ways to avoid having the full onslaught of 2500 dps done to you.

Liang Nuren
Posted - 2011.06.03 17:33:00 - [22]
 

Hmmmm, I've never seen a L4 mission throw out 2500 DPS. What mission are you talking about, exactly? Are you talking about adding up all the waves that can spawn in a room? I mean, I ran missions for a long time in a 350 DPS tanked stationary armor sentry domi... no problems with 2500 DPS. Neutral

Evil Stare
Posted - 2011.06.03 23:10:00 - [23]
 

Originally by: Angsty Teenager
Edited by: Angsty Teenager on 02/06/2011 18:57:19
This setup goes 596m/s has 184m sig, does 625dps and a 179dps cap stable tank. This is easily enough for any mission, just orbit at 40km and win.

Edit: And that's vs all damage types, you can fit this with a faction specific tank if you want and you'll get even more tank.

[Gila, New Setup 1]
Damage Control II
Ballistic Control System II
Ballistic Control System II
Co-Processor II

10MN Afterburner II
Invulnerability Field II
Gistii B-Type Small Shield Booster
Magnetic Scattering Amplifier II
Heat Dissipation Amplifier II
Shield Boost Amplifier II

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Small Tractor Beam I
Salvager I

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Core Defence Operational Solidifier I


Ogre II x5

Implants:
cy-1
zmh1000
zor's hyperlink
zmm100



Why are you wasting implants and low slots for what amounts to a useless weapons system on this ship. It's a drone boat.

Evil Stare
Posted - 2011.06.03 23:12:00 - [24]
 

Originally by: Myathema
Here's what I use for my mission Gila. It has a 550dps omni tank, or 800 kin/therm, and 550 dps with the Gardes. It is obviously lacking an AB, so I avoid mission with extensive distances to travel. I use this for semi-AFK missioning and it works extremely well for that.


[Gila, PvE Gila]
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Caldari Navy Invulnerability Field
Magnetic Scattering Amplifier II
Federation Navy Omnidirectional Tracking Link

'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile
'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile
'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile
[empty high slot]
[empty high slot]

Medium Sentry Damage Augmentor I
Medium Core Defence Field Purger II
Medium Core Defence Field Purger II


Hobgoblin II x5
Bouncer II x5
Garde II x5
Ogre II x5



This is better.


 

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